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André Almo

@andrealmo.bsky.social
115 followers 194 following 63 posts

Scientist interested in communication, art, games and education. 👻👾 | He/Him. | Art account: @almoghost.bsky.social

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Reposted by André Almo
Úna-Minh's ✨ Open to Work ✨ @unaminh.bsky.social · 30/08/2026
Absolutely love this vignette of a game by @almoghost.bsky.social - THIS IS WHY WE CREATE!!! almoghost-exe.itch.io/midnight-thi... #gamedev
almoghost-exe.itch.io
Midnight Thicket by almoghost.exe
Humans are now asleep. Gather three ingredients for dinner in the forest.
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almoghost.exe 👻 @almoghost.bsky.social · 31/08/2026
made another little game :) 🌳🌙 almoghost-exe.itch.io/midnight-thi...
almoghost-exe.itch.io
Midnight Thicket by almoghost.exe
Humans are now asleep. Gather three ingredients for dinner in the forest.
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Green Checkpoint @green-checkpoint.bsky.social · 23/08/2026
⁉️🌏 Original game: Breath of Fire IV
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almoghost.exe 👻 @almoghost.bsky.social · 13/08/2026
A little summer project. I got together with friends to design a short tabletop RPG system inspired by Irish folklore, which you can find here: almoghost-exe.itch.io/gruagachreve... (it's sustainability propaganda, players assume the role of Grúagach who wreak havoc in a human settlement)
almoghost-exe.itch.io
Grúagach Revenge by almoghost.exe
Time to teach stupid humans a lesson. Become a Grúagach in this 1-page RPG!
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Green Checkpoint @green-checkpoint.bsky.social · 20/07/2026
💧☠️🚫 Original game: Legend of the River King
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Green Checkpoint @green-checkpoint.bsky.social · 17/07/2026
💧💬 Original game: Harvest Moon: Friends of Mineral Town Quote by Ailton Krenak
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Green Checkpoint @green-checkpoint.bsky.social · 15/07/2026
🌳🏢🌳 Original game: Doug's Big Game
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Green Checkpoint @green-checkpoint.bsky.social · 11/07/2026
🌱✊ Original game: The Legend of Zelda: The Minish Cap Quote by Chico Mendes
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Green Checkpoint @green-checkpoint.bsky.social · 07/07/2026
🐸🏕️🌳 Original game: Chrono Trigger
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Green Checkpoint @green-checkpoint.bsky.social · 06/07/2026
☝️🤓📚🌳 Original game: Harvest Moon 2 GBC
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Green Checkpoint @green-checkpoint.bsky.social · 02/07/2026
✊🌍 Original game: Hamtaro: Rainbow Rescue
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Green Checkpoint @green-checkpoint.bsky.social · 28/06/2026
🌱🌵 Original game: Pokémon Emerald
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Green Checkpoint @green-checkpoint.bsky.social · 20/06/2026
🌍🏥 Original game: Animal Crossing: Wild World
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Green Checkpoint @green-checkpoint.bsky.social · 13/06/2026
🌱✊ Original game: Stardew Valley
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Dana R. Fisher (aka the Apocalyptic Optimist) @fisherdanar.bsky.social · 27/07/2026
Important new study out at Nature Climate Action showing that individual climate actions do not stop people from participating in collective climate action. Instead, they were associated with greater collective engagement and somewhat stronger policy support. www.nature.com/articles/s44...
nature.com
Personal climate actions do not crowd out collective action and policy support: longitudinal evidence - npj Climate Action
npj Climate Action - Personal climate actions do not crowd out collective action and policy support: longitudinal evidence
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André Almo @andrealmo.bsky.social · 27/07/2026
A funny thing about having separate accounts is that I debated posting this in my academic profile simply because I mentioned finishing a paper's revisions, hahaha
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André Almo @andrealmo.bsky.social · 06/07/2026
Last month I designed and delivered two workshops at @tudublin.bsky.social's Grangegorman campus for the Junior UniLabs STEM Camp. It was a brilliant week working with students. Seeing their curiosity and enthusiasm for STEM is the best part of the job!
