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Catbird Soft

@catbirdsoft.net
1.8K followers 87 following 325 posts

Three-person indie team. Try our new game: JENNY THE WITCH, a high-speed shooter/slasher. Check us out on Steam: store.steampowered.com/curator/4518…

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Catbird Soft @catbirdsoft.net · 01/10/2026
The Steam Fall Sale is now live! Get all our games for a discount. Jenny the Witch is 25% off. Splatter is 50% off. You can even get them bundled together for less than $12!
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Catbird Soft @catbirdsoft.net · 28/09/2026
We're doing another community night this weekend. This time we're watching Patlabor The Movie. It'll be at 8PM EST on Saturday the 3rd, on our Discord, which you can join here: discord.gg/X2Uzj5WzpF
poster text:
Catbird Soft presents

Patlabor The Movie

Movie Night, Saturday October 3rd 8pm on our discord
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Catbird Soft @catbirdsoft.net · 27/09/2026
store.steampowered.com/bundle/89807... We finally got around to setting up a bundle of all our games (okay, both our games, but it'll get bigger). now if you buy splatter & jenny together it's just under 20 bucks. save a whole three dollars, use your savings on like 40% of a hamburger.
jenny the witch holding up a long splatter guy. she's having a great time, i promise
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Catbird Soft @catbirdsoft.net · 19/09/2026
hello. short notice but we'll be playing some mecha games on fightcade tomorrow on our Discord. would you like to come hang out with us? discord.gg/X2Uzj5WzpF
poster text:

ROBOT FIGHT NIGHT hosted by Catbird Soft

Saturday 9/19 8pm EST on our Discord

Experience old school multiplayer mecha games on Fightcade

(Emulation, completely free, we'll help you set it up).

Come play toys with us

The poster shows the logos for Tech Romancer and Virtual-On Oratorio Tangram, as well as two mechs from those games.
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Catbird Soft @catbirdsoft.net · 16/08/2026
We've just put out a content patch for Jenny. The game now has achievements and collectible "stuffies" to help fill out your experience after your initial run. We've also added a database with lots of useful info! Check out the full patch notes here: store.steampowered.com/news/app/418...
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Catbird Soft @catbirdsoft.net · 10/08/2026
wow... thanks for 50 reviews!!!
screenshot of Jenny the Witch's Steam page. It shows that we have a Very Positive review score with 50 reviews and a 90% positive rating.
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Catbird Soft @catbirdsoft.net · 08/08/2026
Lastly, here's our initial concept art for the handler/drone pair. The main details lost when going to final were her DHS logo (too obvious, we wanted to save that reveal) and her grey streak, which I liked but couldn't make work in the limited color scheme of her dialogue sequences.
The unnamed handler (left) and Kim (right). The handler is a tall woman wearing a gas mask and a futuristic military uniform. Kim is a bald person wearing a tight-fitting suit with their hands bound behind their back. Their legs terminate at mid-thigh with a pair of mechanical sensory ports.Artwork depicting the Handler during an in-game dialogue sequence. She's striding towards the viewer, who is at Kim's PoV height.
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Catbird Soft @catbirdsoft.net · 08/08/2026
It's been two weeks and change so whatever, spoiler barriers are down. Here's the concept art I did for the NGLM Volckmann, our game's final boss. Left is the final design, right is the initial sketch. I retained the idea of the "pilot in a jar" but adjusted pretty much everything else.
Concept art for the NGLM Volckmann. It's a hunched, birdlike white and grey mech with glowing orange accents.Initial sketch for the Volckmann, showing a much "fleshier" mech. It holds a gun in its left hand, and a combat knife in its right. Instead of a bird-like head, it has a flat, spider-like face with ambiguously shadowed "mouthparts."
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Catbird Soft @catbirdsoft.net · 02/08/2026
little late saturday post for y'all. we're working on slipping some secret collectibles into the game. once you find these, you can activate them on fresh saves to modify your runs in new and challenging ways.
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Catbird Soft @catbirdsoft.net · 30/07/2026
just remembered that our itch account is tied to our shared email mask & that i will have to explain a very specific purchase confirmation to the other studio members this afternoon
email screenshot from itch. text: "Thank you for purchasing 'bimbo'"
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Catbird Soft @catbirdsoft.net · 25/07/2026
hello. we launched our game this week so I don't have anything new to show off today. please enjoy this screenshot I took on Wednesday night.
screenshot of combat in Jenny the Witch. Jenny is using her Inferno super, knocking a crowd of enemy robots into the air with a blast of pink energy.
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Catbird Soft @catbirdsoft.net · 24/07/2026
OK, I've pushed the patch to a beta branch. To access the branch, go to Properties/Betas and enter the beta password "walpurgisnacht."
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Catbird Soft @catbirdsoft.net · 23/07/2026
The reviews are in, and folks: they are good. You know what would be sick? If you (the girl reading this) played the game and left a review of your own. That would be so fucking cool
Review by user with 2.8 hours on record:

