Reposted by Alejandro MartínezJason Lengstorf @jason.energy · 09/06/2025what if bad at make question? 1515331
Reposted by Alejandro MartínezChris Murphy @highlyspammable.bsky.social · 06/06/2025If Unreal can switch to Y up, America can switch to the metric system. 724445
Reposted by Alejandro Martínezharu | Val Fortuna @harusame17.bsky.social · 15/03/2025Que pensez-vous de Val Fortuna en titre de jeu ? Le jeu se passe dans des casinos rempli de démons et autre monstre, avec des thèmes autour des paris, de la chance et des aspects démoniaques dans le lore. #indiegame #gamedev #screenshotsaturday #Crocotile3D 0138
Reposted by Alejandro MartínezQuod Soler ☀️ @quodsoler.com · 13/11/2024The Chooser seems to finally be production ready in Unreal Engine 5.5. This will allow you to query and return assets based on conditions previously setup, useful for animation, but can be used outside of that. Like choosing a hit VFX particle based on the hit result. 1135
Reposted by Alejandro MartínezProto @protowlf.bsky.social · 01/11/2024Uh oh, I think I like making UIs. I derive a sick pleasure from pixel-aligned columns. I feel a sense of twisted glee when a dynamic list populates. A wicked smile contorts my lips when a button is disabled by context. 7573
Reposted by Alejandro MartínezProto @protowlf.bsky.social · 16/10/2023It's a gamedev post! New Unreal plugin RELEASED 🎉 It's called PROTO Profiles & Options. If your Unreal game saves any data or options to file, I just spent the last 4 months building the perfect tool for you! 😃 Hit the link for a video overview, marketplace link in reply.youtube.comProto Profiles & Options - Unreal PluginProto Profiles & Options - a plugin for Unreal Engine.Get it on the Epic MarketplaceFollow for more gamedev: linktr.ee/protowlfEverything you need to manage ... 1298