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AtypicalCroqueta

@atypicaldev.bsky.social
942 followers 243 following 367 posts

Like to press keys, doing Make your Move. | Turn-based strategy roguelite. Using cube mechanics. | Wishlist: s.team/a/3636420 | Itchio: atypicalcroqueta.itch.io

PostsRepliesMedia
AtypicalCroqueta @atypicaldev.bsky.social · 20/08/2026
Testing infinity loop UI scroll rect to show a high count of panel without covering all the screen. [Ignore the sprite name tags xdd]. #gamedev #indiedev
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AtypicalCroqueta @atypicaldev.bsky.social · 06/08/2026
Hii, tyy for the tip and you are totally right, for the UI I have it separate the layout and visual but for the grid-cube system I haven't (and I should). Resume: After some amount of rotates the local pos of individual cubes missplaces decimals that causes grid re-calculation breaks.
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AtypicalCroqueta @atypicaldev.bsky.social · 26/07/2026
Super entretenido, me ha gustado bastante la mecánica
Screenshoot of game credits.
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AtypicalCroqueta @atypicaldev.bsky.social · 12/07/2026
It is necessary for the core gameplay. #indiedev #gamedev #indiegames
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AtypicalCroqueta @atypicaldev.bsky.social · 20/05/2026
Probando transiciones de UI y de cámara en Godot 🦐 #theshorterthebetter
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AtypicalCroqueta @atypicaldev.bsky.social · 09/03/2026
Keep iterating over the optimization, creating specific functions to 180 and 270 rotations, reduce the time from 0.097s to 0.0098s, x10 time faster. Gud 🦐 #gamedev #indiegamedev
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AtypicalCroqueta @atypicaldev.bsky.social · 08/03/2026
First look testing the combination search algorithm, in this case is: 2x2 Tile combination, Threshold 8 and use the first grid position found. - Result: Path found in node 6 (6 rotation moves) in 0.097s. - Total Iterations: 1065455. #gamedev #indiegamedev
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AtypicalCroqueta @atypicaldev.bsky.social · 05/03/2026
2 days debugging a random error to notice that is caused cuz of the hashcodes, fix it and now discover that it only fix the half of the problem. I'm fine.
Sponge Bob meme where is screaming.
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AtypicalCroqueta @atypicaldev.bsky.social · 05/02/2026
That post 15 years ago that save my problem that I have been looking for 40 min. (I didn't know what a Tuple was but it's so usefull 🙂)
Screenshot of the year when the post was created
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AtypicalCroqueta @atypicaldev.bsky.social · 31/01/2026
After a long time I've been able to stay focus a bunch of hours coding, really happy 🦐
Screenshot where appears the duration of the stream.
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AtypicalCroqueta @atypicaldev.bsky.social · 30/01/2026
On my way 🦐 (around 250 fps testing in a ryzen 5 2600 + RX 590)
Screenshot of the fps in the game.
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AtypicalCroqueta @atypicaldev.bsky.social · 22/10/2025
Little prototype from 2020, maybe some day I finish it.
Voxel game prototypeVoxel game prototype
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AtypicalCroqueta @atypicaldev.bsky.social · 13/09/2025
I've started to implement accessibilities settings, first thing is fonts, including dyslexic type. AlsoI have been iterating with the tittle. #gamedev #IndieGameDev #indiedev #pixelart
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AtypicalCroqueta @atypicaldev.bsky.social · 11/09/2025
Lobby UI menu where the player can check all Tiles and items of the game #gamedev #IndieGameDev #indiedev
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AtypicalCroqueta @atypicaldev.bsky.social · 29/08/2025
I'm trying new renders to the game scene. I think is a good start #gamdev #indiedev #indiegamedev
Visual bug
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AtypicalCroqueta @atypicaldev.bsky.social · 28/08/2025
Menu and panel to show the Tiles done, will reuse it for the others menu #gamedev #indiegamedev #pixelart
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AtypicalCroqueta @atypicaldev.bsky.social · 27/08/2025
Keep doing the menu 🦐 #gamedev #indiedevgame #pixelart
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AtypicalCroqueta @atypicaldev.bsky.social · 27/08/2025
Testing a pixelate render to show the Tile models #gamedev #pixelart #indiedevgame
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AtypicalCroqueta @atypicaldev.bsky.social · 26/08/2025
Keep iterating over it this is full top-down view #pixelart
top-down view room
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AtypicalCroqueta @atypicaldev.bsky.social · 25/08/2025
I'm doing the lobby pixelart and to make the floor I wanted a marble tile style. First time I try it so idk. Still wip #pixelart #gamedev #indiegamedev
LobbyTile Marble
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AtypicalCroqueta @atypicaldev.bsky.social · 22/08/2025
Paint is my friend, I like to do fast sketchs #indiegamedev
Paint
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AtypicalCroqueta @atypicaldev.bsky.social · 19/08/2025
Better with this size
tree pixelart
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AtypicalCroqueta @atypicaldev.bsky.social · 19/08/2025
Trying lights and shadows (64x64) #pixelart
Tree draw trying shadows
