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Adana K. Washington

@adanawtn.itch.io
549 followers 617 following 1.3K posts

Solo Game Developer at Neon Noods Games. Makes weird little card games to amuse herself. Would live solely on ramen and Mountain Dew if left to her own devices. Returns to Hell in the winter. bio.link/adanakwashington

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Reposted by Adana K. Washington
Synist @synist.bsky.social · 5h
I've finally gotten into the game design for this project, and boy do I love a good flowchart. I ended up making some changes to card types, but it's a small price to pay for actually knowing all of the mechanics and the core loop. #gamedev #indiedev
Flowchart showing gameplay flow and loops for Synist.
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Adana K. Washington @adanawtn.itch.io · 18h
I'm back to my UI shenanigans. And also my "scrap all the work I've already done and pursue an even cooler idea" bullshit. Send Mountain Dew.
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Reposted by Adana K. Washington
Synist @synist.bsky.social · 30/09/2026
Yesterday I started out compiling lore in Obsidian. Then I got distracted, and ended up using @11ty.dev to build a whole website. So now Synist has a (SFW) wiki called The Synistverse. And it's only going to get bigger as I go. synistverse.com
Screenshot of the homepage for the Synistverse wiki website. Created with Obsidian and Eleventy.
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Adana K. Washington @adanawtn.itch.io · 26/09/2026
This is currently in the very early stages, but it's happening. It's very NSFW, and weird and chaotic, and yet still involves me making a card game. So I made a whole separate account just for the project. Give it a follow if you're into that kinda thing.
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Adana K. Washington @adanawtn.itch.io · 26/09/2026
The truest thing I've said all year.
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Reposted by Adana K. Washington
Synist @synist.bsky.social · 24/09/2026
The fact that I have yet to make an interactive fantasy world map in Godot is honestly very weird to me. Definitely something I'll be doing for this project.
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Adana K. Washington @adanawtn.itch.io · 10/08/2026
It's my birthday, and I'm thinking about using my new project to be exactly as weird and chaotic as I am on the internet - on purpose. Send ramen.
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Adana K. Washington @adanawtn.itch.io · 15/03/2026
This would probably be weird, but I kinda wish subbed anime was translated directly, instead of being interpreted for Western audiences. Especially when the "translation" is so far off from what's being said. Or just straight-up wrong. Looking at you, Netflix.
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Adana K. Washington @adanawtn.itch.io · 11/03/2026
Ah, fuck it. We're doing a One Piece rewatch until my brain resets. Send meshi.
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Adana K. Washington @adanawtn.itch.io · 10/03/2026
Yeah... So that was a bust. The system works just fine, but not in the way that I want it to. And my "vision" for it is way too complicated. But at least I made some nice UI. 🤷 Gonna eat some noodles and decide how my next method of mental torture. Send Mountain Dew. #gamedev #solodev #indiedev
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Adana K. Washington @adanawtn.itch.io · 10/03/2026
No problem! It almost makes me want to download the latest build of 4.7 and try it, even though I know it's going to change again.
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Adana K. Washington @adanawtn.itch.io · 10/03/2026
Thank you!
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Adana K. Washington @adanawtn.itch.io · 10/03/2026
Good morning, fellow weirds! After sleeping on it, I realize that I'm overcomplicating -- and bloating -- the system I'm trying to build in the name of "realism," when what I really need to do is to flatten and narrow the focus. Ugh. Send ramen. Let's game dev. #gamedev #solodev #indiedev
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Adana K. Washington @adanawtn.itch.io · 10/03/2026
You ever look back at one of you abandoned game projects and think, "Dammit, I really want to play that"? But you can't, because you didn't finish it. Sigh. Makes me very sad. #gamedev #solodev #indiedev
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Adana K. Washington @adanawtn.itch.io · 10/03/2026
Yeah, it does. But apparently they removed the ability to use a predefined enum in the export, so you'd have to type out the enum twice. And I don't think I'd ever make a game that called for the use of bitflags -- I doubt my little card games would ever be so robust. I just think they seem neat.
