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Brad Boyles

@bradboyles.bsky.social
189 followers 108 following 93 posts

Senior 🔫 Artist @Turtle Rock Studios 🐢🤘 I like the make the weppins. Any views expressed here are my own. www.artstation.com/bradboyles x.com/BradBoyles

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Reposted by Brad Boyles
Joseph Burgos @joeshmoe.bsky.social · 07/04/2025
@getplasticity.bsky.social exploration + blender bridge for first-person blockout test
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Jack Miles @artformiles.bsky.social · 12/12/2024
Recently had the opportunity to answer some questions and go more in-depth on my process for an 80 Level article on my recent Buck Mark Project! 80.lv/articles/rec...
80.lv
Detailed Tutorial on Modeling & Texturing a Semi-Automatic Pistol
Jack Miles talked about the process of modeling a semi-automatic pistol in Blender and rendering it in Marmoset Toolbag 5, sharing the useful add-ons involved to speed up workflow and the approach to ...
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Brad Boyles @bradboyles.bsky.social · 16/12/2024
Hello all! I hope you're well! This was one of my favorite of the basic camo skins. I like the stealthy dark woodland look. #gamedev #gameart #back4blood
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Brad Boyles @bradboyles.bsky.social · 05/12/2024
No step on snek - "Snakebite" skins done for a B4B update a couple years ago. Really had fun with these. #gamedev #gameart #back4blood
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Brad Boyles @bradboyles.bsky.social · 02/12/2024
I hope everyone had a nice weekend and that all my fellow 'muricans had a great Thanksgiving! I gained at least 2 lbs and played a crap ton of Stalker 2! Here's the last blingy shiny gold type skin I have to share from my time on B4B. Got the name "Cartel King" on the AK 🚬👑 #gamedev #gameart #b4b
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Azure Midsummer @millenia3d.net · 27/11/2024
OTs-33 "Pernach" mod for Fallout: New Vegas from 2015, model by RedRogueXIII. It has also been featured in some STALKER mods, I believe! Textured with Photoshop & Quixel dDo
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Katie @katdiedagain.bsky.social · 27/11/2024
Lens.
A view through a scope for a gun. The camera is off center a bit to show the crisp edge of the entrance pupil inside.An ocular lens of a scope for a gun. The reflections are double and one of them is an inverse of the other.
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Doc Strangelove @docstrangelove2.bsky.social · 24/11/2024
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Brad Boyles @bradboyles.bsky.social · 25/11/2024
Really enjoying the fall weather. Chilly temps and light rain this Thanksgiving week in my neck of the woods! Celebrating with some fall camo skins. These skins got the name Ridden Season 🧟💥🔫 #gamedev #gameart #back4blood
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Brad Boyles @bradboyles.bsky.social · 22/11/2024
You can't have a Desert Eagle in your game without a blingy gold skin! I was compelled to do something flashy for this B4B launch skin. Shipped as "Bengal Bling" haha🐯 #gamedev #gameart #back4blood
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Brad Boyles @bradboyles.bsky.social · 22/11/2024
Sheeeeeshhh! 🤩
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Trobole - TrioxinDan @trioxindan.bsky.social · 19/11/2024
Hard to believe that in a few hours time, a brand new Stalker game is being released. One of the driving forces behind me wanting to get into making artwork and 3D models for games, and it still inspires me to this day. Can't wait! #Stalker2
A Makarov pistil, from both sides, against a red background. The pistol is slightly blued metal with a orange bakelite grip. A drum magazine is also in the picture.
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Brad Boyles @bradboyles.bsky.social · 19/11/2024
Four games I've worked on:
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Ubriel @hkdeus.bsky.social · 19/11/2024
Elcan Specter + killflash #3dart #3d #blender #Blender3d #b3d #Substance3DPainter #UnrealEngine #UE5
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Katie @katdiedagain.bsky.social · 18/11/2024
Titanfall's optics are my favorite of all time. Here's what the AOG would look like if it were realistic! #Titanfall #b3d
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Brad Boyles @bradboyles.bsky.social · 18/11/2024
Here's another look at the M95, This time with a launch skin called Sand Cannon. Bonus shot of the iron sight version with muzzle brake instead of suppressor. Have a good week, rad peoples! #gamedev #gameart #b4b
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Varzov @varzov.bsky.social · 18/11/2024
Progress. #b3d #hardsurface #conceptart
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Brad Boyles @bradboyles.bsky.social · 17/11/2024
Playing around with base materials.
