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P. Martin Ortiz 🧉

@beardscript.bsky.social
228 followers 75 following 144 posts

Building the Game Engine for #threejs at rogueengine.io

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P. Martin Ortiz 🧉 @beardscript.bsky.social · 06/03/2026
More progress of this #threejs demo with Rogue Engine. I added Navmesh and enemies. Super easy thanks to @isaacmason.bsky.social 's amazing work. Enemy agent component was mostly vibe coded, with surprisingly good results. What's next?
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P. Martin Ortiz 🧉 @beardscript.bsky.social · 20/02/2026
Building an FPS demo for Rogue Engine, a unity-like editor for #threejs We need some enemies. Should I make the sphere fight me next? What else should I add?
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P. Martin Ortiz 🧉 @beardscript.bsky.social · 28/01/2026
Install this Third Person Character template straight in your project from the Rogue Engine Marketplace. Rogue Engine is like #Unity but for #threejs Use the new MCP server with #cursor #copilot or your favourite AI agent to extend this template! Share your results!
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P. Martin Ortiz 🧉 @beardscript.bsky.social · 16/01/2026
To celebrate the Rogue Engine 1.0 release: 🎉 20% off licenses until the end of February. • 12 months • or yearly plan Code: EARLYBIRD20 Plus you get to shape the future of the project early on. Join our Discord! rogueengine.io Let's make web games great again!
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P. Martin Ortiz 🧉 @beardscript.bsky.social · 16/01/2026
This entire game was built with no code by simply stacking Bricks together. I open sourced the project. Here's the link: t.co/pZM2sfs5Vx
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P. Martin Ortiz 🧉 @beardscript.bsky.social · 16/01/2026
This is Rogue Engine's new AI Agent. It can: • Create game components for you • Explain how the code works (so you learn) • Generate reusable building blocks (aka Bricks) you can snap in your visual components. Ultimately you own the final solution. Easy to iterate and scale.
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P. Martin Ortiz 🧉 @beardscript.bsky.social · 16/01/2026
Can you stack Legos? Now you can build #threejs web games in Rogue Engine by stacking logic visually in a unity like environment. Plus, you can use the AI agent to generate pieces you assemble yourself. No vibes, I know. But you own the solution 👇
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P. Martin Ortiz 🧉 @beardscript.bsky.social · 24/03/2025
Slowly but surely growing. Getting closer to 1k. Thanks to all the new people who joined! Livestreaming is frustrating at times but I'm sure we'll see the fruits of our efforts! 💪🧉 If you like #threejs and #gamedev come join us!
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P. Martin Ortiz 🧉 @beardscript.bsky.social · 22/03/2025
Come join us live tonight to keep building our tower defense on @threejs.org with Rogue Engine. #gamedev #threejs #typescript #javascript 🔗👇
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P. Martin Ortiz 🧉 @beardscript.bsky.social · 09/03/2025
Long livestream tonight! We actually made this thing look nice (thanks @quaternius.bsky.social). I painted a new map and we worked on tower placement. If I get to 50 followers on twitch I'll turn this into an open source template. Join me for some live @threejs.org #gamedev with Rogue Engine.
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P. Martin Ortiz 🧉 @beardscript.bsky.social · 02/03/2025
We had a long live session yesterday as we kept working on our Tower Defense with @threejs.org in Rogue Engine. Thanks to all who joined! No live tonight, I'm exhausted and I still have a lot more to do. I'll come up with a schedule next week. Join us for some live #gamedev !
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P. Martin Ortiz 🧉 @beardscript.bsky.social · 01/03/2025
Thanks to everyone who joined us live tonight to start building this Tower Defense with @threejs.org and Rogue Engine. So far we've got waves of enemies spawning in order, moving by following waypoints and damaging us when they reach the goal. Join us tomorrow for more!
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P. Martin Ortiz 🧉 @beardscript.bsky.social · 28/02/2025
Join this crazy bearded bald man tonight for some game development with @threejs.org and Rogue Engine on YouTube and Twitch. I'll be attempting to make a tower defense game. Can we have something worth showing on Saturday? 🔗👇
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P. Martin Ortiz 🧉 @beardscript.bsky.social · 23/02/2025
Just updated The Rapier Integration for rogueengine.io and included a Fully Customizable Vehicle Controller and a Prefab you can drag and drop in your scene. Rogue Engine is a Unity-like environment for @threejs.org The best way to make web games that run everywhere!
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P. Martin Ortiz 🧉 @beardscript.bsky.social · 03/01/2025
I underestimated how much this post would resonate on Reddit.
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P. Martin Ortiz 🧉 @beardscript.bsky.social · 07/12/2024
This is the same post on X right now.
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P. Martin Ortiz 🧉 @beardscript.bsky.social · 27/11/2024
Another great addition to the Rogue Engine premium packages - the Rapier Aircraft package. It provides all you need to start conquering the sky, space and beyond with @threejs.org in a Unity-like environment. The best way for #gamedevs and #webdevs to build for the web platform. #gamedevelopment
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P. Martin Ortiz 🧉 @beardscript.bsky.social · 14/11/2024
If you're a #gamedev you should check out Rogue Engine. It's the ultimate #Unity -like environment for #threejs Create games with #typescript and #javascript that run on any device with a modern browser. Time to skip the app stores and take control.
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P. Martin Ortiz 🧉 @beardscript.bsky.social · 03/11/2024
In the second one, I explained how we can turn that into a multiplayer game without a server, with the help of #croquet and #multisynq. 2/5
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P. Martin Ortiz 🧉 @beardscript.bsky.social · 03/11/2024
Recently I made a couple of video tutorials. In the first one I showed how to easily make a Third Person Controller in #threejs with Rogue Engine. 🧵 1/5
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P. Martin Ortiz 🧉 @beardscript.bsky.social · 02/11/2024
Well, first post here! Where are all the lovely #threejs crowd hanging out? All the #threejs #gamedev #webdev and game artists say hi!
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