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Archytas

@archytas.bsky.social
169 followers 120 following 56 posts

Programmer, Artist, Composer | Unreal Tools Programmer Free Agent! Dms open for work | Buy A World To Come on Steam! | They/Them | Email: archytaslabs@gmail.com

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Reposted by Archytas
Rivals of Aether II @rivals2.com · 06/10/2026
Celebrate Workshop Launch with our Item Creation Contest! 🎉 Upload your coolest, craziest, or most fun item imaginable for a chance to get it added to the base game. 3 winners! Details below 👇
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Rivals of Aether II @rivals2.com · 06/10/2026
Rivals 2 Workshop is officially out! 🛠️ Play with custom characters and items right in game from the Steam Workshop. Get the details on all the new features in our Workshop 1.0 Fireside: youtu.be/a6GWF63w6j4
youtu.be
Rivals II Workshop is Out! | Fireside Update
Rivals II workshop came out of beta today! Play with custom characters and items right in game from the Steam Workshop. Learn about the new features like browsing for mods in game, workshop lobbies,…
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Archytas @archytas.bsky.social · 04/10/2026
Happy Halloween!
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CHAOKO🍥 @chaokocartoons.bsky.social · 02/10/2026
The #KilaFlow kickstarter osts have arrived at my place safe and sound! Say thank you to @tangle.bitch.space for handling the disk burning, printing, insert making, packing, and shipping of them for us! Also @creepincrawl.com for the unique kickstarter exclusive cover art!
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Archytas @archytas.bsky.social · 01/10/2026
youtu.be/mD3v1B_aXw0
youtu.be
Portal Radio Tune
YouTube video by Wolfie’s Channel
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tobyfox @tobyfox.undertale.com · 31/10/2024
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Thomas Ha @thomasha.bsky.social · 29/09/2026
i should clarify, when i write people doing bad things, it's because i am bad. they are me. more importantly, when you read about those bad things, they also become you. that's how story works. in fact, you are going to think about murder before this skeet ends. how's that feel, sicko.
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D.W.A.P. (Ben) @andwap.bsky.social · 24/09/2026
When your gamedev friend shows you progress on their new engine.
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Archytas @archytas.bsky.social · 24/09/2026
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Archytas @archytas.bsky.social · 23/09/2026
Yeah no it can work well, just need to pay extra attention to relative brightness to keep visual clutter down.
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sallycrow @salad1021.neocities.org · 12/07/2026
#art
A low-resolution image.
Its text content reads as such:
“I don’t have ‘TAKES’. I don’t have ‘beef’. I have a JOB (job), so I can buy more dr pepper mmmm yumy mmmm soba…”
An illustration accompanies this. It is my little crow mascot announcing all of this through a microphone. The proportions are wack, and some of the color is poorly filled in… but the bars are hard, no?
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Archytas @archytas.bsky.social · 14/09/2026
And finally, you now have a randomly selected person using only the information a kid at school would know. This fits with our user requirements and successfully fixes the vulnerabilities of the previous iteration. I am eagerly awaiting your peer reviews to push this to prod.
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Archytas @archytas.bsky.social · 14/09/2026
Thirdly, After iterating the selection time (visually clockwise from the selector), take the first name of the last person selected and count the length of that name. Repeat this once more with the name of the last person selected.
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Archytas @archytas.bsky.social · 14/09/2026
Secondly, we need to introduce variance that is out of the control of the selector, and changes even if the selection stays constant. For this we can assume that users are familiar with ISO 8601, and introduce a random selection start count using the rightmost digit of time available.
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Archytas @archytas.bsky.social · 14/09/2026
Firstly, we are running into bias problems with the free ordering of choices. In EMMM2, the selector is always the initial selection, with selection order proceeding in visual clockwise fashion.
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Archytas @archytas.bsky.social · 14/09/2026
The main reason school children do not simply switch to a Fisher-Yates shuffle is the computation power needed to perform such operations is too high a standard for the hardware. We must work with the given standard's APIs to satisfy the operational requirements of the schoolyard.
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Archytas @archytas.bsky.social · 14/09/2026
"Eeny meeny miny moe" is a horrid random selector for a few reasons: it is incredibly easy to get desired results; The variances among the poems are known information and can be freely selected from; The selector is free to choose any start point and choose in any order.
