andich.xyz 🌸 @andichxyz.bsky.social · 30/07/2026Got ragdoll physics working this evening :) #godotengine 031
andich.xyz 🌸 @andichxyz.bsky.social · 16/06/2026Just in a couple of hours I implemented PEAK-style stamina bar. Tweens make everything so pretty #godot 010
andich.xyz 🌸 @andichxyz.bsky.social · 21/04/2026Making vfx for a new sorcery #godot #realtimeVFX #embergen 0111
andich.xyz 🌸 @andichxyz.bsky.social · 14/04/2026Hey @steinmakesgames.bsky.social 👋 I once saw you post a screenshot of a script where you used emojis as variable names. How did you do that? Or am I remembering wrong? Thanks 🙏 100
Reposted by andich.xyz 🌸ChristinaC.🏳️🌈🏳️⚧️ @christinacoffin.bsky.social · 11/03/2026more work on new vision/detection stuff for enemies today . huge fan of #godot and doing more stuff in toolmode with gdscript. saves so much time testing core gameplay system stuff. raycasts, immediate mode debug geometry, and instant shader+material updates all just work #gamedev #devlog 2587
andich.xyz 🌸 @andichxyz.bsky.social · 09/03/2026Returning to look dev of my game about magic and dungeon crawling in #godot 030
Reposted by andich.xyz 🌸Zi @majormcdoom.bsky.social · 11/01/2026Wish Godot resources could be INHERITED like scenes can? I hacked together an addon that lets you do exactly that. Just add inherited_resource.gd to any resource, point it at a base resource of same type, and you're set! Grab it here: codeberg.org/MajorMcDoom/... #GodotEngine #gamedev #indiedev 613128
Reposted by andich.xyz 🌸Moonfell RPG @moonfell-rpg.com · 30/11/2025Top down RPGs often lack the feeling of depth, so today I spent all day sketching in random vistas on my map layouts. #pixelart #godot #indiegamedev 519718
Reposted by andich.xyz 🌸Smitner @smitner.studio · 23/09/2025It's out!!! #Godot crew, spread the word 🔁 store.steampowered.com/app/2533600/...store.steampowered.comSave 10% on Bloodthief on SteamBloodthief is an ultra-fast melee dungeon-runner where you use momentum to parkour through hazardous dungeons and brutally slash through enemies. Speed-run through haunted crypts and castles and learn... 0173
andich.xyz 🌸 @andichxyz.bsky.social · 05/09/2025Blender project available for free on my Gumroad andichdenis.gumroad.com/l/citrusandichdenis.gumroad.comProcedural CitrusThis file contains Citrus Generator and Citrus Slice Generator created by Dzianis AndzichHow to use:The Citrus object is controlled by the Citrus Generator and Citrus Slice Generator node groups.The u... 110
andich.xyz 🌸 @andichxyz.bsky.social · 05/09/2025Throwback to one of my procedural works in #blender 1133
Reposted by andich.xyz 🌸Zi @majormcdoom.bsky.social · 02/09/2025Made a utility that tracks realtime circular motion. Great for gestures in VR. 🐧🪄⭕ #GodotEngine #gamedev #indiedev 913615
Reposted by andich.xyz 🌸Yannik @vaporvee.com · 31/08/2025I’ve created a plugin for Godot that lets you integrate your game with Discord, so players can display it in their Discord client! Feel free to try it out. Supports Linux, macOS and Windows. Now on my own Git git.vaporvee.com/vaporvee/dis... #godot #godotengine #gamedev #discord #linuxgaminggit.vaporvee.comdiscord-rpc-godotDiscord RPC Plugin for GDScript with an easy-to-use code pattern in Godot Engine 4, with optional Editor Rich Presence! (Compatible with Linux, Windows, & MacOS) 39920
Reposted by andich.xyz 🌸Why485 @why485.bsky.social · 29/08/2025I think my favorite never really talked about common sense feature of Godot is how it has built in support for randomly picking from a list of audio clips to play. Not only that, but it has built in support for randomly adjusting the pitch slightly. 2775
Reposted by andich.xyz 🌸passivestar @passivestar.bsky.social · 28/08/2025btw did you know you can bake textures of other objects into ucupaint layers? 640750
Reposted by andich.xyz 🌸Zi @majormcdoom.bsky.social · 21/08/2025Every couple days I see a post along the lines of: "Wow Godot graphics are this good now?" Just FYI: It's just that more people are making good-looking things with Godot since it got more popular, not that Godot graphics "look good now". #GodotEngine #gamedev #indiedev 517622
Reposted by andich.xyz 🌸ARez @arezdev.de · 21/08/2025To anyone interested: I have now open-sourced the entire compositor effect here: github.com/ARez2/compos... #godotengine #FOSSgithub.comGitHub - ARez2/compositor-effect-lens-effects: Lens flares and god rays implemented in a Godot 4 compositor effectLens flares and god rays implemented in a Godot 4 compositor effect - ARez2/compositor-effect-lens-effects 1122
Reposted by andich.xyz 🌸Tibo @heytibo.com · 07/08/2025Tried to participate a bit more in the open source space and started doing some PR for Godot. Expectation: Being ridiculed (I'm not super good at C++) Reality: Super kind and chill contributors pointing out some mistakes and having constructive feedback. I even got my first PR merged :>! 1127117
andich.xyz 🌸 @andichxyz.bsky.social · 29/07/2025My first doodle in #IlluGen so happy to have the opportunity and play with it. Definitely will be using for my game, as well as I used #EmberGen and #LiquiGen 010
andich.xyz 🌸 @andichxyz.bsky.social · 02/07/2025To be honest it's really hard for me to comprehend that someone at Unity could think is ok or no biggie after all the incidents. Yet here we are 000
andich.xyz 🌸 @andichxyz.bsky.social · 01/07/2025Just created a nice little tool in godot to convert Vertical FOV to Horizontal FOV #gamedev 0122
andich.xyz 🌸 @andichxyz.bsky.social · 19/06/2025A little more epic than I intend, will be for middle game most likely #gamedev 050
andich.xyz 🌸 @andichxyz.bsky.social · 17/06/2025I love how the clothes are coming out so far #blender 010
andich.xyz 🌸 @andichxyz.bsky.social · 28/05/2025Oh yeah, I should add hp for my barrels so they aren't as fragile #godot 130
andich.xyz 🌸 @andichxyz.bsky.social · 28/05/2025I really should make a vid showing what I just committed for my game, will do tomorrow 000
andich.xyz 🌸 @andichxyz.bsky.social · 12/05/2025Finally figured out how to manage colors #blender 020
andich.xyz 🌸 @andichxyz.bsky.social · 04/05/2025Today was a day of unprecedented coding success, everything worked just great. No frustration, no drama. 000
andich.xyz 🌸 @andichxyz.bsky.social · 03/05/2025Procedural Cable Cords that I adopted from Houdini tutorial by Entagma 000