Artless @artlessavian.bsky.social · 10/10/2026i love fucking around with fridge magnets, the jank is fun and it comes pretty quickly to me 010
Artless @artlessavian.bsky.social · 10/10/2026me, when i die horribly in deadlock and tab out to check on my gregtech autocrafting queue 100
Artless @artlessavian.bsky.social · 10/10/2026“obviously do that sacrifice by there whole loving orchestra, i mumble. regretable patientless me thinks reblock setting garden yes please” — #fridgle 56 fridgle.net/p/eJy 100
Artless @artlessavian.bsky.social · 04/10/2026feeling pretty good after wrangling friends together after an offhand "we should play this weekend." super hype that it worked out! usually i only have the stamina/attention for a few games before i gotta tap out, dunno where all the energy came from 000
Artless @artlessavian.bsky.social · 04/10/20269.5 consecutive hours of deadlock gaming aaaaaaaaaaa 100
Artless @artlessavian.bsky.social · 26/09/2026played some melee after a long time away. i cant play for too long before my inputs start becoming slop but still having fun anyways also ggs that was me 000
Reposted by ArtlessPenny Parker @snapcube.gay · 14/09/2026STEAM FRAME STEAM FRAME STEAM FRAME AHHHH 2661324
Reposted by Artless✦ sliv ✦ @slivertooth.bsky.social · 12/09/2026important contribution to the discourse: they have taken my favorite shape 3640971123
Reposted by ArtlessDr Rehaminator's Monster Cock @drrehaminator.bsky.social · 08/09/2026"I'm too talented to need shortcuts" goes so fucking hard. 4980322466
Artless @artlessavian.bsky.social · 07/09/2026might throw together a prototype just for desktop. i don't think i will mess around with vr until/unless i get my hands on a steam frame 000
Artless @artlessavian.bsky.social · 07/09/2026its fun(?) to try to juggle tasks, sometimes forgetting what you were originally doing the multiplayer part makes it more messy and engaging, so you don't just alt tab out to do something else entirely 100
Artless @artlessavian.bsky.social · 07/09/2026inspiration coming from recently having a gregtech bender with my friends lol not actually that much automation can happen in steam and lv, so you end up ferrying items from machine to machine, trying to fill the processing time by doing as much as possible in parallel 100
Artless @artlessavian.bsky.social · 07/09/2026wonder if a factory/logistics game can be made to play in seated vr thinking about the minecraft modpack compact claustrophobia, where you are stuck in a 3x3x3 space, and you place and enter compact machines containing their own space 101
Artless @artlessavian.bsky.social · 28/08/2026the way ive been simplifying heads does not consider the jaw at all, and theres an immediate difference after drawing an overbite 010
Artless @artlessavian.bsky.social · 28/08/2026ive been thinking of moving my sona further from lizard and more towards gator. still some ambiguous reptile. i feel like i am about to reinvent totodile from first principles lol 110
Reposted by ArtlessWaffle @plourples.com · 07/08/2026First you draw a circle, First you draw a circle, First you draw a circle, 6469502580
Artless @artlessavian.bsky.social · 05/08/2026i cant tell if im doing game dev as an excuse to write a tree search algorithm, or if im writing a tree search algorithm as an excuse to do game dev 000
Artless @artlessavian.bsky.social · 05/08/2026im down to make "puyo puyo tetris tetris attack." its an idea thats been cooking in my brain for forever i wont put *super* much effort into it in case they send the nintendo ninjas after me. (the sega samurai?) 100
Artless @artlessavian.bsky.social · 04/08/2026happy "there will come soft rains" day for all who celebrate 001
Reposted by ArtlessEerieOats 👻 @pinkieoats.boo · 02/08/2026My favorite partner in TTYD, hands down 🙂↕️ 53250883
Artless @artlessavian.bsky.social · 31/07/2026ngl this kickstarted my programmer (creative) brain and its going brrr 010
Artless @artlessavian.bsky.social · 31/07/2026also still questioning how im going to actually define rooms on the plane. i could do something noise based, and rooms become biomes. i lose a lot of control over the area and room contents tho. i could also do voronoi, but then it might look geometric and inorganic. we'll have to see i guess. 000