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André Almo @andrealmo.bsky.social · 26/06/2026
Just back from The Digital Conference held at @kingscollegelondon.bsky.social! I presented the work I've been developing with Ana Jovanovic-Harrington and Maíra Amaral on how specific indie video games have been created as digital extensions of political expression, with Serbia as a case study.
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André Almo @andrealmo.bsky.social · 21/06/2026
I was recently invited to be a mentor at the Career Mentoring Day at the Royal College of Surgeons in Ireland. It was great to talk to such a diverse group of over 80 disciplinary PhD students from all over Europe. @researchireland.ie
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André Almo @andrealmo.bsky.social · 18/06/2026
Yesterday, I had the chance to present at DiGRA 2026! Had an incredible time meeting scholars from all over the world who are interested in game studies. Happy to say the paper I co-authored with @jordanmagnuson.bsky.social on game poems and pleasure is now online: dl.digra.org/index.php/dl...
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André Almo @andrealmo.bsky.social · 03/06/2026
Beyond happy to share that I have successfully defended my viva this morning! My work examined feedback features in digital serious games, developing and evaluating a taxonomy and a feedback system for a maths game. This work was developed at @tudublin.bsky.social and funded by @researchireland.ie.
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André Almo @andrealmo.bsky.social · 22/05/2026
Proud to present the STEM Passport for Inclusion at @tudublin.bsky.social for international guests from Hangzhou Normal University! STEM Passport is funded by @researchireland.ie and led by Katriona O'Sullivan at @maynoothuniversity.ie.
Presenting data from the STEM Passport programme showing contrasting subject choices between students in DEIS and non-DEIS schools.Presenting details on implementation and recent milestones from the STEM Passport for Inclusion programme.Visitors from Hangzhou Normal University.Ana Cañizares presenting insights from TU Dublin Access and Outreach.
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André Almo @andrealmo.bsky.social · 05/02/2026
Social media, but make it an eternal journey to attain knowledge?
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Jordan Magnuson @jordanmagnuson.bsky.social · 13/01/2026
I'm excited to share that Game Poems Issue 1 is now live at www.gamepoems.com/issue01 A new online literary magazine dedicated to exploring the artistic and poetic potential of short-form videogames by publishing new games directly in a playable format. Thanks for playing and sharing!
gamepoems.com
Game Poems #1
An online literary magazine publishing short-form videogames directly in a playable format. Issue #1 features interactive works by international artists and game designers.
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André Almo @andrealmo.bsky.social · 22/10/2025
I was recently in Kerry for the Age-Friendly AI's first Citizens' Think-In event! It was incredibly enriching to discuss everyday AI topics with participants. Looking forward to the next events!
Paula Kelly presents a slide on agentic AI.André Almo presents the main points brought up by one of the focus groups.Participants discuss everyday AI topics in one of the focus groups.One of the participants shares thoughts on AI during a focus group discussion.
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almoghost.exe 👻 @almoghost.bsky.social · 12/10/2025
I recently took a nighttime trip and had to wait for a connecting train for an hour. It wasn't too bad, though. It was dark and quiet; there was peace in that stillness. I wrote a cinquain, a poetic form created by Adelaide Crapsey, about it. almoghost-exe.itch.io/train-to-tra...
almoghost-exe.itch.io
Train to Tralee by almoghost.exe
A cinquain about a train ride at night.
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almoghost.exe 👻 @almoghost.bsky.social · 03/10/2025
I made a short game poem about taking a bus in Dublin. I went local with its title, '83 to Kimmage'! 🚍 ☘️ Check it out here: almoghost-exe.itch.io/83-to-kimmage
almoghost-exe.itch.io
83 to Kimmage by almoghost.exe
A short bus poem.
