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Benja ❤️ Videogames

@benjapenguin.bsky.social
1.1K followers 77 following 657 posts

🎮 Game & Narrative Designer (Frmr. Voxile, Just Cause 3 + 4, Contraband) ❤️ Husband + Dad 🥘 Cook 🏔️ Mountains 📿 Mindfulness ✈️ FullSail alum 🍂 Making a cozy graveyard game He/Him

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Benja ❤️ Videogames @benjapenguin.bsky.social · 10h
Today's Guernsey: More UI work. 🗑️Deleted a page 🙅🏻‍♂️Added a "close" prompt 🧮Multiplier icons on collectible pages 🎮Updated prompts with dynamic icons 🐞Fixed button bug 📐Formatting fixes Important these pages are attractive & informative, not fussy. 👻 #gamedev #indieGameDev
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Benja ❤️ Videogames @benjapenguin.bsky.social · 09/10/2026
Today's Guernsey: A bit scattered of a work day, but after much wranglin' and googlin', got input devices switching about on the UI. Some kinks/features to work out but the bones are there, which is awesome! Beep-boop, baby! 🎮 #gamedev #indieGameDev #pixelart
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Benja ❤️ Videogames @benjapenguin.bsky.social · 09/10/2026
Today's Guernsey: More work on Chapter 6's big finale! 🐦‍⬛Placed crows! 💐Placed flowers! 🙋🏻‍♂️Placed NPCs! 🪲Fixed bugs! 🎮More controller buttons! 📝Dialogue improvements! 🥚Easter egg updates! 🕹️Playtested! Great day! 🏎️💨 #gamedev #indieGameDev
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Benja ❤️ Videogames @benjapenguin.bsky.social · 08/10/2026
Today's Guernsey: I finished writing the final full story chapter of the game. 🎊 It was awesome. 🎉 Felt really amazing to do that. 🙏🏻 There's still a bit left to do for Sunday, but you could just about finish the story as it is. Onward! #gamedev #indieGameDev #pixelart
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Benja ❤️ Videogames @benjapenguin.bsky.social · 07/10/2026
Today's Guernsey: 🍂Redid leafpile art, trying to give it a bit more pop 🐞Found a bunch of bugs and fixed 'em 🌧️Tweaked those wet terrain textures more 🦖Added a small little easter egg Not bad -- back to the mountain, tomorrow! 🙌🏻 #gamedev #indieGameDev #pixelart
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Benja ❤️ Videogames @benjapenguin.bsky.social · 05/10/2026
Today's Guernsey: ⛰Built the summit of madwoman mountain! 🌧️Rain now makes the ground dark and shiny! That first one was a doozy but I'm not gonna show it here 'cause spoilers 🤫 #gamedev #indieGameDev
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Benja ❤️ Videogames @benjapenguin.bsky.social · 05/10/2026
Tonight's Guernsey: Mainly made some tweaks to the mountain rock scramble bit, adding in a collectible and tweaking some of the jumps a bit. Oh, and tweaked this sign to solve some design problems? 🪧 That's it -- more to come tomorrow! #gamedev #indieGameDev #pixelart
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Benja ❤️ Videogames @benjapenguin.bsky.social · 04/10/2026
Tonight's Guernsey: 🌲Spruced up (hah cause I added pine trees) a lackluster nook 🌳Fixed a floating tree 🎮Added in more controller button stubs just to get a feel for it That's it. Sleepy. 🫩 #gamedev #indieGameDev #pixelart
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Benja ❤️ Videogames @benjapenguin.bsky.social · 03/10/2026
Today's Guernsey: A nice visual improvements day! 🔠Got a new pixel font from @chevyray.dev 🥤Made much more readable litter sprites 🗑️Better trash can "model" 🎮First steps of controller icons using a pack by @vryell.bsky.social Not bad! 🙌🏻 #gamedev #indieGameDev #pixelart
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Benja ❤️ Videogames @benjapenguin.bsky.social · 02/10/2026
It's been out for a while, but Masahiro Sakurai On Creating Games is such a gift. There's so much hard-won #gamedev wisdom, presented in such a fun package, in nice bite-sized bits. One of my favorites is the design doc for Mushiking: youtu.be/b3Fd8pBK0EA?... 🙏🏻 Thank you, Mr. Sakurai!
youtu.be
Sodatete! Kouchuu Ouja Mushiking [Game Concepts]
I doubt too many of my overseas viewers will know about this handheld digital game. The proposal I made for it back then was quite animated, so let's give it a good look!
