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Amlor from DullDayDudes

@amlor.bsky.social
206 followers 538 following 443 posts

🇬🇧|🇩🇪 Indie game dev, PHP, Laminas, Python, Rust, (s)Css, Conlang, Worldbuilding, Writing, Music, AI, Insects, Terraristik - Full-time Nerd Pronome: (Any) It's acknowledged that I'm the space cowboy in this group, and also call me midnight talker

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Reposted by Amlor from DullDayDudes
Jade S. Kye @writingkye.bsky.social · 16h
Gerade einen sehr angenehmen Testlauf meines Workshops zu diversem Worldbuilding mit @amlor.bsky.social gehabt. Es fühlt sich so schön an, wieder was mit Literatur zu machen. Bald gibt es dann auch Updates zu möglichen Workshop Terminen. #Schreibendenleben #GermanBooksky
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Amlor from DullDayDudes @amlor.bsky.social · 15/09/2026
Neue Runde bei „Muss Mama fragen": Die App zeigt jetzt auch ohne angehakten Maßstab, was in den Datenbanken steht; mit Quelle bei jeder Zeile. Eine App, die bei jedem zweiten Putzmittel etwas erfindet, wäre schlechter als eine, die zugibt, dass sie nichts weiß. mussmamafragen.de #OpenFoodData
mussmamafragen.de
Muss Mama fragen
Ein Strichcode, eine Antwort — nach Maßstäben, die du selbst festlegst. Und wenn die Datenlage nicht reicht, sagt die App das auch.
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Amlor from DullDayDudes @amlor.bsky.social · 05/09/2026
A.l.p.a.c.a – a new attempt at a #Mule / Traders-Clone. Intro, Menu, and the first 2 phases of the game. (After the first week… some progress) #gamedev #indiegamedev #godotengine #gaming #indiegame #gamedevelopment #indiedev @godotengine.org
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Amlor from DullDayDudes @amlor.bsky.social · 31/08/2026
Die erste Spielszene von Alpaca (Alpaca Ltd: Production and Cargo Assistant) – noch einige Platzhalter und viel 'polishing' vor einem… aber 'aufgetragen' ist schon ordentlich – und wer diese Referenz versteht ;) weiß, in welchem Jahrzehnt das Vorbild liegt.
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Amlor from DullDayDudes @amlor.bsky.social · 30/08/2026
Alpaca Ltd: Production and Cargo Assistant – nach den letzten Monaten 'nur' Web-Entwicklung hat es mal wieder Spaß gemacht, ein wenig Game-Dev zu machen… ein Spiel im Sinne von M.U.L.E. bzw. Traders…
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Amlor from DullDayDudes @amlor.bsky.social · 14/08/2026
Die nächste Iteration von www.muss-mama-fragen.de mit Version 0.5 – mehr Einstellungsmöglichkeiten, darunter die Berücksichtigung von Firmen und Labels sowie eine Black-/Whitelist. Es fehlen noch ein paar Informationen, um z.B. Koscher und Halal sicherzustellen… aber – wir sind auf einem guten Weg.
muss-mama-fragen.de
Muss Mama fragen
Ein Strichcode, eine Antwort — nach Maßstäben, die du selbst festlegst. Und wenn die Datenlage nicht reicht, sagt die App das auch.
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Amlor from DullDayDudes @amlor.bsky.social · 12/08/2026
Wenn aus einer fixen Idee innerhalb kürzester Zeit ein Projekt entsteht… www.muss-mama-fragen.de Ist in einer ersten Form nutzbar und hilft einem beim Einkauf, ein wenig den Überblick zu behalten, ob Produkte zur eigenen Lebensweise passen – Vollständig… leider nein… aber, was noch nicht ist…
muss-mama-fragen.de
Muss Mama fragen
Ein Strichcode, eine Antwort — nach Maßstäben, die du selbst festlegst. Und wenn die Datenlage nicht reicht, sagt die App das auch.
