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Ategon

@ategon.dev
1.6K followers 355 following 222 posts

Indie Game Developer 🇨🇦 Hi! I mostly work on games for game jams and some other misc projects in my free time as well as stream gamedev on twitch. Links: me.programming.dev/@Ategon

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Ategon @ategon.dev · 26/07/2026
I still have to implement upgrades and some dialogue which hopefully I should be able to do. I have a bunch of upgrades planned but I might need to release a subset for the jam but that should be fine. I may have spent time making 3 boss fights lol
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Ategon @ategon.dev · 26/07/2026
Been working on a game for the #gmtkjam recently! Heres some footage of the current state of one of the boss fights. Should likely be releasing in around 12 hours when the jam ends. If anyone wants to help playtest for balancing purposes let me know #gamedev #godot
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Ategon @ategon.dev · 08/12/2025
This weeks stream schedule! Only 2 streams this week but there should be more next week. Will be playing games from the #honestjam and then will be doing some work on the slime system
Monday stream at 5:30pm EST playing honest jam games. Wednesday stream at 5:30pm EST working on the slime system.
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Ategon @ategon.dev · 01/12/2025
The stream schedule for this week! This week is mostly progress on a game for the #honestjam and then a run through Replicat by @brainoid.bsky.social (featuring votes where you can toggle various shaders to mess with me. e.g. turning the screen into a dvd logo that bounces around)
An image of the stream schedule. Monday is a Game Development stream at 5:30pm EST to work on a game for the honest jam. Same with Wednesday. Saturday is a Replicat stream starting at 1:00pm EST.
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Ategon @ategon.dev · 24/11/2025
Stream schedule for the week! Going to start to try to make these weekly. This week's Friday stream features Field of Heroes by @gamieon.com and Sea Beckons by @xpmonster.bsky.social Field of Heroes is a 5v5 soccer game so I will have a lobby open for anyone to join in and play as well
An image of the stream schedule. Monday is a Game Development stream at 5:30pm EST to work on Thought Thinker and Bit Slayer. Wednesday is an Overlay Development stream at 5:30pm EST to work on the Chat Keyboard Control System. Friday is a stream to play Field of Heroes and Sea Beckons at 5:30pm EST and Sunday is a Beetleball Community Lobby stream at 1:00pm EST.
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Rincs ✦ (a screaming polyp) @rincs.art · 21/11/2025
Emote commissions for @ategon.dev
variety of twitch emotes. Two emotes with ants holding shovels, a pterodactyl drinking water, a shocked and blushing girl, a girl looking through a magnifying lens an a smug otter with a crownA variety of emotes including: a smug looking duck, a corgi with a post it on its face with "dum" on it, a worried looking catgirl, a smiling angel, and a kobold pointing a gun at the viewer
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Ategon @ategon.dev · 20/11/2025
Uploaded Floodworks to Newgrounds in addition to it being on itch. Gives another spot to play the game when itch has downtime or for people that prefer Newgrounds. Should be doing the same for all future post jam updates I make #gamedev #brackeysgamejam www.newgrounds.com/portal/view/...
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Ategon @ategon.dev · 20/11/2025
Made some updates to my personal site to make it a landing page with all of my socials so I can start linking it everywhere as the main call to action instead of having various links. Includes links to platforms related to my gamedev, music, and game videos. #gamedev #webdev
An image of the site with my profile picture, text that says "Indie Game Developer" and then links to various socials
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Ategon @ategon.dev · 19/11/2025
Changes are mostly misc QoL things that were requested such as camera panning, an indicator for when theres an issue with a building, the ability to destroy buildings, etc.
