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Antonio Lattanzio

@alattanzio.bsky.social
43 followers 16 following 22 posts

Software Engineer with passion for #gamedevelopment, #retro #gaming, UE2 to #UE5, #SDL2 #C++ #Amiga #C64 low level optimizations #indiedev @fightnjokes.bsky.social lead engineer #BlindSquirrelGames

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Antonio Lattanzio @alattanzio.bsky.social · 11/10/2025
Excited (a bit overwhelmed😅) to share my @nzgda talk @UnrealEngine Tried an approach by customizing Chaos itself! Thanks @Blind_Squirrel_ @GameDevMicah @phyronnaz More destruction (and a new game) soon! #UnrealEngine #NZGDA #GameDev #screenshotsaturday www.youtube.com/watch?v=6pCB...
youtube.com
Unreal Engine: Beyond Chaos | Antonio Lattanzio | NZGDC 2025
YouTube video by NZGDA
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Antonio Lattanzio @alattanzio.bsky.social · 06/09/2025
New update to my procedural destruction system - Exends #chaos: - Custom asset storage - Optimized runtime calculations - Multiplayer support Any feedback is appreciated! Please feel free to suggest new features! 💥😅💣 #gamedev #unrealengine #multiplayer #destruction #procedural
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Lighstromo @lighstromo.com · 28/05/2025
Finished off a workshop with the talented @michalnapora.bsky.social dedicated to #IndieGameDev #Marketing. It was awesome, and very informative. Thanks to @codenz.bsky.social (hope this is the right account) for organizing it. If you get a chance to participate in a class taught by Michal, do it!
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Antonio Lattanzio @alattanzio.bsky.social · 20/04/2025
New update to my real-time destruction system in UE5: • Faster collision logic • Improved multithreading • Multiplayer prototype (WIP) Looking for use case ideas: where would this tech be most useful? More Details: www.linkedin.com/posts/antoni... #gamedev #UE5 #indiedev
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Antonio Lattanzio @alattanzio.bsky.social · 05/04/2025
Just added recursive debris fracturing to my real-time destruction system in Unreal Engine. Large chunks now break into smaller pieces on impact, fully custom and runtime. Voronoi-based cuts are in progress! 😀🥳 #UnrealEngine5 #gamedev #indiedev #destroy
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Lighstromo @lighstromo.com · 05/04/2025
I actually set her up last week, but completely forgot to make a video. Happy #screenshotsaturday 😅 #adventuregame #indiegaming #gamingcommunity #gamer #gaming #indiegame #storytelling #games #gamedev #indiedev #indiegamedev #UE5 #adventuregaming
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Fight'N'Jokes @fightnjokes.bsky.social · 02/04/2025
Brace yourselves: Fight'N'Jokes is getting a brand-new cancel system (no, not that kind of cancel 😆)! Plus, an optional anti-infinite-combo system for those who respect balance. What do you think? Should we let the chaos reign? 👀🔥😅 #indiegame #fightnjokes #gamedev
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Antonio Lattanzio @alattanzio.bsky.social · 22/03/2025
Making destruction even more dynamic in UE5! - Debris fragmentation: Real-time, no Chaos fractures. - Orphaned geometry detachment: No more floating pieces. - Advanced damage settings: Customizable destruction effects. #screenshotsaturday #UE5 #gamedev #UnrealEngine5
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Lighstromo @lighstromo.com · 03/03/2025
Noice, just saw the banner appeared, too <3 Women's Day Sale is on! Wishlist the game here: steam.pm/app/2835210 #gamedev #indiedev #indiegames #indiegaming #UE5 #adventuregame #storylines #storytelling
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Antonio Lattanzio @alattanzio.bsky.social · 03/03/2025
Witness the power of real-time destruction in Unreal Engine 5! Watch as terrain crumbles, caves form, and the world reshapes dynamically with precision and performance in mind. Like, comment, and subscribe for more Unreal Engine tech demos! 🚀🔥 #UE5 #Destruction #GameDev
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Antonio Lattanzio @alattanzio.bsky.social · 01/03/2025
Back with an upgraded terrain deformation system in UE5.5!⚒️Fully optimized for real-time destruction on landscapes up to 4km. This demo runs on a smaller scale, but the system handles massive worlds with high performance. #gamedev #screenshotsaturday #UnrealEngine
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Antonio Lattanzio @alattanzio.bsky.social · 01/02/2025
Today, I've been updating the destruction algorithm, making it even more dynamic and powerful! The system is evolving, and I'm pushing the limits of what can be broken in UE5. Check out the latest progress in this early footage! #gamedev #unrealengine5 #destruction #screenshotsaturday
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Fight'N'Jokes @fightnjokes.bsky.social · 27/01/2025
Another exciting sneak peek from Fight'N'Jokes!🎮 Our talented animator and artist, @frankinolupo.bsky.social , has outdone himself again, bringing this work-in-progress animation to life with his signature creativity and style. 👀 What do you think? #Animation #GameDev #IndieGame #WIP #FightNJokes