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Adana K. Washington @adanawtn.itch.io · 10/03/2026
I've been working on this system using utility as a basis. But now that I'm fleshing it out, I'm thinking that I may need to invert the whole thing in order to fit what I'm trying to do. But I don't have the mental capacity for that right now, so... Send Mountain Dew. #gamedev #solodev #indiedev
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Adana K. Washington @adanawtn.itch.io · 10/03/2026
Oh. My. God. Do you know how excited this makes me?!?!? Do you!!
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Adana K. Washington @adanawtn.itch.io · 10/03/2026
No problem!
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Adana K. Washington @adanawtn.itch.io · 09/03/2026
Okay, I ended up doing way more UI than I needed to. But in my defense, shut up. Now I'm *really* gonna work on the actual system I'm supposed to be building. Even though the flickering tooltips will bug me the whole time. Send Mountain Dew. #gamedev #solodev #indiedev
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Adana K. Washington @adanawtn.itch.io · 09/03/2026
I really want to understand how to use bitflags in #Godot. But no matter how many times I read up on it, it just bounces right off. Conceptually, I get it. But trying to implement it just... I don't even know. #gamedev #solodev #indiedev
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Reposted by Adana K. Washington
AFNarratives @afnarratives.blacksky.app · 08/03/2026
It's international women's day if only there was a starter back of amazing Black & Femne Developers to support ✨✨✨ go.bsky.app/88aYGTF
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Adana K. Washington @adanawtn.itch.io · 09/03/2026
I would love to be added to the pack, if that's alright.
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Adana K. Washington @adanawtn.itch.io · 09/03/2026
Oh, my! Thank you for the mention!!
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Adana K. Washington @adanawtn.itch.io · 09/03/2026
Alright, fellow weirds! While I do want to make some changes (read: do some scope creep), I have all of the UI needed to display the data. Now it's time to figure out how to generate the data. Here's hoping my head doesn't explode from all the fun. Let's game dev. #gamedev #solodev #indiedev
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Adana K. Washington @adanawtn.itch.io · 09/03/2026
That can be true.
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Adana K. Washington @adanawtn.itch.io · 09/03/2026
Oh, UI is hard for me, too. I generally have no idea what I'm doing. That's why I usually spend hours finding and studying inspiration before I start.
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Adana K. Washington @adanawtn.itch.io · 09/03/2026
Me, working on this prototype: "Since I'm getting sleepy, I'll just work on UI tonight, and start on the hard/fun parts tomorrow with fresh eyes." Also me: "How the fuck is it already 0400!?!?!" Send Mountain Dew. Gonna need it when I wake up. #gamedev #solodev #indiedev
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Adana K. Washington @adanawtn.itch.io · 09/03/2026
This is turning out to be a rather interesting little project. Of course, I had to make it weird and give it a story. But whatever. It'll give me something to use when I actually start testing things. Send Mountain Dew. #gamedev #solodev #indiedev
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Adana K. Washington @adanawtn.itch.io · 08/03/2026
Konnichiwa, fellow weirds! Today's been... a day. But I wish to make a little proof of concept for an idea that I have. Could be something that I can build into something bigger if it works out. Or it could become another dust collector. Who knows? Let's game dev. #gamedev #solodev #indiedev
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Adana K. Washington @adanawtn.itch.io · 08/03/2026
After all that talk this morning, I only managed to pull together a new boilerplate project. And now there's a storm going on that keeps knocking out our power. Maybe this is a good time for me to do some work on paper. Send Mountain Dew. #gamedev #solodev #indiedev
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Adana K. Washington @adanawtn.itch.io · 07/03/2026
Happy Saturday, fellow weirds! I only slept for three hours, but I'm inspired and I think I've finally found a way to do a thing that I've been trying -- and failing -- to do for years. *Years*, I tell you! Send Mountain Dew. Shit's about to get weird. Let's game dev. #gamedev #solodev #indiedev
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Adana K. Washington @adanawtn.itch.io · 07/03/2026
Omigod, I *love* the readability of this! Very cool!
