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Fight'N'Jokes

@fightnjokes.bsky.social
159 followers 20 following 13 posts

#FightNJokes is a humorous #retro style 2D #fightinggame by #indiedev @MentalDrink @alattanzio 😂#pixelart #gamedev #arcade discord.gg/eB83nQa7qH store.steampowered.com/app/1328400/…

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Lighstromo @lighstromo.com · 20/04/2025
Happy Easter, everyone! A lil preview of the interaction with Mrs. Haleena for this #screenshotsaturday She’s a loving homage to my mum, Galina, which means “hen” in Italian if you double the “l”. #gamedev #indiegamedev #gamedevelopment #indiegaming #gamer #UnrealEngine5 #storytelling #easter #3Dart
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Antonio Lattanzio @alattanzio.bsky.social · 20/04/2025
New update to my real-time destruction system in UE5: • Faster collision logic • Improved multithreading • Multiplayer prototype (WIP) Looking for use case ideas: where would this tech be most useful? More Details: www.linkedin.com/posts/antoni... #gamedev #UE5 #indiedev
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Antonio Lattanzio @alattanzio.bsky.social · 05/04/2025
Just added recursive debris fracturing to my real-time destruction system in Unreal Engine. Large chunks now break into smaller pieces on impact, fully custom and runtime. Voronoi-based cuts are in progress! 😀🥳 #UnrealEngine5 #gamedev #indiedev #destroy
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Fight'N'Jokes @fightnjokes.bsky.social · 02/04/2025
Brace yourselves: Fight'N'Jokes is getting a brand-new cancel system (no, not that kind of cancel 😆)! Plus, an optional anti-infinite-combo system for those who respect balance. What do you think? Should we let the chaos reign? 👀🔥😅 #indiegame #fightnjokes #gamedev
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Antonio Lattanzio @alattanzio.bsky.social · 22/03/2025
Making destruction even more dynamic in UE5! - Debris fragmentation: Real-time, no Chaos fractures. - Orphaned geometry detachment: No more floating pieces. - Advanced damage settings: Customizable destruction effects. #screenshotsaturday #UE5 #gamedev #UnrealEngine5
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Antonio Lattanzio @alattanzio.bsky.social · 03/03/2025
Witness the power of real-time destruction in Unreal Engine 5! Watch as terrain crumbles, caves form, and the world reshapes dynamically with precision and performance in mind. Like, comment, and subscribe for more Unreal Engine tech demos! 🚀🔥 #UE5 #Destruction #GameDev
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Lighstromo @lighstromo.com · 03/03/2025
Noice, just saw the banner appeared, too <3 Women's Day Sale is on! Wishlist the game here: steam.pm/app/2835210 #gamedev #indiedev #indiegames #indiegaming #UE5 #adventuregame #storylines #storytelling
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Antonio Lattanzio @alattanzio.bsky.social · 01/02/2025
Today, I've been updating the destruction algorithm, making it even more dynamic and powerful! The system is evolving, and I'm pushing the limits of what can be broken in UE5. Check out the latest progress in this early footage! #gamedev #unrealengine5 #destruction #screenshotsaturday
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Fight'N'Jokes @fightnjokes.bsky.social · 27/01/2025
Another exciting sneak peek from Fight'N'Jokes!🎮 Our talented animator and artist, @frankinolupo.bsky.social , has outdone himself again, bringing this work-in-progress animation to life with his signature creativity and style. 👀 What do you think? #Animation #GameDev #IndieGame #WIP #FightNJokes
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Antonio Lattanzio @alattanzio.bsky.social · 26/01/2025
Excited to share the latest Dig and Destroy simulation update! Now rewritten in C++ for #UnrealEngine5, it features: Recursive mesh cutting Optimized convex hulls Smoother, faster performance🚀 What’s next? Time (and code) will tell! 😅 #gamedevelopment #screenshotsaturday
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Fight'N'Jokes @fightnjokes.bsky.social · 19/01/2025
Reviewed Intro rough WIP of #fightnjokes by @frankinolupo.bsky.social ! What do you think? 😅 #indiegame #fyp
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Antonio Lattanzio @alattanzio.bsky.social · 19/01/2025
Implemented more digging mechanics to showcase procedural debris cutting, now with plans for recursion. #UnrealEngine #screenshotsaturday #videogames
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Antonio Lattanzio @alattanzio.bsky.social · 04/01/2025