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Benja ❤️ Videogames @benjapenguin.bsky.social · 01/10/2026
Today's Guernsey: Had 2 big projects today, one of which was this final scramble to the summit. Fun to make such an involved platforming sequence! The mountain has been a nice release of creativity compared to the more graveyard-y parts. ⛰️ #gamedev #indieGameDev #pixelart
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Benja ❤️ Videogames @benjapenguin.bsky.social · 01/10/2026
Today's Guernsey: [White Christmas] 🎶 Snow--snow--snow--snow---SNOW! ❄️New snow code operates the snow 🌨️Improved particles ☃️New post process settings to go along with the snow Needs to work better with the wind but not a bad (re)start. #gamedev #indieGameDev #pixelart
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Benja ❤️ Videogames @benjapenguin.bsky.social · 30/09/2026
Man, I think I'm a special kind of #gamedev geek, but I find nothing cozier than sitting in a comfy chair with a good drink and reading a @shmuplations.bsky.social article. This is probably my fave so far: shmuplations.com/itoimiyamoto/
shmuplations.com
Shigeru Miyamoto x Shigesato Itoi (1989) - shmuplations.com
This lengthy interview captures a high-level meeting of the minds between Shigesato Itoi, Shigeru Miyamoto, and author Seiko Itou.
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Benja ❤️ Videogames @benjapenguin.bsky.social · 30/09/2026
Today's Guernsey: Set up a new section of the mountain, kind of a unique look and feel to any previous "room". Also played with morning light settings. Okay, but needs more warmth. Will tweak tomorrow. 🍂 #gamedev #indieGameDev #pixelart
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Reposted by Benja ❤️ Videogames
Da Scary Rose @modernmodron.itch.io · 29/09/2026
now this is the good stuff
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Benja ❤️ Videogames @benjapenguin.bsky.social · 29/09/2026
Hey, thank you so much! ❤️
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Benja ❤️ Videogames @benjapenguin.bsky.social · 29/09/2026
Both classics. Girl with bowl is my second favorite. First:
static.klipy.com
今天不上班!!
ALT: 今天不上班!!
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Benja ❤️ Videogames @benjapenguin.bsky.social · 29/09/2026
Today's Guernsey: Lot of behind-the-scenes, but also this experiment, stretching the blob shadow so it looks cast by that low autumn sun. Not sure if it looks better, or calls attention to the fact the blob shadow isn't obeying the light 🫣 #gamedev #indieGameDev #pixelart
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Benja ❤️ Videogames @benjapenguin.bsky.social · 28/09/2026
Today's Guernsey: Started addressing bugs/issues found during Roc Game Fest. And I added a little wiggle-rotation to characters' names when the speaker changes in dialogue. #gamedev #indieGameDev #pixelart
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Benja ❤️ Videogames @benjapenguin.bsky.social · 28/09/2026
Epic!
static.klipy.com
Excited Girl Cheering and Celebrating
ALT: Excited Girl Cheering and Celebrating
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Benja ❤️ Videogames @benjapenguin.bsky.social · 26/09/2026
Today’s Guernsey: showed my game at Roc Game Fest, which was super fun. Lots of great feedback on the mixed #pixelart / #lowpoly art style and the #cozygame vibes. Took some notes, hopefully got some new prospective players, and will start working asap! #gamedev #indiegamedev
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Benja ❤️ Videogames @benjapenguin.bsky.social · 26/09/2026
Today’s Guernsey: getting ready for Roc Game Fest! Fixing bugs getting packed and testing. Think we’re in okay shape to show the game tomorrow! No screens cause uh I’m in bed and everything’s packed so 😴 #gamedev #indieGameDev
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Benja ❤️ Videogames @benjapenguin.bsky.social · 26/09/2026
🤣
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Benja ❤️ Videogames @benjapenguin.bsky.social · 25/09/2026
My Guernsey post didn't post to bluesky yesterday, so here: Fixed a couple of bad input bugs that suddenly cropped up. That just leaves one more (known!) biggie to fix before Roc Games Fest this weekend! #gamedev #indieGameDev #pixelart
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Benja ❤️ Videogames @benjapenguin.bsky.social · 24/09/2026
Today's Guernsey: Did a bunch of bugfixes on the new build, captured some new bugs, and tested out my demo setup for Roc Game Fest. The kids helped make sure my equipment was working without major issues. ❤️ #gamedev #indieGameDev
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Benja ❤️ Videogames @benjapenguin.bsky.social · 23/09/2026
Today's Guernsey: No real content work done, but spent some time troubleshooting busted builds and jotting down bugs. Had to rip out a couple of old packages. Not exciting stuff, but productive all the same! 🛤️ #gamedev #indieGameDev #pixelart
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Benja ❤️ Videogames @benjapenguin.bsky.social · 22/09/2026
Steve! That’s okay, I’m around so there’ll probably be another opportunity before too long! Thank you for all your support!
