Sign in

Andreas

@anpd.bsky.social
162 followers 157 following 175 posts

Game Director at Tuxedo Labs. Previously worked on ISLANDERS: New Shores and SteamWorld Build. Loves coffee, history, and video games.

PostsRepliesMedia
Reposted by Andreas
Robin Karlegrund @karlegrund.bsky.social · 22h
Hey guys, HUGE news, just announced my indie game! Tiny Harbor is a cozy little idle desktop companion game where you manage a fishing harbor. Play the demo and wishlist, Thank you ♥️ store.steampowered.com/app/4921500 #CozyGames #IndieGames #PixelArt #FishingGame #PixelArt
store.steampowered.com
Tiny Harbor on Steam
Build and automate your own fishing harbor in this cozy idle management game. Grow your fleet, discover new species and expand your harbor as your little coastal world comes to life, even while you’re...
11610
Andreas @anpd.bsky.social · 19/09/2026
Took a break from Skurk development this past week. Been playing Resident Evil 7 in preparation for the new movie, and it inspired me to try making something similar. #screenshotsaturday #indiedev #gamedev #ゲーム制作
0204
Andreas @anpd.bsky.social · 05/09/2026
The light gets a lot darker on the deeper floors. #screenshotsaturday #indiedev #gamedev #ゲーム制作
082
Andreas @anpd.bsky.social · 05/09/2026
Nothing fancy to show this week, but added some statistics that tracks your progress. #screenshotsaturday #indiedev #gamedev #ゲーム制作
0112
Reposted by Andreas
Harry Lundström @lundstroem.bsky.social · 05/09/2026
Scenario-crafting and balancing in progress. #screenshotsaturday #coilbound #indiegame
A jester like fellow named Mooby says: "With this I can get her to like me! Don't" but then the text is cut short. Finish the sentence in comments.
032
Andreas @anpd.bsky.social · 29/08/2026
The game is coming together. Almost feature complete. Added some new enemies like the Skeleton Wizard that swaps position with the player if it brings him closer to a monster. #screenshotsaturday #indiedev #gamedev #ゲーム制作
3133
Andreas @anpd.bsky.social · 10/08/2026
A small voiced text crawl intro added. #indiedev #gamedev #ゲーム制作
071
Andreas @anpd.bsky.social · 08/08/2026
New staff effect, previously just fired a small sprite. Now a procedural bolt effect. #screenshotsaturday #indiedev #gamedev #ゲーム制作
194
Andreas @anpd.bsky.social · 01/08/2026
Picking up the amulet releases the warden, he will follow you across floors. He is slow, but get stuck fighting other monsters and he will catch up. #screenshotsaturday #indiedev #gamedev #ゲーム制作
1132
Andreas @anpd.bsky.social · 27/07/2026
Added a CRT shader. What's everyone's opinion on that type of effect? #indiedev #gamedev #ゲーム制作
1184
Andreas @anpd.bsky.social · 25/07/2026
Implemented post-Amulet floors. Ascending with the Amulet is no longer the only way to win. You can now try to reach floor 40 for a transcendent victory. #screenshotsaturday #indiedev #gamedev #ゲーム制作
0113
Andreas @anpd.bsky.social · 11/07/2026
The light system doesn't just make areas brighter… it can work in reverse too. Be careful what you drink. #screenshotsaturday #indiedev #gamedev #ゲーム制作
082
Andreas @anpd.bsky.social · 09/07/2026
New menu art and logo by the talented @Maksymi49347619 (on twitter) #indiedev #roguelike #ゲーム制作
180
Andreas @anpd.bsky.social · 07/07/2026
Updates to the ligthing system. Now better interaction between different colored lights. #indiedev #roguelike #ゲーム制作
