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Amlor from DullDayDudes

@amlor.bsky.social
207 followers 538 following 443 posts

🇬🇧|🇩🇪 Indie game dev, PHP, Laminas, Python, Rust, (s)Css, Conlang, Worldbuilding, Writing, Music, AI, Insects, Terraristik - Full-time Nerd Pronome: (Any) It's acknowledged that I'm the space cowboy in this group, and also call me midnight talker

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Reposted by Amlor from DullDayDudes
Jade S. Kye @writingkye.bsky.social · 03/10/2026
Gerade einen sehr angenehmen Testlauf meines Workshops zu diversem Worldbuilding mit @amlor.bsky.social gehabt. Es fühlt sich so schön an, wieder was mit Literatur zu machen. Bald gibt es dann auch Updates zu möglichen Workshop Terminen. #Schreibendenleben #GermanBooksky
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Amlor from DullDayDudes @amlor.bsky.social · 15/09/2026
Neue Runde bei „Muss Mama fragen": Die App zeigt jetzt auch ohne angehakten Maßstab, was in den Datenbanken steht; mit Quelle bei jeder Zeile. Eine App, die bei jedem zweiten Putzmittel etwas erfindet, wäre schlechter als eine, die zugibt, dass sie nichts weiß. mussmamafragen.de #OpenFoodData
mussmamafragen.de
Muss Mama fragen
Ein Strichcode, eine Antwort — nach Maßstäben, die du selbst festlegst. Und wenn die Datenlage nicht reicht, sagt die App das auch.
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Amlor from DullDayDudes @amlor.bsky.social · 05/09/2026
A.l.p.a.c.a – a new attempt at a #Mule / Traders-Clone. Intro, Menu, and the first 2 phases of the game. (After the first week… some progress) #gamedev #indiegamedev #godotengine #gaming #indiegame #gamedevelopment #indiedev @godotengine.org
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Amlor from DullDayDudes @amlor.bsky.social · 31/08/2026
Die erste Spielszene von Alpaca (Alpaca Ltd: Production and Cargo Assistant) – noch einige Platzhalter und viel 'polishing' vor einem… aber 'aufgetragen' ist schon ordentlich – und wer diese Referenz versteht ;) weiß, in welchem Jahrzehnt das Vorbild liegt.
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Amlor from DullDayDudes @amlor.bsky.social · 30/08/2026
Alpaca Ltd: Production and Cargo Assistant – nach den letzten Monaten 'nur' Web-Entwicklung hat es mal wieder Spaß gemacht, ein wenig Game-Dev zu machen… ein Spiel im Sinne von M.U.L.E. bzw. Traders…
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Amlor from DullDayDudes @amlor.bsky.social · 14/08/2026
Die nächste Iteration von www.muss-mama-fragen.de mit Version 0.5 – mehr Einstellungsmöglichkeiten, darunter die Berücksichtigung von Firmen und Labels sowie eine Black-/Whitelist. Es fehlen noch ein paar Informationen, um z.B. Koscher und Halal sicherzustellen… aber – wir sind auf einem guten Weg.
muss-mama-fragen.de
Muss Mama fragen
Ein Strichcode, eine Antwort — nach Maßstäben, die du selbst festlegst. Und wenn die Datenlage nicht reicht, sagt die App das auch.
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Amlor from DullDayDudes @amlor.bsky.social · 12/08/2026
Wenn aus einer fixen Idee innerhalb kürzester Zeit ein Projekt entsteht… www.muss-mama-fragen.de Ist in einer ersten Form nutzbar und hilft einem beim Einkauf, ein wenig den Überblick zu behalten, ob Produkte zur eigenen Lebensweise passen – Vollständig… leider nein… aber, was noch nicht ist…
muss-mama-fragen.de
Muss Mama fragen
Ein Strichcode, eine Antwort — nach Maßstäben, die du selbst festlegst. Und wenn die Datenlage nicht reicht, sagt die App das auch.
