Reposted by Casual Garage CoderTibo @heytibo.com · 27/09/2026🎈 Balloons (still need to polish the flying state and disintegration animation) #godotengine #gamedev #wildcosmos 210015
Casual Garage Coder @casualgaragecoder.com · 27/09/2026"Fart"-related art is a real market. Forget crypto and other stuff ; this is the real sh** 010
Casual Garage Coder @casualgaragecoder.com · 27/09/2026Did you know that you don't need to prompt for some sounds ? I have a couple of "organic" sound pack here, just for you. First, one about glass bottle impacts ! #sfx #noai #cc0 casual-garage-coder.itch.io/glass-bottle...casual-garage-coder.itch.ioGlass Bottle Impacts by Casual Garage CoderVarious sounds of glass bottle being thrown and eventually breaking 141
Casual Garage Coder @casualgaragecoder.com · 27/09/2026Finally took the decision to do a "demake" of my prototype to really focus on gameplay. But still need some placeholder. No problem ! Let's check #blender3D documentation about animation , and here we are. 090
Casual Garage Coder @casualgaragecoder.com · 23/09/2026It doesn't mean a lot, but I'm almost back with consistent gamedev schedule. Finding balance between draining 9-to-5, family and #indiegamedev is not easy. After a rough couple of months, I'm back with more "black magic" things in my backlog (did I mention GPU-backed #textile simulation ?). 0172
Casual Garage Coder @casualgaragecoder.com · 18/09/2026It might be an "old" one, it's still a good one (In this time of generative AI globalization). m.youtube.com/watch?v=xOXo... #animation #handdrawn #manmadem.youtube.comSNOW BEAR - A Hand-Drawn Animated Short Film (4K) by Aaron BlaiseYouTube video by The Art of Aaron Blaise 020
Casual Garage Coder @casualgaragecoder.com · 18/09/2026Small DIY mocap system or Blender animation crash course ? 200
Reposted by Casual Garage CoderNeze | Wishlist Wizard Finals! @neifaneze.bsky.social · 22/08/2026Hiding the game's loading screen behind some fancy animations ---- Wishlist Wizard Finals: store.steampowered.com/app/4757120?... #gamedev #indie #godot #screenshotsaturday #wizardfinals 15411
Casual Garage Coder @casualgaragecoder.com · 18/09/2026Fixed the "thumbs" issue. In fact, Kenney's asset source lacked some bones, and more specifically finger tips. So, i've picked a skeleton from an asset that works, and replace it, and #Godot rebound it automagically. Et voilà ! #gamedev 1212
Casual Garage Coder @casualgaragecoder.com · 17/09/2026Got it. There is a difference between Kenney's asset export and it's source. The export has a thumb tip for each hand ... which blender source doesn't have ! I'll have to rework every part using fbx export as a basis. 000
Casual Garage Coder @casualgaragecoder.com · 17/09/2026There's definitely something like that. I'm sharing skeleton, but not the skin (dunno if there's an incidence in godot). If i remap "correctly" , the thumbs are still weirdly placed. 100
Casual Garage Coder @casualgaragecoder.com · 17/09/2026Errr ... I think I did something wrong with bones remapping ... #gamedev #blender #GodotEngine Please, send help ! :) 1121
Reposted by Casual Garage CoderWeIndies @weindies.org · 16/09/2026Today we hit 600 members on the Discord server! We really appreciate everybody that has joined us this year, and we're so glad to be able to provide a safe space for indie game developers to share and discuss various topics, including game development. Come and join weindies.org! ❤️ #gamedev #indie 0619
Casual Garage Coder @casualgaragecoder.com · 16/09/2026Reminds me an old Factorio blog post (the Friday Facts) about the exact same problem and how they manage to integrate vanilla + mods textures in 2 to 4 big atlases. Good job. Oh, btw, this one could be interesting too. www.factorio.com/blog/post/ff...factorio.comFriday Facts #264 - Texture streaming | FactorioHello, it is me, posila, with another technical article. Sorry. 010
Casual Garage Coder @casualgaragecoder.com · 16/09/2026Managed to cut down @kenney.nl (all glory to you) asset into pieces to make a proof of concept of modular character in #GodotEngine. One skeleton, one animation player/tree, several interchangeable body parts. #indiegamedev 0112
