Agustín Cordes @agustin.me · 01/10/2026Arrgh, this was the actual link for the Steam update: store.steampowered.com/news/app/230... Why we can't have edit buttons in networks like this?!store.steampowered.comASYLUM - New languages, upcoming livestream, discounts, launches, MADNESS! - Steam NewsIt's spooky season with many news! With the console launch around the corner, ASYLUM has been localized to Chinese (Traditional and Simplified) and Japanese. Coming to Steam too! 040
Reposted by Agustín CordesConn.RAR @connrar.bsky.social · 01/10/2026Dandrew and I streamed this one last year and it is well worth your time and money! 272
Agustín Cordes @agustin.me · 01/10/2026It's spooky season and ASYLUM arrives to Nintendo Switch, PS4, PS5 and Xbox this October, 30! 😱 The game has been localized to Chinese and Japanese thanks to our partners at SOEDESCO, with physical editions coming too 💪 More details in our Steam update: store.steampowered.com/app/230210/A... 1144
Agustín Cordes @agustin.me · 23/09/2026And a far more eclectic selection. Let's call this the anti-top-9, but I guarantee you that I spent many, many hours playing this stuff. 011
Agustín Cordes @agustin.me · 23/09/2026This demanded a lot of thought and it may totally change tomorrow. 041
Agustín Cordes @agustin.me · 22/09/2026Congratulations Richard, so cool to finally see your baby out in the wild! 100
Agustín Cordes @agustin.me · 19/09/2026Blah. Totally forgot about Necronomicon (2001). Nothing to see here, move along. 110
Agustín Cordes @agustin.me · 19/09/2026Fun fact: after Quake (1996) and Anchorhead (1998) the longest period in our industry without openly Lovecraftian games began. Nearly 8 years. This odd streak was finalized by 2 games released within a timespan of 2 months: Dark Corners of the Earth (2005) and Scratches (2006). 241
Agustín Cordes @agustin.me · 19/09/2026With Shadow of the Comet arriving in pristine condition, the short-lived series of "official" Lovecraft graphic adventures is now complete. Flawed as they were, still memorable games that I fondly revisit from time to time. Physical media never says die! 💪 030
Agustín Cordes @agustin.me · 16/09/2026If you can’t input commands with your keyboard, it’s not an adventure. Lost in LA is there for historical reasons. 000
Agustín Cordes @agustin.me · 16/09/2026At last, the finest trilogy of adventure games is in my possession. 1142
Agustín Cordes @agustin.me · 09/06/2026Si bien los conozco, no, la verdad no los jugué. Pero este último se lo ve increíble. 000
Reposted by Agustín CordesJake Birkett - Veteran Indie @greyalien.bsky.social · 30/04/2026LAUNCH ANNOUNCEMENT Forbidden Solitaire is out now! We are immensely proud to release this awesome game made by two veteran indie studios and we hope you really like it. Steam: tinyurl.com/ywj43ptj GOG: tinyurl.com/2s3sv45j Itch: tinyurl.com/3k4bjt8m Please share, many thanks! #indiedev #FakeOS 721515673
Agustín Cordes @agustin.me · 30/04/2026@dosnostalgic.bsky.social lookie here 👉 arstechnica.com/gadgets/2026...arstechnica.comMicrosoft open-sources "the earliest DOS source code discovered to date"Old 86-DOS source code dates back to the time before Microsoft bought it. 110
Reposted by Agustín CordesIndie Game Picks @indiegamepicks.bsky.social · 28/03/2026The third episode of #IntotheIndiesPodcast is up, this time with @agustin.me of @senscape.net. Take a look! #indiedev #indiegamedev #indiegame #indiegames #horror #podcastindiegamepicks.wordpress.comInto the Indies Podcast #3 – SenscapeAgustin Cordes, the Director of Senscape, talks about his 20+ years in the industry in both indie and corporate capacity, filled with horror and point and click adventures! 1119
Agustín Cordes @agustin.me · 20/03/2026Had a similar experience being accused (by a prominent influencer no less) of using AI generated texts just because he didn't like the writing style. I think they do it on purpose just to get attention. 020
Reposted by Agustín CordesSenscape @senscape.net · 19/03/2026Believe it or not, a WHOLE year has passed since ASYLUM was launched, so we posted a lengthy Steam update with things you can look forward to, as well as a nice discount: steamcommunity.com/games/asylum... It's a great time to either revisit or visit Hanwell for the first time. Enjoy the read! 👋steamcommunity.comSteam :: ASYLUM :: Celebrating a year of madness!News, discounts, coming attractions, and rants. 073
Agustín Cordes @agustin.me · 18/03/2026@wordsofmagic.bsky.social just received compliments for the stellar French localization of Asylum, which I'm passing through! 030
