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yak

@yak.games
119 followers 529 following 109 posts

fledgling bethesda mod author, 3d modeler, software engineer and nerd

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Reposted by yak
Three More Years @threemoreyears.bsky.social · 2h
working on cassette tape covers...
cassette tape cover. title is beast OS version 4.2 for UNECU compatible magTape
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yak @yak.games · 01/10/2026
took the month of sept off from gamedev so i could: - attend BlizzCon! - start and finish The Blood of Dawnwalker - start and finish CONTROL Resonant i'm mostly done with both games so i'm looking forward to getting some dev time in oct! more to come on End of Line! #gamedev #indiedev #solodev
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yak @yak.games · 30/09/2026
Man I’m gonna miss physical stuff. This is beautiful for a beautiful game.
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Caves of Qud @cavesofqud.com · 30/09/2026
In partnership with @lostincult.co.uk, I am coming to the physical world. With both a retail and Limited Edition. www.lostincult.co.uk/shop/p/caves...
Caves of Qud for Switch 2 EDITIONS version with lost in cult. Stylized cover art depicted fossilized items and creatures in the foreground and Qud with the Spindle in the backgroundCaves of Qud EDITIONS sleeve. Stylized depiction of a Qud character with implants and mutationsCaves of Qud EDITIONS poster. Stylized collage of Caves of Qud creatures and locations in the game's art style.
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Three More Years @threemoreyears.bsky.social · 30/09/2026
and even more integration - just close enough to start adding interaction now... #indiedev #indiegames #screenshot
A screen that reads:
You are standing in the middle of an old, sandy road. 
The air is still warm from a summer that should have ended weeks ago.  A shallow breeze is weaving through the the turnip fields around you, heading for the beach on the east.  Far north in the distance, you hear the swelling river rushing towards the sea. And beyond that, the tower with its twinkling electric lights looming in the afternoon haze.  A small murmuration is moving in formation towards the forest to the west.
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yak @yak.games · 20/09/2026
If anyone wants that vanilla WoW experience of having quest text write out slowly (instead of instantly showing up) in #wowforever then I wrote an addon for you! You can find it at www.curseforge.com/wow/addons/s... !
curseforge.com
Scrolling Quest Text (Forever)
Restores the Classic scrolling quest text and pen writing audio to WoW Forever. 35 Downloads | Addons
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yak @yak.games · 18/09/2026
i’m gonna need everyone to spam me with their night time #wowforever screenshots. please and thank you! #wow
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yak @yak.games · 02/09/2026
I've been slacking on the devlogs, but not on the work itself. Today I'm showing off the dialogue system. It uses Godot Dialogue Manager by nathanhoad.net. I really enjoyed DM, having the dialogue as text was awesome as a developer. yak3d.com/posts/termin... #gamedev #devlog #godot #solodev
yak3d.com
Terminus Devlog 6 | yak
Yap yap yap yap yap
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yak @yak.games · 19/08/2026
Devlog 5 is up! yak3d.com/posts/termin... Small changes, but ones I wanted to knock out to get some sense of progress. Dialogue is coming soon :) #gamedev #indiedev #solodev #godot
yak3d.com
Terminus Devlog 5 | yak
UI updates and testing out shaders!
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yak @yak.games · 14/08/2026
Alright, we’ve got some combat! You can now attack and damage a door. I’ve been implementing AC, HP and attack rolls in Terminus. There was some refactoring done because I was trying multiple approaches to stats before landing on one that I was happy with. yak3d.com/posts/termin... #godot #gamedev
yak3d.com
Terminus Devlog 4 | yak
Armor, hit points, inspection and attacking, oh my!
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yak @yak.games · 09/08/2026
It's been a busy past few days, but I've got skill checks going in Terminus! yak3d.com/posts/termin... Next step will be hit points, so I can then move onto combat! #gamedev #devlog
yak3d.com
Terminus Devlog 3 | yak
Interaction and rolling implemented!
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yak @yak.games · 06/08/2026
I forgot to post the first one. So here’s the second devlog for my month long self gamejam! yak3d.com/posts/termin... #gamedev #godot
yak3d.com
Terminus Devlog 2 | yak
Okay! Some more exciting stuff is happening around here! Here’s what we’ve got so far: Click to move, moving with navmesh Controllable free camera Movement with WASD along the XZ axes Q and E to…
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yak @yak.games · 02/08/2026
10000%. @slyflourish.com just talked about the use of Markdown over PDF in his latest podcast. All of his books have markdown copies which is just tremendous for dropping it into my notes lol
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yak @yak.games · 02/08/2026
Totally understandable! just figured I’d ask :)
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yak @yak.games · 02/08/2026
@bentorell.com I just wanted to thank you for uploading the Cities Without Number SRD to cwnsrd.gordianblade.com ! Is it on GitHub also by chance?
cwnsrd.gordianblade.com
Markdown Document Viewer
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Reposted by yak
dwarf fortress bugs @dwarffortressbugs.bsky.social · 01/08/2026
[0002612] "You have been engulfed in flames" Message
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yak @yak.games · 31/07/2026
Oh that’s a great start though! Thanks for sharing!
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yak @yak.games · 31/07/2026
For #gamedev folks, how do you find writers? I’m not looking for one yet but would love to know where to look!
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Harra @harra.bsky.social · 23/07/2026
Decimate anything that opposes you with the Plasma LRCW. Coming to Fallout 4 on Xbox & PC this year!
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byteparrot (Carveout, Slopecrashers) @byteparrot.bsky.social · 23/07/2026
Announcing my new futuristic arcade snowboarding game that takes place in space! - inspired by SSX, with tricks, combos & boost - gravity bending tracks with lots of shortcuts - equippable gadgets like grappling hooks It's called CarveOut 2160, and you can wishlist it on steam! #gaming #indiegames
