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Ben Droste

@bendroste.bsky.social
156 followers 102 following 306 posts

Game Designer, 3D Artist, and Jugger. Creative Director at my indie studio 100 Stones Interactive. Working on Memory's Reach.

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Ben Droste @bendroste.bsky.social · 28/09/2026
When AI kills us all it won't be because it became self aware and malicious, it will be because some idiot gave a glorified chatbot access to the launch codes. "Sorry, that's on me. I should have asked you before launching the nukes."
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journeyman folklorist @aniceburrito.bsky.social · 27/09/2026
It’s fucking me up that the word elevate predates the invention of the elevator but the invention of the escalator predates the word escalate. It’s complete madness
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Jason Gorman @jasongorman.bsky.social · 26/09/2026
Reliable long-horizon autonomous agent workflows are science fiction.
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Memory's Reach @100stones.bsky.social · 25/09/2026
Why I added objective markers to my game's map, and why I'm making sure they're not *too* helpful. #indiegames #metroidvania #gamedev youtube.com/shorts/NcDHg...
youtube.com
Why I added objective markers to my game's map
YouTube video by 100 Stones Interactive
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Renee O'flynn @scree.bsky.social · 24/09/2026
If you are an Indie that is attending Pax AUS Rising this year, can you shout out your game here so I can add it to my list? I'm not doing videos this year, but I'm still doing a list
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Ben Droste @bendroste.bsky.social · 23/09/2026
People say AI is making people stupider but I can't help but wonder if it's doing it deliberately
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Ben Droste @bendroste.bsky.social · 18/09/2026
I could make three more videos from the amount of BS and hacks that's going on in this part of the game 😄 The vista is just the start.
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Ben Droste @bendroste.bsky.social · 11/09/2026
If you're exhibiting at #Paxaus for the first time and feeling a bit overwhelmed, or even if you're just a little unsure of it all, here is my epic tradeshow thread to help you out 😃 (I meant to post this weeks ago but I swear August was only like 6 days long this year...) #gamedev #indiedev #pax
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Ben Droste @bendroste.bsky.social · 09/09/2026
Very kind of Nintendo to release new side scrolling Metroid for my birthday 🙂 youtu.be/ku-vSTDNsT8?...
youtu.be
Metroid Ravenous – Nintendo Direct 9.9.2026
YouTube video by Nintendo of America
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Cheez 🖤 comms closed! @ricecakehomie.bsky.social · 08/09/2026
Screaming dragula into my switch 2 so I get a car instead of epona
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Ben Droste @bendroste.bsky.social · 08/09/2026
The best looking Zelda games, in order, are: 1. Breath of the Wild 2. Wind Waker 3. Zelda CD-i I will not be taking questions at this time.
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Ben Droste @bendroste.bsky.social · 08/09/2026
How to give a generation of gamers PTSD
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Memory's Reach @100stones.bsky.social · 05/09/2026
I added map markers to help players track down 100% of hidden pickups... but I didn't want to give everything away. #metroidvania #indiegames
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Ben Droste @bendroste.bsky.social · 04/09/2026
Their mistake was not making it bright pink and highly emissive. It would still get missed, but it would be 100x more embarrassing.
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Memory's Reach @100stones.bsky.social · 28/08/2026
How do you fit a massive game world into limited space? By breaking up my game's map in to little chunks I'm able to stream it in a piece at a time as you explore. #indiegames #metroidvania #puzzlegames
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Memory's Reach @100stones.bsky.social · 21/08/2026
I think Metroid Prime's scanner is a great mechanic, but I have two big issues with it. So I made some important changes for scanning in my game. #gamedev #indiedev #indiegames #metroidprime
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Memory's Reach @100stones.bsky.social · 14/08/2026
I was forced to find an alternative way of rendering my 3D map over the game view. The solution is simple but effective! #gamedev #indiedev #indiegames
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Ben Droste @bendroste.bsky.social · 09/08/2026
I've had trouble with the Camera Stack since the early days of this project, even conflicting with Unity's own systems at times. This was a good excuse to be rid of it entirely.