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Benja ❤️ Videogames @benjapenguin.bsky.social · 21/09/2026
Today's Guernsey: 🪦Improved the before/during/after representation of Edwin Omura's casket 👤Fixed blob shadows! 🪿Fixed geese! Which is great, I was sad they stopped working... 👨🏻‍💼Some prep to show the game off at Roc Games Fest this weekend! #gamedev #indieGameDev #pixelart
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Benja ❤️ Videogames @benjapenguin.bsky.social · 21/09/2026
Guernsey in the Graveyard, my chill, open-world, story-driven collect-a-thon-walking-simulator about death and life (🥴) will be playable at Roc Games Fest this Saturday! 🍂🐦‍⬛🪦🍄‍🟫👻🕯️🦌🪓🍃 Come play, I might have chocolate! #gamedev #indieGameDev #pixelart
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Benja ❤️ Videogames @benjapenguin.bsky.social · 21/09/2026
Today's Guernsey: Just fixed a wee bug where Guernsey was placed slightly down into the ground during conversations. That's all, keeping it small for today! #gamedev #indieGameDev #pixelart
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Benja ❤️ Videogames @benjapenguin.bsky.social · 20/09/2026
Today's Guernsey: Made improvements to the Omura funeral. 🪦Each "generic" mourner now has a one-line observation 🪑Added a screenshake to chairs 🔓Added a screenshake to locks unlocking 👨🏻‍💻Made several small code improvements 🪲Fixed a bug 🙌🏻 #gamedev #indieGameDev #pixelart
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Benja ❤️ Videogames @benjapenguin.bsky.social · 18/09/2026
Today's Guernsey: Finished the maze. Managed to revamp it in a way I like without starting wholly from scratch. Way better. Wanna see? Well, buy the game when it comes out, my d00d. 😉 #gamedev #indieGameDev #pixelart
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Benja ❤️ Videogames @benjapenguin.bsky.social · 17/09/2026
Today's Guernsey: Worked on the mountaintop maze, though it doesn't feel like a MAZE as much as a weird little hub-n-spokes bit... May do some rework tomorrow. This area wasn't intended for rain, but it's kinda fun exploring it in the rain. ⛰️ #gamedev #indieGameDev #pixelart
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Benja ❤️ Videogames @benjapenguin.bsky.social · 17/09/2026
Today's Guernsey was almost entirely behind-the-scenes work, but I did manage to repair the glass in the windows properly changing colors with the different weather settings. See? Bluish windows on a rainy day! ☔ #gamedev #indieGameDev #pixelart
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Benja ❤️ Videogames @benjapenguin.bsky.social · 16/09/2026
Today's Guernsey: 🎥 Tried (and undid) subtle camera shake landing jumps 🌧️ Fully redid rain. Proud of the little ripples! 🌡️ Fixed a bug in weather triggering 🐔 Made it rain all day Wednesday 🎨 Redid rain post-processing #gamedev #indieGameDev #pixelart
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Benja ❤️ Videogames @benjapenguin.bsky.social · 15/09/2026
Today's Guernsey: Had to do some repairwork inside the cave... 🌊Fixed wonky water depth 💡Lighting adjustments 🗻Lots of terrain tweaks It's... not perfect, but it's back in working order at least! 🙌🏻 #gamedev #indieGameDev #pixelart
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Benja ❤️ Videogames @benjapenguin.bsky.social · 14/09/2026
Today's Guernsey: Noticed a lot of the minor interior lighting I'd set up was funky, so went in and started fixing. Looking better, here's the church interior! 💃🏻 #gamedev #indieGameDev
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Benja ❤️ Videogames @benjapenguin.bsky.social · 13/09/2026
Today's Guernsey: Kept it quiet today and went through a bunch of prefabs which I accidentally unpacked long ago, and fixed them up. This fixes a bunch of bushes and other foliage. That's Saturday! 😃 #gamedev #indieGameDev
