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ben ✶

@bf.wtf
911 followers 590 following 782 posts

senior dream engineer, miracle farmer, game dev — bf.wtf • common.tools • twopm.studio ⛳ PAR52 s.team/a/4862720 🧙 WizardChess s.team/a/1274210 🪔 The Thin Silence s.team/a/314630 🔮 Subconscious 🇦🇺 Meanjin (Brisbane)

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ben ✶ @bf.wtf · 21/09/2026
"trust your gut" <<< "shamanic non-verbal communication with your animal unconscious"
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ben ✶ @bf.wtf · 14/09/2026
yeah that checks out, pretty much the same story as Propagators for me lol
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ben ✶ @bf.wtf · 14/09/2026
yes, they are! given your interest in algebraic effects (historically) I'm a little surprised you hadn't gone deep on monads, what caused you to dig in now?
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ben ✶ @bf.wtf · 13/09/2026
yes, and, letting go of the 'low level detail' doesn't have to mean giving up systematic approaches to creativity either if anything I find it easier to access my 'systems brain' without invoking 'coding brain' these days
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ben ✶ @bf.wtf · 01/09/2026
🙈
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ben ✶ @bf.wtf · 30/08/2026
sometimes the "mock up" of the idea is an artwork in itself
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ben ✶ @bf.wtf · 26/08/2026
if you were glorping it up at the snail dance party, which snail would YOU be? #gamedev
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ben ✶ @bf.wtf · 26/08/2026
this scene almost 100% procedural btw, the only static models are the trees and the flag snail bodies, shells and wiggly dancing are all code-based
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ben ✶ @bf.wtf · 26/08/2026
dancing all over the world #gamedev #godotengine
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ben ✶ @bf.wtf · 26/08/2026
if you were glorping it up at the snail dance party, which snail would YOU be? #gamedev
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ben ✶ @bf.wtf · 23/08/2026
computah, make the snails boogie #gamedev
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ben ✶ @bf.wtf · 23/08/2026
wishlist PAR52 on Steam! store.steampowered.com/app/4862720/...
store.steampowered.com
PAR52 on Steam
Help snails complete their playing card collections by solving mini-golf challenges. Collect every card in the garden and become the most enviable snail!
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ben ✶ @bf.wtf · 23/08/2026
computah, make the snails boogie #gamedev
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ben ✶ @bf.wtf · 16/08/2026
just in case anyone was confused #gamedev
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ben ✶ @bf.wtf · 13/08/2026
`snail_shell_mount.gd`
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ben ✶ @bf.wtf · 13/08/2026
the best part of #gamedev is finding out how deep every problem goes: currently procedurally generating a snail and snailshell and trying to understand how to position one against the other dynamically (I haven't thought about snails this much since I was a kid)
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ben ✶ @bf.wtf · 11/08/2026
another version: - take rough notes on paper - carefully dictate sentences into a document - use LLM to ask "where have I repeated myself" - pick the "best" version of each point, or re-dictate it it's a reduction over MY words and the LLM is relegated to a utility (rather than a "collaborator")
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ben ✶ @bf.wtf · 07/08/2026
it do be wiggling
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grant @grantcuster.com · 05/08/2026
Windows minimize onto the tabletop - then I can throw them back
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ben ✶ @bf.wtf · 03/08/2026
in the same way "problem selection" has become more and more important, playing to your outs -> "solution selection" a problem can be solved many ways but how should _I_ solve it _now_ is the founder mindset the process of implementing said solution seems less important than ever
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ben ✶ @bf.wtf · 31/07/2026
I've never seen the point in After Effects since I can use game engines, p5js, blender or TouchDesigner etc. to get similar effects but I am starting to see that these are all complimentary tools and offer different perspectives on the problem space
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ben ✶ @bf.wtf · 31/07/2026
continuing my personal quest to learn every multimedia tool with Cavalry (now that it's free!)
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ben ✶ @bf.wtf · 15/07/2026
similar effect: creating an 'umbrella' issue to track the others results in constant quips of "the umbrella claims..."
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ben ✶ @bf.wtf · 08/07/2026
fancy booster packs: coming soon to a golf game near you (I'll post the opening animation later this week 🎊) #gamedev #godotengine
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ben ✶ @bf.wtf · 10/07/2026
put that shit on my tombstone
A coffee cup that reads: I am compostable - recycle me with paper waste
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ben ✶ @bf.wtf · 08/07/2026
if this looks cool, please wishlist PAR52 on Steam 🙏 store.steampowered.com/app/4862720/...
store.steampowered.com
PAR52 on Steam
A cozy minigolf game where your putters are playing cards. Puzzle out your plays, plan your route and take on a new course every day. Nine holes, fifty-two cards, and endless secrets for you to uncove...
