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XpMonster

@xpmonster.bsky.social
18 followers 13 following 61 posts

streams www.twitch.tv/xpmonsterx gamedev empyreans.itch.io writer of The Empyrean Narrative (TEN) universe Join me: discord.com/invite/v9mwvt72Qj

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XpMonster @xpmonster.bsky.social · 20/05/2026
The finale was well-executed, but suffered from weak pacing of the season and insufficiently developed plotlines. Antony Starr and Karl Urban gave a legendary performance and their showdown is the best part of the entire season which ultimately saved the series. #TheBoys
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XpMonster @xpmonster.bsky.social · 17/03/2026
www.youtube.com/watch?v=Ianq... wow🤯 this is peak #Sekiro #Anime
youtube.com
Sekiro: No Defeat | Official Trailer 2 | Crunchyroll
YouTube video by Crunchyroll
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Reposted by XpMonster
D2Jam @d2jam.com · 15/02/2026
Down2Jam 3 is here! Our next jam kicks off March 6th! Join the community! Sign up at d2jam.com #gamejam #gamedev #d2jam #indiedev
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XpMonster @xpmonster.bsky.social · 16/02/2026
This looks appealing and doable. Fairly realistic proportions and human-looking face. I can do animations here with the mix of Frame by Frame & Bones Animations. More details in texture and stronger shading should help give it a more adult look If I decide to go for it. #gamedev #indiedev #art
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XpMonster @xpmonster.bsky.social · 14/02/2026
Trying to lock in to an art style the project would use. The original intent was something Death Beckons style, but now I'm leaning more towards Adventure Time / Pinstripe. It can't look too childish, but also I'm quite limited in my drawing skills so still WIP. #gamedev #indiedev #indiegame #art
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XpMonster @xpmonster.bsky.social · 11/02/2026
Done with platformer. It's not perfect, but polishing it now is a fool's errand as not all elements are yet in place to see the full picture. Interactions and Combat are next, then art and animations. Then I can start expanding on features and polish existing ones #gamedev #indiedev #indiegame
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XpMonster @xpmonster.bsky.social · 09/02/2026
While still graphically unpleasant, it actually so far is the best platformer system I have made. Its smooth, flexible and allows for a great amount of control. The game will be built a lot around movement so it's a must to get it right so it feels good for the player #gamedev #indiedev #indiegame
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XpMonster @xpmonster.bsky.social · 05/02/2026
Screenshot for posterity, I guess. This is what my current project looks like. It adapts / will adapt many templates I have previously written. It looks very raw right now as you can see, but things are going to change rapidly in the next few months. #gamedev #indiedev #indiegame
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XpMonster @xpmonster.bsky.social · 03/02/2026
News #2 is that I have found several potential publishers for my main PC project and therefore I had to bring my full attention back to it. I'm currently making some great progress there and will be posting some of it as I go. Might even stream some soon.
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XpMonster @xpmonster.bsky.social · 03/02/2026
News #1 is that I've been developing top-down casual racing game. Project is frozen for now. I have the working prototype / GD ready and will resume development at a later date as I want to avoid the creative burnout.
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XpMonster @xpmonster.bsky.social · 03/02/2026
Went radio silent, but I will try to be more active now. I don't know why I'm so episodic with my social activity, it's not that I needed a break. Sometimes I just feel like sharing and sometimes I feel like none of it matters 🤷‍♂️ I have some good news to share though now.
