Charles Boury @charlesboury.fr · 12/10/2026Working on an action game now 🤘 It’s called Modulink 1218827
Charles Boury @charlesboury.fr · 20/07/2026killer feature is its continuous queue: essentially a combined history + on the fly playlist that you can rearrange. Other than that, it's just .mp3 and .m3u files 070
Charles Boury @charlesboury.fr · 14/07/2026there's more: inserting pages inside others, embeding of 3d-files, using code blocks as guitar tabs, wide regex replacements, etc. But that'll be it for now. stay safe, stay local <3 080
Charles Boury @charlesboury.fr · 14/07/2026of course, another killer feature of obsidian is the graph 🎆 I have 500 notes, 300 pictures, all in one unique folder. the graph shows links between notes, with custom colors. Your own constellation to navigate. (use the GraphFrontier plugin to save graph layout & pin notes) 160
Charles Boury @charlesboury.fr · 14/07/2026one missing feature of obsidian is click-image-to-zoom. Luckily, there's a plugin for that <3 280
Charles Boury @charlesboury.fr · 14/07/2026Obsidian diverges a little from markdown, for the better. Strict markdown ignore single line breaks, witch I find untenable. By ditching this rule, we can almost have a wysiwyg editor. Here's me toggling between plain text and html output: 150
Charles Boury @charlesboury.fr · 14/07/2026Coming from Notion, markdown is cumbersome at first, but having plain text files is a killer feature. you own the thing!! I customized CSS to reduce editing friction. it's now a joy to type .md 2110
Charles Boury @charlesboury.fr · 14/07/2026my @obsidian.md setup here's why I love this tool: 🧵⤵️ 2453
Charles Boury @charlesboury.fr · 07/06/2026BTW I just learned how to do the same in #blender: `Lock to Object` in the view panel 1200
Charles Boury @charlesboury.fr · 07/06/2026Continuing with cool #godot features coming to 4.7: Camera follow selection! Nice way of moving things 📦 719516
Charles Boury @charlesboury.fr · 07/06/2026#godot 4.7 is going to have a trackball rotation feature! NICE Doing Level Art in Godot is hard because of its crude 3d gizmos and viewport. Trackball rotation was one of those missing features 🪩 71366
Charles Boury @charlesboury.fr · 25/04/2026considering streaming gamedev again what subject would you be interested in? 🇫🇷 or 🇬🇧 ? 7703
Charles Boury @charlesboury.fr · 24/04/2026a #godot foliage tool made for me by @adrienlucas.bsky.social <3 gonna plant all the plants 516812
Charles Boury @charlesboury.fr · 24/04/2026did you know? blender can generate convex hulls handy for in engine collisions 418523
Charles Boury @charlesboury.fr · 13/04/2026today's work on the #jungle project took a step back and made the blockout of the entire island I already put a few secrets under the trees🌟 2644
Charles Boury @charlesboury.fr · 10/04/2026today was blocking out a secret bunker Still a lot of work 🫤 but the gist is here 2434
Charles Boury @charlesboury.fr · 10/04/2026Main ref, by Paul Emile Boucher, Art Director for Absolver www.artstation.com/artwork/YKPmkq 1160
Charles Boury @charlesboury.fr · 09/04/2026Today's work was figuring out a kit for temples 11 modules for now 521627
Charles Boury @charlesboury.fr · 09/04/2026Fern bush isn't as great, still need some research to create volume with cards 1361
Charles Boury @charlesboury.fr · 09/04/2026Jungle biome seems like a good start for my #foliage learning journey, as it's just big planes 🥬 14819101
Charles Boury @charlesboury.fr · 07/04/2026I'm on rocks again (procedural #blender modifier -> remesh + decimate) 0433
Charles Boury @charlesboury.fr · 06/04/2026Someone sent a screenshot of Caravan on ultrawide in VERTICAL mode?? Doesn’t seem very playable but at least the UI doesn’t break 🥳 1873
Charles Boury @charlesboury.fr · 11/03/2026artists using #godot & #blender, how do you export your props? I like to work with lineups, so one .blend file for multiple props. Looking for addon recommendations 👂 6396