Reposted by Agustín CordesAlice Averlong 🏳️⚧️ @alice.averlong.com · 21/02/2026all the AI companies are talking about "AGI" being the next big thing, but Sierra On-Line figured out AGI back in 1984 1043091
Agustín Cordes @agustin.me · 20/02/2026Scratches is coming to ScummVM! First step is to reimplement its original teaser from 2003, notoriously in "slideshow" format when not even music was planned. This one may be ready shortly, and bigger features are being planned for the actual game 🤩 1112
Reposted by Agustín CordesOlivier Leclair | Dans l'abîme du rêve @olivierleclair.bsky.social · 16/02/2026An Abyss of Dreams is out now on Steam! Step into a 3D point-and-click cosmic horror game set in an orphanage during the Great Darkness. Two worlds. One nightmare. store.steampowered.com/app/3346520/ #adventuregame #pointandclick #horrorgame #indiegame 0145
Agustín Cordes @agustin.me · 13/02/2026Who knows. Depends on the nature of the contract he signed back then. 110
Agustín Cordes @agustin.me · 13/02/2026Shameful to say the least. Even if it's legit, the entire release reeks of amateur. Terrible trailer, overall artwork and materials, and a silly launch on Sunday of all days. 110
Agustín Cordes @agustin.me · 13/02/2026Extremely fishy, and there's a "Larry" person addressing concerns in the Steam forums, but not inspiring any confidence. 010
Agustín Cordes @agustin.me · 13/02/2026@dosnostalgic.bsky.social what are your thoughts on this highly suspicious re-release of The Dark Eye, featuring cringe AI-generated posts and website? store.steampowered.com/app/4289030/...store.steampowered.comEdgar Allan Poe's Interactive Horror: 1995 Edition on SteamOriginally released as The Dark Eye, this 1995 cult classic adapts Edgar Allan Poe's most macabre tales. Navigate a nightmarish world of uncanny stop-motion puppetry narrated by William S. Burroughs. ... 230
Agustín Cordes @agustin.me · 12/12/2025You know, the first thing that came to mind when I watched the trailer was A Monster's Expedition. Not the same type of game, but quite a similar vibe. 020
Agustín Cordes @agustin.me · 02/12/2025It's still weird, they could have very well used the same digitized sounds from the Amiga version. Who knows what happened 🤷♂️ 010
Agustín Cordes @agustin.me · 01/12/2025Very much looking forward to the FS-UAE rewrite. You might be able to achieve a similar look, with the exception of the ReShade step which only available on Windows. Still, those are simple shaders that can be converted in the future. Let me know how it goes! 010
Agustín Cordes @agustin.me · 01/12/2025It takes a while, but this is an extremely faithful reproduction of how a 1084 monitor looks. Works with WinUAE: blog.johnnovak.net/2022/04/15/a...blog.johnnovak.netAchieving period-correct graphics in personal computer emulators — Part 1: The Amiga | John NovakPersonal blog of John Novak 110
Agustín Cordes @agustin.me · 01/12/2025Yes, I detect *some* digital effects, but the majority seems FM. I'll give it another shot. 100
Agustín Cordes @agustin.me · 01/12/2025OK, seems like it was the other way around: FM synthesis on DOS, wavetable on Amiga. Even with Sound Blaster sans MT-32. 100
Agustín Cordes @agustin.me · 01/12/2025Fine, fine, point is, it could be done. I know that wasn't its main selling point by a long shot. 100
Agustín Cordes @agustin.me · 01/12/2025Well, yes, it's soft, but it's still leveraging hardware capabilities. If we're strict, even digital or wavetable effects are synthetized at some point. I don't think Bitmap Bros had aliens grunting and recording the effects. 100
Agustín Cordes @agustin.me · 01/12/2025Actually, hold on... digital sound effects on PC? You sure? 🤔 www.youtube.com/watch?v=4zFE...youtube.comGods (The Bitmap Brothers) (MS-DOS) [1991] [PC Longplay]YouTube video by La Mazmorra Abandon 110
Agustín Cordes @agustin.me · 01/12/2025The Paula supported synthesis: www.youtube.com/watch?v=kJFt... Can't really tell to which extent games used this, but the sound effects in Gods are different for some reason.youtube.comSPECTACULAR Soft Synths of the Commodore AmigaYouTube video by Magical Synth Adventure 120
Agustín Cordes @agustin.me · 01/12/2025I really appreciated the early sci-fi pulp design they went for. 020
Agustín Cordes @agustin.me · 01/12/2025They're not exactly the same effects though, pretty sure they're synthetized in the Amiga version. 100
Agustín Cordes @agustin.me · 01/12/2025OK, now seriously: I checked it out and prefer it without the in-game OST. The monster grunts, that cavernous, atmospheric feel is gone with the MT-32. Another nice touch is in the Amiga you can hear the guy panting when you climb ladders. The MT-32 conversion of the main tune is cool, though. 100