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Brad Boyles @bradboyles.bsky.social · 16/11/2024
Finally bevel shader baking these swords out for real.
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Brad Boyles @bradboyles.bsky.social · 15/11/2024
Here's the MP5 from B4B. No special insight to it, other than as with a lot of the content I got to make, I was stoked to bring such an iconic platform into the game. Happy Friday and I hope you all have a good weekend! #gamedev #gameart
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Brad Boyles @bradboyles.bsky.social · 14/11/2024
More Deagle? More Deagle. This B4B launch skin may or may not have been inspired by a certain 4th wall breaking mercenary with a wonderfully creative potty mouth. #gamedev #gameart
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Brad Boyles @bradboyles.bsky.social · 12/11/2024
I got to do the Barrett M95 in a couple different configurations for the game. Scoped and suppressed was my favorite! Plenty more to share for this one. Thanks for viewing! #gamedev #gameart #back4blood
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Dan Midghall @danmidghall3d.bsky.social · 11/11/2024
Still cooking, onto the wear/grime pass now: D Some of the ref has this really neat orange wear on some of the metal so currently just messing around with it to get it reading nicely.
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Azure Midsummer @millenia3d.net · 10/11/2024
old SPAS-12 model i never finished, most of the work was done around 2015 and some texture/bake polish in 2019 not sure if i have the files still, was going to be a mod for Fallout (New Vegas & 4) and STALKER. maybe i'll finish it one day
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Connor Allery @hungryconnor.bsky.social · 08/11/2024
I'm by no means an animator but here's a simple "sensing" animation I put together!
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Connor Allery @hungryconnor.bsky.social · 07/11/2024
Been working with blender a bunch the past few days, learning it and putting together a rig for my creatures tentacles, really happy with the results, lots of control without the tedious manual animating! #3d #blender #lovecraft #monster #gamedev #model #animation #rigging
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Brad Boyles @bradboyles.bsky.social · 07/11/2024
Sheesh 8 years ago! I think the model is actually like 10 years old but I went to revisit it one day a couple years later to buff the folio and this was the result. 6,700 Tris and a 2k texture set 😅 I love the Rhino platform. Really want to snag one, one day! #gameart
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Brad Boyles @bradboyles.bsky.social · 07/11/2024
Going to revisit some melee weapon content that hasn't been posted on this platform yet - Thanks for viewing! #gamedev #gameart #b4b #back4blood
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Brad Boyles @bradboyles.bsky.social · 05/11/2024
This one felt right to share for today. 1911 launch skin "Star-Spangled" for Back 4 Blood. #gamedev #gameart #IVoted
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Katie @katdiedagain.bsky.social · 05/11/2024
A bit self conscious about this one, but I'll share it anyway. <3 A-562 High-Visibility Dot Reflector! #b3d #blender #hardsurface #cgi #3dart More renders here!!! www.artstation.com/artwork/9NJXOW
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Brad Boyles @bradboyles.bsky.social · 04/11/2024
So I swear I'm still working on personal stuff outside of work - Slowly but surely. Game mesh and UVs are almost done! Stoked to get both of these back into Toolbag 5 for some bevel shader baking.
