Reposted by Brad BoylesJoseph Burgos @joeshmoe.bsky.social · 07/04/2025@getplasticity.bsky.social exploration + blender bridge for first-person blockout test 2205
Reposted by Brad BoylesJack Miles @artformiles.bsky.social · 12/12/2024Recently had the opportunity to answer some questions and go more in-depth on my process for an 80 Level article on my recent Buck Mark Project! 80.lv/articles/rec...80.lvDetailed Tutorial on Modeling & Texturing a Semi-Automatic PistolJack Miles talked about the process of modeling a semi-automatic pistol in Blender and rendering it in Marmoset Toolbag 5, sharing the useful add-ons involved to speed up workflow and the approach to ... 3358
Brad Boyles @bradboyles.bsky.social · 16/12/2024Hello all! I hope you're well! This was one of my favorite of the basic camo skins. I like the stealthy dark woodland look. #gamedev #gameart #back4blood 1255
Brad Boyles @bradboyles.bsky.social · 05/12/2024No step on snek - "Snakebite" skins done for a B4B update a couple years ago. Really had fun with these. #gamedev #gameart #back4blood 0100
Brad Boyles @bradboyles.bsky.social · 02/12/2024I hope everyone had a nice weekend and that all my fellow 'muricans had a great Thanksgiving! I gained at least 2 lbs and played a crap ton of Stalker 2! Here's the last blingy shiny gold type skin I have to share from my time on B4B. Got the name "Cartel King" on the AK 🚬👑 #gamedev #gameart #b4b 060
Brad Boyles @bradboyles.bsky.social · 01/12/2024Evert time you die, the screen with the blood sucker, right at the top left above your selecrable options has your death count at the top. 110
Brad Boyles @bradboyles.bsky.social · 01/12/2024Just passed my 100th death at 28 hours of gameplay on stalker difficulty. All I want to do is keep immersing myself in this great game!!! 100
Reposted by Brad BoylesAzure Midsummer @millenia3d.net · 27/11/2024OTs-33 "Pernach" mod for Fallout: New Vegas from 2015, model by RedRogueXIII. It has also been featured in some STALKER mods, I believe! Textured with Photoshop & Quixel dDo 911015
Brad Boyles @bradboyles.bsky.social · 25/11/2024Really enjoying the fall weather. Chilly temps and light rain this Thanksgiving week in my neck of the woods! Celebrating with some fall camo skins. These skins got the name Ridden Season 🧟💥🔫 #gamedev #gameart #back4blood 072
Brad Boyles @bradboyles.bsky.social · 24/11/2024I was in the same boat when s1 came out. I was an awe of every aspect about it. I need to rewatch s1 the I'll do 2. 110
Brad Boyles @bradboyles.bsky.social · 24/11/2024This platform needs more IRL firearms content. Looks like a good time! 110
Brad Boyles @bradboyles.bsky.social · 22/11/2024You can't have a Desert Eagle in your game without a blingy gold skin! I was compelled to do something flashy for this B4B launch skin. Shipped as "Bengal Bling" haha🐯 #gamedev #gameart #back4blood 170
Reposted by Brad BoylesTrobole - TrioxinDan @trioxindan.bsky.social · 19/11/2024Hard to believe that in a few hours time, a brand new Stalker game is being released. One of the driving forces behind me wanting to get into making artwork and 3D models for games, and it still inspires me to this day. Can't wait! #Stalker2 1263
Brad Boyles @bradboyles.bsky.social · 19/11/2024Oh snap is it that time? Heck yeah. Also, awesome pistol! 110
Reposted by Brad BoylesUbriel @hkdeus.bsky.social · 19/11/2024Elcan Specter + killflash #3dart #3d #blender #Blender3d #b3d #Substance3DPainter #UnrealEngine #UE5 193
Brad Boyles @bradboyles.bsky.social · 19/11/2024Really cool! The detail cut out at the top makes me wonder why kind of attachment goes up there! Like some sort of swappable antenna or something. 🤘 010
Reposted by Brad BoylesKatie @katdiedagain.bsky.social · 18/11/2024Titanfall's optics are my favorite of all time. Here's what the AOG would look like if it were realistic! #Titanfall #b3d 3649
Brad Boyles @bradboyles.bsky.social · 18/11/2024Here's another look at the M95, This time with a launch skin called Sand Cannon. Bonus shot of the iron sight version with muzzle brake instead of suppressor. Have a good week, rad peoples! #gamedev #gameart #b4b 071
Reposted by Brad BoylesVarzov @varzov.bsky.social · 18/11/2024Progress. #b3d #hardsurface #conceptart 011417
Brad Boyles @bradboyles.bsky.social · 16/11/2024Finally bevel shader baking these swords out for real. 081
Brad Boyles @bradboyles.bsky.social · 15/11/2024Here's the MP5 from B4B. No special insight to it, other than as with a lot of the content I got to make, I was stoked to bring such an iconic platform into the game. Happy Friday and I hope you all have a good weekend! #gamedev #gameart 0134
Brad Boyles @bradboyles.bsky.social · 14/11/2024More Deagle? More Deagle. This B4B launch skin may or may not have been inspired by a certain 4th wall breaking mercenary with a wonderfully creative potty mouth. #gamedev #gameart 0134
Brad Boyles @bradboyles.bsky.social · 12/11/2024I got to do the Barrett M95 in a couple different configurations for the game. Scoped and suppressed was my favorite! Plenty more to share for this one. Thanks for viewing! #gamedev #gameart #back4blood 1163
Reposted by Brad BoylesDan Midghall @danmidghall3d.bsky.social · 11/11/2024Still cooking, onto the wear/grime pass now: D Some of the ref has this really neat orange wear on some of the metal so currently just messing around with it to get it reading nicely. 3275
Reposted by Brad BoylesAzure Midsummer @millenia3d.net · 10/11/2024old SPAS-12 model i never finished, most of the work was done around 2015 and some texture/bake polish in 2019 not sure if i have the files still, was going to be a mod for Fallout (New Vegas & 4) and STALKER. maybe i'll finish it one day 1015225
Brad Boyles @bradboyles.bsky.social · 10/11/2024Of course! Can't wait to see some textures on it 🤘 110
Reposted by Brad BoylesConnor Allery @hungryconnor.bsky.social · 08/11/2024I'm by no means an animator but here's a simple "sensing" animation I put together! 1011212
Reposted by Brad BoylesConnor Allery @hungryconnor.bsky.social · 07/11/2024Been working with blender a bunch the past few days, learning it and putting together a rig for my creatures tentacles, really happy with the results, lots of control without the tedious manual animating! #3d #blender #lovecraft #monster #gamedev #model #animation #rigging 59510