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Amlor from DullDayDudes @amlor.bsky.social · 12/08/2026
Heute wieder Projektförderung im in-hochfeld.de/orte/kulturt... – wer mag, kann sich gerne ab 18 Uhr in der Gerokstraße 1 einfinden und darüber abstimmen, welche Projekte dieses Mal gefördert werden. Und Zeit für einen leckeren Tee und interessante Gespräche bleibt mit Sicherheit auch noch ;)
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Amlor from DullDayDudes @amlor.bsky.social · 24/01/2026
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bender from futurama is holding a purple camera and says neat
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Amlor from DullDayDudes @amlor.bsky.social · 24/01/2026
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Amlor from DullDayDudes @amlor.bsky.social · 24/01/2026
For this #screenshotsaturda a new video. Showing the movement of the #pirate to go to work and fulfil their needs. Of course, with a little bug on the end 😉 #cthulhu #steampunk #gamedev #indiegamedev #godotengine #gaming #indiegame #gamedevelopment #indiedev @godotengine.org
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Amlor from DullDayDudes @amlor.bsky.social · 24/01/2026
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Amlor from DullDayDudes @amlor.bsky.social · 23/01/2026
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Amlor from DullDayDudes @amlor.bsky.social · 21/01/2026
For #wipwednesday, a short look at a new overview of the floors of a house. Working on a need and behaviour system for the minions and places they can use. #pirate #cthulhu #steampunk #gamedev #indiegamedev #godotengine #gaming #indiegame #gamedevelopment #indiedev @godotengine.org
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Amlor from DullDayDudes @amlor.bsky.social · 18/01/2026
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a man with his arms crossed is smiling and saying noice !
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Amlor from DullDayDudes @amlor.bsky.social · 18/01/2026
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Amlor from DullDayDudes @amlor.bsky.social · 18/01/2026
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Amlor from DullDayDudes @amlor.bsky.social · 18/01/2026
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Amlor from DullDayDudes @amlor.bsky.social · 18/01/2026
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a man with long hair and a beard is holding a glass of whiskey and a sign that says huh neat
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Amlor from DullDayDudes @amlor.bsky.social · 18/01/2026
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Amlor from DullDayDudes @amlor.bsky.social · 18/01/2026
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a man in a suit and tie with a green mask on his face says ssss smokin '
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Amlor from DullDayDudes @amlor.bsky.social · 18/01/2026
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a close up of a man 's face with the word noice written on it
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Amlor from DullDayDudes @amlor.bsky.social · 18/01/2026
prestige, so you need to pimp everything. Well, and Cthulhu (or… on the first runs Hastur) doesn't like this plan – and that's where all the trouble begins. And with time, you break clear new pirates, great old ones, rooms and so on – that's the roguelike element. Did I mention multiplayer? 😉
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Amlor from DullDayDudes @amlor.bsky.social · 18/01/2026
Basebuilding/Worker-Placement with RogueLike elements. What does this mean? Well, a session is considered with a timespan of 30min up to a few hours. You have to build a little shelter to fix your ship and escape the island you're stranded on. But therefore you need npcs and to allure them some 1/2
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Amlor from DullDayDudes @amlor.bsky.social · 18/01/2026
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a cartoon character says yeah in front of a futurama logo
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Amlor from DullDayDudes @amlor.bsky.social · 18/01/2026
First of all – thx. Well… as the tags suggest, it's a genre mix of pirate, Cthulhu, and steampunk, with a bigger focus on pirates. So the first chapter will be pirates only. Time after time and in later Chapters (as in Sandbox), Cthluhu and steampunk will emerge and take a bigger role.
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Amlor from DullDayDudes @amlor.bsky.social · 18/01/2026
Happy #LoreSunday! (Yep, new tag! 😉) You asked about my game, so let's start exploring its world together today! Future Sundays will share specific lore. But today: What's your most burning question about the game? Ask away! #pirate #cthulhu #steampunk #gamedev #indiegamedev #godotengine #gaming
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Amlor from DullDayDudes @amlor.bsky.social · 18/01/2026
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bender from futurama is holding a purple camera and says neat
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Amlor from DullDayDudes @amlor.bsky.social · 18/01/2026
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a close up of a man 's face with the words more on the bottom right
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Amlor from DullDayDudes @amlor.bsky.social · 18/01/2026
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a cartoon character named spongebob is wearing a captain hat
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Amlor from DullDayDudes @amlor.bsky.social · 18/01/2026
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a man with his arms crossed is smiling and saying noice !
