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Teru @ Appy Bear Studio

@appybear.studio
70 followers 73 following 305 posts

SENTINEL 519: SAGA - play.google.com/store/apps/details?… YouTube: www.youtube.com/@AppyBearStudio Instagram: www.instagram.com/appybearstudio Threads: www.threads.com/@appybearstudio

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Teru @ Appy Bear Studio @appybear.studio · 25/09/2026
Only 4 days left to grab the exclusive Google Play 1st Anniversary Trophy! 🏆 Make your way to the HUB, trigger the achievement, and bank a massive 10,000 XP to level up your Google Play profile. The trophy locks at the end of September. Jump in here: play.google.com/store/apps/d... #indiegame
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Teru @ Appy Bear Studio @appybear.studio · 25/09/2026
If you have been waiting to jump in, the anniversary sale runs until the 30th of September. Grab it directly on Google Play here: play.google.com/store/apps/d... #indiegame #gamedev #anniversary #sentinel519
play.google.com
SENTINEL 519: SAGA - GENESIS - Apps on Google Play
Offline Sci-Fi Shooter with compact Story Mode & intense Arcade Mini Game.
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Teru @ Appy Bear Studio @appybear.studio · 25/09/2026
It is great to see SENTINEL 519: SAGA - GENESIS getting organic pickup on the @9to5toys.bsky.social app sales highlight today. Currently running a 51.9% discount across the board to celebrate the game's one-year anniversary and the rollout of the custom Scaler and Halloween content. #indiegame
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Teru @ Appy Bear Studio @appybear.studio · 23/09/2026
We also just pushed Version 317 live. It includes a Halloween event that is permanently staying in the game, alongside a custom Performance Manager to help older phones run smoothly. Thank you for an incredible first year of support. Grab the game here: play.google.com/store/apps/d... #indiegame
play.google.com
SENTINEL 519: SAGA - GENESIS - Apps on Google Play
Offline Sci-Fi Shooter with compact Story Mode & intense Arcade Mini Game.
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Teru @ Appy Bear Studio @appybear.studio · 23/09/2026
It has been one year since SENTINEL 519: SAGA - GENESIS was released. We set out to make a premium mobile game that actually respected the player's time, with zero ads and microtransactions. For the anniversary, the game is 51.9% off on Google Play from the 23rd - 30th, Sep 26 (UTC). #indiegame
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Teru @ Appy Bear Studio @appybear.studio · 18/09/2026
One extra detail for the patch notes: The latest update will include a limited-time Anniversary Achievement active for the rest of September 2026. #Sentinel519 #IndieGame #GameDev #Achievement #Anniversary #MobileGaming #AppyBearStudio
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Teru @ Appy Bear Studio @appybear.studio · 17/09/2026
Play the update on Monday the 21st of September, 2026 (00:00 UTC). Are you part of our Open Test? Download the update now to enjoy the Event early! GOOGLE PLAY: play.google.com/store/apps/d... #Sentinel519 #IndieGame #GameDev #MobileGaming #AppyBearStudio
play.google.com
SENTINEL 519: SAGA - GENESIS - Apps on Google Play
Offline Sci-Fi Shooter with compact Story Mode & intense Arcade Mini Game.
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Teru @ Appy Bear Studio @appybear.studio · 17/09/2026
SENTINEL 519 turns 1! The Halloween event is back and it's here to stay. Jump through the Event Portal, protect the Pumpkin King, and equip the new Pumpkin Helmet Armour. Powered by our new Dynamic Performance Scaler for a smooth frame rate experience across most devices. #IndieGame #GameDev
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Teru @ Appy Bear Studio @appybear.studio · 14/09/2026
Here it is managing a massive volume of procedural mesh slices alongside Stylized Water 3 (with dynamic and underwater effects by @staggart.bsky.social ). All working towards a target 30 FPS. #performance #indiegames #gamedev #gamequality #unity3d #appybearstudio
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Teru @ Appy Bear Studio @appybear.studio · 14/09/2026
How do you actually do more with less? You test on an 8-year-old Samsung S9. I’ve decoupled my Performance Manager from the Mesh Slicer to dynamically handle quality scaling. #performance #indiegames #gamedev #gamequality #unity3d #appybearstudio
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Teru @ Appy Bear Studio @appybear.studio · 09/09/2026
Truly the MVP of the spare tech drawer.