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Benja ❤️ Videogames @benjapenguin.bsky.social · 11/09/2026
Today's Guernsey: More behind-the-scenes work today, but also a lotta small bug fixing! And more nice gifs of how far the game's come visually! 🤩 #gamedev #indieGameDev #pixelart
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Benja ❤️ Videogames @benjapenguin.bsky.social · 11/09/2026
Today's Guernsey: Spent much of the day on behind-the-scenes stuff, but did fix a few bugs -- some small/uncommon materials I found missing, and some other miscellaneous small bugs. But I did take some nice screens and gifs! #gamedev #indieGameDev
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Benja ❤️ Videogames @benjapenguin.bsky.social · 11/09/2026
As for how it was decided -- They were scenes that hadn't yet entered production, so there was no sunk cost. And the narrative thread WAS good, but not strictly vital to understanding or making thematic sense of things... Still sucked, though!
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Benja ❤️ Videogames @benjapenguin.bsky.social · 11/09/2026
Several cutscenes, and as a result a couple storylines. Included one epic fight scene that also effectively redeemed a villain. 😮‍💨 The budget was running over and we needed to lose some things. I came up with the plan for what we could cut, but hated it even as I suggested it was the only way!
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Benja ❤️ Videogames @benjapenguin.bsky.social · 10/09/2026
On My Way Home. 👋🏻 And Cursum Perficio is badass.
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Benja ❤️ Videogames @benjapenguin.bsky.social · 09/09/2026
Today's Guernsey: After a side-by-side of an older screenshot and one from today, dug a bit deeper into post-processing. Made tweaks to colors and added code to take more advantage of light and shadow. Misc. other details, too! #gamedev @indieGameDev #pixelart
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Benja ❤️ Videogames @benjapenguin.bsky.social · 09/09/2026
Today's Guernsey: Think I maybe fixed the bug where some leaves weren't fading back in? Restored functionality making every object beyond the 5th fade out entirely, which greatly cuts down on visual noise. Looking good, Guernsey! 🙌🏻 #gamedev #indieGameDev #pixelart
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Benja ❤️ Videogames @benjapenguin.bsky.social · 08/09/2026
❗️
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Benja ❤️ Videogames @benjapenguin.bsky.social · 08/09/2026
Today's Guernsey: Got fading working in a much more efficient way. Still has some bugs, some things don't like to fade back in? 🤔 I think I know where to look for the solution, but it's late, so... Maybe tomorrow! #gamedev #indieGameDev #pixelart
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Benja ❤️ Videogames @benjapenguin.bsky.social · 07/09/2026
Today's Guernsey: Re-implemented fading on leaves, and tried to have it be more gradual than binary on/off. Not sure I'm using the best method, will try again another time, it's non-critical! #gamedev #indieGameDev #pixelart
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Benja ❤️ Videogames @benjapenguin.bsky.social · 06/09/2026
Today's Guernsey Update: Now have two shaders: one for opaque bushes and grasses, one for transparent trees. Both have more controls over noise strength and where they're "rooted". And the shaders now applied to many more objects! 😎 #gamedev #indieGameDev #pixelart
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Benja ❤️ Videogames @benjapenguin.bsky.social · 04/09/2026
Today's Guernsey: 🌊 Some water tweaks 🪦 Tomb markers restored inside mausoleums 🌳 Reinstating accidentally-unpacked prefabs (more to do) 🪴 VEGETATION SHADER! EVERYTHING BLOWS IN THE WIND! Shoulda got into ShaderGraph a while ago, this rawx. #gamedev #indieGameDev #pixelart
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