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André Almo @andrealmo.bsky.social · 27/09/2025
Happy to have joined Age-Friendly AI today in Cork for the 50 Plus Show! It was so enlightening to talk to older adults about their thoughts and experiences with Artifical Intelligence.
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André Almo @andrealmo.bsky.social · 22/09/2025
As someone who loves gamification, productivity apps, and monster collecting, it was an honour to talk to Milton Ren, the creator of Focumon! Focumon is a gamified tool where you collect, train and evolve creatures as you focus on your tasks. 👾 Read it here: open.substack.com/pub/andrealm...
open.substack.com
Focus, Collect, Repeat
Phantom Interviews #6
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almoghost.exe 👻 @almoghost.bsky.social · 15/09/2025
Okay, I created another tiny thing... 'Tangent Book Club' is a short experience that tells the story of a group of friends who get together to discuss books, but their conversations always end up falling into tangents. 📚 Play it here: almoghost-exe.itch.io/tangent-book...
almoghost-exe.itch.io
Tangent Book Club by almoghost.exe
A short narrative game about a book club that struggles to discuss books.
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almoghost.exe 👻 @almoghost.bsky.social · 01/09/2025
We recently launched 'Greenia', a tabletop RPG where magic is connected to nature. After getting some amazing feedback, we decided to create some extra content, including unique scenarios, spells and NPCs! 🎲 🌳 🌿 Download the game for free here: almoghost-exe.itch.io/greenia
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André Almo @andrealmo.bsky.social · 22/08/2025
Super proud of this short weekend project!
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KB ❤️‍🔥 UVW-CWA @square2mom.bsky.social · 18/08/2025
this conversation was so fun and inspiring (and you can tell i was having fun because of how much i had to say 😂). andré is an incredibly thoughtful and compassionate writer, and i'm so honored to the subject of one of his interviews; i really felt so understood. thanks for the great times!!!!!
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André Almo @andrealmo.bsky.social · 18/08/2025
Games can educate, challenge, and open conversations — even around topics we often avoid. I spoke with @square2mom.bsky.social about her award-winning game (val)iant, sex ed, emotional pacing, and care through play. 📰 Read the interview: open.substack.com/pub/andrealm... #GameDev #SexEd
open.substack.com
Empowerment Through Interaction
Phantom Interviews #5
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André Almo @andrealmo.bsky.social · 18/08/2025
It was super fun to work on this game with some friends! While not 100% intended to be a serious game, it ended up having quite strong sustainability education elements! 🌲🌿 #sustainabilityeducation #sustainability #ttrpg #rpg #1pagerpg #seriousgame #gamebasedlearning
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Blackford Safe Routes @blackfordsaferoutes.co.uk · 06/08/2025
🐞Create nature corridors in cities 🌾Allow nature to take back nooks & crannies (sometimes called “weeds”) 🦋Mow your lawn infrequently & do not fertilise it, to encourage plant diversity & 🦋 🅿️ Convert paved front gardens back to nature
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Stephen Frost @sfrost.bsky.social · 06/08/2025
“… for every 10% increase in impervious surfaces – such as roads and building cover – there was a reduction of up to 7.5% in the variety of pollinating species…” Cities need more green & blue spaces for nature (and people) to thrive.
theguardian.com
Gardeners urged to collaborate to help moths and hover flies thrive in cities
Researchers found moths and hover flies are more negatively affected by urbanisation than bees
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André Almo @andrealmo.bsky.social · 05/08/2025
This was a fun little holiday project! Please pay a virtual visit to the Swamp Bakery. 🥖✨🐸 This was supposed to be a simple web development exercise, but I just couldn't resist and ended up illustrating all characters and menu items... www.codedex.io/us3sQYJhIPB2...
codedex.io
Builds
Swamp Bakery by almoghost
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André Almo @andrealmo.bsky.social · 16/07/2025
Me and Maíra Amaral will be in Dublin Maker 2025 bringing the Living Beeings game to one more venue in Ireland! 🐝🇮🇪 Join us on the 30th and 31st of August in Leopardstown to play a board game about creating a bee-friendly garden. 🪴🌼 #DublinMaker dublinmaker.ie/makers/livin...
