Sign in

iiinova is part of the Atmosphere — an open, public network where you own your identity.

Sstorm

@2torm0976.bsky.social
186 followers 108 following 1.3K posts

也可以叫我石頭/Splatoon2&3/Blender3D/Shiya🐙xArashi🦑/!中&ENG OK I post art, but 80% of the posts are more personal. Please don't follow 會放作品但是八成都是垃圾場,建議勿追

PostsRepliesMedia
Sstorm @2torm0976.bsky.social · 20h
Now that I get to see the two of them side by side, the old version looks so off to me. I've done much.
081 8
Sstorm @2torm0976.bsky.social · 15/10/2026
Learn more about who she is:
031 3
Sstorm @2torm0976.bsky.social · 15/10/2026
Meet Shiya, born anew. 認識知雅,以嶄新的自我誕生。(1/2) #Arashiya
3258 25
Sstorm @2torm0976.bsky.social · 13/10/2026
My face rig feels much more polished this time. I don't have to adjust many janky tears or movements with shape keys, and I feel comfortable exaggerate them.
0131 13
Sstorm @2torm0976.bsky.social · 13/10/2026
0264 26
Sstorm @2torm0976.bsky.social · 13/10/2026
1173 17
Sstorm @2torm0976.bsky.social · 11/10/2026
The model is done!!! Here is a quick preview of the character, I plan on doing more for her introduction, including new lore and such. But for now, I did really well, this meant so much for me!!!
2215 21
Sstorm @2torm0976.bsky.social · 11/10/2026
IT IS FINISHED
010 1
Sstorm @2torm0976.bsky.social · 10/10/2026
(WIP) Rigging of the whole body is done. Now, time for everything else. Hopefully I can get it done tomorrow.
051 5
Sstorm @2torm0976.bsky.social · 06/10/2026
(WIP) And with that the shoes is complete. I definitely am satisified with the end result. Do I think there's room for improvement? Yes Do I think it looks good? Also yes. Oh and I poured a lot of effort on hair texture, take a look!
1112 11
Sstorm @2torm0976.bsky.social · 05/10/2026
(WIP) I decided that I still want to at least try making a shoe myself. I definitely feel a little worn out to add too many details to it, but overall it's fine.
261 6
Sstorm @2torm0976.bsky.social · 03/10/2026
(WIP) I think I'm happy with the look now. It feels cute while not too childish I also tried remaking the skin color with texture paint. But painting details like this is quite a new territory for me.
041 4
Sstorm @2torm0976.bsky.social · 02/10/2026
(WIP) I did some work on the eyes, as well as the proportion of nose and eyebrow a little, and it certainly looked a lot more appealing. Although I do think there is still room for improvement, there are other improvements I want to add, but I'm already very tired now.
141 4
Sstorm @2torm0976.bsky.social · 01/10/2026
(WIP) Here's the part that I'm afraid of the most. I added in some facial features, briefly adjusted them to fit the proportion and... Something doesn't feel right. It feels... a bit uncanny? At first glance I can't tell what exactly is the problem, but I just have a feeling...
340 4
Sstorm @2torm0976.bsky.social · 30/09/2026
So, I added some more detail to the hair, and I am currently very satisified with the model of the hair right now, but it's a secret for now. There's still rigging and texturing stuff to do, but I think I will do that sometime else. Now, I think I will start modeling the outfit soon!!! Exciting!!!
041 4
Sstorm @2torm0976.bsky.social · 29/09/2026
(WIP) Let's start adding in some more decorations as well as basic material. Material and rigging might be the hardest part.
0153 15
Sstorm @2torm0976.bsky.social · 28/09/2026
(WIP) I am, really satisified with the end result so far. I joined everything together(except bun), optmized the geometry so it wasn't too dense, and then I cleaned up the topology Now, there's more to do.
171 7
Sstorm @2torm0976.bsky.social · 27/09/2026
I'll think about how I want to add more complexity to the design later. But gotta say, this bun hairstyle clicked with me so much Also when you put these two in comparsion, the one on the right just feels much more child-like. Which means my redesign worked.
020 2
Sstorm @2torm0976.bsky.social · 27/09/2026
(wip) Right now I am very happy with the overall look and design. However, they are seperated mesh right now, and I will have to make them into one whole model. This is gonna take some work since I wasn't paying attention to the geometry... Oof, this is gonna be hard.
150 5
Sstorm @2torm0976.bsky.social · 26/09/2026
(WIP) My current idea for bun hair. It's essentially octoling ponytail tied up into buns. Now to be honest I don't have too much of an idea of how real life bun works, but I think this looks just fine!
060 6
Sstorm @2torm0976.bsky.social · 25/09/2026
rough draft of how I wanted the hair to look like. It's either a ponytail or a bun, it's overall presentation will also be influenced by her Bandana I did some research on real life hairstyles and TBH I can't really settle a design... Mind giving me some ideas? (1/2)
131 3
Sstorm @2torm0976.bsky.social · 23/09/2026
Trying to design hairstyles and realized I struggled drawing curls. My goal is to simply add some variation to the tight tentacurl, since I already think it looks good.
141 4
Sstorm @2torm0976.bsky.social · 22/09/2026
Anyways, I think I can tweak from my currently existing model. I adjusted the proportion and height to look more mature, some face topology, and they adding in acutal toes cuz why not
120 2
Sstorm @2torm0976.bsky.social · 22/09/2026
(WIP) Anyways, I about finished up on my block out and safe to say it's looking... OK. But as I was wondering where to go next, I suddenly just decided to simply after the shape of the current existing model. And uh... there it is!??
120 2
Sstorm @2torm0976.bsky.social · 21/09/2026
(WIP) I've spent some time studying the unique Splatoon proportion as well as the typical one, get completely confused, and then I decided that I will just make a standard, 5-head body proportion, and then compare that with the original body model, see where I can work from there. And there's a head