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Ategon @ategon.dev · 19/11/2025
Pushed an updated version of one of the jam games I made last year. Its a game where you need to build up a city to produce enough food and water for your population as the water levels are rising and flooding your city. team-auboreal.itch.io/floodworks #gamedev #gamejam #brackeysgamejam
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Ategon @ategon.dev · 11/11/2025
Working on some post jam builds for various jam games I made to clear out my backlog before I start working on new projects. Should be getting my first updated one out this week and here's an updated thumbnail I made for it #gamedev #d2jam
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Brainoid Games - Get Replicat on Steam! @brainoid.bsky.social · 30/10/2025
IT IS TIME! 😻 Replicat launches on November 18! Thanks to everyone supporting, wishlisting, and spreading the word. Can't wait for you all to flip cards, build combos, and score billions of points. Get your paws ready! 🐾 s.team/a/3509430/ #roguelike #deckbuilder #solodev #indiedev #cats #gamedev
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Rincs ✦ (a screaming polyp) @rincs.art · 18/09/2025
I am jelly this is not my spinning fish emote. I might make a spinning lumpfish for myself. *ponders* #Emote #commission for @ategon.dev If you'd like to commission me for your emotes, please check my Vgen! (*ᴗˬᴗ)⁾⁾⁾ vgen.co/Rincs
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Ategon @ategon.dev · 15/09/2025
Did some work to add achievements to the d2jam site. Had them in before the jam and just pushed a couple more changes to improve the visuals. They work by players self reporting completion and based on the amount of people that have gotten an achievement it is assigned a rarity. #GameJam #D2Jam
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Ategon @ategon.dev · 18/08/2025
Been working on some more features for d2jam.com. Ill be doing some posts showing off new features I added to the site in the lead up to the jam (which starts Sep 5th) The first new feature is the addition of a localization system for people to browse the site in other languages #GameJam #D2Jam
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Ategon @ategon.dev · 01/08/2025
Day 2 progress on my #GMTKjam snake game Got most of the base systems in now. Day 3 should be adding in a lot of the combat and adding content to the larger zones past the starting area #gamedev #gamejam
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Ategon @ategon.dev · 31/07/2025
Day 1 progress on a jam game for the #GMTKjam Working on a snake-like game but instead of eating things directly you would loop around them to collect them. Looping mechanic still pending creation though #gamedev #gamejam
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PracticalNPC @practicalnpc.bsky.social · 28/07/2025
My game just dropped and 10% of all profits will go to the Godot Foundation! #godot #gamedev #indiegames store.steampowered.com/app/1712700/...
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Ategon @ategon.dev · 12/07/2025
Made some pixel art designs for a r/place type canvas event! One for programming.dev and one for #d2jam. Both include smaller designs (for d2jam games from the jam, and p.d communities on the site). For anyone interested the event starts in around an hour at canvas.fediverse.events #pixelart
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Ategon @ategon.dev · 02/07/2025
Also added in a basic search system and some navbar improvements (with the navbar visible in the image above)
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Ategon @ategon.dev · 02/07/2025
Back from finishing up uni + chilling for a couple months and going to start trying to ramp up posts again. Ill probably be starting with a few every week or something and eventually get back up to the daily posts Been doing some work on a splash page for @d2jam.com recently #GameJam #D2Jam
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D2Jam @d2jam.com · 21/03/2025
We are less than 2 hours away from the start of this Jam! You are still in time to join! discord.gg/A8SAuhx8 There are teams searching for artists currently, so even if you are not a gamedev,but you have other art skills, come join the fun! #gamedev #gamejam #art
discord.gg
Unisciti al server di Discord Down2Jam!