0111
Andreas @anpd.bsky.social · 20/06/2026
Dungeon shops can appear on certain floors. Pay for what you take, or find another way to fool the shopkeeper. #screenshotsaturday #roguelike #ゲーム制作
031
Andreas @anpd.bsky.social · 14/06/2026
As you go further down in the dungeon, it gets darker and darker if you aren't near a light source. #indiedev #unity3d #ゲーム制作
091
Andreas @anpd.bsky.social · 13/06/2026
You can run into other adventurers in the dungeon that will attack any monsters they encounter. #screenshotsaturday #roguelike #ゲーム制作
041
Andreas @anpd.bsky.social · 06/06/2026
Reward rooms with equipment can now show up in the dungeon, helping you create a build for the run. #indiedev #roguelike #ゲーム制作
060
Andreas @anpd.bsky.social · 16/05/2026
Added an effect to the chams to easier tell them apart from the unexplored areas, also new water effect. #screenshotsaturday #roguelike #ゲーム制作
162
Andreas @anpd.bsky.social · 09/05/2026
Read Books of Knowledge to gain skill points and learn new skills. Need to find a structure for the skills down the line, but fun to experiment with. #screenshotsaturday #roguelike #ゲーム制作
072
Andreas @anpd.bsky.social · 17/04/2026
Fire that spreads, burns enemies and vegetation. #screenshotsaturday #roguelike #ゲーム制作
082
Andreas @anpd.bsky.social · 11/04/2026
New tile based lighting, tiles like the lava can emit light. Monsters have an easier time noticing the player when in lit areas. #IndieDev #screenshotsaturday #ゲーム制作
181
Andreas @anpd.bsky.social · 04/04/2026
Throwable weapons can be equipped and quickly used by pressing F to target and then F to throw. #IndieDev #screenshotsaturday #ゲーム制作
031
Andreas @anpd.bsky.social · 28/03/2026
Implemented an inventory and equipment. A handful of scrolls and potions also working. Next step, identification. #IndieDev #screenshotsaturday #ゲーム制作
150
Andreas @anpd.bsky.social · 22/03/2026
Some roguelike experimentation. #IndieDev #screenshotsaturday #ゲーム制作
072
Andreas @anpd.bsky.social · 07/01/2026
A while since I posted any progress. Mostly been working on behind the scene stuff. Save and load system is now working and a basic quest system has been added. Currently working on a city map with Roman inspired architecture. Still very much WIP. #gamedev #IndieDev #ゲーム制作
1242
Andreas @anpd.bsky.social · 13/11/2025
Added some effects and sound to the ship. #gamedev #IndieDev #ゲーム制作
1245
Andreas @anpd.bsky.social · 07/11/2025
Time to take to the sea! Basic ship functionality added :) #screenshotsaturday #gamedev #IndieDev #ゲーム制作
093
Andreas @anpd.bsky.social · 02/11/2025
World map support. Need to decide how to handle the look of the world map, currently very much a work in progress. #screenshotsaturday #IndieDev #ゲーム制作
4355
Reposted by Andreas
Andreas @anpd.bsky.social · 16/10/2025
My JRPG in Development • Classic turn-based combat • Dungeon exploration inspired by Zelda • HD2D inspired pixel art and lighting #JRPG #IndieDev #ゲーム制作
2253
Reposted by Andreas
The Ballad of Bellum - Demo Out Now! @bokehdev.bsky.social · 17/10/2025
The demo for The Ballad of Bellum has finally been released!!🌿🎮part(link in bio☝) youtu.be/FdWtcYsyzrU #gaming #indiegame #gamdev #balladofbellum
youtu.be
The Ballad of Bellum - Demo out now!!
YouTube video by The Ballad of Bellum - Demo Out Now!