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Teru @ Appy Bear Studio @appybear.studio · 09/09/2026
Above is a video of the mesh slicer running on a Samsung Galaxy S9 at close to 60FPS on a new graphical performance profile! #indiegamedev #optimisation #performance #appybearstudio
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Teru @ Appy Bear Studio @appybear.studio · 09/09/2026
Nowadays, new tech is wildly expensive. That’s a huge driver behind why I’m obsessing over optimisation. Gaming shouldn't require a $1,000+ device just to have fun. If a game can run smoothly on an 8-year-old phone sitting in a drawer, more people get to play. #gamedev #indiegame #Unity3D
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Teru @ Appy Bear Studio @appybear.studio · 08/09/2026
Watching the orchestra opening for @nintendooamerica.bsky.social's Zelda 40th Anniversary Direct today was just perfect. Can't wait to jump into the remake of what is arguably the greatest game of the N64 era... or any era! #indiedev #nintendo #zelda #nostalgia #videogamememories
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Teru @ Appy Bear Studio @appybear.studio · 08/09/2026
Taking off the dev hat for a bit.. I remember being in a job interview where they asked an ice-breaker: "What is your favourite game?" My mind jumped back to my younger days, and without hesitation, I blurted out Ocarina of Time. I didn't land that job, but no regrets! youtu.be/A0WX-jsir94 #zelda
youtu.be
The Legend of Zelda 40th Anniversary Direct 9.8.2026
YouTube video by Nintendo of America
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Teru @ Appy Bear Studio @appybear.studio · 06/09/2026
As always, character models are Sidekick Characters from @synty.bsky.social #synty #3dcharacters #lowpoly #solodev #indiegames
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Teru @ Appy Bear Studio @appybear.studio · 06/09/2026
Added both clean slicing and a Volition/Red Faction-style shatter system for blunt impacts. Targeting a smooth 60 FPS natively on Pixel 8 Pro with the addition of a Mesh Slicer Manager helping maintain performance. What do you think? #GameDev #IndieGame #Unity3D #SoloDev
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Teru @ Appy Bear Studio @appybear.studio · 06/09/2026
The mesh destruction journey continues! Have been playing with new ways to leverage it to drive the gameplay loop. I sliced up (😏) and rebuilt the slicer in @unity.com this weekend into a more systemic feature! #GameDev #IndieGame #Unity3D #SoloDev
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Teru @ Appy Bear Studio @appybear.studio · 01/09/2026
Update to the latest version to grab your gear and join the celebration! 📱 PLAY SENTINEL 519 NOW: Google Play: play.google.com/store/apps/d... #gamedev #indiegame #anniversary #appybearstudio #sentinel519
play.google.com
SENTINEL 519: SAGA - GENESIS - Apps on Google Play
Offline Sci-Fi Shooter with compact Story Mode & intense Arcade Mini Game.
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Teru @ Appy Bear Studio @appybear.studio · 01/09/2026
Enjoy: * The Bear Helmet: Unlock a few new armour sets, including a special skin paying homage to our studio roots. * The Anime Buster: Missed the AniMay event? The fan-favourite sword is now back permanently! Find it waiting in the hub to take back into Dimension Alpha and Beta. #gamedev
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Teru @ Appy Bear Studio @appybear.studio · 01/09/2026
SENTINEL 519: SAGA - GENESIS is turning 1! 🎉 To celebrate the milestone this September, players will enjoy a small anniversary drop as a thank you for all the support! #indiegame #gamedev #anniversary
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Teru @ Appy Bear Studio @appybear.studio · 28/08/2026
Watching all the incredible reveals at Gamescom this week has been massively inspiring. Hopefully, it will one day be the stage for a game I build! 🎮 #future
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Teru @ Appy Bear Studio @appybear.studio · 28/08/2026
Mesh slicing & stamina climbing running natively on a Google Pixel 8 Pro! 📱⚔️ Inspired by @konamina.bsky.social's Metal Gear Rising combat and @nintendousa.bsky.social's BotW traversal, I'm prototyping new gameplay concepts in @unity.com. #GameDev #Unity3D #IndieGame #Prototyping
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Reposted by Teru @ Appy Bear Studio
Synty Studios @synty.bsky.social · 24/08/2026