A community-inspired game jam with an emphasis on growing alongside our community and it's feedback! | 184 membri
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Ategon @ategon.dev · 11/03/2025
Been getting a bunch of work for uni lately (hence the no posts) but that should clear up in a couple months and then I can start having a proper post schedule again Did some work on d2jam.com again recently to add in the Theme Elimination system & some visual improvements #GameJam #D2Jam
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D2Jam @d2jam.com · 10/03/2025
-11 days! Are you Down2Jam??? #gamedev #gamejam
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Ategon @ategon.dev · 13/02/2025
Another daily d2jam.com update. Today I worked on post previews and updating the visuals of the featured streamers area. Post previews let you see the content of the post without needing to navigate off of the page (by opening it up in a drawer). Useful for compact post styles. #GameJam #D2Jam
The d2jam site with a drawer open on the right with the post title author and content (for a post that was just clicked on)The featured streams section showing a stream thumbnail with viewer count relative tags and arrows to navigate to previous and next featured streams
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Ategon @ategon.dev · 11/02/2025
Pushed an update to add image uploading support to d2jam.com Used for adding images to all of the text editors (e.g. post creation) and for uploading profile pictures and banners.Also spent a bit improving the backend structure to make it cleaner and easier to maintain #GameJam #D2Jam
An example of a user profile that has an image uploaded to itAn example route after my changes to clean it up. Theres rate limit middleware, middleware to authenticate the user and then get user info from the database, and then the function to delete the user (since its the /user DELETE route)
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Ategon @ategon.dev · 08/02/2025
Pushed an update to d2jam.com Added more options to the settings page (ability to change your name, banner image, and bio) and added some image previews for the profile picture and banner image Also started on a profile page to see information about someone #GameJam #D2Jam
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D2Jam @d2jam.com · 06/02/2025
Introducing the first edition of D2Jam happening on March 21st! We wanted a jam which celebrated post-submission events, encouraged discourse and reflection, and provided tools for developers to find and share games You can join our site (or follow) for updates d2jam.com #GameJam #GameDev
Hello fellow game developers, the Down2Jam team are here with a community newsletter!
For those who don't know, The D2Jam organizers are a group of like-minded game-jam enjoyers, who've been brewing their own game jam ideas over the last year. We desired a jam which had an emphasis on community, since the community aspect of other jams is what brought many of us together in the first place. We wanted a jam which celebrated post-submission events, encouraged discourse and reflection, and provided tools for developers to find and share games.

When the shadow of uncertainty was cast upon Ludum Dare in 2025, we realized it was time to translate the past year of discussions and ideas into actions. This newsletter plans to bring you up to date with the most recent developments from the D2Jam team. With all of the following, we'd love to get your feedback and thoughts on.

With the formalities out of the way, lets get to it!

Our first jam date will be... 
March 21s 2025 - 21:00 UTC
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Ategon @ategon.dev · 31/01/2025
Finished and submitted my entry for the Pirate Software Jam! Really happy with how it turned out Link is here: ategon.itch.io/bit-slayer for anyone who wants to play it Ill be doing a stream around 7pm EST playing other peoples entries on my twitch twitch.tv/ategondev #PirateJam #Gamedev
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Ategon @ategon.dev · 31/01/2025
Another game jam update. Instead of working on UI like I should be doing I added in some more types of enemies (slimes, bosses, and things jumping up from the bottom of the screen) #PirateJam #Gamedev
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Ategon @ategon.dev · 30/01/2025
More game jam game progress. Added in powerups, a combo system, and a death system Also have some other misc polish everywhere like the text that appears at the top. Next up would be to add in a main menu, death screen + leaderboard system #PirateJam #Gamedev
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Ategon @ategon.dev · 29/01/2025
Working on a game for the pirate software jam + stream team jam real quick before those end. This is the current progress of 8 hours Ive managed to make it impossible to record a video without the bitrate being demolished. And this is only half the planned post processing #PirateJam #Gamedev
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Ategon @ategon.dev · 28/01/2025
Pushed a new update to d2jam.com to add a comment section to posts. Comments can also get comments on them and they can be liked similar to how posts can Also made likes reflect instantly in the UI even if the backend is still processing #d2jam #gamejam
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Ategon @ategon.dev · 23/01/2025
New d2jam.com update, moderators can now sticky posts which makes them show up above everything else This would be used for main posts such as announcements relating to the event #d2jam #gamejam