140 4
Sstorm @2torm0976.bsky.social · 19/09/2026
Was working on a new outfit, but I got sidetracked by this gorgeous bodysuit.
1153 15
Sstorm @2torm0976.bsky.social · 19/09/2026
Yeah I spent a lot of time learning character drawing before. Honestly now that I looked back I did a better job than I’ve given myself credit for, but I can still stress parts for too long, erasing and drawing over and over again. So that’s improvement.
030 3
Sstorm @2torm0976.bsky.social · 19/09/2026
More doodle I’m a lot faster on the process by now, improving in a way that I hesitate less, and feel more comfortable utilizing the knowledge I learned before.
140 4
Sstorm @2torm0976.bsky.social · 19/09/2026
(WIP) More head practice, this time instead of randomly adjusting proportions I just try to follow the reference image and replicate it. It turned out a lot better!!! The topology looks nice too but I'm worried that it's not ideal bc I didn't really have a "through" understanding to the flow.
100 1
Sstorm @2torm0976.bsky.social · 18/09/2026
(WIP) I couldn't exactly how can I get my hands on the perfect reference I could've asked for, since without commissoning someone I prob just ends up using whatever I can find on the internet. So anyways I decided I will try whatever and uh... I think it helps me figure out my problem more?
110 1
Sstorm @2torm0976.bsky.social · 17/09/2026
OK, this time I tried analyzing the whole flow of the mesh. While I can start to see how everything come together, one question struck me: "If I want to make an animation ready topology, what are the bare minimum of face loops?" This one I'm working here is extremely low poly in comparsion.
030 3
Sstorm @2torm0976.bsky.social · 17/09/2026
As I was practicing modeling head I was also learning the correct proportions for facial features. I thought understanding them fundmentally will help improve when I'm trying to draw a whole face, simple or complex. And then there's more doodle of... whatever these are.
131 3
Sstorm @2torm0976.bsky.social · 17/09/2026
Ok, so I decided that I will overhaul the ENTIRE character. Starting from the head, now I'm actually not too worried about adjusting body proportions, but heads are a... differerent story. I don't actually know how to make heads from scratch.
130 3
Sstorm @2torm0976.bsky.social · 16/09/2026
(WIP) Doing some work on the outfit I just came up with I did the bodysuit part and somewhat modeled the skirt... to have a rough idea of how it might look.
151 5
Sstorm @2torm0976.bsky.social · 16/09/2026
I… think I might try to post more doodles? I tried advices and draw, and I think it’s… alright
141 4
Sstorm @2torm0976.bsky.social · 15/09/2026
(old art) This is my very first animated short, and one specific frame I loved. It is short, on point, and sweet. It’s so reassuring, seems them just enjoying time with each other.
160 6
Sstorm @2torm0976.bsky.social · 13/09/2026
(Old art) This one is special. I was inspired by one of the attractions in Singapore during my educational trip. The very first thing I thought of when I saw this photo spot is that I picture my OC in it.
1120 12
Sstorm @2torm0976.bsky.social · 12/09/2026
I thought about making a Splatoon octoling character that possesses strong hair tentacles. He grew two extra long tentacles that are flexible, strong and can be manipulated like a tail, giving him edge over other competitors.
100 1
Sstorm @2torm0976.bsky.social · 12/09/2026
I wanted it to fill with hope and a magical vibe. Truthfully I always wanted to have a very stylized look to my animation/render. I wanted a comforting, cartoonish, and somewhat flexible style. One style particularly stuck with me is One small step from Taiko Studio.
120 2
Sstorm @2torm0976.bsky.social · 12/09/2026
(Old art) This piece is quite special for me. With Shiya holding Arashi's Splatana. I used many different style & effects I never tried out before, my first time trying a stylized material.
2192 19
Sstorm @2torm0976.bsky.social · 10/09/2026
斯普拉頓如果能做更多女性向的服裝我會直接升天 完了我好想看我的OC穿這個 任婊漆彈如果有這種服裝我的錢全部都是你的,給我拿去
060 6
Sstorm @2torm0976.bsky.social · 08/09/2026
My humor is broken.
000 0
Sstorm @2torm0976.bsky.social · 05/09/2026
Also the same post I made on Twitter kinda blew I did not expect that much attention tbh, but it’s welcomed💖
010 1
Sstorm @2torm0976.bsky.social · 05/09/2026
Looking back this shot I took in-game was near perfect. It encapsulated my ideology and perception with Shiya
2111 11
Sstorm @2torm0976.bsky.social · 04/09/2026
Every once in a while I had that moment where I felt attuned and reassured in the middle of a night. I remember why I love something, and how it felt so special to me, A feeling unexplainable through language and words. I don’t usually stay up late, but it feels nice when I’m feeling good
050 5
Sstorm @2torm0976.bsky.social · 31/08/2026
CRAZY!
0142 14
Sstorm @2torm0976.bsky.social · 14/08/2026
Road Trip. #Splatoonart #Blender
Arashi & Shiya sleeping in their car.
1215 21
Sstorm @2torm0976.bsky.social · 12/08/2026
Alright, let me share some things about Shiya... She was one of those octolings that ran away from their strict, military style society. Seeking to explore the vibrant world beyond her. She is curious, considerate and very easy to get along with others.
1112 11
Sstorm @2torm0976.bsky.social · 10/08/2026
looking good. I might empathsize on the luggage back there a little bit more? Making it feel like a road trip
010 1
Sstorm @2torm0976.bsky.social · 04/08/2026
It looked a little more like car interior now. I just modeled the essentials, but depending on the render, I might add more details
000 0