Casual Garage Coder @casualgaragecoder.com · 16/09/2026Back to work with some small #GodotEngine challenge (not a real one tho) : Modular characters. Hot swapable meshes with the same skeleton. Every part as to be in sync (which is FUN when using an animation tree). I'm trying several approaches, but aiming to ONE animation tree/payer and ONE skeleton. 020
Casual Garage Coder @casualgaragecoder.com · 05/09/2026Me : "I can do stuff that gen AI can't." My daughter : "Bad dad jokes ?" 😓😭 170
Casual Garage Coder @casualgaragecoder.com · 20/08/2026This project is important for my daughter. It's not the usual side-project that is abandoned half-way ... Plus, I'm always developing things that i can reuse for other projects. It will take the time it needs (as a project made on the spare time of my spare time), but i'll complete it. Words. 110
Casual Garage Coder @casualgaragecoder.com · 20/08/2026Still working on my family side project with my daughter. I've spicing things up with level editing tools. #indiegamedev #GodotEngine And i recalled that I have a ko-fi page to bring to life 😅 ko-fi.com/i/IJ4P725FPDUko-fi.comFamily Side-Project - Click to view on Ko-fiFollow Casual Garage Coder on Ko-fi 181
Reposted by Casual Garage CoderTibo @heytibo.com · 20/08/2026On met en place un serveur discord francophone inclusif 🌈 avec un ami (pour jouer, discuter politique et ciné) Donc je fabrique 2 3 emotes et l’icône du serveur pour l'instant :P si vous voulez join c'est par ici: discord.gg/t6HWGqyTB 2674
Reposted by Casual Garage CoderGame Developer @gamedeveloper.bsky.social · 20/08/2026Godot adoption is rising: what are devs getting out of the engine?gamedeveloper.comGodot adoption is rising: what are devs getting out of the engine?Godot's 'lightweight' features are a major reason why devs are sticking with the open source engine. 924741
Casual Garage Coder @casualgaragecoder.com · 20/08/2026Thx for the kind words. To be truly honest, I draw some inspiration from seethingswarm.itch.io/bunnypack , but tried not to rip it off. The falling ear as been of great help. But that's all.seethingswarm.itch.ioBunnypack by seethingswarmPixel-art bunny sprite pack 120
Casual Garage Coder @casualgaragecoder.com · 20/08/2026It is SO addictive ! Really love the concept. Always wanted to make the same sort of game. Good job ! 110
Casual Garage Coder @casualgaragecoder.com · 19/08/2026I know, I know ... Locking tuners ? Really ??! They are useless right ?! ... But they look so good ! (Oh, and I've fixed the nut already, and both have fixed bridge ...). Split post tuners maybe ? Sure, sure ... Don't care. I wanted those ones. Tried them in my AR250. Now on my ESP. #guitargear 020
Casual Garage Coder @casualgaragecoder.com · 19/08/2026Doing #programmerart for my daughter's game. #noai #aseprite #indiegame #pixelart 1111
Casual Garage Coder @casualgaragecoder.com · 17/08/2026Almost done with the spritesheet for my daughter's (directed) game main protagonist. I've switched from teacher to slave without noticing it. My daughter is a pure evil manager v1.0 . "So, are we done yet ?" ... #indiegamedev #familydev 161
Reposted by Casual Garage CoderBenoît Biteau @benoit-biteau.bsky.social · 14/08/2026L’heure est très grave ‼️ Le Conseil constitutionnel vient de valider la réintroduction dérogatoire de l'acétamipride et du flupyradifurone. Une décision alarmante, alors même que les risques pour l'eau, les sols, la biodiversité et la santé humaine sont reconnus. 23409214
Casual Garage Coder @casualgaragecoder.com · 14/08/2026Got a working prototype for my daughter's game. Time to replace placeholder with homemade #pixelart. Slow creative process, but highly satisfying #indiegamedev #familydev 060
Casual Garage Coder @casualgaragecoder.com · 13/08/2026Added rebound jumps : when done right after landing, propels you further/faster if running, else higher. Added wall jump too. #gamedev #indiegamedev #GodotEngine 0172
Casual Garage Coder @casualgaragecoder.com · 11/08/2026First couple of hours teaching my daughter how to #gamedev. For now, I'm showing her how to start. Then, she'll probably implement simple bits here and there, trying to modify scripts and/or scenes to add gameplay features. #GodotEngine 1356
