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CGGlode

@cgglode.bsky.social
1.8K followers 858 following 359 posts

Senior Artist @ Psiclone. Environment Artist, with an interest in stylized game art Previously: Strawdog Studios | Eurocom Views & opinions are my own :) #gameart #art #unrealengine

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Reposted by CGGlode
CGGlode @cgglode.bsky.social · 28/08/2026
Some progress on my Unreal Engine 5 environment block out from today. Fixed the aggressive LOD issue on the cables. Added more cables!! Started adding background building kit sections. Expanded the scene a little bit more. Next I need to work on the ground level props/details
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CGGlode @cgglode.bsky.social · 28/08/2026
Some progress on my Unreal Engine 5 environment block out from today. Fixed the aggressive LOD issue on the cables. Added more cables!! Started adding background building kit sections. Expanded the scene a little bit more. Next I need to work on the ground level props/details
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Reposted by CGGlode
CGGlode @cgglode.bsky.social · 14/08/2026
Some more work from my environment block out from this afternoon Worked on some Blueprints to handle cables. Only using one mesh for that at the moment until I make some more variations over the weekend. Feels empty as I need a lot of props for this environment Render in UE5
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CGGlode @cgglode.bsky.social · 14/08/2026
Some more work from my environment block out from this afternoon Worked on some Blueprints to handle cables. Only using one mesh for that at the moment until I make some more variations over the weekend. Feels empty as I need a lot of props for this environment Render in UE5
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CGGlode @cgglode.bsky.social · 27/07/2026
Haha, thanks Nic! The shadows in the day time scene are doing a lot of heavy lifting! :)
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CGGlode @cgglode.bsky.social · 27/07/2026
Thanks! Having a bit of an emergency today so I will try and get you some setup information sometime this week :)
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CGGlode @cgglode.bsky.social · 26/07/2026
Spent some time yesterday (and I will be working on it again later today) on my new environment in Unreal Engine 5, still in the block out phase whilst I work on the Trim textures and the Tile sheets. Decided to do 2 different lighting setups for this one!
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CGGlode @cgglode.bsky.social · 14/06/2026
Thanks!
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CGGlode @cgglode.bsky.social · 14/06/2026
Small update to my Blockout in Unreal Engine 5 I've worked on the blockout for the stairs, walls, and vending machine. Block out made in Blender Render from UE5
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CGGlode @cgglode.bsky.social · 06/06/2026
Started my new environment today. Small little backstreet alley. Blocked out the basics. Tomorrow I will be doing more details and finishing the blockout first pass before I move on to a paint over sketch. Blockout made in Blender Render from Unreal Engine 5
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CGGlode @cgglode.bsky.social · 06/06/2026
Started my new environment today. Small little backstreet alley. Blocked out the basics. Tomorrow I will be doing more details and finishing the blockout first pass before I move on to a paint over sketch. Blockout made in Blender Render from Unreal Engine 5
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CGGlode @cgglode.bsky.social · 05/06/2026
Tempted to record all of this and do a voice over for it. Will decide later.
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CGGlode @cgglode.bsky.social · 05/06/2026
The weekend is almost here! Nothing planned for this one so I want to start prep work on my next game art piece. Thinking something Sci-fi/Cyberpunk this time. Possibly a prop, small diorama or maybe a small environment corridor of some kind. Will start moodboarding tonight after the gym!
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CGGlode @cgglode.bsky.social · 04/06/2026
Haha I didn't think of that! :D. The concept was really unique and stood out so I wanted to put my own spin on it :D. Thanks so much Nic!
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CGGlode @cgglode.bsky.social · 04/06/2026
Thanks! Glad you like it!!
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CGGlode @cgglode.bsky.social · 04/06/2026
www.artstation.com/artwork/a0K8WL Check out the link above for my renders and examples!
artstation.com
Demon Rock - Darksiders Genesis Fan Art, Nathan Alderson
This project is roughly based on a small concept for Demon Props by Baldi Konijn for Darksiders Genesis. Made using: Blender Zbrush Substance Painter Substance Designer 3DCoat Marmoset Toolbag I wan...
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CGGlode @cgglode.bsky.social · 04/06/2026
Some Renders from my latest Portfolio project. You can find the link in the comments below Tools used: Blender Zbrush Substance painter Substance Designer 3DCoat Marmoset Toolbag
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CGGlode @cgglode.bsky.social · 04/06/2026
Another project completed on uploaded to Artstation: www.artstation.com/artwork/a0K8WL Such a fun project taking a concept from Darksiders Genesis (by Baldi Konijn) and bringing it to life! Check out the link for more renders, Wireframes, Material previews and Zbrush Sculpt renders!
artstation.com
Demon Rock - Darksiders Genesis Fan Art, Nathan Alderson
This project is roughly based on a small concept for Demon Props by Baldi Konijn for Darksiders Genesis. Made using: Blender Zbrush Substance Painter Substance Designer 3DCoat Marmoset Toolbag I wan...
