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zeoperdise.bsky.social

@zeoperdise.bsky.social
20 followers 40 following 59 posts

Indie game developer SIGNOS: AI Robot Builder — demo out now on Steam Build a robot. Program its AI. Watch it fight. Full release Nov 10, 2026

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zeoperdise.bsky.social @zeoperdise.bsky.social · 10h
Got a localization pitch for SIGNOS: AI Robot Builder — with a twist. They offered to translate the Steam store page into Turkish for free, no strings attached. It’s live now. I’ll watch the response before deciding whether full Turkish localization makes sense. #indiegame
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zeoperdise.bsky.social @zeoperdise.bsky.social · 29/09/2026
Turns out, knocking down skyscrapers as a giant dragon is pretty satisfying. 🐉 DRAGON: REBIRTH zeoperdise.itch.io/dragon-rebirth #indiegame #gamedev #indiedev
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zeoperdise.bsky.social @zeoperdise.bsky.social · 27/09/2026
DRAGON: REBIRTH is now available on itch.io! 🐉 You are a giant dragon. Destroy a modern metropolis. That's all there is to it. zeoperdise.itch.io/dragon-rebirth #indiegame #gamedev
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zeoperdise.bsky.social @zeoperdise.bsky.social · 26/09/2026
Updated SIGNOS: AI Robot Builder demo! New expressions/backgrounds, battle effects, touch-friendly AI tile connections, better fast-forwarding, sharper 3D battles, plus bug/performance fixes. Thanks for the feedback! store.steampowered.com/app/5097530/... #indiedev #gamedev #indiegame
store.steampowered.com
SIGNOS: AI Robot Builder on Steam
It moves the way you built it. It wins the way you built it. Assemble the 18cm-tall autonomous hobby robot “SIGNOS” and program its behavior logic with flowchart-style “Thought Tiles.” No controls dur...
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zeoperdise.bsky.social @zeoperdise.bsky.social · 24/09/2026
A tutorial in SIGNOS: AI Robot Builder said “around 5 degrees.” But players actually need to set it to exactly 5 degrees. I removed “around”… then had to fix the same wording in 12 other languages. One tiny change, 13 languages to update. 😅 #indiedev #indiegame
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zeoperdise.bsky.social @zeoperdise.bsky.social · 23/09/2026
I've been polishing the SIGNOS: AI Robot Builder demo. Over the past two days, I fixed blurry 3D battles on high-resolution displays and added more character expressions to the story mode. The game is complete, but there's still room to polish the details! #indiegame #gamedev #indiegame
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zeoperdise.bsky.social @zeoperdise.bsky.social · 22/09/2026
Since releasing the demo for SIGNOS: AI Robot Builder, I've been polishing the early game. I added more character expressions, improved attack effects, and updated the Steam screenshots and video. The core game is done, but I still want to give players more reasons to keep going. #indiegame
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zeoperdise.bsky.social @zeoperdise.bsky.social · 21/09/2026
I made a world teaser for SIGNOS: AI Robot Builder! I have zero video-making skills, but AI helped me bring it to life. Planned for 45 seconds. Ended up at 90... youtu.be/gIo1_ovP5Ws #indiegame #gamedev #indiedev
youtu.be
SIGNOS: AI Robot Builder | World Teaser Trailer
YouTube video by zeoperdise
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zeoperdise.bsky.social @zeoperdise.bsky.social · 20/09/2026
In SIGNOS: AI Robot Builder, the story mode teaches you enough to build an AI that can fight. But it won't teach you how to build a strong one. Figuring out why you lost, tweaking your logic, and trying again is up to you. Demo out now on Steam! store.steampowered.com/app/5097530/... #indiegame
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zeoperdise.bsky.social @zeoperdise.bsky.social · 19/09/2026
In SIGNOS: AI Robot Builder, the story mode teaches you enough to build an AI that can fight. It doesn’t teach you how to build a strong one. That part comes from experimenting, losing, and rebuilding. #indiegame #gamedev
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zeoperdise.bsky.social @zeoperdise.bsky.social · 18/09/2026
Why I'm not shipping in September, even though the game is basically done: I had 13 wishlists. Launching into that means nobody hears about it, and launch day only happens once. So I'm sitting on a finished game for two months — using them to fix where players get stuck. #indiedev #gamedev
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zeoperdise.bsky.social @zeoperdise.bsky.social · 17/09/2026
One thing I didn’t expect after releasing the demo: I thought I’d be busy replying to feedback and bug reports. Instead, most of the response is silent — wishlists, playtime, impressions. Releasing a game is quieter than I imagined. #indiegame #gamedev #indiedev
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zeoperdise.bsky.social @zeoperdise.bsky.social · 16/09/2026
SIGNOS: AI Robot Builder actually started with a top-down 2D battle view. I built and tested the battle system there first, then added the 3D presentation later. Same battle, same logic — just a very different way of showing it. store.steampowered.com/app/5097530/... #indiegame #gamedev
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zeoperdise.bsky.social @zeoperdise.bsky.social · 14/09/2026
SIGNOS: AI Robot Builder demo is now live! Build your robot, design its AI with Thought Tiles, then watch it fight on its own. The demo includes Chapters 1–3 + Free Battle. store.steampowered.com/app/5097530/... #indiedev #gamedev #indiegame
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zeoperdise.bsky.social @zeoperdise.bsky.social · 13/09/2026
The most time-consuming part of this project wasn't the AI or the logic system. It was checking how the parts look together. 10 heads, 9 cores, 10 arms, 11 legs, all different sizes and attachment points. Over 300 joint combos, checked by eye. Nobody will ever notice #indiedev #gamedev #indiegame