Casual Garage Coder @casualgaragecoder.com · 10/08/2026Back with a little side project. My daughter wants to learn how to #gamedev. So I'm showing her the whole process, from minimal GDD to placeholders preparation and finally prototyping. And now, between Kenney's All-In-One assets package and #GodotEngine game templates, things are easier. 081
Casual Garage Coder @casualgaragecoder.com · 20/07/2026Glad to have been able to help :) You have done an amazing work since then ! 010
Casual Garage Coder @casualgaragecoder.com · 20/07/2026Thx friend. Btw, i feel a bit better when i see what you're doing with your drawing app. When the time comes, I'll ask you a thing or two about its implementation (did you keep the compute shader part we talk about ? How did you manage to make such nice brushes !?) 110
Casual Garage Coder @casualgaragecoder.com · 20/07/2026Those past two weeks were erratic, to say the least. Heatwaves and 9-to-5 relentlessly drained me to the point that it threatened my health . I hope to get back on track "for teal" starting today. 140
Casual Garage Coder @casualgaragecoder.com · 11/07/2026Does anyone want a mobile version of my disc-align mini game with leaderboard ? casual-garage-coder.itch.io/disc-align #indiegame #puzzlecasual-garage-coder.itch.ioDisc Align by Casual Garage CoderAlign the rings along the line as fast as possible 052
Casual Garage Coder @casualgaragecoder.com · 05/07/2026Coded another mini-game. The last one was about logic/reasoning. This one is more about memory/address. (And yes, you've certainly seen that kind of mini-game, but where ?). #indiegamedev #minigame 0101
Casual Garage Coder @casualgaragecoder.com · 03/07/2026Refactoring a big prototype script by splitting it into tight-scoped components is as satisfying as untangling headphones cables. It's definitely ASMR for coders. #gamedev 0220
Casual Garage Coder @casualgaragecoder.com · 02/07/2026Still working on prototype. Things are going faster. I'm playing quickly to some games to gather insights about UI/UX. And I'm not disappointed. I've learned more than I've played ! #indiegamedev 0121
Casual Garage Coder @casualgaragecoder.com · 28/06/2026Can't wait for the heatwave to stop. My backlog is so detailed that the next step would be pseudo-code. Btw, I'm using Marktext (marktext.me ) to edit my roadmaps and other documentation. #indiegamedevmarktext.meMarkText — The Markdown editor that gets out of your wayA free, open-source, real-time preview Markdown editor for macOS, Windows and Linux. Beautiful typography, 33 built-in themes, math, diagrams, footnotes — all rendered live. 070
Casual Garage Coder @casualgaragecoder.com · 22/06/2026And no, i won't use LLMs to generate documentation. I'm an old school retrograde scribe 😅 040
Casual Garage Coder @casualgaragecoder.com · 22/06/2026Trying to make a #Godot plugin out of my graph editor "framework." The biggest task is documentation (godot plugin system is hopefully rather simple). I'm considering reorganizing source files (scenes and scripts) into directories containing their dedicaded documentation (in markdown). #gamedev 2150
Casual Garage Coder @casualgaragecoder.com · 20/06/2026I've shifted my gamedev activity from coding obscure algorithms to specifying and micro-planning my next activities. The idea is to turn on my BIG computer, code&test for 10mn, and turn off before the temperature on my flat goes too high ... #indiegamedev #climatechange 1181
Casual Garage Coder @casualgaragecoder.com · 19/06/2026I'm not dead ! Just very slow. The heat almost got me yesterday. Take care ! Be very careful, hydrate, and all. 071
Casual Garage Coder @casualgaragecoder.com · 15/06/2026Sketching over screenshot. It helps to design UI somehow. Will it be the final design ? Let's try out with another sketch. #krita #gamedesign #uiux #indiegamedev 0110
Casual Garage Coder @casualgaragecoder.com · 12/06/2026Back at the lil buddy and its inventory system. Simple item disposal with inventory rearrangement. But this is only the beginning : item composition and decomposition are next in line. In short : basic crafting. And this will trigger a mini-game (sounds familiar ? ;) ). #indiegamedev #GodotEngine 0161
Casual Garage Coder @casualgaragecoder.com · 11/06/2026Just received my very first tip on ko-fi. I didn't expect it would affect me that much. I'm very grateful (and proud). On the same topic, I still have almost 100 bucks stuck on Steam cause of taxes ... #kofi 030