This is a great addition to the character action video game line-up. The systems and how each interact with each other are pretty neat. For example, melee and dash are on the same resource you have to manage. This may sound daunting, but shooting replenishes both the dash and the melee, which creates this cool interplay between mixing in shots, dashing in, and doing melee. This is on top of the shield being tied to another resource, as well as special attacks tied to a different meter. There's a lot going on and I find it compelling.

Platforming is present and it's a bit temperamental. I think it's okay but I could see how people could find it frustrating.

My personal nitpick is I wish that the charge attack, especially the aerial version, lingers just a teeny bit longer.Review by user with 0.8 hours on record:

Still putting time into this. Really stylish. Feels really good after tweaking the camera sens. I kept going ooh when I pressed a button during the recovery animation of another move and something new happened. Good game to go ooooh too. Had the first boss fight with the bilingual cop robot and went whoa. Love that guy. Hate that guy.
Review by user with 7.4 hours on record:

Stellar game with addicting combat, air juggling, launchers, Hyper abilities that reward you for playing well. Can't recommend enough if you are a fan of Hack n slash.
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Catbird Soft @catbirdsoft.net · 23/07/2026
holy shit
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Catbird Soft @catbirdsoft.net · 22/07/2026
Jenny the Witch is OUT NOW on Steam and Itch. We're so excited to have this thing in your hands. If you pick the game up, please leave a review! store.steampowered.com/app/4180990/...
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Catbird Soft @catbirdsoft.net · 22/07/2026
we updated the Jenny demo today. no new content, but it now has all the fixes + gameplay improvements we've added since next fest (like improved jump physics, melee attacks, and UI). i don't have a promo graphic for this post so please enjoy this picture of my dog.
this is my dog fletcher. he's small and brown and very fuzzy
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Catbird Soft @catbirdsoft.net · 21/07/2026
24 hours until launch.
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Catbird Soft @catbirdsoft.net · 19/07/2026
Here it is: the Jenny the Witch launch trailer. The game goes live on July 22. That's less than 70 hours from now! store.steampowered.com/app/4180990/...
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Catbird Soft @catbirdsoft.net · 18/07/2026
I don't have time to do a regular Saturday post this week because I'm cutting our launch trailer right now, but I didn't wanna miss the last weekend before release, so here's a gif I put together for other promotional stuff last night. Steam page: store.steampowered.com/app/4180990/...
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Catbird Soft @catbirdsoft.net · 15/07/2026
seven days until launch. this weekend, we went old school with our marketing and put up posters around NYC. check out the game here: store.steampowered.com/app/4180990/...
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Catbird Soft @catbirdsoft.net · 11/07/2026
it's saturday again. 11 days until launch. this is the Arena, available after you beat the main campaign. it's got 50 semi-randomized waves of enemies. we are putting some real Bullshit in there. please look forward to it wishlist: store.steampowered.com/app/4180990/...
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Catbird Soft @catbirdsoft.net · 04/07/2026
18 days until launch. This weekend, we're showing off HA03 Inferno. This anti-air type hyper attack launches enemies, allowing for followup combos. Wishlist the game: store.steampowered.com/app/4180990/...
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Catbird Soft @catbirdsoft.net · 27/06/2026
The wait is (almost) over. Jenny the Witch releases on July 22! store.steampowered.com/app/4180990/...
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Catbird Soft @catbirdsoft.net · 25/06/2026
splatter is 50% off for the summer sale store.steampowered.com/app/1768920/