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Amlor from DullDayDudes @amlor.bsky.social · 17/01/2026
For today's #ScreenshotSaturday, we have a first look at Minion-Info-Overview in the logbook. Here you have a first glance at multiple features like the inventory, a multi-layer character and stats #IndieGameDev #IndieGame #gamedevelopment #gamedev #indiedev #Godot #Pirate #cthulhu #steampunk
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Amlor from DullDayDudes @amlor.bsky.social · 14/01/2026
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Amlor from DullDayDudes @amlor.bsky.social · 13/01/2026
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Amlor from DullDayDudes @amlor.bsky.social · 12/01/2026
And those: Cheung Po Tsai Störtebecker Zaphod Beeblebrox Morgan Adams Bartholomew "Black Bart" Roberts Rincewind Long John Silver Captain Hook Khair ad-Din Barbarossa Ragnar Lodbrok Jack Sparrow One-Eyed Willy Anne Bonny LeChuck Grace O';alley They're all in my Game \o/
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Amlor from DullDayDudes @amlor.bsky.social · 12/01/2026
What do all those people have in common: Blackbeard Zheng Yisao Sayyida al Hurra Calico Jack Rackham Dread Pirate Roberts Hector Barbossa Mary Read Edward Low Henry MOrgan Prinz Dakkar #IndieGameDev #IndieGame #gamedevelopment #gamedev #indiedev #Godot #Pirate #cthulhu #steampunk
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Amlor from DullDayDudes @amlor.bsky.social · 12/01/2026
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bender from futurama is holding a purple camera and says neat
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Amlor from DullDayDudes @amlor.bsky.social · 12/01/2026
Schon eine neue Ehrenrunde angedacht?
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Amlor from DullDayDudes @amlor.bsky.social · 12/01/2026
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a man with long hair and a beard is holding a glass of whiskey and a sign that says huh neat
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Amlor from DullDayDudes @amlor.bsky.social · 11/01/2026
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Jake Noice GIF
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Amlor from DullDayDudes @amlor.bsky.social · 11/01/2026
This is the list of items I'm currently considering adding to the game. You can see parts for all three genres, as well as lots of references to movies, series, games and books.
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Amlor from DullDayDudes @amlor.bsky.social · 11/01/2026
Ok… on yesterday's #ScreenshotSaturday, the first reactions and questions about the game concept came in… so let's start with the first impressions and look behind the scenes. #IndieGameDev #IndieGame #gamedevelopment #gamedev #indiedev #Godot #Pirate #cthulhu #steampunk
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Amlor from DullDayDudes @amlor.bsky.social · 11/01/2026
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Friends Rachel GIF
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Amlor from DullDayDudes @amlor.bsky.social · 11/01/2026
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a man with his arms crossed is smiling and saying noice !
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Amlor from DullDayDudes @amlor.bsky.social · 11/01/2026
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a man with long hair and a beard is holding a glass of whiskey and a sign that says huh neat
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Amlor from DullDayDudes @amlor.bsky.social · 11/01/2026
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Amlor from DullDayDudes @amlor.bsky.social · 10/01/2026
Maybe I will… or should reveal a little bit more in the next time 😉
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Amlor from DullDayDudes @amlor.bsky.social · 10/01/2026
Well… the core mechanic will be like 'Tiny Hotel' or 'Tiny Death Star'… but it's not a permanent game, but more like a rogue-like attempt, where you need to start over multiple times. The end goal will be the escape from an island, while a great old one causes horror. So Basebuild/Workerplacement?
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Amlor from DullDayDudes @amlor.bsky.social · 10/01/2026
Thank you
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Amlor from DullDayDudes @amlor.bsky.social · 10/01/2026
Sure… what do you want to know? For this game, I'm using Godot 4.x with C# as the language. Graphics are made with Photoshop and, after that Aseprite… well, and shaders in GDshaders of course.
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