Andreas @anpd.bsky.social · 03/10/2026Some more features added, drawers and inspecting items. #screenshotsaturday #indiedev #ゲーム制作 #horror 053
Reposted by AndreasRobin Karlegrund @karlegrund.bsky.social · 01/10/2026Hey guys, HUGE news, just announced my indie game! Tiny Harbor is a cozy little idle desktop companion game where you manage a fishing harbor. Play the demo and wishlist, Thank you ♥️ store.steampowered.com/app/4921500 #CozyGames #IndieGames #PixelArt #FishingGame #PixelArtstore.steampowered.comTiny Harbor on SteamBuild and automate your own fishing harbor in this cozy idle management game. Grow your fleet, discover new species and expand your harbor as your little coastal world comes to life, even while you’re... 11610
Andreas @anpd.bsky.social · 19/09/2026Took a break from Skurk development this past week. Been playing Resident Evil 7 in preparation for the new movie, and it inspired me to try making something similar. #screenshotsaturday #indiedev #gamedev #ゲーム制作 0204
Andreas @anpd.bsky.social · 05/09/2026The light gets a lot darker on the deeper floors. #screenshotsaturday #indiedev #gamedev #ゲーム制作 082
Andreas @anpd.bsky.social · 05/09/2026Nothing fancy to show this week, but added some statistics that tracks your progress. #screenshotsaturday #indiedev #gamedev #ゲーム制作 0112
Reposted by AndreasHarry Lundström @lundstroem.bsky.social · 05/09/2026Scenario-crafting and balancing in progress. #screenshotsaturday #coilbound #indiegame 032
Andreas @anpd.bsky.social · 29/08/2026The game is coming together. Almost feature complete. Added some new enemies like the Skeleton Wizard that swaps position with the player if it brings him closer to a monster. #screenshotsaturday #indiedev #gamedev #ゲーム制作 3133
Andreas @anpd.bsky.social · 27/08/2026Personally I think Brogue is the best one to start with. No spoilers needed, easy to get into for the genre. 140
Andreas @anpd.bsky.social · 10/08/2026A small voiced text crawl intro added. #indiedev #gamedev #ゲーム制作 071
Andreas @anpd.bsky.social · 08/08/2026New staff effect, previously just fired a small sprite. Now a procedural bolt effect. #screenshotsaturday #indiedev #gamedev #ゲーム制作 194
Andreas @anpd.bsky.social · 01/08/2026Picking up the amulet releases the warden, he will follow you across floors. He is slow, but get stuck fighting other monsters and he will catch up. #screenshotsaturday #indiedev #gamedev #ゲーム制作 1132
Andreas @anpd.bsky.social · 27/07/2026Added a CRT shader. What's everyone's opinion on that type of effect? #indiedev #gamedev #ゲーム制作 1184
Andreas @anpd.bsky.social · 25/07/2026Implemented post-Amulet floors. Ascending with the Amulet is no longer the only way to win. You can now try to reach floor 40 for a transcendent victory. #screenshotsaturday #indiedev #gamedev #ゲーム制作 0113
Andreas @anpd.bsky.social · 15/07/2026Fun to see your documentation of the playthrough. How is your own game doing? If you are up for playing more roguelikes just reach out, I need more playtesters for my Broguelike 😇 010
Andreas @anpd.bsky.social · 11/07/2026The light system doesn't just make areas brighter… it can work in reverse too. Be careful what you drink. #screenshotsaturday #indiedev #gamedev #ゲーム制作 082
Andreas @anpd.bsky.social · 09/07/2026New menu art and logo by the talented @Maksymi49347619 (on twitter) #indiedev #roguelike #ゲーム制作 180
Andreas @anpd.bsky.social · 07/07/2026Updates to the ligthing system. Now better interaction between different colored lights. #indiedev #roguelike #ゲーム制作 0111
Andreas @anpd.bsky.social · 20/06/2026Dungeon shops can appear on certain floors. Pay for what you take, or find another way to fool the shopkeeper. #screenshotsaturday #roguelike #ゲーム制作 031
Andreas @anpd.bsky.social · 14/06/2026As you go further down in the dungeon, it gets darker and darker if you aren't near a light source. #indiedev #unity3d #ゲーム制作 091
Andreas @anpd.bsky.social · 13/06/2026You can run into other adventurers in the dungeon that will attack any monsters they encounter. #screenshotsaturday #roguelike #ゲーム制作 041
Andreas @anpd.bsky.social · 06/06/2026Reward rooms with equipment can now show up in the dungeon, helping you create a build for the run. #indiedev #roguelike #ゲーム制作 060
Andreas @anpd.bsky.social · 18/05/2026Yeah I like the idea of being able to finish the game mostly by sneaking. Check Sil if you haven’t they have a really nice stealth system. 010
Andreas @anpd.bsky.social · 16/05/2026Added an effect to the chams to easier tell them apart from the unexplored areas, also new water effect. #screenshotsaturday #roguelike #ゲーム制作 162
Andreas @anpd.bsky.social · 09/05/2026Read Books of Knowledge to gain skill points and learn new skills. Need to find a structure for the skills down the line, but fun to experiment with. #screenshotsaturday #roguelike #ゲーム制作 072
Andreas @anpd.bsky.social · 17/04/2026 Fire that spreads, burns enemies and vegetation. #screenshotsaturday #roguelike #ゲーム制作 082
Andreas @anpd.bsky.social · 11/04/2026ah, nice yes might be an apporach worth pursuing, my formulas still need a lot of work! 010
Andreas @anpd.bsky.social · 11/04/2026If you mean for the order enemies get to act? No, not currently. Might take a look at it down the line. 110
Andreas @anpd.bsky.social · 11/04/2026New tile based lighting, tiles like the lava can emit light. Monsters have an easier time noticing the player when in lit areas. #IndieDev #screenshotsaturday #ゲーム制作 181
Andreas @anpd.bsky.social · 04/04/2026Throwable weapons can be equipped and quickly used by pressing F to target and then F to throw. #IndieDev #screenshotsaturday #ゲーム制作 031
Andreas @anpd.bsky.social · 28/03/2026Implemented an inventory and equipment. A handful of scrolls and potions also working. Next step, identification. #IndieDev #screenshotsaturday #ゲーム制作 150
Andreas @anpd.bsky.social · 22/03/2026Some roguelike experimentation. #IndieDev #screenshotsaturday #ゲーム制作 072
Andreas @anpd.bsky.social · 07/01/2026A while since I posted any progress. Mostly been working on behind the scene stuff. Save and load system is now working and a basic quest system has been added. Currently working on a city map with Roman inspired architecture. Still very much WIP. #gamedev #IndieDev #ゲーム制作 1242
Andreas @anpd.bsky.social · 13/11/2025Added some effects and sound to the ship. #gamedev #IndieDev #ゲーム制作 1245
Andreas @anpd.bsky.social · 07/11/2025Time to take to the sea! Basic ship functionality added :) #screenshotsaturday #gamedev #IndieDev #ゲーム制作 093
Andreas @anpd.bsky.social · 05/11/2025Thank you! Early days still so not really in the hunt for a musician yet :) 110
Andreas @anpd.bsky.social · 02/11/2025Thanks, yeah, the layout is very much just setup to test, so straight lines makes it fast and easy :) your game also looks great! Actually had the first one on my wishlist allready. 010