ben ✶ @bf.wtf · 21/09/2026"trust your gut" <<< "shamanic non-verbal communication with your animal unconscious" 010
ben ✶ @bf.wtf · 14/09/2026yeah that checks out, pretty much the same story as Propagators for me lol 010
ben ✶ @bf.wtf · 14/09/2026yes, they are! given your interest in algebraic effects (historically) I'm a little surprised you hadn't gone deep on monads, what caused you to dig in now? 170
ben ✶ @bf.wtf · 13/09/2026yes, and, letting go of the 'low level detail' doesn't have to mean giving up systematic approaches to creativity either if anything I find it easier to access my 'systems brain' without invoking 'coding brain' these days 041
Reposted by ben ✶ben ✶ @bf.wtf · 26/08/2026if you were glorping it up at the snail dance party, which snail would YOU be? #gamedev 4174
ben ✶ @bf.wtf · 26/08/2026this scene almost 100% procedural btw, the only static models are the trees and the flag snail bodies, shells and wiggly dancing are all code-based 000
ben ✶ @bf.wtf · 26/08/2026if you were glorping it up at the snail dance party, which snail would YOU be? #gamedev 4174
ben ✶ @bf.wtf · 23/08/2026wishlist PAR52 on Steam! store.steampowered.com/app/4862720/...store.steampowered.comPAR52 on SteamHelp snails complete their playing card collections by solving mini-golf challenges. Collect every card in the garden and become the most enviable snail! 010
ben ✶ @bf.wtf · 13/08/2026the best part of #gamedev is finding out how deep every problem goes: currently procedurally generating a snail and snailshell and trying to understand how to position one against the other dynamically (I haven't thought about snails this much since I was a kid) 092
ben ✶ @bf.wtf · 11/08/2026another version: - take rough notes on paper - carefully dictate sentences into a document - use LLM to ask "where have I repeated myself" - pick the "best" version of each point, or re-dictate it it's a reduction over MY words and the LLM is relegated to a utility (rather than a "collaborator") 110
Reposted by ben ✶grant @grantcuster.com · 05/08/2026Windows minimize onto the tabletop - then I can throw them back 0122
ben ✶ @bf.wtf · 03/08/2026in the same way "problem selection" has become more and more important, playing to your outs -> "solution selection" a problem can be solved many ways but how should _I_ solve it _now_ is the founder mindset the process of implementing said solution seems less important than ever 021
ben ✶ @bf.wtf · 31/07/2026I've never seen the point in After Effects since I can use game engines, p5js, blender or TouchDesigner etc. to get similar effects but I am starting to see that these are all complimentary tools and offer different perspectives on the problem space 010
ben ✶ @bf.wtf · 31/07/2026continuing my personal quest to learn every multimedia tool with Cavalry (now that it's free!) 130
ben ✶ @bf.wtf · 15/07/2026similar effect: creating an 'umbrella' issue to track the others results in constant quips of "the umbrella claims..." 030
Reposted by ben ✶ben ✶ @bf.wtf · 08/07/2026fancy booster packs: coming soon to a golf game near you (I'll post the opening animation later this week 🎊) #gamedev #godotengine 1111
ben ✶ @bf.wtf · 08/07/2026if this looks cool, please wishlist PAR52 on Steam 🙏 store.steampowered.com/app/4862720/...store.steampowered.comPAR52 on SteamA cozy minigolf game where your putters are playing cards. Puzzle out your plays, plan your route and take on a new course every day. Nine holes, fifty-two cards, and endless secrets for you to uncove... 130
ben ✶ @bf.wtf · 08/07/2026fancy booster packs: coming soon to a golf game near you (I'll post the opening animation later this week 🎊) #gamedev #godotengine 1111