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Archytas @archytas.bsky.social · 14/09/2026
Im bored at work - let's improve upon the horrid selection algorithm called "eeny meeny miny moe"
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Snoutbreakers @snoutbreakers.bsky.social · 05/09/2026
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Archytas @archytas.bsky.social · 15/08/2026
All this to say that it's about people's general predispositions and what they are looking for. It can't be an objective statement of quality, so why treat it as one? I think the above game is not a game, but people seem to enjoy it so it's got to be a good game, just not for me. 6/6
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Archytas @archytas.bsky.social · 15/08/2026
It felt like I didn't know these people who I've talked with daily for years. And my lonesome revulsion to the game made me feel like I was incapable of knowing them, or anyone. 5/6
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Archytas @archytas.bsky.social · 15/08/2026
The intent of the game was certainly to provide simple, wacky topics to discuss and learn more about the people playing. But what I felt was misanthropic arbitrariness and existential isolation. Every time, people would pick a different random set of characteristics to judge the qualities on. 4/6
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Archytas @archytas.bsky.social · 15/08/2026
The idea is that this is a personality predicting game. The problem is that that's not a game, that's a slot machine. The topic of oranges being peaceful or aggressive never came up in the years I've known the people I played it with, so I have no clue as to the answer. 3/6
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Archytas @archytas.bsky.social · 15/08/2026
An example that illustrates this is a social deduction game I played that I was constantly annoyed at. The game is this: an object & a gradient scale of two things are given to someone. They secretly place the object somewhere between the two things, and players need to guess where it's placed. 2/6
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Archytas @archytas.bsky.social · 15/08/2026
There's a post that has gotten me to think a lot about media preferences. I think it's about what people generally enjoy, what they are willing to put up with. I can think of good games that have dealbreakers for me, but clearly people enjoy it; it's not for me to presume my word is what matters.1/6
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Dave Zhang @godsavant.bsky.social · 14/08/2026
Today marks the 17-year anniversary of Askiisoft’s ‘Tower of Heaven’. It was the first game project I ever worked on, and my introduction to the world of indie games. 🧵
Title screen for the Flash version of 'Tower of Heaven', with a Newgrounds logo at the bottom left.Level 1 of 'Tower of Heaven'Intermission room from 'Tower of Heaven'
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Archytas @archytas.bsky.social · 08/08/2026
Just trello, or nothing.
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Archytas @archytas.bsky.social · 02/08/2026
A World To Come is a part of this bundle! If you want a great selection of games, and give support to struggling workers it's worth checking out :)
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Game Maker's Toolkit @gamemakerstoolkit.com · 27/07/2026
Well, it finally happened! After 9 years of Unity dominance, Godot was the most used game engine for GMTK Game Jam 2026 submissions. 🤖 Godot - 47% 🎮 Unity - 34% 🛠️GameMaker - 5% 🚀 Unreal Engine - 3% ✨ Other - 11%
Pie chart showing game engines used to create 10,511 GMTK Game Jam games in 2026. Godot has the largest slice with 47%. Then Unity with 34%. Other with 11%. Game Maker with 5%. And Unreal Engine with 3%.
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Godot Engine @godotengine.org · 16/07/2026
The 2026 Godot Community Poll is here: Takes about ten minutes to complete, and it's one of the more direct ways to influence where things head next. We want to hear from you! 📝 godotengine.org/article/godo...
godotengine.org
Godot Community Poll 2026 – Godot Engine
We want to learn more about the Godot community, understand who the users of the engine are, and find out how we can better support you.
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CHAOKO🍥 @chaokocartoons.bsky.social · 07/07/2026
#KilaFlow 's getting a new plush! This time with GimmieSwag! You have 10 days to pre-order the plush pitch ($2) so that it can go on to be made into a real thing in 3-4 months! GO GO GO! www.gimmeswag.com/products/kil... 100 Pre-orders are required for it to be made! Show em how much ya want Kila~
gimmeswag.com
KilaFlow - Sitting and Glowing Plush
Why Support? This is your chance to get your very own Kila in YOUR house, sitting on YOUR things! If you missed out on the plush that came out before the game released, this little creature is for you...