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Amlor from DullDayDudes @amlor.bsky.social · 12/08/2026
Heute wieder Projektförderung im in-hochfeld.de/orte/kulturt... – wer mag, kann sich gerne ab 18 Uhr in der Gerokstraße 1 einfinden und darüber abstimmen, welche Projekte dieses Mal gefördert werden. Und Zeit für einen leckeren Tee und interessante Gespräche bleibt mit Sicherheit auch noch ;)
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Amlor from DullDayDudes @amlor.bsky.social · 24/01/2026
For this #screenshotsaturda a new video. Showing the movement of the #pirate to go to work and fulfil their needs. Of course, with a little bug on the end 😉 #cthulhu #steampunk #gamedev #indiegamedev #godotengine #gaming #indiegame #gamedevelopment #indiedev @godotengine.org
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Amlor from DullDayDudes @amlor.bsky.social · 21/01/2026
For #wipwednesday, a short look at a new overview of the floors of a house. Working on a need and behaviour system for the minions and places they can use. #pirate #cthulhu #steampunk #gamedev #indiegamedev #godotengine #gaming #indiegame #gamedevelopment #indiedev @godotengine.org
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Amlor from DullDayDudes @amlor.bsky.social · 18/01/2026
Happy #LoreSunday! (Yep, new tag! 😉) You asked about my game, so let's start exploring its world together today! Future Sundays will share specific lore. But today: What's your most burning question about the game? Ask away! #pirate #cthulhu #steampunk #gamedev #indiegamedev #godotengine #gaming
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Amlor from DullDayDudes @amlor.bsky.social · 17/01/2026
For today's #ScreenshotSaturday, we have a first look at Minion-Info-Overview in the logbook. Here you have a first glance at multiple features like the inventory, a multi-layer character and stats #IndieGameDev #IndieGame #gamedevelopment #gamedev #indiedev #Godot #Pirate #cthulhu #steampunk
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Amlor from DullDayDudes @amlor.bsky.social · 12/01/2026
What do all those people have in common: Blackbeard Zheng Yisao Sayyida al Hurra Calico Jack Rackham Dread Pirate Roberts Hector Barbossa Mary Read Edward Low Henry MOrgan Prinz Dakkar #IndieGameDev #IndieGame #gamedevelopment #gamedev #indiedev #Godot #Pirate #cthulhu #steampunk
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Amlor from DullDayDudes @amlor.bsky.social · 11/01/2026
Ok… on yesterday's #ScreenshotSaturday, the first reactions and questions about the game concept came in… so let's start with the first impressions and look behind the scenes. #IndieGameDev #IndieGame #gamedevelopment #gamedev #indiedev #Godot #Pirate #cthulhu #steampunk
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Amlor from DullDayDudes @amlor.bsky.social · 10/01/2026
Let's see what's on the slab – for #ScreenshotSaturday Currently reworking the reflection and changing the shader to work with a depthmap. Working fine 😄 And also a glance from a new character. #IndieGameDev #IndieGame #gamedevelopment #gamedev #indiedev #Godot #Pirate #cthulhu #steampunk
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Amlor from DullDayDudes @amlor.bsky.social · 08/01/2026
One for #FunnyBugs Maybe a little bit too creative for 'what can I use instead, when I could not find the right tool' (wrong naming within chracter overview) #IndieGameDev #IndieGame #gamedevelopment #gamedev #indiedev #Godot #Pirate #cthulhu #steampunk
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Amlor from DullDayDudes @amlor.bsky.social · 03/01/2026
First things first: Happy new year \o/ So, it's been a while – again. I'm not very good at this ;) Currently, I'm working on an overhaul for the GUI, and here's the first impression #ScreenshotSaturday #IndieGameDev #IndieGame #gamedevelopment #gamedev #indiedev #Godot #Pirate #cthulhu #steampunk
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Amlor from DullDayDudes @amlor.bsky.social · 01/01/2026
I've heard about big exemplars in outland places… but I feel this is ridiculous. Are these still fireflies or more like phoenixflies. #IndieGameDev #IndieGame #gamedevelopment #gamedev #indiedev #Godot #Pirate #cthulhu #steampunk #FunnyBugs
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Amlor from DullDayDudes @amlor.bsky.social · 15/11/2025
Last week was Board Game-Saturday… this week it's #ScreenshotSaturday again. Still not sure about the final art style – but I kind of like the new ship. Your thoughts? #IndieGameDev #IndieGame #gamedevelopment #gamedev #indiedev #Godot #Pirate #cthulhu #steampunk
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Amlor from DullDayDudes @amlor.bsky.social · 01/11/2025
Introducing the idea of a new gui \o/ #IndieGameDev #IndieGame #gamedevelopment #gamedev #indiedev #Godot #Pirate #cthulhu #steampunk
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Amlor from DullDayDudes @amlor.bsky.social · 27/10/2025
Not being on holiday doesn't mean only being able to work on the project daily – you also need to remember where you left your work 😆 Rework the Character-Overview and assign the worker to buildings. #IndieGameDev #IndieGame #gamedevelopment #gamedev #indiedev #Godot #Pirate #cthulhu #steampunk
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Amlor from DullDayDudes @amlor.bsky.social · 23/10/2025