ben ✶ @bf.wtf · 07/07/2026incredible use of 2hrs right here www.youtube.com/watch?v=GfyE...youtube.com[OOOPART]YouTube video by flashmemories 010
Reposted by ben ✶ben ✶ @bf.wtf · 06/07/2026man, this game makes me feel so smart for doing such simple moves #gamedev #godot 3183
ben ✶ @bf.wtf · 06/07/2026For now, just Steam store.steampowered.com/app/4862720/... We're planning an official Steam playtest soon, so follow me here or the game to make sure you don't miss that :)store.steampowered.comPAR52 on SteamA cozy minigolf game where your putters are playing cards. Puzzle out your plays, plan your route and take on a new course every day. Nine holes, fifty-two cards, and endless secrets for you to uncove... 010
ben ✶ @bf.wtf · 06/07/2026The original prototype on Picotron was also a rectilinear grid twopm.itch.io/par52twopm.itch.iopar52 by Two PMJust when you thought golf couldn't get any more fun. 000
ben ✶ @bf.wtf · 06/07/2026We actually started with a square grid but after MUCH testing, the extra degree of freedom in hex unlocks much more dynamic puzzles... plus it looks cool 120
ben ✶ @bf.wtf · 06/07/2026wishlist PAR52 on steam, please! store.steampowered.com/app/4862720/...store.steampowered.comPAR52 on SteamA cozy minigolf game where your putters are playing cards. Puzzle out your plays, plan your route and take on a new course every day. Nine holes, fifty-two cards, and endless secrets for you to uncove... 040
ben ✶ @bf.wtf · 06/07/2026man, this game makes me feel so smart for doing such simple moves #gamedev #godot 3183
ben ✶ @bf.wtf · 03/07/2026turns out it's really hard to find a 3d model of a crescent moon thank god for blender 010
ben ✶ @bf.wtf · 01/07/2026wishlist on steam, please :) store.steampowered.com/app/4862720/...store.steampowered.comPAR52 on SteamA cozy minigolf game where your putters are playing cards. Puzzle out your plays, plan your route and take on a new course every day. Nine holes, fifty-two cards, and endless secrets for you to uncove... 120
Reposted by ben ✶ben ✶ @bf.wtf · 26/06/2026I finally gave in to the voices and re-wrote the outline shader but... I think it was worth it (left before, right after) #gamedev #godotengine 1192
ben ✶ @bf.wtf · 26/06/2026it uses a selective depth buffer approach now, which is why you get that silhouette effect on the ball... always wanted to write one of these oh, btw, you can now wishlist PAR52 on steam! store.steampowered.com/app/4862720/...store.steampowered.comPAR52 on SteamA cozy minigolf game where your putters are playing cards. Puzzle out your plays, plan your route and take on a new course every day. Nine holes, fifty-two cards, and endless secrets for you to uncove... 010
ben ✶ @bf.wtf · 26/06/2026I finally gave in to the voices and re-wrote the outline shader but... I think it was worth it (left before, right after) #gamedev #godotengine 1192
ben ✶ @bf.wtf · 13/06/2026have you seen github.com/Michaelliv/p... ? It’s a port of the new workflow feature from Claude Code to pi (use JavaScript to design a pipeline of smaller agents just in time)github.comGitHub - Michaelliv/pi-dynamic-workflowsContribute to Michaelliv/pi-dynamic-workflows development by creating an account on GitHub. 140
Reposted by ben ✶ben ✶ @bf.wtf · 09/06/2026working on capsule art in anticipation of a new steam page 😬 #gamedev 0183
Reposted by ben ✶ben ✶ @bf.wtf · 07/06/2026oh, right #pitchyagame! ehem... PAR52: Balatro's combos + Dorfromantik's chill = a cozy procgen golf deckbuilder where every card is a stroke 🃏 Number → distance ♦️ Suit → skim water, ricochet, chip over ✨ Spend stars on new cards ⛳️ Play 9 holes (or... more? 😉) #IndieGame #Deckbuilder #CozyGames 1132
Reposted by ben ✶sick public transit, gloria @seung.bsky.social · 07/06/2026new William Gibson book opening line dropped 485391942