80% OFF for 48hrs ONLY – Military Combat HUD! 200+ prefabs/blueprints (with animations) as well as 1,500+ sprites and icons to bring your UI to life with ease in Unity and Unreal 🛒 link.syntystore.com/battle-war-f... If you miss the 48hr window, this pack will be 70% OFF until Aug 31 NZT
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Teru @ Appy Bear Studio @appybear.studio · 24/08/2026
Of course, I'll keep spatial disorientation in mind to make sure the player can reorient themselves when the camera swings back to the default combat view! (Built in @unity.com, footage captured on a Google Pixel 8 Pro!) #indiegamedev #googlepixel
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Teru @ Appy Bear Studio @appybear.studio · 24/08/2026
Getting this finishing move flowing naturally in the combat loop adds so much immersion. It was a blast to create! Though this looks great, I'm thinking of adding fixed camera angles for finishers closer to the player for a more visceral feel. What do you think? #indiegamedev #gamecombatflow
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Teru @ Appy Bear Studio @appybear.studio · 24/08/2026
The Polish: I tied the enemy's reaction directly into the skill, layering custom hit delays, bespoke weapon trails, and camera shakes for extra crunch. The amazing environment & character assets are from @synty.bsky.social , @staggart.bsky.social , and Boxophobic. #unityassets #gamedev
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Teru @ Appy Bear Studio @appybear.studio · 24/08/2026
Here is a quick breakdown of how I did it and the tools I used: * The Animations: I needed paired "execution" and "reaction" animations. WM_Animset had exactly what I was looking for. * The Logic: Using GC2's melee addon, I motion-warped the player to the perfect distance for the execution.
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Teru @ Appy Bear Studio @appybear.studio · 24/08/2026
Ever played an action game that prompts you to pull off a brutal finisher to end a fight? I wanted to try my hand at implementing a similar mechanic, and I'm pretty happy with how it turned out! #indiegame #gamedev #prototyping
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Teru @ Appy Bear Studio @appybear.studio · 19/08/2026
If you haven't jumped in yet, find out why over 16,000 players have enlisted in this compact, single-player adventure! play.google.com/store/apps/d... #indiegame #gamedev #sale #androidgame #sentinel519
play.google.com
SENTINEL 519: SAGA - GENESIS - Apps on Google Play
Offline Sci-Fi Shooter with compact Story Mode & intense Arcade Mini Game.
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Teru @ Appy Bear Studio @appybear.studio · 19/08/2026
Only 3 days left on the sale! Don't miss out before it ends on August 22nd. Also, extremely proud: SENTINEL 519: SAGA - GENESIS is headlining alongside amazing Android titles like Deus Ex GO, Demon Castle, and more on the @9to5toys.bsky.social Android sale list! 9to5toys.com/2026/08/17/m... #sale
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Teru @ Appy Bear Studio @appybear.studio · 15/08/2026
The 1-week sale is LIVE! Join 16,000+ players in SENTINEL 519: SAGA - GENESIS. Premium, ad-free sci-fi action is massively discounted on Google Play until Aug 22 (UTC+0). 👇 Grab it here: play.google.com/store/apps/d... #indiegame #mobilegaming #appybearstudio
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Teru @ Appy Bear Studio @appybear.studio · 14/08/2026
Would love to hear about the environmental features, both subtle and bombastic, that you love seeing in games! #indiegamedev #gamecommunity
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Teru @ Appy Bear Studio @appybear.studio · 14/08/2026
Here is a look at the grass bending underfoot, the water rippling as you wade through it, and the foam building up as the enemy is knocked back with a heavy strike. This isn't optimised at all yet, but this gameplay is running and captured entirely on a Pixel 8 Pro using a Backbone controller!
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Teru @ Appy Bear Studio @appybear.studio · 14/08/2026
Incredible Unity assets like Cozy Weather 3 by Distant Lands, The Visual Engine by Boxophobic, and Stylized Water 3 by @staggart.bsky.social are doing a lot of the heavy lifting here. Hooking them up to the GC2 melee system by Catsoft Works and @synty.bsky.social characters transforms the scene.