So, after the holidays, I've needed some time to get back on my work project. Also, there will be many background tasks in the near future, which will lead to fewer new pictures and videos. But – not today 😉 #IndieGameDev #IndieGame #gamedevelopment #gamedev #indiedev #Godot #Pirate #cthulhu
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Amlor from DullDayDudes @amlor.bsky.social · 18/10/2025
As promised, a new video with lots of new kerfuffle to show. Besides the first characters, I've added a bunch of info panels. NPC-, Minion-List and a room info panel. In the moment, just text, but… #IndieGameDev #IndieGame #gamedevelopment #gamedev #indiedev #Godot #Pirate #cthulhu #steampunk
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Amlor from DullDayDudes @amlor.bsky.social · 18/10/2025
Just a little teaser for #screenshotsaturday (maybe more later with a little video as usual) #IndieGameDev #IndieGame #gamedevelopment #gamedev #indiedev #Godot #Pirate #cthulhu #steampunk
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Amlor from DullDayDudes @amlor.bsky.social · 17/10/2025
Introducing the first 6 rooms in the game. You can already see where we are aiming, but at this moment, I'm not sure if it should be possible to build multiple rooms at once in one house. #IndieGameDev #IndieGame #gamedevelopment #gamedev #indiedev #Godot #Pirate #cthulhu #steampunk
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Amlor from DullDayDudes @amlor.bsky.social · 16/10/2025
It was close, but more people voted for pixel art rather than comic style. So I updated my tile-sets and added some options before recreating the world, and made everything more snazzy. #IndieGameDev #IndieGame #gamedevelopment #gamedev #indiedev #Godot #Pirate #cthulhu #steampunk
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Amlor from DullDayDudes @amlor.bsky.social · 15/10/2025
Still pondering the style of the game. What do you think, A (Pixelart) or B (Comic)? #IndieGameDev #IndieGame #gamedevelopment #gamedev #indiedev #Godot #Pirate #cthulhu #steampunk
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Reposted by Amlor from DullDayDudes
hugepedlar.bsky.social @hugepedlar.bsky.social · 15/10/2025
I wanted to change the colour scheme of my #godot game's UI, but there's a ton of separate image files, so I built an app (in godot) to do it in batches. It extracts the palette from a folder of images and lets you remap each colour. You can also import a palette from lospec.com #indiedev #gamedev
A screenshot of Pedlar's PaletteSwap, an app for modifying batch image palettes.
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Amlor from DullDayDudes @amlor.bsky.social · 14/10/2025
So, that was quite a journey! It's still not perfect, but you can now drag, scroll and zoom into the scene. The problem was the water shader and its positioning. #IndieGameDev #IndieGame #gamedevelopment #gamedev #indiedev #Godot #Pirate #cthulhu #steampunk
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Amlor from DullDayDudes @amlor.bsky.social · 12/10/2025
Needed to rearrange the scenes and nodes to implement camera movement. I used this situation to rework the environment. So we now have a moon, some snazzy new clouds, a day-night cycle and a #FunnyBug #IndieGameDev #IndieGame #gamedevelopment #gamedev #indiedev #Godot #Pirate #cthulhu #steampunk
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Amlor from DullDayDudes @amlor.bsky.social · 11/10/2025
So… ramble on with the building process. I've switched to some bigger rooms and give the 'highrise' a more housish look. Not quite sure about the graphic style, but we'll get there. #ScreenshotSaturday #IndieGameDev #IndieGame #gamedevelopment #gamedev #indiedev #Godot #Pirate #cthulhu #steampunk
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Amlor from DullDayDudes @amlor.bsky.social · 09/10/2025
Well, yesterday was a `depression day`, and today there was a lot to refactor, because of some struggles with the click events. So I needed to change the room-place management to a state machine. #IndieGameDev #IndieGame #gamedevelopment #gamedev #indiedev #Godot #Pirate #cthulhu #steampunk
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Amlor from DullDayDudes @amlor.bsky.social · 07/10/2025
It's been a while… and maybe I will tell the story behind all the kerfuffle. But, we're back. For reasons, I've decided to switch to the pirate game. #IndieGameDev #IndieGame #gamedevelopment #gamedev #indiedev #Godot #Pirate #cthulhu #steampunk
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Amlor from DullDayDudes @amlor.bsky.social · 23/07/2025
Another 'That went in an absolutely different way than planned' Day – but instead of 'mounting the weapons, I've overhauled the garage to give a better overview of the parts of the ship. #IndieGameDev #IndieGame #gamedevelopment #gamedev #indiedev #Godot
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Amlor from DullDayDudes @amlor.bsky.social · 22/07/2025
Yeah - finally, you can see the cost of a card and also determine whether it can be activated. Next will be mounting the weapons in the right place and activating them after playing the related card. #IndieGameDev #IndieGame #gamedevelopment #gamedev #indiedev #Godot
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Amlor from DullDayDudes @amlor.bsky.social · 21/07/2025
So, we're coming close to the next milestone. From proof of concept to proper handling with the help of an Event-, Game-, and Controller Manager. Er, yes, and killing some minor bugs 😄 And you get the idea of a new scene in between #IndieGameDev #IndieGame #gamedevelopment #gamedev #indiedev #Godot