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Catbird Soft @catbirdsoft.net · 14/06/2026
weekend's almost over and we've been busy. here's some of the stuff we've been holed up working on.
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Catbird Soft @catbirdsoft.net · 06/06/2026
Gaming
Players enjoying the Jenny the Witch demo
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Catbird Soft @catbirdsoft.net · 06/06/2026
We are at the Enoch Pratt Free Library in Baltimore MD today for Indie Video Game Fest! Come by and say hi
Matt Sonnett, our environment artist, posing next to our beautiful beautiful setup
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Catbird Soft @catbirdsoft.net · 01/06/2026
Hey! We're gonna be up in Baltimore this Saturday for the Pratt Library's annual Indie Video Game Fest. There's gonna be a new build of the Jenny demo there. If you're in the vicinity you should drop in and say hi!
Flyer for the Enoch Pratt Free Library's Indie Video Game Fest (Saturday June 6, 400 Cathedral St, 10 AM to 4 PM).
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Catbird Soft @catbirdsoft.net · 23/05/2026
Added a training mode to our game, so you can practice combos and try upgrades before you buy them. store.steampowered.com/app/4180990/... #screenshotsaturday
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Catbird Soft @catbirdsoft.net · 09/05/2026
there's beasts down there below the sewers store.steampowered.com/app/4180990/...
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Catbird Soft @catbirdsoft.net · 18/04/2026
BTW, if you click on our store page you might notice something new - the release date says July 2026 instead of 2026. We had to delay the game. Not a huge delay (just from spring to summer) but we figured y'all might want to know.
screenshot of our steam store page. the release date of July 2026 is highlighted
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Catbird Soft @catbirdsoft.net · 18/04/2026
It's #screenshotsaturday. On the menu today: flamethrowers and explosives. (repost because I broke the link in the last one like a fool) store.steampowered.com/app/4180990/...
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Catbird Soft @catbirdsoft.net · 05/04/2026
#screenshotsaturday traveling deeper into the understructure. new enemies are appearing. store.steampowered.com/app/4180990/...
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Catbird Soft @catbirdsoft.net · 01/04/2026
splatter is coming... to the "ouya" !!! april foul's
its the ouyasplatter guys
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Catbird Soft @catbirdsoft.net · 22/03/2026
hey! not our usual saturday post but i recorded this clip kinda late last night and didn't think it was a good time to upload. anyway, we've been working on some more advanced platforming mechanics.
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Catbird Soft @catbirdsoft.net · 02/03/2026
The Steam Next Fest is over. Our demo will be remaining up indefinitely, but we'd like to thank y'all for turning out over the past week anyway. This has been the best reception we've ever had for a demo, and we're extremely happy that it's been resonating with players.
picture of Conor from Jenny the Witch. text on the picture reads "Thanks for playing!"
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Catbird Soft @catbirdsoft.net · 28/02/2026
You can't see the new enemy very well in this clip so here's a turnaround.
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Catbird Soft @catbirdsoft.net · 28/02/2026
locked on #screenshotsaturday
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Catbird Soft @catbirdsoft.net · 24/02/2026
New patch is live for the Jenny the Witch demo. Quick patch notes: * Fixed an issue (hopefully) where the game's text would break on Spanish-language PCs * Improved the cancel state of all grounded attacks (made the default dash cancel kick in earlier) * Added some aim tracking to air Hand Cannon
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Catbird Soft @catbirdsoft.net · 24/02/2026
Thanks for doing this! Here's our Next Fest game: Jenny the Witch, a third-person shooter/spectacle fighter about a mercenary fighting robots in the sewers below New York City. store.steampowered.com/app/4180990/...