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Teru @ Appy Bear Studio @appybear.studio · 14/08/2026
Absolutely love tinkering with different assets, environments, and FX when prototyping. Was planning to save this for next week, but am about to dive headfirst into building out some new gameplay concepts over the weekend and more, so decided to drop this environmental prototype today. #gamedev
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Teru @ Appy Bear Studio @appybear.studio · 14/08/2026
Would love to hear about the environmental features, both subtle and bombastic, that you love seeing in games!
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Teru @ Appy Bear Studio @appybear.studio · 14/08/2026
Here is a look at the grass bending underfoot, the water rippling as you wade through it, and the foam building up as the enemy is knocked back with a heavy strike. This isn't optimised at all yet, but this gameplay is running and captured entirely on a Pixel 8 Pro using a Backbone controller!
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Teru @ Appy Bear Studio @appybear.studio · 14/08/2026
Incredible @unity.com assets like Cozy Weather 3 by Distant Lands, The Visual Engine by Boxophobic, and Stylized Water 3 by @staggart.bsky.social are doing a lot of the heavy lifting here. Hooking them up to the GC2 melee system by Catsoft Works and @synty.bsky.social characters transforms the scene
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Teru @ Appy Bear Studio @appybear.studio · 12/08/2026
And just to tie it back to my mission of bringing more single-player games to mobile: this gameplay was entirely captured on a Pixel 8 Pro, hooked up to a Nintendo Pro Controller! #IndieGameDev #GameDevelopment #AppyBearStudio #GameDesign
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Teru @ Appy Bear Studio @appybear.studio · 12/08/2026
As always, I am utilising some excellent @unity.com assets. FEEL and Easy Impact Frames to name a few. Not forgetting the fantastic modular Sidekick characters from @synty.bsky.social Layer that on top of the new haptics and camera shake, and the core combat loop is starting to reveal itself.
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Teru @ Appy Bear Studio @appybear.studio · 12/08/2026
But those tiny steps add up. Here is a look at the latest iteration on one of my 3D action prototypes. I've taken a leap from the bare-bones testing phase. This build introduces a brand-new environment, updated hit and swing VFX, fluid dodge mechanics, and an enemy lock-on system. #GameDesign
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Teru @ Appy Bear Studio @appybear.studio · 12/08/2026
Working on concepts and prototypes often feels like taking the most minute steps forward. Game development can be like navigating a pitch-black maze with no map and only a flashlight... You have a plan, but you just have to keep moving forward to reach the elusive exit. #IndieGameDev
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Teru @ Appy Bear Studio @appybear.studio · 05/08/2026
The combat clip contains great character assets from @synty.bsky.social! #3dassets #3dcharacters #unity3d #indiegamedev
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Teru @ Appy Bear Studio @appybear.studio · 05/08/2026
It’s a slow, deliberate journey, but every experiment is getting me one step closer to the next core loop. The foundation is being laid. I’ll share some of these prototypes soon, but for now, here is a quick look at both a walking animation test and a combat test for these 3D action game prototypes
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Teru @ Appy Bear Studio @appybear.studio · 05/08/2026
I'm currently tearing down, rebuilding, and retooling mechanics, assets, animations, game feel, and more to find the exact combination of features that will help define the next @appybear.studio title. #indiegamedev #prototyping
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Teru @ Appy Bear Studio @appybear.studio · 05/08/2026
Juggling a second game alongside major expansions for the first is a completely massive undertaking for a solo dev. Things have been quiet on the posting front because I’ve been heavily focused on prototyping in @unity.com. #indiegamedev #progress #unity3d
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Teru @ Appy Bear Studio @appybear.studio · 29/07/2026
Thanks! Definitely looking forward to building more features and content through the Open Testing track!
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Teru @ Appy Bear Studio @appybear.studio · 13/07/2026
Grab the game for 40% off, scroll down to the "Join the Beta" section, and lock in your spot before the roster fills up! play.google.com/store/apps/d... #GameDev #IndieGames #AppyBearStudio 🐻
play.google.com
SENTINEL 519: SAGA - GENESIS - Apps on Google Play
Offline Sci-Fi Shooter with compact Story Mode & intense Arcade Mini Game.
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Teru @ Appy Bear Studio @appybear.studio · 13/07/2026
The sale for SENTINEL 519: SAGA - GENESIS is live, but that is only half the update. The gates to our Open Testing track have officially opened so players can test raw, unreleased mechanics first. The cap is strictly set at 30,000 slots, and over 17,200 have already been claimed. #indiegames
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