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Amlor from DullDayDudes @amlor.bsky.social · 19/07/2025
Not what I had intended for the weekend, but I take it 😉. You can now race your custom ship, and the canyon track has also undergone a slight update to fit the size – and so I adjusted the colours, too 😃 #IndieGameDev #IndieGame #gamedevelopment #gamedev #indiedev #Godot #ScreenshotSaturday
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Amlor from DullDayDudes @amlor.bsky.social · 17/07/2025
So – there was some kerfuffle I needed to take care of, but today I managed to return to the game… and it was pretty productive. Started to implement the hangar and some configurations for the ship. #IndieGameDev #IndieGame #gamedevelopment #gamedev #indiedev #Godot
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Amlor from DullDayDudes @amlor.bsky.social · 06/07/2025
PHEW PHEW PHEW – Worked on burning cards and using them to activate the weapon. I think it's quite a solid state at this time. Next will be the interplay of all elements, and some adjustments to the shaders. #IndieGameDev #IndieGame #gamedevelopment #gamedev #indiedev #Godot
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Amlor from DullDayDudes @amlor.bsky.social · 04/07/2025
There is a slight stutter in the key controls, so the card selection is not as smooth as I would like it to be. However, I'm satisfied with the progress, especially after I started a major refactoring after watching a new course. #IndieGameDev #IndieGame #gamedevelopment #gamedev #indiedev #Godot
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Amlor from DullDayDudes @amlor.bsky.social · 30/06/2025
Finished the overhaul and rework of the old code base with the possibility to collect the energy-gems \o/ Next step: Activating a card. Are you as excited as I am? 😉 Do you wish for the first weapon? 😃 #IndieGameDev #IndieGame #gamedevelopment #gamedev #indiedev #Godot
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Amlor from DullDayDudes @amlor.bsky.social · 28/06/2025
At first glance, you might argue there are just slight changes. A new ship, and it's missing its textures – a bug in the background. But hear me out. The loading routine needed to be changed to be more flexible and… #IndieGameDev #IndieGame #gamedevelopment #gamedev #indiedev #Godot
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Amlor from DullDayDudes @amlor.bsky.social · 20/06/2025
After a little break, we could fix some minor bugs and make a little, big step in the right direction. Energy-Gems in different colors. In the end, they can be used to activate cards for 'some actions' (You know, guns and lasers and so on 😄) #IndieGameDev #IndieGame #gamedev #indiedev #Godot
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Reposted by Amlor from DullDayDudes
Cosmic Stag Games @cosmicstag.bsky.social · 20/06/2025
Today is #Followfriday. Let's help each other here! Drop your account & Let's follow one another 😛 #IndieGames Supporting #IndieGames #GameDev #Games #PitchYaGame
media.tenor.com
a close up of a feather with the words " lemme see " written below it
ALT: a close up of a feather with the words " lemme see " written below it
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Amlor from DullDayDudes @amlor.bsky.social · 08/06/2025
After a short break and getting right with the Steam-kerfuffle – we have a connection (seen in the menu) and the first steps with the GUI. Next… Steam Lobby, Chat and Spawn in the world over RPC #IndieGameDev #IndieGame #gamedevelopment #gamedev #indiedev #Godot
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Amlor from DullDayDudes @amlor.bsky.social · 05/06/2025
And one of the gods said: Let there be light! – Oh yeah, and rounds 😉 #IndieGameDev #IndieGame #gamedevelopment #gamedev #indiedev #Godot
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Amlor from DullDayDudes @amlor.bsky.social · 02/06/2025
As promised, I worked a little on the pirate game, taking yesterday's starting point one step further. So I persuaded the particles to do their job as reflections on the river and not mimic snowflakes, added reflections and some wavy noise. #IndieGameDev #IndieGame #gamedev #indiedev #Godot
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Amlor from DullDayDudes @amlor.bsky.social · 01/06/2025
Actually, I didn't want to code this day… perhaps I've got this ADHD moment, where I only wanted to have a quick lock for a water-shader. And now the water thinks it's snow. One time… only one time with professionals… #IndieGameDev #IndieGame #gamedevelopment #gamedev #indiedev #Godot #FunnyBug
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Amlor from DullDayDudes @amlor.bsky.social · 31/05/2025
So… today we're back on the racing game… pirates will follow on Monday 😄 There are many changes in the background. I've implemented a Game/State Manager to handle the server/client connections and make it a real racing game. #IndieGameDev #IndieGame #gamedevelopment #gamedev #indiedev #Godot
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Amlor from DullDayDudes @amlor.bsky.social · 29/05/2025
SO… played around with a few other tile-sets and established a build/room manager. The next step is a little pop-up dialog to make a 'new room' selection… #IndieGameDev #IndieGame #gamedevelopment #gamedev #newgame #indiedev #Godot
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