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Catbird Soft @catbirdsoft.net · 23/02/2026
Oh hell yeah! We've got a game in the Next Fest. Jenny the Witch is a third-person shooter/spectacle fighter where you play as a mercenary fighting robots in the sewers below near-future NYC. store.steampowered.com/app/4180990/...
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Catbird Soft @catbirdsoft.net · 23/02/2026
Jenny the Witch is part of the 2026 winter Steam Next Fest, which (as far as I can tell) starts right now. We'd really appreciated if you checked out our demo and gave it a wishlist: store.steampowered.com/app/4180990/...
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Catbird Soft @catbirdsoft.net · 22/02/2026
OK I say that but I'm the programmer and animator on the project so this whole thread is very much just
obama giving obama a medal
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Catbird Soft @catbirdsoft.net · 21/02/2026
Hey, #screenshotsaturday. We got our demo out this week, so mostly I've been doing bugfixes and stuff, but I did also get this super built out. I figured WIP shots might also be interesting to see - it starts in Blender, then goes to Unity where we apply VFX and other events to the animation.
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Catbird Soft @catbirdsoft.net · 20/02/2026
Hey folks! New patch for the Jenny demo is live on Steam. We've fixed a few bugs and adjusted balance to favor attacking with Jenny's broom. Full patch notes in the replies!
sketch of Jenny tinkering with the left glove of her mech suit
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Catbird Soft @catbirdsoft.net · 18/02/2026
The Jenny the Witch demo is out now on Steam. We hope you enjoy it.
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Catbird Soft @catbirdsoft.net · 18/02/2026
kinda. she's about half a head taller than Cass, but it's hard to tell because her default idle pose is a little hunched over while Cass stands straight up most of the time.
side view of Jenny next to Cass. Jenny is clearly taller, but the top of her head isn't far above Cass's head because she's crouched down a bit.
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Catbird Soft @catbirdsoft.net · 17/02/2026
The Jenny the Witch demo drops tomorrow. Check out these concept sketches of Jenny over the years. She's changed a lot! (although honestly less than you'd think)
the earliest sketch of what would become "Jenny Death," circa June 2022.  This was a doodle started during a meeting at my day job that got out of control. She's a lot more villainous-looking in this, and her whole outfit is more complex and patterned. You can see elements that persisted, but most of this look didn't survive preproduction - her legs are too skinny to make sense as a suit, and she's much too detailed for our in-game art style.Early sketch I did of Jenny and Cass during the period Steel Carnelian was slated for development at Rat King (in early 2023, right after Splatter released). The project was scrapped after about three weeks of production, but Jenny was in the design document from basically day one. This version of her is much closer to the final Jenny (particularly in terms of proportions) although it's still a lot more complex than the version we went with.Jenny V3, circa may 2024. This is the sketch I based her in-game model on. Her boots have gotten a lot bigger, and her pointy shoulders have puffed back up to accentuate the magical-girl-dress shapes in her suit. No colors on this because at the time we were in a huge rush and I was also doing the model, so I worked her final scheme out during texturing.
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Catbird Soft @catbirdsoft.net · 14/02/2026
It's the weekend again, and that means another #screenshotsaturday. Here's one of Jenny's super moves, Hex Configuration. It doesn't do a lot of damage, but it stuns every active enemy. Demo drops next Wednesday, btw. Get excited.
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Catbird Soft @catbirdsoft.net · 08/02/2026
Late night #screenshotsaturday. New enemy. This one's charm point is that it's big as hell and it will not leave you alone.
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