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zingot

@zingot.itch.io
354 followers 746 following 50 posts

Pixel Artist, Game Developer, Part-time DJ/Remixer and 8-Ball Pool Player. zingot.graphics | zingot.click | zingot.itch.io

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Reposted by zingot
That Tom Hall @thattomhall.bsky.social · 19/06/2026
RIP Bobby Prince. His music legacy will live on, making inspired music for Commander Keen, Wolfenstein 3D, DOOM, countless others. A true legend. And such a nice man, great musician, wonderful, fun-loving man, nothing but happy memories of him. A loss to the world.
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zingot @zingot.itch.io · 18/06/2026
A secret room to find in Dreamtime: Monty 😋
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zingot @zingot.itch.io · 18/06/2026
This is Monty Mole. Taken from Dream time Monty on the Spectrum Next. Here my sprite is busy running on my Smart watch 🥰
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zingot @zingot.itch.io · 07/07/2025
zingot.click
Autotile 47 for level maps
What is the Goal? The end result here is to be able to take a grid of what could be a perimeter wall or floor for a game level. However...
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zingot @zingot.itch.io · 12/05/2025
zingot.click
LDtk Level Editor
Easy to use: modern UI with a strong focus on ease-of-use and quality-of-life features. Universal and agnostic: compatible with all languages (not only Haxe) and game frameworks in the world (learn...
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zingot @zingot.itch.io · 12/05/2025
zingot.click
First foray
Tis' my first post and graphically I will add stuff but for now...It is what it is. I expect many don't know me and that's ok. I'm working class, but...
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zingot @zingot.itch.io · 12/05/2025
zingot.click
GBStudio
Visual game builder with no programming knowledge required. Design your graphics in any editor that can output PNG files e.g. Photoshop, Tiled, Aseprite. Example project included to get started right...
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zingot @zingot.itch.io · 11/05/2025
ZX Spectrum artwork. Created after I was ill as a reminder of youth and non-ill times =) #zxspectrum #pixelart
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zingot @zingot.itch.io · 11/05/2025
Voxels :-) (enlarged badly lol).
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Reposted by zingot
Juju @jujumagicdude.bsky.social · 18/01/2025
Slowly coming together! #gamedev #aseprite
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Reposted by zingot
Paul Tobin @paultobin.bsky.social · 14/01/2025
Actual pro tip: the best way to break into any creative profession is by helping to support and advance other creators. Your peers are not your adversaries. They are your support group.
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zingot @zingot.itch.io · 13/01/2025
@2hdfloppydisk.bsky.social thank you for the starter Add. Appreciated.
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zingot @zingot.itch.io · 13/01/2025
This is so right. I never knew!?
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zingot @zingot.itch.io · 12/01/2025
Good to see life in the old beast still with new titles coming out. #retrorevival
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zingot @zingot.itch.io · 10/01/2025
Great colour scheme.
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Reposted by zingot
Morty @morty-40.bsky.social · 10/01/2025
Evil robot frog 🐸 I've been working on scaling and preserving sharpness #gamedev #pixelart
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zingot @zingot.itch.io · 10/01/2025
Lovely work
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zingot @zingot.itch.io · 09/01/2025
Samurai Jack. Simple geometric shapes for layers 👍
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zingot @zingot.itch.io · 25/12/2024
Have a great day lovely people.
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zingot @zingot.itch.io · 18/12/2024
Some alien breed style tiles. Many more available on my itch.io profile. zingot.itch.io enjoy ;-) fonts, sprites, all the gubbins lol.
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zingot @zingot.itch.io · 18/12/2024
And........the game style to go with the logo. More C64 Fudge 🤣
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zingot @zingot.itch.io · 18/12/2024
More C64 pixels :-P Damn I love this shit.... :-D
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zingot @zingot.itch.io · 18/12/2024
I'm struggling with attribute clash :D
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zingot @zingot.itch.io · 18/12/2024
This looks tasty =)
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zingot @zingot.itch.io · 17/12/2024
Currently working with some great guys at technoshedsoftware.com producing quality products for the ZX Spectrum Next. Have a gander ;-)
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zingot @zingot.itch.io · 17/12/2024
128x128 Platform tiles. Jeez, I normally work in 16x16 or 32x32. Too much freedom for me this.....
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zingot @zingot.itch.io · 17/12/2024
Homage to Jetpac by Clive Townsend (Code) and myself (pixels). Released in J2ME on Nokia S30, S40 & Symbian S60.
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zingot @zingot.itch.io · 17/12/2024
"The Sentinel" some of my C64 pixels. I'll try to find some more. Over the years I've used Trippa, kRUZe, Zer0 as different monikers. Enjoy some kRUZe =)
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zingot @zingot.itch.io · 13/12/2024
Enjoy the shine 🤩
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zingot @zingot.itch.io · 13/12/2024
Some demo tiles for a platformer game, distance hazed background layer and subtle skyline. I like the sprite and the platform tops on this one. Should this become a game I ask?
a platformer game screenshot with a distance hazed background parallax layer and subtle skyline. The colours in the foreground layer are vivid and although cartoon-like in their brightness they retain a solid pixel game feel with black outlines for the main sprites and objects.
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zingot @zingot.itch.io · 13/12/2024
Hand Pixelled tessellating wall texture. Never again 🤣
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zingot @zingot.itch.io · 13/12/2024
More tomfoolery
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zingot @zingot.itch.io · 13/12/2024
Just messing about 😜
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zingot @zingot.itch.io · 13/12/2024
Just some weird abstract eyeball that I was messing about with. This is at 256x192 resolution for the ZX Next but enlarged x3 so you can see it on modern hardware lol.
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zingot @zingot.itch.io · 13/12/2024
A few of the Cut-Scene pixels from the XBX game. Rendered, converted to RGB333, pre-dithered, and finally hand-dithered.
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zingot @zingot.itch.io · 13/12/2024
I've recently finished the artwork for XBX on the ZX Spectrum Next. Available at technoshedsoftware.com Enjoy the 'LOADING SCREEN' 👍
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