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thirty-two @j.holmes.codes · 08/08/2026
The legit most unrealistic part about Primer, the ‘04 sci-fi thriller, is that two tech bros sat on their invention for a few years because they wanted to understand the implications of their technology and not release it to world too soon. And yes, it also includes building a Time Machine.
The theatrical release promo poster for Primer.
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Supertonic @ MIGW @supertonic.au · 04/08/2026
Starling Sonic made a video about microwave sounds (something that has been bothering me for years!), so I thought I would add my two cents about user interface design and accessibility. #sounddesign #gameaudio #gamesound
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Memory's Reach @100stones.bsky.social · 02/08/2026
A tiny tweak to my game's camera that makes a big difference to game feel. #gamedev #indiedev #indiegames
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Ladu Wade @laduwade.bsky.social · 22/07/2026
YoGo Gorilla Mix - Bus (1995, Australia)
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Guy 'Yug' Blomberg @yug.bsky.social · 21/07/2026
Do you like games?
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Ben Droste @bendroste.bsky.social · 19/07/2026
The Eyes of Ara launched 10 years ago today, on July 19, 2016. It was never a big success but it has been enough to support me as a full time indie dev for the past decade, which is pretty amazing on its own. So thank you to everyone who played and enjoyed it over the years!
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Draculosity Jones: Ghost Skeleton @brainmage.bsky.social · 13/07/2026
Horrible person dies: [jokes about them being in hell, litany of the terrible things they said and did] Good person dies: [fond reminiscence of that time a character they played went to hell and it was incredibly sick, nothing but praise for their actual character]
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Memory's Reach @100stones.bsky.social · 12/07/2026
Answering a common question about my game's auto aim system: How do you prioritize targets? It's actually super simple! #gamedev #indiedev #indiegames
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Zander Hulme ~♪ 🔜 MIGW @zander.supertonic.au · 09/07/2026
We are open to new gigs, by the way! You could have this kind of thing in your game if you want 👀
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Memory's Reach @100stones.bsky.social · 05/07/2026
This week I talk about why I decided to remove the tutorial section from my demo. Turns out it was a bad introduction to an otherwise good game, and it was turning people away before they got to the good stuff! #gamedev #indiedev #indiegames
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David Cooper @davidbcooper.bsky.social · 29/06/2026
The way my son’s shirt is folded has created a horrid little monstrosity.
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Memory's Reach @100stones.bsky.social · 28/06/2026
This week I've been working on replacing the old temporary intro cut scene for Memory's Reach with something that better introduces the story. Here's how I made a warp speed effect for one of the new shots! #indiegames #gamedev #indiedev #gameart
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Delaney King (She/Her/Whomst) @delaneyking.bsky.social · 14/06/2026
Okay, generalized optimization tips for game models. 1: optimisation means 'as efficient as possible within defined constraints". The important thing before you begin optimising is the 'defined constraints' bit. What are you optimising for? Framerate? Memory? Draw calls? Artist time? Cost?
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Memory's Reach @100stones.bsky.social · 12/06/2026
Working on a secret hidden room today... went a bit overboard with the moss and vines but you know what, it looks cool! #gamedev #indiedev
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Ben Droste @bendroste.bsky.social · 05/06/2026
Rather happy with how this room turned out. Also enjoyed being able to spend a day just doing art for a change.