dublinmaker.ie
Living Beeings: Pollination Adventure - Dublin Maker
Living Beeings: Pollination Adventure
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André Almo @andrealmo.bsky.social · 07/07/2025
Just published an interview with comfiedev (Samuli Pietikäinen) on experimental game design, spoken word pacing, and building digital split EPs. We talked about his recent game releases and what it means to make small, strange games. Read it here: open.substack.com/pub/andrealm...
open.substack.com
A-Side / B-Side: On Games as Split EPs and Slam Poems
Phantom Interviews #4
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André Almo @andrealmo.bsky.social · 25/06/2025
After being introduced to the concept of game poems, I've been neck deep in this small, niche space. I've recently had a conversation with Brendan Allen, writer and game developer, discussing his work and how constrained engines can bring out creativity. open.substack.com/pub/andrealm...
open.substack.com
Verse, Code, and Constraint: Game Design as Poetic Practice
Phantom Interviews #3
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André Almo @andrealmo.bsky.social · 25/06/2025
I've recently concluded my research placement at @uni-graz.at, as part of my PhD at @tudublin.bsky.social! 🇮🇪🇦🇹 I was hosted by @manuelninaus.bsky.social at the Digital Psychology Lab, which focuses on developing digital learning technologies, including video games, as well as evaluating them.
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André Almo @andrealmo.bsky.social · 25/06/2025
Me and Maíra Amaral recently presented the 'Living Beeings: Pollination Adventure' game again, at the 2nd Geogames Symposium, hosted at the @molimuseum.bsky.social! 🐝🌸♟️ It was really enriching to show and talk about our game with fellow educators, researchers and game designers!
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mob @palmonds.dev · 02/06/2025
Was a pleasure to be interviewed! Thank you for the opportunity!
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André Almo @andrealmo.bsky.social · 02/06/2025
mobOS isn’t just a game — it’s a full-blown operating system that brings that early 2000s internet back: desktop pets, dodgy downloads, and a programming language you can use to build games inside the game. Read my full interview with @palmonds.dev: open.substack.com/pub/andrealm...
open.substack.com
A World Inside an Old PC: A Look at mobOS
Phantom Interviews #2
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André Almo @andrealmo.bsky.social · 19/05/2025
I’ve played games all my life, studied them in my PhD, and always thought about how many possibilities there were in game design — and Jordan Magnuson’s concept of "game poems" makes that range even greater. Full piece here 👉 open.substack.com/pub/andrealm...
open.substack.com
Playable Poetry: Exploring the Concept of "Game Poems"
Phantom Interviews #1
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André Almo @andrealmo.bsky.social · 05/05/2025
Phasmophobia is a superb game, and a few years ago, I went digital ghost hunting with two friends. We were a good team – a coward, a daredevil, and a runner. But one of us didn't make it. 👻 open.substack.com/pub/andrealm...
open.substack.com
The Van, The Brave, and The Doomed
Tales from the Crypt #8
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André Almo @andrealmo.bsky.social · 22/04/2025
Before the days of digital subscription services, the best way to get access to movies and games was paying a visit to your local video rental store. 🕹 🎮 I've wrote about my experiences during this short moment in history in this week's 'LudoSpectre': open.substack.com/pub/andrealm...
open.substack.com
Temporary Treasures: Game Rent Nostalgia
Tales from the Crypt #7
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André Almo @andrealmo.bsky.social · 07/04/2025
I grew up being obsessed with Tamagotchi, Digimon, and Mega Man (maybe this all led me to a PhD in Computer Science). Looking back now more than ever, these stories offered more than nostalgia. Check my full piece about these fictional digital companions: open.substack.com/pub/andrealm...
open.substack.com
Living Code: Digital Beings and the Real World
Cultural Séances #4
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