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zeoperdise.bsky.social @zeoperdise.bsky.social · 12/09/2026
Bought #gladiabots after hearing it compared to mine. Genuinely good, and on sale now. The tutorial design was the useful part. Teaching logic-building before someone knows what logic does is hard, and it handles it well. SIGNOS: AI Robot Builder store.steampowered.com/app/5097530/...
store.steampowered.com
SIGNOS: AI Robot Builder on Steam
Build the robot. Design the tactics with Thought Tiles. Then just watch. Assemble the 18cm-tall autonomous hobby robot “SIGNOS” and program its behavior logic with flowchart-style “Thought Tiles.” No ...
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zeoperdise.bsky.social @zeoperdise.bsky.social · 11/09/2026
The SIGNOS: AI Robot Builder demo launches on September 15! Build your robot, design its AI with Thought Tiles, and watch your strategy play out in fully automated battles. Steam: store.steampowered.com/app/5097530/... #indiedev #gamedev #indiegame
store.steampowered.com
SIGNOS: AI Robot Builder on Steam
Build the robot. Design the tactics with Thought Tiles. Then just watch. Assemble the 18cm-tall autonomous hobby robot “SIGNOS” and program its behavior logic with flowchart-style “Thought Tiles.” No ...
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zeoperdise.bsky.social @zeoperdise.bsky.social · 10/09/2026
Day four of waiting on Steam to approve my demo. I've reread the submission three times looking for what might be wrong. Probably it's just a queue. #indiedev #gamedev
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zeoperdise.bsky.social @zeoperdise.bsky.social · 09/09/2026
Registered SIGNOS on a Japanese indie platform today. Small thing, but it's another place people might stumble across it. Still waiting on the Steam demo review. #indiedev #gamedev
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zeoperdise.bsky.social @zeoperdise.bsky.social · 08/09/2026
Waiting on Steam to approve my demo. Also waiting on a Japanese indie platform to approve my game page. Two review queues, zero control. This is the part nobody warns you about. #indiedev #gamedev
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zeoperdise.bsky.social @zeoperdise.bsky.social · 07/09/2026
The very first wishlist for SIGNOS: AI Robot Builder came from someone in #estonian. I have no idea who you are. But knowing this thing got found by someone that far away, before anyone else, is still one of my favorite moments of the whole project. Tere, Eesti #indiedev #gamedev #indiegame
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zeoperdise.bsky.social @zeoperdise.bsky.social · 06/09/2026
Demo’s uploaded. Now I wait for Steam review. Nothing left to do but refresh my inbox and second-guess every tutorial decision I made this morning. #indiedev #gamedev
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zeoperdise.bsky.social @zeoperdise.bsky.social · 05/09/2026
Someone on Japanese gamedev Twitter featured SIGNOS today and compared it to Carnage Heart — a PS1 game where you program robots and watch them fight. Never played it. Didn't own the console. But being placed in that lineage feels good. #indiedev #gamedev
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zeoperdise.bsky.social @zeoperdise.bsky.social · 04/09/2026
Demo scope is locked in. First three chapters of story mode, plus one free battle — fight anything you've faced so far, unlimited runs. Points capped at what you've earned by chapter 3. Every part is buyable. Not every part is affordable. Demo drops before Next Fest #indiedev #gamedev #indiegame
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zeoperdise.bsky.social @zeoperdise.bsky.social · 03/09/2026
Build a robot. Design its AI with logic tiles. Then hands off — you don't control anything in the fight. Lost? Rewire the tiles and run it again. SIGNOS: AI Robot Builder Steam, November 10 Demo before Next Fest (Oct 19) store.steampowered.com/app/5097530/... #indiegame
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zeoperdise.bsky.social @zeoperdise.bsky.social · 02/09/2026
SIGNOS got its first press coverage today — a Japanese games site ran a piece on it. The writer picked up on the memory constraint: what you leave out matters as much as what you put in. Nice that someone got that from a press release alone. (Article's in Japanese, sorry.) #indiedev #gamedev
gamefoliage.com
『SIGNOS: AI Robot Builder』11月10日配信。思考タイルでAIを組む完全自動対戦ストラテジー - GameFoliage
『SIGNOS: AI Robot Builder』が2026年11月10日にSteamで配信予定。思考タイルでAIを設計し、全自動で戦うプログラミングストラテジーの機体構築、ストーリーモード、非同期ランクマッチを紹介します。
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zeoperdise.bsky.social @zeoperdise.bsky.social · 01/09/2026
Made a 3D survivors-like, posted it to Reddit, got told it was “just Megabonk without sauce.” I had never heard of Megabonk. Looked it up: sold a million copies in two weeks. Turns out I’d wandered into someone else’s arena without knowing it existed.
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zeoperdise.bsky.social @zeoperdise.bsky.social · 31/08/2026
SIGNOS is joining Steam Next Fest, Oct 19-26! During the event, a playable demo will be available—build your own logic tiles and watch the robot fight on its own. Official release date: November 10, 2026. It’s been a long road, and we're excited for you to play! #indiedev #gamedev #indiegame
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zeoperdise.bsky.social @zeoperdise.bsky.social · 30/08/2026
I used to think more tiles meant a stronger robot. So I unlocked a bigger grid and packed in every condition I could. It got flattened before the logic finished one loop. Processing power is capped per turn, and every tile eats into it. A long thought is a slow thought. #indiedev #gamedev #indiegame
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zeoperdise.bsky.social @zeoperdise.bsky.social · 30/08/2026
Steam store page is now live! SIGNOS: AI Robot Builder — a fully automatic battle simulation. No piloting skills required. Victory comes down to how well you pack your logic into limited memory. Wishlist here: store.steampowered.com/app/5097530/... #indiedev #gamedev #indiegame
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