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ben ✶ @bf.wtf · 08/07/2026
fancy booster packs: coming soon to a golf game near you (I'll post the opening animation later this week 🎊) #gamedev #godotengine
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ben ✶ @bf.wtf · 07/07/2026
incredible use of 2hrs right here www.youtube.com/watch?v=GfyE...
youtube.com
[OOOPART]
YouTube video by flashmemories
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ben ✶ @bf.wtf · 06/07/2026
man, this game makes me feel so smart for doing such simple moves #gamedev #godot
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ben ✶ @bf.wtf · 06/07/2026
For now, just Steam store.steampowered.com/app/4862720/... We're planning an official Steam playtest soon, so follow me here or the game to make sure you don't miss that :)
store.steampowered.com
PAR52 on Steam
A cozy minigolf game where your putters are playing cards. Puzzle out your plays, plan your route and take on a new course every day. Nine holes, fifty-two cards, and endless secrets for you to uncove...
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ben ✶ @bf.wtf · 06/07/2026
The original prototype on Picotron was also a rectilinear grid twopm.itch.io/par52
twopm.itch.io
par52 by Two PM
Just when you thought golf couldn't get any more fun.
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ben ✶ @bf.wtf · 06/07/2026
We actually started with a square grid but after MUCH testing, the extra degree of freedom in hex unlocks much more dynamic puzzles... plus it looks cool
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ben ✶ @bf.wtf · 06/07/2026
wishlist PAR52 on steam, please! store.steampowered.com/app/4862720/...
store.steampowered.com
PAR52 on Steam
A cozy minigolf game where your putters are playing cards. Puzzle out your plays, plan your route and take on a new course every day. Nine holes, fifty-two cards, and endless secrets for you to uncove...
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ben ✶ @bf.wtf · 06/07/2026
man, this game makes me feel so smart for doing such simple moves #gamedev #godot
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ben ✶ @bf.wtf · 03/07/2026
turns out it's really hard to find a 3d model of a crescent moon thank god for blender
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ben ✶ @bf.wtf · 02/07/2026
taste is amortized search
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ben ✶ @bf.wtf · 01/07/2026
I can only pray that my idea-having-skills retain some value...
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ben ✶ @bf.wtf · 01/07/2026
wishlist on steam, please :) store.steampowered.com/app/4862720/...
store.steampowered.com
PAR52 on Steam
A cozy minigolf game where your putters are playing cards. Puzzle out your plays, plan your route and take on a new course every day. Nine holes, fifty-two cards, and endless secrets for you to uncove...
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ben ✶ @bf.wtf · 01/07/2026
my golf game is very easy to understand #gamedev #godotengine
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ben ✶ @bf.wtf · 26/06/2026
I finally gave in to the voices and re-wrote the outline shader but... I think it was worth it (left before, right after) #gamedev #godotengine
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ben ✶ @bf.wtf · 26/06/2026
it uses a selective depth buffer approach now, which is why you get that silhouette effect on the ball... always wanted to write one of these oh, btw, you can now wishlist PAR52 on steam! store.steampowered.com/app/4862720/...
store.steampowered.com
PAR52 on Steam
A cozy minigolf game where your putters are playing cards. Puzzle out your plays, plan your route and take on a new course every day. Nine holes, fifty-two cards, and endless secrets for you to uncove...
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ben ✶ @bf.wtf · 26/06/2026
I finally gave in to the voices and re-wrote the outline shader but... I think it was worth it (left before, right after) #gamedev #godotengine
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ben ✶ @bf.wtf · 14/06/2026
plant traces #touchdesigner
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ben ✶ @bf.wtf · 13/06/2026
have you seen github.com/Michaelliv/p... ? It’s a port of the new workflow feature from Claude Code to pi (use JavaScript to design a pipeline of smaller agents just in time)
github.com
GitHub - Michaelliv/pi-dynamic-workflows
Contribute to Michaelliv/pi-dynamic-workflows development by creating an account on GitHub.
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ben ✶ @bf.wtf · 13/06/2026
I am surrounded by the mysteries of nature at all times
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ben ✶ @bf.wtf · 09/06/2026
working on capsule art in anticipation of a new steam page 😬 #gamedev
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ben ✶ @bf.wtf · 09/06/2026
working on capsule art in anticipation of a new steam page 😬 #gamedev
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ben ✶ @bf.wtf · 07/06/2026
oh, right #pitchyagame! ehem... PAR52: Balatro's combos + Dorfromantik's chill = a cozy procgen golf deckbuilder where every card is a stroke 🃏 Number → distance ♦️ Suit → skim water, ricochet, chip over ✨ Spend stars on new cards ⛳️ Play 9 holes (or... more? 😉) #IndieGame #Deckbuilder #CozyGames
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sick public transit, gloria @seung.bsky.social · 07/06/2026
new William Gibson book opening line dropped
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ben ✶ @bf.wtf · 07/06/2026
godot 🤝 steamdeck #gamedev
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