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Andy Ayala @beezii.bsky.social · 28/06/2026
Mina in Rivals of Aether 2!!! 🐭
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CHAOKO🍥 @chaokocartoons.bsky.social · 27/06/2026
Here's a look at the new costume in game! You can get it by getting a gold keygem or higher in 2-3.
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Lord Vile @lordvile.bsky.social · 23/06/2025
Trying a new killsound in TF2
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Archytas @archytas.bsky.social · 05/06/2026
It's been an hour and a half and we got to the first video game in this video game show case
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Bruno Dies @brunodias.dev · 05/06/2026
so many of these trailers just bleed into each other. "The kingdoms are being drained of their Bloodspark... only the Griddler can decide the fate of the six orbs..."
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Wario64 @wario64.bsky.social · 22/05/2026
Aether Studios sale on Steam buff.ly/raiiQoU
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BLUEBLOOD ARENA OUT NOW @teamblueblood.bsky.social · 15/05/2026
BLUEBLOOD ARENA OUT IN STEAM EARLY ACCESS NOW! Blueblood Arena is a simple, 4 button fighter with no motion inputs and rollback netcode! With a small yet diverse roster of characters, you'll kick butt with any of em! YOU CAN GET THE GAME NOW!!! store.steampowered.com/app/3689030/...
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BLUEBLOOD ARENA OUT NOW @teamblueblood.bsky.social · 03/05/2026
Meet Enza, our versatile well-rounder! Enza has decent approach tools and projectiles, but her signature move is her honey puddle! Opponents standing in it receive more stun & if Enza stands in it her specials get powered up! Try the game on Steam May 15th! store.steampowered.com/app/3689030/...
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Unauthorized Fluffy Thing θ∆ @nerdiestalpaca.bsky.social · 27/04/2026
bro is astonished #KilaFlow
TippClipp from KilaFlow looking quite starstruck at something off-canvas.
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Dezi @dezi.quest · 26/04/2026
im crying why does he get a girlfriend install
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CHAOKO🍥 @chaokocartoons.bsky.social · 24/04/2026
MY GAME #KilaFlow is AVAILABLE ON STEAM TODAY! PLAY IT NOW!!!! store.steampowered.com/app/2927510/...
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Sly @cynicallysly.newgrounds.com · 22/04/2026
lookin forward to it #kilaflow
kila from kilaflow doin a cool pointing posetera from kilaflow doin a cool thumbs down poseboth pieces put together
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CHAOKO🍥 @chaokocartoons.bsky.social · 20/04/2026
I made a kickstarter update cause i didn't do that when making the new trailer, but more importantly: WE'RE AT 9,200+ WISHLISTS ON STEAM! As promised, if you get to 9,999 BEFORE launch, I'll add a Maid Kila to the game, so share the game around! 4 days!!! store.steampowered.com/app/2927510/...
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Metin Seven, Moon Child's dad 🌝 @seven.eurosky.social · 18/04/2026
Having received so much love for our good old #MoonChild game, we are happy to give love back to the game community by releasing the Moon Child source files + assets. Details can be read in the ReadMe text. We're looking forward to see what you're going to create! 💚 bitbucket.org/rhinoid/moon...
bitbucket.org
Bitbucket
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Archytas @archytas.bsky.social · 19/04/2026
Trying to find rhymes for corporeal got merriam-webster lost in the Boreal. A major lacking in its lore reel, for real.
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CHAOKO🍥 @chaokocartoons.bsky.social · 17/04/2026
IT'S FINALLY (ALMOST) TIME! KilaFlow will release on Steam on April 24th! Just a week away! Remember to wishlist the game so you catch it EXACTLY when it comes out! KILAFLOW SUPER DUPER SOON! store.steampowered.com/app/2927510/...
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OKAME @0kame-san.bsky.social · 17/04/2026
Fluffy engineer🔧 Comm for @/clragon.clynamic.net
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Archytas @archytas.bsky.social · 17/04/2026
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Archytas @archytas.bsky.social · 17/04/2026
Siphon 15% of that 75% to ambiguous/bad controls. You think wouldn't matter much for puzzles but you'd be surprised the amount of puzzle games that think not explaining what does and doesn't count as "interact" is an interesting and worthy puzzle.
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