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CGGlode @cgglode.bsky.social · 03/06/2026
Brilliant designs Nic! Loving the style as always :D
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Reposted by CGGlode
Nic Cresswell. @tw0fish.bsky.social · 25/05/2026
A traveller’s sword and sheath. It is designed to be worn against the lower back/waist, often underslung beneath a backpack. The sheath also has a small rail slot that allows for the attachment of useful items, in this case a whetstone. #b3d #substancepainter #gamedev #gameart #indiedev
A short sword is stored within its sheath. The sword has a metal blade and wooden hilt trimmed in a golden metal. The sheath is trimmed in that same metal and clad in leather panels that are stitched together. At either corner atop the sheath are two metal loops that allow it to be affixed to clothing or gear. In the center of the sheath is a slot that allows items to be latched to it. From a metal loop hangs a large stone block, a whetstone used for sharpening the blade on the go.A series of images showing variations of the blade as well as two close up shots of the metal and wooden detail of the blade and hilt. The blade is split down the middle into two pieces. An engraved line runs along the flat face up to screws that fix them together. The left has a completely curved 'tip'. The middle has a curved forward edge and a notched rear. The right is a rectangular blade with two notched corners. A wooden box with a metal interior that contains five whetstones when full. It is painted in yellow, blue, black and cream coloured paints. The edges are worn and the paint chipped and faded to show its long usage and frequent handling. Two whetstones shown from varying angles. They are made of a grey stone with subtle areas of green, red and blue mixed into the palette. Each has a paper label wrapped around them that is marked in black symbols and text. Embedded in the upper area of the whetstone is a recessed golden metal frame with an opening through it.
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CGGlode @cgglode.bsky.social · 29/05/2026
RIP to my PC speakers. Had them 11 years. They finally stopped working.
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CGGlode @cgglode.bsky.social · 27/05/2026
Been chatting to some game art friends and Im blown away about the job market right now. Some are still out of work with incredible portfolios and technical knowledge. But they aren't getting interviews. Waiting weeks to a month for a rejection email (if at all). It makes me worried for the future.
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CGGlode @cgglode.bsky.social · 24/05/2026
Its been a bit too hot in the UK to work on this too much this weekend. Off work until Wednesday but its even hotter tomorrow so I doubt I will be working on this again until next weekend.
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CGGlode @cgglode.bsky.social · 24/05/2026
Small progress on my Darksiders rock. Working a bit in 3DCoat to add some handpainted style to it. I need to finish painting and combine both maps in Substance Painter. Then I can move on to some magma texture work. Based on a concept by Baldi Konijn.
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Reposted by CGGlode
CGGlode @cgglode.bsky.social · 22/05/2026
Some texture progress from this morning on my Rock model which is based on Baldi Konijn's concept work for Darksiders Genesis. This base texture is built in Substance Painter and I will be moving on to a 3D coat pass shortly once I've worked more on some roughness details.
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CGGlode @cgglode.bsky.social · 22/05/2026
Some texture progress from this morning on my Rock model which is based on Baldi Konijn's concept work for Darksiders Genesis. This base texture is built in Substance Painter and I will be moving on to a 3D coat pass shortly once I've worked more on some roughness details.
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CGGlode @cgglode.bsky.social · 15/05/2026
2/2 the links are exactly the same. But if I attach them to Linkedin or my CV, suddenly its page not found. Or if I recopy those links (exactly the same...) they work again. Cost me interviews and jobs as when I sent CVs they work but then they break?? So Stressfull!
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CGGlode @cgglode.bsky.social · 15/05/2026
Been having issues with Artstation. I just found out the links for my portfolio and projects haven't been working on my CV or Linkedin. If I click them they don't work (404), but if I search them on Artstation the pages are there and I can click on them. If I copy the link it works... 1/2
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CGGlode @cgglode.bsky.social · 10/05/2026
Me - chilling doing retopolgy. Pc - I'm going to go ahead and freeze, okay? Me - Yeah cool bro, go for it, fk my shit up.
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Reposted by CGGlode
CGGlode @cgglode.bsky.social · 01/05/2026
Very excited to say I should be starting the retopology for this sculpt this weekend! I need to finish some little bits of detail in the sculpt. Then its off to Topogun! Based on a concept by Baldi Konijn. Sculpted in Zbrush.
