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webik150

@zeroimpact.bsky.social
36 followers 33 following 46 posts

Coding Mewts Zero Impact making music constantly sick linktr.ee/zeroimpactgame Adult alt: @PlsKnotThisAgain.bsky.social

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webik150 @zeroimpact.bsky.social · 21/04/2026
TAKEOVER! Zero Impact has to go into the background for a while and the focus is on Mewts.
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webik150 @zeroimpact.bsky.social · 10/01/2026
While lot of work is being done in the background, I’m also working on a second, bigger game @studioshelter.bsky.social! Check out how we progressed over the last year! www.reddit.com/r/indiegames... #indiegame #gamedev #screenshotsaturday
reddit.com
From the indiegames community on Reddit: A little look back on the stuff we learned over the last year of development of our clay multiplayer game
Explore this post and more from the indiegames community
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webik150 @zeroimpact.bsky.social · 04/12/2025
Everything set up, come visit tomorrow or Saturday at #GDS #indiegame #gamedev #madewithunity
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webik150 @zeroimpact.bsky.social · 26/11/2025
Come to GDS in a few weeks, Zero Impact will be demoed there! In the meantime put us on your wishlist! #indiegame #madewithunity #wishlistwednesday
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webik150 @zeroimpact.bsky.social · 20/11/2025
Czech and Slovak games week is running this week! It's great to see so many projects made by friends :3 Czech out (hahe) @studioshelter.bsky.social, and ofc my indie rhythm adventure Zero Impact! store.steampowered.com/curator/4147...
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webik150 @zeroimpact.bsky.social · 26/09/2025
Sorry gals, I have to postpone the demo by a bit. Technical side is mostly done, but I’m not happy with some of the flow and dialogues. I unfortunately can’t give ETA because of personal things that have to take precedence, but I’ll try to send visual updates :3 Thanks for understanding <3
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webik150 @zeroimpact.bsky.social · 14/09/2025
Mandatory extremely overcharged version. I actually love this one the most #gamedev #shader #shadergraph #madewithunity #unity3d
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webik150 @zeroimpact.bsky.social · 14/09/2025
Got some interesting effects while trying to make a shader-based battle border for Zero Impact! some of my math is off so the border is at wrong distance, but it's getting there :3 #screenshotsaturday | #gamedev | #indiegame
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Mewts by Shelter {indie devs} - Wishlist on STEAM!🪱 @studioshelter.bsky.social · 21/08/2025
My Dearest Mewts! We now have a Steam Page with a release date! Wishlist Mewts on Steam now! Wishlist here 👇 s.team/a/3939660/
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webik150 @zeroimpact.bsky.social · 23/08/2025
AnthroFest 2025 is happening on #Steam rn! #indiegame #ZeroImpact is there together with many amazing #furry games :3 Go wishlist Zero Impact and browse around! There's so much good stuff there!
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Zakroutil @zakroutil.bsky.social · 21/08/2025
So many amazing #furry games are featured in Anthro Festival 2025 on #Steam, and my #indiegame #MAW is among them! Wohoo! 🐺 Go wishlist MAW and check out all the other games while you're there! store.steampowered.com/app/3273860/... Big thanks to @klace.ca for organizing this awesome event! :3
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webik150 @zeroimpact.bsky.social · 20/08/2025
My boy is now complete! #wplace
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webik150 @zeroimpact.bsky.social · 10/08/2025
Got this amazing view while debugging planet positions! Not very representative yet, but I'd love to get something like this into the game later on. #madewithunity #unity3d #gamedev #indiegame
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webik150 @zeroimpact.bsky.social · 10/08/2025
wait so you're telling me, to have people know about my game I have to *engage* and *post*? #gamedev #indiegame
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webik150 @zeroimpact.bsky.social · 22/06/2025
Just a quick update, I’m trying to create a short demo version. That means lot of decoupling game systems from the main story, but it’ll be worth it
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Xeni 🐲☀️ @xeni.meteormagic.dev · 09/06/2025
The blood, sweat, and tears that went into this are incalculable. We did it. We actually did it. Nothing is more valuable to us right now than the word of mouth. Please consider trying out Test-Flight for yourself, and sharing/reposting if you enjoyed it. Thank you ❤️
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webik150 @zeroimpact.bsky.social · 15/06/2025
Zero Impact @steampowered.com page is up! store.steampowered.com/app/3333760/... Wishlist or follow for updates! #gamedev | #indiegame | #madewithunity | #music
store.steampowered.com
Zero Impact on Steam
Zero Impact tries to envelop the existential dread of being mediocre in a world full of excellence, where the thing you want to do the most has already been done better than you ever could, in the coa...