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Adana K. Washington @adanawtn.itch.io · 07/03/2026
Oh, gawd, I know! I kinda want to go through it and delete most of it. But that just feels weird. So it just sits there. Shaming me. 😅
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Adana K. Washington @adanawtn.itch.io · 07/03/2026
Right?! There are so many things I want to try to make, just because they look cool and fun to play.
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Adana K. Washington @adanawtn.itch.io · 07/03/2026
That's what I usually end up doing -- for better, or for worse. 😅
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Adana K. Washington @adanawtn.itch.io · 07/03/2026
I would if I could, but my games are all, like, 98% UI. And I want to get better at it, so... But wiring all of it up is very, very annoying.
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Adana K. Washington @adanawtn.itch.io · 07/03/2026
There are many times when I'll look at a game and think, "How did you do that? I want to figure out how to do that, too!" And then I end up with a new project that will end up collecting dust. And it's about to happen again! 😀 I am who I am, dammit. Don't judge me. #gamedev #solodev #indiedev
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Adana K. Washington @adanawtn.itch.io · 07/03/2026
It seems my one of my habits is to work on UI when I'm lost in a game project. I have most of my screens set up for the entire game, and not one bit of actual gameplay. But at least I wrote *some* code today. So there's that. Send ramen. #gamedev #solodev #indiedev
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Adana K. Washington @adanawtn.itch.io · 06/03/2026
Guys. Omigod, you guys. I tried it. It works. I am very happy right now.
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Adana K. Washington @adanawtn.itch.io · 06/03/2026
Oh, I did that days ago. The problem is, I keep doing it -- only to change my mind about how I want to design the game and structure the codebase. So I have, at this point, four different Godot projects for this one game. But now I'm building out placeholder screens, so I'm... content. For now.
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Adana K. Washington @adanawtn.itch.io · 06/03/2026
Oooh!! Go, you! I have yet to look into Rust. I think I might be intimidated, since server stuff is beyond me. But I also love learning things, so... 🤔
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Adana K. Washington @adanawtn.itch.io · 06/03/2026
Hey there, fellow weirds! Yesterday, I wrote a grand total of 0 lines of code. And today might be more of the same. It's a fun mix of perfectionism and Shiny Object Syndrome. But I'm really hoping that today's the day I finally nail down the details. Let's game dev. #gamedev #solodev #indiedev
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Adana K. Washington @adanawtn.itch.io · 05/03/2026
Omigod, you guys. I just woke up from my nap and found that someone had actually sent me a Mountain Dew. I am beyond chuffed! Thank you, Jessi!!
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Adana K. Washington @adanawtn.itch.io · 05/03/2026
You know, one of these days, someone is going to go to my Ko-Fi page and actually buy me a Mountain Dew, and I would enjoy it immensely while giggling like a feral schoolgirl.
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Adana K. Washington @adanawtn.itch.io · 05/03/2026
Greetings, fellow weirds! I didn't get very far last night on the new build. But now I'm kind of glad about it. Because this morning's inspo hunt/brainstorming session has netted me some awesome ideas. Time to actually build it and see if they work. Let's game dev. #gamedev #solodev #indiedev
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Adana K. Washington @adanawtn.itch.io · 05/03/2026
It's not an addiction -- it's a lifestyle. 😇
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Adana K. Washington @adanawtn.itch.io · 05/03/2026
Reasons to drink Mountain Dew: • Fun colors. • Good flavors. • Orange juice is one of the main ingredients (healthy!). • More caffeine per ounce than coffee, probably. • The sugar-free version doesn't taste like complete ass. • Wacky Halloween editions that aren't pumpkin spice or candy corn.
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Adana K. Washington @adanawtn.itch.io · 04/03/2026
Yoooo.... Are you serious? I need to test this immediately!
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Adana K. Washington @adanawtn.itch.io · 04/03/2026
Oh, I know. That's how I do it now. I just wish I could drag all of them at once and just drop them on top of the array in the inspector.
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Adana K. Washington @adanawtn.itch.io · 04/03/2026
One thing that I do sorely miss from Unity is the ability to lock the inspector and drag multiple objects into an array. Still won't go back to using Unity, but I'm envious. And if someone tells me that I can do that in #Godot, I am going to lose my shit right now. #gamedev #solodev #indiedev
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