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Ategon @ategon.dev · 21/01/2025
Another D2Jam update: Tags! Added tags as a feature so that you can add tags to posts you make on the site to convey what they are about Users can use the tag button above the post feed to filter posts by tags If you have anything you want to be a tag let me know #d2jam #gamejam
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Ategon @ategon.dev · 20/01/2025
Made a big update to the d2jam.com game jam site Theres too many things for me to list here so will just give the major ones - Light mode - Color on like - Minimizing posts - Post deletion - Post time filter - Wysiwyg post editor - featured streamers (by @brainoid.bsky.social ) #gamedev #d2jam
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Ategon @ategon.dev · 20/01/2025
Daily Godot Tip #40: If you enable always on top in the project settings, your game window will always show on top of everything else even if you use the editor in the background Useful to not need to tab back to it after changing one thing in the inspector #godot #gamedev #godottips
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Ategon @ategon.dev · 18/01/2025
Another update to the d2jam.com game jam site - Added the ability to like posts - Added post sorts where you can sort by newest, top (most likes), or oldest - Added post styles to change how you want posts in the post feed to look (e.g. if you like a most compact style) #gamedev #d2jam
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Ategon @ategon.dev · 17/01/2025
Some more game jam site progress. Revamped the design to make it look nicer and added refresh tokens so that people can stay logged in longer (instead of only having access tokens) #gamedev #d2jam
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Ategon @ategon.dev · 17/01/2025
Daily Godot Tip #39: You can create code regions between #region and #endregion that allow you to collapse that entire section into 1 line Useful for things you don't edit but still would need to scroll past #godot #gamedev #godottips
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Ategon @ategon.dev · 16/01/2025
More progress on the game jam I'm working on. Got the forum working as well as login and signup systems Next step is going to be to add more to the forum such as likes and comments #gamedev #d2jam
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Ategon @ategon.dev · 16/01/2025
Group 12 for the slime of the year votes! Featuring another 10 brand new slimes (the new ones in this batch wont have individual posts and will just be in these to introduce them) You can rank them here: strawpoll.com/eNg6vp8ewgA
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Ategon @ategon.dev · 15/01/2025
Group 11 for the slime of the year votes! Featuring another 11 brand new slimes (the new ones in this batch wont have individual posts and will just be in these to introduce them) You can rank them here: strawpoll.com/poy9kPEjJgJ
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Ategon @ategon.dev · 14/01/2025
Heard Ludum Dare wasn't gonna be running this year so quickly slapped together a splash page for a jam site I've been building and will be accelerating progress on getting it complete Heres the link to it for anybody interested: jam.edikoyo.com Should have a lot of dev updates incoming #ldjam
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Ategon @ategon.dev · 14/01/2025
Group 10 for the slime of the year votes! Featuring another 12 brand new slimes (the new ones in this batch wont have individual posts and will just be in these to introduce them) You can rank them here: strawpoll.com/jVyG2LwV6Z7
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Ategon @ategon.dev · 14/01/2025
Gonna try to start editing down streams into actual videos. Just published the first one which is the first full run I did of fogpiercer which is a great new roguelite thats in beta currently www.youtube.com/watch?v=MeV29FsgCRc #fogpiercer #roguelite
youtube.com
Arming a train with guns in Fogpiercer
This really pierces my fogsI stream here and over on twitch at https://twitch.tv/ategondevMy discord: https://discord.edikoyo.comFogpiercer steam: https://st...
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Ategon @ategon.dev · 14/01/2025
Daily Godot Tip #38: You can select text and hit shift f4, shift f5, or shift f6 to swap the letter cases. They swap it to all uppercase letters, all lowercase letters, and capitalized respectively. Capitalized will also put a space when swapping between letter and nums. #godot #gamedev #godottips
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Ategon @ategon.dev · 14/01/2025
Group 9 for the slime of the year votes! Featuring another 12 brand new slimes (the new ones in this batch wont have individual posts and will just be in these to introduce them) You can rank them here: strawpoll.com/Qrgewd53Ryp
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Ategon @ategon.dev · 10/01/2025
Daily Godot Tip #37: If you select text you can hit certain keys to wrap the text in that key (works for things like quotations, brackets) #godot #gamedev #godottips
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Ategon @ategon.dev · 09/01/2025
Introducing the Milk Slime! This is an uncommon artificially made slime that has milk used in its formation. It resembles milk with a bottle on top This is slime number 72 for my twitch chat slime catching game with 3 variants that appear in Dahallow, Oshela and Hanoka #art #twitch
A gray slime with an upside down bottle on top
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