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yak @yak.games · 23/07/2026
@starjunk95.bsky.social for an OST guest appearance? 👀
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yak @yak.games · 23/07/2026
Woah… the nostalgia I just got hit with!
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yak @yak.games · 19/07/2026
I recently completed @inklingwood.bsky.social's Foolish Mortals, and figured I'd 100% it too. Such a gem, makes me want to make my own point and click adventure!
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yak @yak.games · 16/07/2026
i love the color scheme!
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yak @yak.games · 16/07/2026
Vault Breaker sounds rad. Sad it’s only around for a couple weeks. Would you consider bringing sponsored survival back tho?
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yak @yak.games · 06/07/2026
I just backed Rise of the Lazy Gamemaster and if you’re a gamemaster or play a #ttrpg you should too! @slyflourish.com is a great author and the Way of the Lazy GM has helped me immensely. www.kickstarter.com/projects/sly...
kickstarter.com
Rise of the Lazy Gamemaster
Run great tabletop RPGs by preparing less.
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yak @yak.games · 05/06/2026
I was enjoying this mode a lot solo. Why was solo disabled?
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yak @yak.games · 29/03/2026
Did you buy it?
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yak @yak.games · 17/03/2026
Instant back for me. This looks awesome.
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yak @yak.games · 09/02/2026
if you're using Lutris and you find it to be finnicky or just not working for you, give Faugus Launcher a shot! github.com/Faugus/faugu... #gaming #gamingonlinux #linux
github.com
GitHub - Faugus/faugus-launcher: A simple and lightweight app for running Windows games using UMU-Launcher
A simple and lightweight app for running Windows games using UMU-Launcher - Faugus/faugus-launcher
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yak @yak.games · 07/02/2026
white scars loading! still have tons to assemble but can’t wait to paint these guys! #warhammer40k #wh40k
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Starfield @starfield.bethesdastudios.com · 05/09/2025
Celebrating two incredible years in the #Starfield. 🌌 Thank you to everyone who has explored the Settled Systems with us. We look forward to the adventures yet to come.
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yak @yak.games · 21/08/2025
I’ve been working on Fireguy’s Defying Fire project for a few months now, it’s really something special and I can’t wait for yall to see it! #starfield #modding @starfield.bethesdastudios.com www.reddit.com/r/Starfield/...
reddit.com
From the Starfield community on Reddit: [Defying Fire] Some updates on the town of Arinya, the main location for our free pre-release.
Explore this post and more from the Starfield community
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yak @yak.games · 24/07/2025
i thought periodicals were dead. @gameinformer.com proved me wrong. it feels SO good to have this in hand.
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Daniel McGee  @iamdanielmcgeettv.bsky.social · 10/07/2025
Anime Expo 2025 Recap — SEGA’s official booth was on hand at this year’s Anime Expo to promote multiple games set to launch in the coming months. #AX2025 #AnimeExpo2025 #SEGA
SEGA booth at the Anime Expo
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lukelukeluke @lukelukeluke.bsky.social · 28/06/2025
Inventor of the GIF, hearing about Notre Dame burning: oh no the jarjoyles
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yak @yak.games · 29/06/2025
she said: "shush i'm trying to sleep"
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yak @yak.games · 27/06/2025
i’ll take the brookie bar
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yak @yak.games · 23/06/2025
yeah that makes sense
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yak @yak.games · 17/06/2025
@halfmoonjoe.com this one’s for you
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kinggath.bsky.social @kinggath.bsky.social · 11/06/2025
We're teaming up with some of the best and building a Fallout 4 mod with @wesjohnson.bsky.social to help the @alzassociation.bsky.social! Starting this Saturday 9:30p ET - donate to vote and guide the details of what we'll build. Then see it created live June 28th/29th! simsettlements.com/charity
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yak @yak.games · 10/06/2025
this was me!!!
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yak @yak.games · 21/04/2025
foaming at the mouth with excitement
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Bethesda Game Studios @bethesdastudios.com · 21/04/2025
Tomorrow, 11:00 am EST. twitch.tv/bethesda and youtube.com/live/Ed_E2crglcw
Smoldering orange and red embers reflect in the eye of an armored Hero. White numerals in the center of the image read out "4". Below the text on the image reads "Tomorrow, 04.22.25." "11am ET, 8am PT, 4pm BST" on Bethesda's YouTube and Twitch channels.
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Christopher Perkins @chrisperkinsdnd.bsky.social · 04/04/2025
Today I retire from Wizards of the Coast after 28 years. With D&D’s 50th anniversary wrapping up and the revised rulebooks doing gangbusters, this is the perfect fairytale ending for me. I can’t wait to enjoy D&D purely as a fan again, knowing the game is in good hands. See you in the Feywild!
media.tenor.com
a cartoon character is holding a sparkler and a green ball is flying in the air
ALT: a cartoon character is holding a sparkler and a green ball is flying in the air
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yak @yak.games · 23/03/2025
got the kill team put together. now for priming and paint! #40k
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yak @yak.games · 21/03/2025
happy birthday! wishing you many many more!
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localthunk @localthunk.com · 07/03/2025
I've had parts of this written down for a while - but I thought it was about time to document the detailed version of what happened during Balatro development localthunk.com/blog/balatro...
localthunk.com
The Balatro Timeline — LocalThunk
It’s been approximately 3 years since I began work on Balatro - and in that time I have personally documented almost nothing about the journey. This is something that has bothered me since the game la...
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yak @yak.games · 06/03/2025
feel better!! or else!!!!
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