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CGGlode @cgglode.bsky.social · 01/05/2026
Very excited to say I should be starting the retopology for this sculpt this weekend! I need to finish some little bits of detail in the sculpt. Then its off to Topogun! Based on a concept by Baldi Konijn. Sculpted in Zbrush.
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CGGlode @cgglode.bsky.social · 28/04/2026
sweep em up
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Reposted by CGGlode
CGGlode @cgglode.bsky.social · 14/04/2026
Hi #Portfolioday I'm Nathan, A stylized environment Artist. I love creating all ranges of environments from Fantasy to Sci-fi. You can see some examples below and you can check out my portfolio here: www.artstation.com/glode
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CGGlode @cgglode.bsky.social · 14/04/2026
Thank you! They are all 3d :)
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Reposted by CGGlode
Richard @rihkessler.bsky.social · 14/04/2026
Happy #portfolioday I am Richard. I am focusing on environments and architectures. #digitalart #environmentartist #concepart
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CGGlode @cgglode.bsky.social · 14/04/2026
Hi #Portfolioday I'm Nathan, A stylized environment Artist. I love creating all ranges of environments from Fantasy to Sci-fi. You can see some examples below and you can check out my portfolio here: www.artstation.com/glode
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CGGlode @cgglode.bsky.social · 13/04/2026
By that I mean it would be a process guide. Showing me work on active projects as well as structured tutorials. I used to do these a lot back in the early 2010s. Showing me paint textures in photoshop and id be talking whilst I painted. That kind of thing.
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CGGlode @cgglode.bsky.social · 13/04/2026
I'm tempted to start creating YouTube tutorials for game art. Similar to my old Vimeo videos. Wondering if anyone would be interested? These would be long creation step by step guides. Rather than quick to the point videos.
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Hallie @halliebear.bsky.social · 26/03/2026
Still wip. Might add some more stuff to show what kind of shop it is but almost done with this one! #conceptart #environmentart
Painted wip concept of an alien shop with vines and a large plant. An alien in the bottom right for scale and a call out to the wind chime on the left.
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Des Walsh @deswalsh.bsky.social · 12/11/2024
The coffee may have aged a bit but still happy with this coffee shop set still. #3dart #props #hardsurface
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Des Walsh @deswalsh.bsky.social · 12/11/2024
Second set of cups and jugs from my coffee shop set still. #3dart #props #hardsurface
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CGGlode @cgglode.bsky.social · 13/04/2026
I found an old project sculpt based on a Darksiders Genesis concept by Baldi Konijn. Going to finish it into a little diorama Rendered in Zbrush
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CGGlode @cgglode.bsky.social · 13/04/2026
You are too kind! The classes were always enjoyable because you all made it worth it :)
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CGGlode @cgglode.bsky.social · 13/04/2026
Yeah he's an awesomely talented artist! Great guy as well!
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CGGlode @cgglode.bsky.social · 13/04/2026
Nic is one of the best artists I've known. This unique style he has created really pulls me into this world. Its honestly one of the best styles I've seen in game art. Please check Nic out and see the incredible art he creates! Drop him a follow!
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CGGlode @cgglode.bsky.social · 06/04/2026
www.artstation.com/artwork/nJAwnX Link to the Artstation Project - Containing Renders, Videos, Breakdowns, Textures and more!
artstation.com
Unreal Engine 5 - Hillside Ruins, Nathan Alderson
Hillside Ruins This project was a long time in the making. The original project idea was to have a castle or monastery type structure in ruins on the top of a hill. The project evolved over time to w...
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CGGlode @cgglode.bsky.social · 06/04/2026
Thank you so much!!
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CGGlode @cgglode.bsky.social · 06/04/2026
Thanks Nic! Glad you like it! Thank you for all the support you've given me whilst I worked on this whilst working through my burnout :)
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CGGlode @cgglode.bsky.social · 06/04/2026
www.artstation.com/artwork/nJAwnX Link to the Artstation Project - Containing Renders, Videos, Breakdowns, Textures and more!
artstation.com
Unreal Engine 5 - Hillside Ruins, Nathan Alderson
Hillside Ruins This project was a long time in the making. The original project idea was to have a castle or monastery type structure in ruins on the top of a hill. The project evolved over time to w...
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CGGlode @cgglode.bsky.social · 06/04/2026
My latest project using Unreal Engine 5: Hillside Ruins - is now complete and uploaded on Artstation! Thank you for all the feedback and support on this project! I will leave a link in the comments/replies.
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