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webik150 @zeroimpact.bsky.social · 14/06/2025
The most time consuming part of making a game is dancing around the room with the soundtrack playing instead of working #gamedev
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webik150 @zeroimpact.bsky.social · 14/06/2025
People get upset about losing a dream girlfriend when waking up - I just woke up from a dream where my game was #7 in the top new releases on steam fml *sobs* #indiegame | #gamedev | #thefuckeamievendoing | #madewithunity
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webik150 @zeroimpact.bsky.social · 26/05/2025
I’m now more diligent in tracking version changelogs on the public Trello. It feels so great to see how many new things and fixes there really are :3
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webik150 @zeroimpact.bsky.social · 25/05/2025
I missed #screenshotsaturday because of illness, however I managed to drastically improve Jumpdrive target selection today! No more clumping! Markers dynamically hide based on context (charging jumpdrive, is in fight and such). #indiegame #gamedev #madewithunity
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Sean Dick @seandick.net · 23/05/2025
noted.
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webik150 @zeroimpact.bsky.social · 25/05/2025
"Show me the four GAMES that influenced YOUR current game project."
Beat HazardX3: Terran ConflictFuriSunless sea
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webik150 @zeroimpact.bsky.social · 20/05/2025
Should I add praise to the combo bar? #gamedev
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webik150 @zeroimpact.bsky.social · 18/05/2025
Oops... Need to debug my debug commands #screenshotsunday #gamedev #gamebug
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webik150 @zeroimpact.bsky.social · 18/05/2025
Thanks everyone who played the game at #Anifilm! I've tried leaving stickers at random tables for people to take and all of them got taken :D Few severe bugs appeared in 1.1.0, but it's coming along nicely. A steam page is finally in making too! #gamedev | #indiegame
Player ship getting hit by an enemy sniper in Zero Impact
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webik150 @zeroimpact.bsky.social · 03/05/2025
The new build with demo mode and EXTREMELY improved gamepad controls will be available at #Anifilm next week! I need sleep but once I'm fresh I'll make an @itch.io build too! #gamedev #indiegame #madewithunity #screenshotsaturday
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PlsKnotThisAgain @plsknotthisagain.bsky.social · 27/04/2025
Was hoping to push a new major @zeroimpact.bsky.social update today but unfortunately sudden ICU visit prevented me. Hopefully next week Solo #gamedev be like <w>
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webik150 @zeroimpact.bsky.social · 22/04/2025
A bit larger QoL update is in the making, with focus on controller support, camera and better Jumpdrive controls.
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webik150 @zeroimpact.bsky.social · 18/04/2025
Zero Impact got picked into the Anifilm Best Student Game awards! I'll be there for a few days with a lot of stickers, so find me to get some :3 #anifilm #indiegame #gamedev #nomination
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webik150 @zeroimpact.bsky.social · 12/03/2025
Being a single dev: sometime you just gotta stop coding and make a website, robot or a music video for a new song of your band www.youtube.com/watch?v=jFBp...
youtube.com
Red Torch - WYGO
YouTube video by Red Torch
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webik150 @zeroimpact.bsky.social · 16/02/2025
1.0.9 is up! A small but nonetheless important bugfix! Install the game through @itch.io launcher to get automatic patches! webik150.itch.io/zero-impact/...
webik150.itch.io
1.0.9 - Bugfix - Post-processing fix, loading upgrades fix
There’s very little in this update, I’m putting it up though as it makes the game more playable: Objects dependent on specific upgrades now correctly update on game load. Reduced post-processing a...
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The Fake History Hunter @fakehistoryhunter.net · 05/02/2025
I Indiana Jones-ed someone in Kingdom Come Deliverance 2. #KCD2
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webik150 @zeroimpact.bsky.social · 09/02/2025
1.0.8 is up! The update is super important as it fixes UI that previously blocked progress through the game, oops! In other news: Auto-heal, HDR brightness slider, bugfixes webik150.itch.io/zero-impact/... #indiegame | #gamedev | #bugfix | #madewithunity
x'Ar squashing bugs
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webik150 @zeroimpact.bsky.social · 08/02/2025
It has come to my attention that there is a serious UI bug in the latest version. Bug fix is being built (along with some QoL things like partial healing outside of battle, HDR brightness, dialogue fixes)
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webik150 @zeroimpact.bsky.social · 03/02/2025
Didn't have time to make screenshots this week, instead I fixed some things and got ingame Update Checker working! webik150.itch.io/zero-impact/... #indiegame #gamedev
webik150.itch.io
1.0.7 - Shame Update
1.0.7 Just a lil update with mostly fixes. Itch.io integration - the game now check for available updates. Improved loading times. Minor CPU optimization. Moved some expensive time-independent functio...