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AtypicalCroqueta @atypicaldev.bsky.social · 19/08/2025
Some details on hover Tiles ✨ #gamedev #indiegamedev
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AtypicalCroqueta @atypicaldev.bsky.social · 19/08/2025
Making new menus 🦐 still WIP #gamedev #indiegamedev
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AtypicalCroqueta @atypicaldev.bsky.social · 17/08/2025
The sprites rect sizes is intended cuz it needs to fix in the top panel. I like the result 🦐 #pixelart #gamedev #indiegamedev
Result tile combine 2x1Result tile combine 2x2
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AtypicalCroqueta @atypicaldev.bsky.social · 16/08/2025
Full set of the actuals Tiles combines in game, sprites and models 🙂 #pixelart #voxelart #gamedev #indiegamedev #indiegame
Tiles combines SpritesTiles combines models
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AtypicalCroqueta @atypicaldev.bsky.social · 15/08/2025
Spark Tile
Spark tile model
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AtypicalCroqueta @atypicaldev.bsky.social · 15/08/2025
Frog 🐸
Frog 🐸 model
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AtypicalCroqueta @atypicaldev.bsky.social · 15/08/2025
Stone Tile, this one is in game #voxelart #indiegamedev
Stone tile
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AtypicalCroqueta @atypicaldev.bsky.social · 15/08/2025
Keep going with the tiles, this set is smaller 2x1. Manuscript Tile #voxelart #indiegamedev
Manuscript Tile
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AtypicalCroqueta @atypicaldev.bsky.social · 14/08/2025
Vortex tile (It can fit as beyblade too I think 😂) #voxelart
Vortex Tile
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AtypicalCroqueta @atypicaldev.bsky.social · 14/08/2025
Tornado Tile #voxelart
Tornado Tile
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AtypicalCroqueta @atypicaldev.bsky.social · 14/08/2025
Anvil Tile #voxelart
Anvil Tile
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AtypicalCroqueta @atypicaldev.bsky.social · 14/08/2025
Market Tile #voxelart
Market Tile
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AtypicalCroqueta @atypicaldev.bsky.social · 14/08/2025
Big treasure tile #voxelart
Big chest model
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AtypicalCroqueta @atypicaldev.bsky.social · 13/08/2025
In game 😊
Tree tile in game
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AtypicalCroqueta @atypicaldev.bsky.social · 13/08/2025
Same Tile (Tree 🌳 -> 2x2 grass combine). Months of different between first model and second. I'm starting to be happy with my level #voxelart #gamedev #indiegamedev #indiegame
Same tile, different model
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AtypicalCroqueta @atypicaldev.bsky.social · 13/08/2025
Turns icons tags in combat. Size 8x8 😊(prob. a little less cuz it has to fit in the tag). #pixelart #gamedev #indiedev
Turns tags
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AtypicalCroqueta @atypicaldev.bsky.social · 06/08/2025
Iterating over the UI info panels to make it more responsive. Combining multiple layouts, sprite assets fonts, different fonts and aligns. #gamedev #indiegamedev #indiedev
Responsive info panels
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AtypicalCroqueta @atypicaldev.bsky.social · 25/07/2025
New set of enemies, all 16x16 size 👍 #gamedev #pixelart #indiegamedev
New Set of enemies
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AtypicalCroqueta @atypicaldev.bsky.social · 24/07/2025
I'm drawing new enemies, I think this is my best draw for now. 16x16 size. Mimic chest 😊 #pixelart
Enemy draw of mimic chest
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AtypicalCroqueta @atypicaldev.bsky.social · 19/07/2025
This starts to look like a map #gamedev #indiedev #indiegamedev
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AtypicalCroqueta @atypicaldev.bsky.social · 18/07/2025
Yep, map pathings generation between orbits done, now need to apply some rules. #gamdev #indiegamedev #indiegame
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AtypicalCroqueta @atypicaldev.bsky.social · 18/07/2025
Doing math to iterate over the map generation pathing. I have for now a start point, let's see what happen. Angles are good 👍 #gamedev #indiegamedev #indiedev
Map generation
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AtypicalCroqueta @atypicaldev.bsky.social · 15/07/2025
Short video with the panel selection class! In Make your Move you choose one class but can obtain abilities from the others. #gamedev #indiegamedev
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AtypicalCroqueta @atypicaldev.bsky.social · 29/06/2025
Thanks for the comments about the sets 🙂. Here is the rest of the list. #pixelart #ドット絵 #gamedev #indiegamedev
Rest of the sets
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AtypicalCroqueta @atypicaldev.bsky.social · 27/06/2025
Hii! I've been doing some sets from my game, I want to improve my pixel art. So if you are seeing this and want to comment or give a tip pls go ahead 🙂. All icons are 9x9 size. #pixelart #ドット絵 #gamedev #indiegamedev
Sets icons
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AtypicalCroqueta @atypicaldev.bsky.social · 25/06/2025
More icons, this case potions, the rect is 12x12 to give space but in general potions are 8x8 or less 🙂 #pixelart #gamedev #indiegamedev
Potions Icons
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AtypicalCroqueta @atypicaldev.bsky.social · 24/06/2025
Update list of my 4x4 size icons 🙂 #pixelart #ドット絵
Icons 4x4
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