0144
Andreas @anpd.bsky.social · 16/10/2025
My JRPG in Development • Classic turn-based combat • Dungeon exploration inspired by Zelda • HD2D inspired pixel art and lighting #JRPG #IndieDev #ゲーム制作
2253
Reposted by Andreas
Andreas @anpd.bsky.social · 14/10/2025
Went with dither fade for the dungeon walls closest to the camera. Think it works quite well. #gamedev #indiedev #ゲーム制作
073
Andreas @anpd.bsky.social · 14/10/2025
Went with dither fade for the dungeon walls closest to the camera. Think it works quite well. #gamedev #indiedev #ゲーム制作
073
Andreas @anpd.bsky.social · 11/10/2025
Dungeons and visibility testing, how are we feeling about this? Moving walls down when entering a room. Fog to limit visibility to nearby rooms, might need to look at some sort of volumetric fog solution for that later. #screenshotsaturday #gamedev #indiedev #ゲーム制作
0143
Andreas @anpd.bsky.social · 10/10/2025
Some new assets to improve the look of the church interior. Now with added arches #gamedev #indiedev #ゲーム制作 #jrpg
093
Andreas @anpd.bsky.social · 07/10/2025
Welcome to the desert. wip :) #gamedev #indiedev #ゲーム制作 #jrpg
0162
Andreas @anpd.bsky.social · 03/10/2025
Created a new Church building with interiors. Getting faster working in Blockbench :) #gamedev #indiedev #ゲーム制作
1134
Reposted by Andreas
The Ballad of Bellum - Demo Out Now! @bokehdev.bsky.social · 29/09/2025
It's been a lot of work, but it's almost here: The demo for The Ballad of Bellum will be available on October 17!!🥳 youtu.be/H10bysFLsc0 #Gamedev #Indiedev #Indiegame #Steam #Demo #Adventure
youtu.be
The Ballad of Bellum: Demo available on October 17!
YouTube video by The Ballad of Bellum - Demo October 17
0317
Andreas @anpd.bsky.social · 19/09/2025
Working on a new minigame #gamedev #indiedev #ゲーム制作
1182
Andreas @anpd.bsky.social · 17/09/2025
An audience with the King, first steps towards making a castle interior. Needs a lot more detail, and indoor lighting is a lot harder than I thought. #gamedev #indiedev #ゲーム制作 #madewithunity
0143
Andreas @anpd.bsky.social · 14/09/2025
Some of the abilities the player can use, lifting and throwing objects, bombs and a grappling hook. #gamedev #indiedev #ゲーム制作 #madewithunity
1385
Andreas @anpd.bsky.social · 05/09/2025
Calling this done for now. Vegetation placement and terrain texturing need some more love in the future. #gamedev #indiedev #ゲーム制作 #hd2d
1163
Andreas @anpd.bsky.social · 29/08/2025
First iteration of a new village map. #gamedev #indiedev #madewithunity #screenshotsaturday
2326
Andreas @anpd.bsky.social · 23/08/2025
A cozy dungeon walk. #gamedev #indiedev #ゲーム制作 #screenshotsaturday
1193
Andreas @anpd.bsky.social · 17/08/2025
Added camera zones that lock the camera, similar to how Zelda only shows one room at a time. #gamedev #indiedev #ゲーム制作
1275
Andreas @anpd.bsky.social · 16/08/2025
Dungeon visuals test. Still unsure about the wall height, I need to find a good way to show what’s behind them, or adapt the layouts to reduce how much they block the player’s view. #gamedev #indiedev #ゲーム制作 #screenshotsaturday
2114
Andreas @anpd.bsky.social · 25/07/2025
The battle system is almost complete. Transition between battles and exploration. Abilities, multi-targeting, attacks, healing, and reviving. Simple AI decision making. Sound mixing and sound need a lot of work. #gamedev #indiedev #ゲーム制作 #madewithunity
1275
Andreas @anpd.bsky.social · 22/07/2025
Refactored the battle system, which will make it a lot easier to work with going forward. Still basic functionality only, but will start working on abilities next. #gamedev #indiedev #ゲーム制作
2273
Reposted by Andreas
Coatsink @coatsink.com · 11/07/2025
How do you beat your high score and climb the leader board? Check out this new player game overview and high score guide from Connor Roberson, he's position 1️⃣ on the leader board! www.youtube.com/watch?v=d9Zu... (don't forget to subscribe too!) #citybuilder #indiegame #islandersnewshores
youtube.com
Islanders: New Shores | Game Overview + High Score Guide for New Players
YouTube video by Connor Roberson
172