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Antonio Lattanzio @alattanzio.bsky.social · 26/01/2025
Excited to share the latest Dig and Destroy simulation update! Now rewritten in C++ for #UnrealEngine5, it features: Recursive mesh cutting Optimized convex hulls Smoother, faster performance🚀 What’s next? Time (and code) will tell! 😅 #gamedevelopment #screenshotsaturday
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Fight'N'Jokes @fightnjokes.bsky.social · 19/01/2025
Reviewed Intro rough WIP of #fightnjokes by @frankinolupo.bsky.social ! What do you think? 😅 #indiegame #fyp
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Antonio Lattanzio @alattanzio.bsky.social · 19/01/2025
Implemented more digging mechanics to showcase procedural debris cutting, now with plans for recursion. #UnrealEngine #screenshotsaturday #videogames
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Antonio Lattanzio @alattanzio.bsky.social · 13/01/2025
With all the buzz around digging games, I thought it was the perfect time to revisit my previous test and set up a quick prototype. I managed to implement procedural destructible terrain and some physics-based posed props, all procedural. Excited to see where this leads! #indiegame #unrealengine
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Antonio Lattanzio @alattanzio.bsky.social · 04/01/2025
Late Happy New Year!🎉Added debris generated using Perlin noise based on the collision sphere and applied an impulse aligned with the attack direction. Still needs optimization, proper materials, and multiplayer support, but it’s functional! @unrealengine.bsky.social #gamedev #unrealengine
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Antonio Lattanzio @alattanzio.bsky.social · 03/01/2025
Mesh erosion test in @unrealengine.bsky.social #screenshotsaturday
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Antonio Lattanzio @alattanzio.bsky.social · 02/01/2025
First attempt of creating a procedural and deterministic world with Voronoi Voro++ lib in #UnrealEngine5
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Fight'N'Jokes @fightnjokes.bsky.social · 07/12/2024
Maggilla is reserving some big surprises for Arturo and the new year... what could it be? 😅 Follow us and you'll find out! #screenshotsaturday #indiedev #RETROGAMING
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Lighstromo @lighstromo.com · 04/12/2024
#WishlistWednesday is here! We are DROWNING in cats! (testing animations from Luca De Giglio, they are wip, but very happy with them so far!) Wishlist neow! steamp.pm/app/2835210 #indiegame #indiegaming #gaming #gamer #gamedev #indiegamedev #cat #CatsOfBluesky #fightnjokes #adventure #story #art
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Antonio Lattanzio @alattanzio.bsky.social · 30/11/2024
Crossplay works perfectly ! If you find bugs please let me know! :) #screenshotsaturday #indiedev #fgc
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Fight'N'Jokes @fightnjokes.bsky.social · 24/11/2024
Did we stop? NEVER! This is a #Crossplay video of #FightNJokes between #Steam and #XBox using #Epic #EOS ! Will post more details as soon as we get it #Approved! New features coming up, such as support for #Mugen custom stages.. and more surprises! #gamedev #screenshotsaturday #rollback #netcode
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Antonio Lattanzio @alattanzio.bsky.social · 21/11/2024
I’m incredibly excited to share that #Cosmorons, the latest game I'm working on with #BlindSquirrelGames, has officially been announced! #Wishlist and help us blast off! Steam: store.steampowered.com/app/2590750/... Xbox: www.xbox.com/en-us/games/... Trailer: www.youtube.com/watch?v=ykIM...
youtube.com
Cosmorons Official Trailer
YouTube video by Blind Squirrel Games
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Antonio Lattanzio @alattanzio.bsky.social · 21/11/2024
Working on #Mugen Importer for #Unreal sprite format, #MortalKombat, #KingOfFighters and @fightnjokes.bsky.social of @mentaldrink.bsky.social. Starting to post on @bsky.app from #Twitter since have to catch up! This can be converted for #Unity and #Godot. What kind of feature would you like to see?
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Fight'N'Jokes @fightnjokes.bsky.social · 17/11/2024
New combat system coming up for #Storylines too! Wishlist it now and help us growing, cause this is the beginning of #fightnjokes evolution! #Storylines に新しい戦闘システムが登場!ウィッシュリストに追加して #fightnjokes の進化を応援してください! store.steampowered.com/app/2835210/...
store.steampowered.com
Fight'N'Jokes: Storylines on Steam
Dive into 'Fight'N'Jokes: Storylines', an episodic 3D adventure game where puzzles, quick-time events, and rich dialogues bring the story to life. Explore the lives of iconic characters, make impactfu...
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Fight'N'Jokes @fightnjokes.bsky.social · 17/11/2024
For this #screenshotsaturday, we're showcasing our new Cancel system designed to enhance gameplay! While it's still a work in progress and has a few glitches, we've added a Debug mode to help fine-tune the mechanics. What would you improve? Let us know! #pitchyagame #gamedev #retrogames #follow
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