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PSX Bunlith 🪄🏳️‍⚧️ E2 OCT 16TH!!!! 🐰🌱 BLM ACAB 🇵🇸 @b0tster.yeag.gay · 25/01/2025
so honored to have won the coveted anti woke game awards best racing game category. as a trans woman, its so comforting to see them prioritize diversity, equality and inclusion 😍🥳 to celebrate im going to have gay sex with my faggot transgender dog girl
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webik150 @zeroimpact.bsky.social · 25/01/2025
Pro Tip (that I got from a friend): You can set your @itch.io thumbnail to a GIF! Let's you show of some gameplay right away! #screenshotsaturday #indiegame #gamedev
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webik150 @zeroimpact.bsky.social · 23/01/2025
New version (1.0.6) is out! Fixes, improvements, as well as experimental Mac and Linux builds webik150.itch.io/zero-impact/... #madewithunity #indiegame
webik150.itch.io
Bugfix + Visuals Update 1.0.6
New stuff, yay! Sorry to everyone who’s computer crashed. Oops. Improvements: New lights in the station. New light effects when for attacking and shielding. HDR display support (should be detected a.....
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Sophie @sophiefrommars.bsky.social · 20/01/2025
Japan's Akatsuki spacecraft takes the clearest picture of Venus ever made
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webik150 @zeroimpact.bsky.social · 21/01/2025
I have fixed lighting in many parts of the game, while also adding some disco lights to fights, while working on the Mac and Linux versions! #gamedev #indiegame
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webik150 @zeroimpact.bsky.social · 21/01/2025
Okay before I make the Mac and Linux builds, I'm going to try to update to the latest #unity version to see if it makes MSAA work again. Wish me luck. I'll also try to get in few quick QoL fixes.
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webik150 @zeroimpact.bsky.social · 19/01/2025
as promised, Zero Impact is out! And it didn't even *ouch* hurt :'3 webik150.itch.io/zero-impact I hope you appreciate that the headlines glisten when you hover cursor over them! Mac, Linux and DX11 versions soon. #release #indiegame #gamedev #unity3d #madewithunity #gaming
webik150.itch.io
Zero Impact by webik150
Lizards, spaceships and music.
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webik150 @zeroimpact.bsky.social · 19/01/2025
WHAT IT'S 8 ALREADY?? shit FUCK time to upload everything I don't even have a mac build ready and #Unity3d fuckery damaged the rendering pipeline <w>
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webik150 @zeroimpact.bsky.social · 18/01/2025
Surprise surprise, I've decided to finally bite the bullet and release Zero Impact on itch tomorrow! Here's a teaser (ultracompressed) gif from the WIP game page! #screenshotsaturday #gamedev #indiegame
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webik150 @zeroimpact.bsky.social · 17/01/2025
I finally fixed the issue of getting damaged through shield. It worked like designed, but it turns out it's very counterintuitive to shield on beats and not just before an enemy bullet hits you lol #screenshotsaturday #gamedev One of the last fixes before release
image showing a shielded space ship with a bit too much lens flare
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webik150 @zeroimpact.bsky.social · 28/12/2024
Some updates finally! Game builds and renders, SO MUCH tester feedback has been implemented, + I'm in the progress of making itch.io and steam page, so stay tuned. #screenshotsaturday #gamedev
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webik150 @zeroimpact.bsky.social · 24/12/2024
mery crystal
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webik150 @zeroimpact.bsky.social · 16/11/2024
Finally got a lab mouse to test the release version! In short - shits fucked but fixable. Do NOT upgrade cinemachine lol
Lab-mouse testing the game
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webik150 @zeroimpact.bsky.social · 24/10/2024
Made the horrible decision of upgrading the project to #Unity6. Most things work but Outlines library needs to be upgraded to RenderGraph API. I got... something working? I don't think it's right #gamedev
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