Late Happy New Year!🎉Added debris generated using Perlin noise based on the collision sphere and applied an impulse aligned with the attack direction. Still needs optimization, proper materials, and multiplayer support, but it’s functional! @unrealengine.bsky.social #gamedev #unrealengine
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Antonio Lattanzio @alattanzio.bsky.social · 03/01/2025
Mesh erosion test in @unrealengine.bsky.social #screenshotsaturday
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Antonio Lattanzio @alattanzio.bsky.social · 02/01/2025
First attempt of creating a procedural and deterministic world with Voronoi Voro++ lib in #UnrealEngine5
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Fight'N'Jokes @fightnjokes.bsky.social · 07/12/2024
Maggilla is reserving some big surprises for Arturo and the new year... what could it be? 😅 Follow us and you'll find out! #screenshotsaturday #indiedev #RETROGAMING
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Lighstromo @lighstromo.com · 04/12/2024
#WishlistWednesday is here! We are DROWNING in cats! (testing animations from Luca De Giglio, they are wip, but very happy with them so far!) Wishlist neow! steamp.pm/app/2835210 #indiegame #indiegaming #gaming #gamer #gamedev #indiegamedev #cat #CatsOfBluesky #fightnjokes #adventure #story #art
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Bunguin Games @bunguin.games · 22/11/2024
Hello to our new followers on 🦋! A reminder that Headlice has a free demo on Steam: store.steampowered.com/app/2851800/... We think it's hilarious! Play and wishlist for yourself 🦀❤️❤️
store.steampowered.com
Headlice on Steam
Headlice is a reverse horror game where you play as an escaped biological abomination fleeing an inept corporation. Embrace your parasitic nature and become the monster you were meant to be.
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Fight'N'Jokes @fightnjokes.bsky.social · 01/12/2024
Update v1.2.60 is Live on Steam! Steamでアップデートv1.2.60が配信開始されました! store.steampowered.com/news/app/132... #beatemup #fgc #arcade #fightinggame #IndieGame #GameDev #Steam #IndieDev #アップデート #インディーゲーム
store.steampowered.com
Fight'N'Jokes - Fight'N'Jokes Update to v1.2.60 - Bug fixes and Crossplay support with XBox - Steam News
- Crossplay fixes and updated with XBox - Started implementation support for MODDING and Debug - Enable/Disable Hitboxes debug
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Lighstromo @lighstromo.com · 01/12/2024
Hi, this is me & my cat! As you can see, she is not impressed with my theatrics. My name is Lena, I live in New Zealand, and have been running Lighstromo since 2016. Originally, a trained artist, I think I love coding more now. I hope more women enter game dev and STEM 💖 #gamedev #indiegamedev
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Fight'N'Jokes @fightnjokes.bsky.social · 30/11/2024
Improved performance #crossplay #xbox vs #steam player v1.2.60 #fightnjokes This game was developed in the 90's when internet did not exist! Extended Video recorded with approximately 80ms latency. #screenshotsaturday #retrogaming #indiegamedevs #streetfighter #kof #fyp #pixelart
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Fight'N'Jokes @fightnjokes.bsky.social · 24/11/2024
Did we stop? NEVER! This is a #Crossplay video of #FightNJokes between #Steam and #XBox using #Epic #EOS ! Will post more details as soon as we get it #Approved! New features coming up, such as support for #Mugen custom stages.. and more surprises! #gamedev #screenshotsaturday #rollback #netcode
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Fight'N'Jokes @fightnjokes.bsky.social · 21/11/2024
Updated #Xbox #XBoxOne #XBoxSeriesX build for #FightNJokes with #EOS Social Overlay from #epicgames integrated in #SDL2, and #Crossplay support! Free Update coming ASAP! @alattanzio.bsky.social @mentaldrink.bsky.social Follow for more.. #Wishlist the Steam build... or try the #Free #Demo
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Antonio Lattanzio @alattanzio.bsky.social · 21/11/2024
Working on #Mugen Importer for #Unreal sprite format, #MortalKombat, #KingOfFighters and @fightnjokes.bsky.social of @mentaldrink.bsky.social. Starting to post on @bsky.app from #Twitter since have to catch up! This can be converted for #Unity and #Godot. What kind of feature would you like to see?
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Fight'N'Jokes @fightnjokes.bsky.social · 17/11/2024
For this #screenshotsaturday, we're showcasing our new Cancel system designed to enhance gameplay! While it's still a work in progress and has a few glitches, we've added a Debug mode to help fine-tune the mechanics. What would you improve? Let us know! #pitchyagame #gamedev #retrogames #follow
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