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XpMonster @xpmonster.bsky.social · 19/12/2025
Take a sip #indiedev #gamedev #blender
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XpMonster @xpmonster.bsky.social · 19/12/2025
Hourglass ⌛ #indiedev #gamedev #blender
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XpMonster @xpmonster.bsky.social · 19/12/2025
100% Milk #indiedev #gamedev
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XpMonster @xpmonster.bsky.social · 18/12/2025
Made a simple sword today and starting with the rigging. I'm learning Blender to make a simple stylized game in #UE5 and this is pretty much the level of detail I want the game to have. It will look cool and I'd make the best of my skill or lack thereof in Blender. #indiedev #gamedev
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XpMonster @xpmonster.bsky.social · 16/12/2025
Some glass 🍸 This helped realize that materials are botched when moved from Blender to Unreal regardless of export method used, but that's alright as I can just make these directly in Unreal (and it's more convenient for reuse anyway) #indiedev #gamedev
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XpMonster @xpmonster.bsky.social · 16/12/2025
Practicing modelling spikes. #indiedev #gamedev
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XpMonster @xpmonster.bsky.social · 16/12/2025
Quite a view #indiedev #gamedev
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XpMonster @xpmonster.bsky.social · 15/12/2025
Today I made the first 3D Model in my life 🍎 May have discovered my new passion. A lot to learn though as t's an incredibly nuanced field, but who knew it would be so fun?! #indiedev #gamedev
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XpMonster @xpmonster.bsky.social · 13/12/2025
Up for some climbing? #indiedev #gamedev
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XpMonster @xpmonster.bsky.social · 13/12/2025
#indiedev #gamedev
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XpMonster @xpmonster.bsky.social · 12/12/2025
hey #indiedev #gamedev
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XpMonster @xpmonster.bsky.social · 11/12/2025
? #indiedev #gamedev
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XpMonster @xpmonster.bsky.social · 03/12/2025
Day 6 + Added an admin account system. This is mostly a test as in the future I'm planning to add authorization for all users. For now I'll just use this to post articles and test experimental features. #indiedev #web
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XpMonster @xpmonster.bsky.social · 03/12/2025
Day 5 + Added Recaptcha v2 for Emails + Moved website to routing (SPA sorta), before that it was loading everything from scratch on every page and it just wasn't looking very good. + Optimized the code #indiedev #web
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XpMonster @xpmonster.bsky.social · 01/12/2025
Day 4. Added Newsletter Subscription in the footer of the website. if you enter a valid email it will be added to the database. #indiedev #web #development
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XpMonster @xpmonster.bsky.social · 30/11/2025
Day 3 working on Empyreans website. Created hero slider, description and news. Hero Slider supports freeze on hold / swiping and individual selecting of slides. I have only just set up News and only on the main page / sql. I am still to implement the actual page. #indiedev #web #development
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XpMonster @xpmonster.bsky.social · 30/11/2025
Also I will create #bluesky for Empyreans as well unless I have in the past and lost it idk 'cause I have the feeling that I did. Anyways it would probably replace X account or Facebook. They're both kinda useless, but at least Facebook has Gameroom which I could publish on in the future.
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XpMonster @xpmonster.bsky.social · 30/11/2025
Coding Empyreans site Lighthouse thinks we're cool 😎 Though it's pretty barren for now, but I did add the basic stuff like nav panel and footer. #ChatGPT has been of great help. I never really got into web programming until now so I learn as I go with it, but spare lots of time. #indiedev #web
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XpMonster @xpmonster.bsky.social · 28/11/2025
Started working on updating Empyreans.net website. It will be a business card site mostly, explaining what Empyreans are, show catalogue of games, host game pages and various articles. *hmm...Do I need a separate Bluesky acc for Empyreans? 🤔 #indiedev
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Reposted by XpMonster
Ategon @ategon.dev · 24/11/2025
Stream schedule for the week! Going to start to try to make these weekly. This week's Friday stream features Field of Heroes by @gamieon.com and Sea Beckons by @xpmonster.bsky.social Field of Heroes is a 5v5 soccer game so I will have a lobby open for anyone to join in and play as well
An image of the stream schedule. Monday is a Game Development stream at 5:30pm EST to work on Thought Thinker and Bit Slayer. Wednesday is an Overlay Development stream at 5:30pm EST to work on the Chat Keyboard Control System. Friday is a stream to play Field of Heroes and Sea Beckons at 5:30pm EST and Sunday is a Beetleball Community Lobby stream at 1:00pm EST.
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XpMonster @xpmonster.bsky.social · 20/11/2025
If you like cats, deckbuilding and cool tunes then you will love this game 😸 Check out Replicat 🐈 It's an indie game made by Brainoid 😻 Available on Steam! 🐱 store.steampowered.com/app/3509430/... #indiedev #games #cats
store.steampowered.com
Save 10% on Replicat on Steam
A roguelike memory deckbuilder where you bend the rules of card matching with wild combos, strategy-defining items and cards featuring some personality-packed cats.