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Memory's Reach @100stones.bsky.social · 29/05/2026
New limited-time demo update out now! Explore the City of Lys until June 30. Featuring new puzzles, lore, and secrets to find! And a huge thanks to @thinkygames.com and @puzzleshowcase.bsky.social for including Memory's Reach in the Thinky Direct 2026 and the Cerebral Puzzle Showcase 😃
youtu.be
Limited Time Demo Update - Explore the City of Lys
YouTube video by 100 Stones Interactive
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Cerebral Puzzle Showcase (May 28 - June 4 2026) @puzzleshowcase.bsky.social · 27/05/2026
We're excited to announce that the Cerebral Puzzle Showcase will begin TOMORROW and run from May 28 - June 4! Featuring discounts on a selection of excellent puzzle games, streams from our favorite streamers, demos for upcoming games & plenty more! Links below 👇 www.cerebralpuzzleshowcase.com
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Ben Droste @bendroste.bsky.social · 23/05/2026
Alright it's Saturday, I have housework I don't want to do, a bowl full of tasty black grapes, and Schrödinger's Cat Burglar from @abandonedsheep.com I consider this a good set of decisions.
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Cerebral Puzzle Showcase (May 28 - June 4 2026) @puzzleshowcase.bsky.social · 21/05/2026
The Cerebral Puzzle Showcase begins in one week! 🧩🎉 Kicking off the event on Thursday we'll have @thinkygames.com's THINKY DIRECT, followed by 4 days of livestreams. 💸 400+ puzzle games + discounts 🧩 100+ demos to try 📦 Exclusive showcase bundles www.cerebralpuzzleshowcase.com
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Schrodinger's Cat Burglar 😺 OUT NOW @abandonedsheep.com · 21/05/2026
We have BIG NEWS... Schrodinger's Cat Burglar is OUT NOW! ⚛️ Brain-twisting quantum puzzles 👥 Play in both solo or coop 🔬Plenty of secrets and hidden areas 🎨Full cat customisation! store.steampowered.com/app/2111550/...
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Ben Droste @bendroste.bsky.social · 21/05/2026
Every paragraph in this article is more infuriating than the last. It's almost unbelievable just how much we're being taken for a ride.
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Schrodinger's Cat Burglar 😺 OUT NOW @abandonedsheep.com · 20/05/2026
TODAY'S THE DAY! Schrodinger's Cat Burglar releases in 15 hours!
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Ben Droste @bendroste.bsky.social · 20/05/2026
Google's "listen to this page" feature is just this and I fucking hate it.
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Ben Droste @bendroste.bsky.social · 11/05/2026
My Xbox controller lost connection to my PC this morning, and after re-syncing itself it's now taking a screenshot of my desktop every time I press the B button. So that's new.
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Memory's Reach @100stones.bsky.social · 10/05/2026
How curves make controller input feel MUCH nicer. This is one of many techniques that goes into making game controls feel *just right* ❤️ #gamedev #indiedev #indiegames youtube.com/shorts/S0XXh...
youtube.com
Why Game Controls Feel Better with CURVES
YouTube video by 100 Stones Interactive
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Ben Droste @bendroste.bsky.social · 07/05/2026
If the Starfox64 remake doesn't let me change the language in all the new cutscenes to "Lylat" it's not a true remake. youtu.be/_nHR4RsMc0g?...
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"Lylat" language in Star Fox 64
YouTube video by teseii
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Ben Droste @bendroste.bsky.social · 04/05/2026
Very satisfying and productive day excising all traces of camera stacks from Memory's Reach. One of Unity's many half supported systems that has caused me numerous problems throughout development. Feels good.
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Ben Droste @bendroste.bsky.social · 03/05/2026
What was the last question ever asked of Jeeves? I want to know, but who would I ask?
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Ben Droste @bendroste.bsky.social · 03/05/2026
New Steam Controller looks pretty nice, but $150 is asking a lot. Difficult to justify that cost when I already have multiple good controllers.
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Schrodinger's Cat Burglar 😺 OUT NOW @abandonedsheep.com · 02/05/2026
The cat's outta the box! 📦🙀 Schrodinger's Cat Burglar has a launch date! COMING TO STEAM 🗓️ MAY 21 Wishlist now ⤵️ store.steampowered.com/app/2111550/...
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Anton @anton.beauty · 27/04/2026
a ballroom has a core strategic weakness: the man in the back saying “everyone attack”
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