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Brad Boyles @bradboyles.bsky.social · 03/11/2024
Here's the Double Barrel, along with a shiny launch skin. This model is mega special to me as I got to directly reference the IRL long barrel version of it since it sits in my safe at home, as it was the first pew pew I purchased when I became of legal age to own. #gamedev #gameart #back4blood
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Katie @katdiedagain.bsky.social · 02/11/2024
*hypnotizing voice* you LOOOOOVE eye relief!! you LOOOOOVE scope shadow! you LOOOOOVE parallax! ooOOOOOoooOooOOooOOooh!!!!! #b3d #blender
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Toddeh Tovmasyan @toddtovmasyan.bsky.social · 01/11/2024
Aye thanks for the tag man! Top notch talent to follow: @mahaweilo.bsky.social @gravitybwlast.bsky.social @ethannicholson.bsky.social @bradboyles.bsky.social @itsglow.ing @justin-frazee.bsky.social @maramt.bsky.social @dandexter.bsky.social
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Jordan Moss @jordanmossy.bsky.social · 02/11/2024
Oh my, that's a surprise, guess where moving onto weapons and robots @bradboyles.bsky.social @unrealer.bsky.social @christophredl.bsky.social @stefanengdahl.bsky.social @ohle.bsky.social @shir0kuma.bsky.social @varzov.bsky.social
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Mark @marknormington.bsky.social · 01/11/2024
Just published my first Stencil Pack for your projects! Check them out here, Reposts appreciated! www.artstation.com/marketplace/... #gamedev #gameart #substancepainter #gamedevelopment #art
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Brad Boyles @bradboyles.bsky.social · 31/10/2024
Happy Halloween! Here's a 'legendary' skin for the AA-12 called Damnation. Felt fitting to post this one today. I was so stoked when I saw the concept for this one. People seemed to dig the little devil man iron sights 👿🎃🤘 #gamedev #gameart #b4b #halloween
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Brad Boyles @bradboyles.bsky.social · 30/10/2024
The Deagle! Default textures here, skins to come :) #gamedev #gameart #back4blood
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Brad Boyles @bradboyles.bsky.social · 29/10/2024
I can't begin to tell you how stoked I was when I found out we'd be shipping with this platform in the game. I just had to pay homage to an OG GunTuber with the digicamo skin 😎 And as always, have nice day! #gamedev #gameart #b4b #AA-12 #shotgun
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Brad Boyles @bradboyles.bsky.social · 29/10/2024
Here's a couple more launch skins for the Beretta. There was a lot of reference of Berettas coming in this two-tone coyote tan and flat dark earth look, and then I went with a chromed out finish with carbon grips because why not? #gamedev #gameart #b4b
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Toddeh Tovmasyan @toddtovmasyan.bsky.social · 29/10/2024
My Latest piece. the cog #weaponart #hardsurface #marmosettoolbag #gameartist #hardsurfaceartist #texturing #substancepainter
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Katie @katdiedagain.bsky.social · 28/10/2024
My internal heat shader for suppressors, done in Blender using Cycles, with visible baffles and an uneven distribution. #b3d #blender #hardsurface #shader #3Dart #cgi
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Brad Boyles @bradboyles.bsky.social · 28/10/2024
I hope everyone had a good weekend! After carving pumpkins with the family, to keep on with the mood here are some Halloween skins done for B4B a while back 🎃 #gamedev #gameart #spooky
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Brad Boyles @bradboyles.bsky.social · 28/10/2024
Carving pumpkins. For The Emperor! Pardon my horrible symmetry.
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Brad Boyles @bradboyles.bsky.social · 27/10/2024
Figured I'll keep bringing previous posts over from Twitter since I haven't been active on that platform very long and can really see the growth here on BSky. Here is some personal work I did a while ago! Found some rad ref online of a knife shaped like a feather and just went with it.
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Brad Boyles @bradboyles.bsky.social · 27/10/2024
Bluesky's open, quote one art to promote yourself 🙂
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Brad Boyles @bradboyles.bsky.social · 26/10/2024
Fun little insight to why I chose this look for the first Tec 9 skin that went into the game - My wife had recently got a new watch that had rose gold accents, so I decided to do a skin I hoped she would want to use if I ever got her into playing first-person shooters again 😅 #gamedev #gameart
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Brad Boyles @bradboyles.bsky.social · 26/10/2024
Come animate the weapons I make! 🙂 Check out this job at Turtle Rock Studios: www.linkedin.com/jobs/view/40...
linkedin.com
Turtle Rock Studios hiring Senior Animator (View Model) in Lake Forest, CA | LinkedIn
Posted 12:00:00 AM. At Turtle Rock, we make the games we want to play. We&#39;re dedicated to providing a collaborative…See this and similar jobs on LinkedIn.
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Brad Boyles @bradboyles.bsky.social · 26/10/2024
As a gamedev, it's been pretty rad utilizing this platform as a primarily game dev and art space. Lots of good going on here for that. But as a gun guy and weapons artist where two of my passions collide in very cool ways, I miss coming across cool weapon reference and IRL content. Maybe in time? 🤞
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Jack Miles @artformiles.bsky.social · 25/10/2024
The difference a year of learning can do! Spent a weekend remastering one of my projects from last year.
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