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XpMonster @xpmonster.bsky.social · 17/11/2025
Loading bit has been complete 📂 Now moving on to general functions like Triggers & Variable Checks. They can be used nearly from anywhere and help in keeping the code clean. I also must engineer transition manager for menus / layouts. This will come in handy soon. #gamedev #indiedev
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XpMonster @xpmonster.bsky.social · 15/11/2025
more groundwork today - Migrated PinUI into the project (and improved it a notch), my code piece for scalable viewport sizes - Migrated my translation support from "OS", supports multiple files now - Engineered a brand new system to manage data files. Much more flexible. #gamedev #indiedev
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XpMonster @xpmonster.bsky.social · 14/11/2025
I have quite a queue of projects for small-scope releases now and it keeps on growing. Having a pool of ideas to select from is important as I get to sleep on them. The first project would be "Oats" though 🐽 It's not ideal for this, but I just want to move on from it 🐖 #gamedev #indiedev
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XpMonster @xpmonster.bsky.social · 14/11/2025
Most of this work on the template while is directed at small-scale projects right now, the bigger projects will also get to reap massive benefits from this. #gamedev #indiedev
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XpMonster @xpmonster.bsky.social · 14/11/2025
Just migrated / improved my previous audio template today. Planning to add Translation support today. #gamedev #indiedev
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XpMonster @xpmonster.bsky.social · 14/11/2025
Notifications are in☺️ Supporting Full Customization for each component: Colors, Images, Animations, Speed, Sounds etc. #gamedev #indiedev #uiux #indiegames
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XpMonster @xpmonster.bsky.social · 13/11/2025
Working on a template for small-scope projects. This will take the rest of 2025 to make. The browser / mobile projects are to make the backbone of Empyreans revenue in the 2026 and would make possible projects like my bigger Steam game and other things. #indiedev #gamedev #ui
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XpMonster @xpmonster.bsky.social · 10/11/2025
Just busy attacking local markets with my old indie games Also #pluribus came out... "Bad Experiment" (in need of a better title) is going through a nice pre-prod phase. Also #pluribus came out... I will be streaming progress at some point Also #pluribus came out... sigh #indiedev #gamedev
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XpMonster @xpmonster.bsky.social · 06/11/2025
#5: I have a lil' freelance distraction going on, but began the work on the code structure. Ya know, the sooner the better, can't afford to descent into chaos here. Anyways, time to read something before taking a nap 📗 #games #platformer #metroidvania #indiedev #gamedev
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XpMonster @xpmonster.bsky.social · 05/11/2025
#4: More concept work today than actual coding. This project will highly depend on having very interactive environment. Burning things will be on to do list pretty soon 😬🔥 #games #platformer #metroidvania #indiedev #gamedev
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XpMonster @xpmonster.bsky.social · 05/11/2025
#3: Added radius of vision for poorly lit rooms. Soon I will make it that game automatically calculates level of total darkness in the room based on light sources. #games #platformer #metroidvania #indiedev #gamedev
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XpMonster @xpmonster.bsky.social · 04/11/2025
Devlog #2: Decided to begin the work with the art style as this often can tell me whether the project has wings or not. It's probably only the beginning, but I think it looks good so far. #badexperiment #games #platformer #indiedev #gamedev
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XpMonster @xpmonster.bsky.social · 03/11/2025
Devlog #1: Did some ground work for the project today. These are the levels from the original unfinished 2013 game. Probably won't reuse the design tho Just as a working title let's call it same as original "Bad Experiment" though it's a different game now... #games #platformer #indiedev #gamedev
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XpMonster @xpmonster.bsky.social · 02/11/2025
Should this game come back to life? #game #platformer #indiedev #nonlinear #games #gamedev #ghost
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XpMonster @xpmonster.bsky.social · 02/11/2025
empyreans.itch.io/outtaspace Outta Space: Remastered version 3.1 is out! Mostly small fixes and balance tweaks. Also improved localization support. Most likely the final build unless someone requests (and can make) the translation #game #construct3 #puzzle #indiedev #arcade #games
empyreans.itch.io
Outta Space by Empyreans
Delete or Keep files as AI downloads more filling up the hard drive. Originally made for Ludum Dare 54
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XpMonster @xpmonster.bsky.social · 30/10/2025
www.construct.net/en/free-onli... Outta Space: Remastered is now available on Construct's Arcade 🎮 #gamedev #indiegame #game #construct3
construct.net
Outta Space: Remastered - Free Addicting Game ★★★★★
Delete or Keep files as AI downloads more filling up the hard drive. Originally made for Ludum Dare 54
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XpMonster @xpmonster.bsky.social · 29/10/2025
empyreans.itch.io/outtaspace Outta Space: Remastered is here, baby 💻 Time to illegally download some secret files 🕵️ #gamedev #indiegame #game
empyreans.itch.io
Outta Space by Empyreans
Delete or Keep files as AI downloads more and fills up the hard drive. Originally made for Ludum Dare 54.
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XpMonster @xpmonster.bsky.social · 19/10/2025
Fellow Bluesky people 🔊 If anyone wants no copyright sounds made by me, It's available on pixabay: pixabay.com/users/xpmons... I will add more over time. I can also be commissioned for pretty much anything you want. Reach out via my discord server if interested.
pixabay.com
Download free media from XpMonster | Pixabay
See royalty-free images, stock photos, videos, music & more on Pixabay
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