Artless @artlessavian.bsky.social · 31/07/2026(its me, now in dev form) my old solution that had high area, low diameter was the overlapping recursive layout, the free group. it still allowed for rooms and corridors. i was too attached to it and burnt myself out from the complexity. its still cool in theory at least. bsky.app/profile/artl... 110
Artless @artlessavian.bsky.social · 31/07/2026does each player get their own disobedient "pikachu" or do all players share the same one 110
Artless @artlessavian.bsky.social · 31/07/2026"hey you pikachu" except it's multiplayer friendslop 110
Artless @artlessavian.bsky.social · 12/07/2026cant remember how long ive been working away at this level, looking through discord logs and cant find anything 000
Artless @artlessavian.bsky.social · 12/07/2026spring collab 2020, advanced heartside i spent way way more than 6 hours on this, but i cleared the last two rooms in three hours 100
Reposted by Artlessdisc horse bot @horsedisc.bsky.social · 04/07/2026Furries would rather learn to code than go to therapy 15688201
Reposted by Artlesscuteosphere @cuteosphere.bsky.social · 24/06/2026In the spirit of #makeaterriblecomicday2026 A hairy situation #brainbunnies 213083535
Artless @artlessavian.bsky.social · 18/06/2026alright, guess its time to actually get to work. new repo to have a clean history without doing orphan commit bs. only issue i see is eventually naming the repo. i guess i could treat work like R&D and give it a codename until i'm sure its the one. 110
Artless @artlessavian.bsky.social · 15/06/2026want to shout out a few games for keeping me afloat last month while super depressed: mina the hollower voices of the void casualties unknown pronoun palace absolutely diabolical list of games that have nothing in common with each other 040
Artless @artlessavian.bsky.social · 15/06/2026I started feeling creative again after remembering every personal tie I have to the story. And then that led to thinking about programming. Besides coding, I really want to post about my OCs and their story. Writing snippets, drawing doodles and concepts. Get something out there. 000
Artless @artlessavian.bsky.social · 15/06/2026In early May, I was not having fun. I pressured myself to refactor things forever. Burnt myself out until yesterday. Maybe I misattributed giving up on the code as giving up on the whole project, which hurt like hell since it's so personal to me. 100
Artless @artlessavian.bsky.social · 15/06/2026Hopefully feeling well enough to return to gamedev. I have a "bad habit" of rewriting code from scratch. The recent "no one is going to buy your game" manifesto is helping me see that it's not so bad. For me to have fun with Lizard State, I need to start over. 120
Artless @artlessavian.bsky.social · 05/06/2026beat mina the hollower, yippee been feeling really down recently, so the game released at a nice time for me 030
Reposted by ArtlessKAST | COMMS CLOSED @kast.haus · 28/04/2026Mewsification for @pandro2.bsky.social! #kastyoureyes #furryart 3699200
Reposted by Artlesstaxiderby verified @taxiderby.coven.cafe · 07/05/2026Hey actually can we get a game where the characters are animated like Henson puppets down to the little rods sometimes being slightly visible for no reason 5966
Artless @artlessavian.bsky.social · 06/05/2026(tbh i'm probably imagining project m's metal cavern, and maybe the sm64 metal cap switch room.) 020
Artless @artlessavian.bsky.social · 06/05/202664 - Metal Cavern Melee - Temple (specifically the top-left part) Brawl - Warioware not as familiar with the later games, but ill be thinking about it :P 220
Artless @artlessavian.bsky.social · 04/05/2026immediately tried to do just that and hit something i misunderstood about godot-rust. damn lol. this is the millionth time ive done it, but i think ill set my main branch to an orphan commit and start over. 000
Artless @artlessavian.bsky.social · 04/05/2026maybe i need to think *even more* concretely about my game. immediately crank out a regular walkabout, and then worry about features later. kind of like printing hello world, except what ive been doing is reinventing the print function. just print the damn thing and add the features later. 100