Pavel Djundik @xpaw.me · 10/04/2026New Source2 Viewer release featuring: - GPU driven rendering and meshlet culling - Support for modern Source 2 lights like omni2 and barn - Live rendered thumbnail view - Visibility (VVIS) cluster view - AnimGraph2 animation playback s2v.app#changelog 4362
Pavel Djundik @xpaw.me · 31/03/2026SteamDB now detects best suggested prices category instead of always using the nuanced category. 1141
Pavel Djundik @xpaw.me · 17/03/2026Source 2 Schema Explorer, generated from automatic game dumps: cross references, search by name, metadata, offsets, switch between games. s2v.app/SchemaExplor... 0200
Pavel Djundik @xpaw.me · 27/02/2026Inventory management in Arc Raiders is severely lacking. Since everything outside of the match in this game is managed with HTTP calls, it definitely would be possible to make a third-party app for managing it. Automatic crafting/buying, loadouts, etc… 0150
Pavel Djundik @xpaw.me · 18/02/2026I've tried using the 'for you' feed, and pressed a bunch show less like this, but the feed is still completely bad showing zero content I would have any interest in. 2210
Pavel Djundik @xpaw.me · 05/02/2026You can now walk in Source 2 Viewer. Full release notes: github.com/ValveResourc... 1421
Pavel Djundik @xpaw.me · 10/01/2026It only depends on opengl bindings being available, and should work on any platform. Our shader validator in CI now runs on Linux with mesa llvmpipe drivers. 0160
Pavel Djundik @xpaw.me · 10/01/2026We've been slowly refactoring the S2V renderer to be self contained and now it's reached a point where it lives a separate package (and published to nuget). This opens the road to use the renderer for things like automating screenshots or implementing other viewers on top. 1441
Pavel Djundik @xpaw.me · 08/01/2026modern multiplayer games start sucking as soon as people start going for metas which ruins any fun. for example everyone now runs trigger nades in arc raiders, which can kill an entire squad in less than a second. devs already confirmed a nerf is coming, but they took their sweet time 3292
Pavel Djundik @xpaw.me · 06/01/2026github.com/sponsors/xPawgithub.comSponsor @xPaw on GitHub SponsorsSupport xPaw’s open source and SteamDB work. 1152
Pavel Djundik @xpaw.me · 02/01/2026github.com/ValveResourc...github.comRelease 17.0 · ValveResourceFormat/ValveResourceFormatModernized GUI Theme The entire GUI has been redesigned with a modern dark theme (while still based on Windows Forms; we are aware there are many small issues), many fixes were done to high DPI sup... 0100
Pavel Djundik @xpaw.me · 30/12/2025As I've been saying for a while now, the software quality has been degrading for a long time. 030
Pavel Djundik @xpaw.me · 29/12/2025Steam(DB) has so many states a game can be in, a discord style tri-state toggles seemed like a good idea for filtering. 4320
Reposted by Pavel DjundikSteamDB @steamdb.info · 28/12/2025SteamDB has a new experimental filter on the sales page. Highlight rarer new historical lows where either: - Previous low was 1.5+ years ago, OR - 50%+ price drop from previous low 417515
Pavel Djundik @xpaw.me · 25/12/2025There's always a person that figure out how to fix a bug in winforms two decades ago (and the bug is still not fixed two decades later...) www.codeproject.com/articles/Add...codeproject.comAdding and using 32 bit alphablended images and icons to the imagelist control - CodeProjectAn article on adding alphablended images to an imagelist control and using them on components. 1121
Pavel Djundik @xpaw.me · 16/12/2025www.sebastianaaltonen.com/blog/no-grap...sebastianaaltonen.comNo Graphics API — Sebastian AaltonenGraphics APIs and shader languages have significantly increased in complexity over the past decade. It’s time to start discussing how to strip down the abstractions to simplify development, improve pe... 180
Pavel Djundik @xpaw.me · 16/12/2025The bug I had was incorrect unzigzag16 simd version, so this is something that is not being tested by the current test cases I could find and copy from the meshopt codebase. 110
Pavel Djundik @xpaw.me · 16/12/2025So valve's deadlock finally updated to use meshopt 1, and my decoder was failing to decode it correctly, but only in the SIMD path. So these small unit tests are not enough to cover everything 😭 100
Pavel Djundik @xpaw.me · 12/12/2025Depends on how you look at it, but 4k games released this year had the AI content disclosure on the store page 0132
Reposted by Pavel DjundikSteamDB @steamdb.info · 12/12/2025Over 19,000 games have released on Steam in 2025. Almost half of them have fewer than ten reviews. 618333
Pavel Djundik @xpaw.me · 11/12/2025Steam now warns if an item in your cart can be purchased cheaper as part of a bundle. 216719
Pavel Djundik @xpaw.me · 05/12/2025Any time you interact with Windows apis, you have to write a novel. A lot of this work should help us eventually move to a better UI framework like www.pangui.io or something, I hope. 1270
Pavel Djundik @xpaw.me · 05/12/2025We've been working on making the loading and rendering threaded in Source 2 Viewer, as well as freshened up theme. It's a surprising amount of refactoring to make OpenGL load and render in a thread and sync up with UI controls. And styling winforms is really hell on earth. 1340
Pavel Djundik @xpaw.me · 26/11/2025Very cool! They can't open source the C++ parts as Source 2 is obviously Valve's code. 0332
Pavel Djundik @xpaw.me · 23/11/2025Valve added a button to report chat messages in Steam, and in less than a week, @steamdb.info's bot account got locked. Very cool. 2530
Pavel Djundik @xpaw.me · 18/11/2025X is where the news happen, except when cloudflare goes offline. Why isn't it hosted in space yet? 0221
Pavel Djundik @xpaw.me · 18/11/2025hl3 got announced but no one could see it because cloudflare is down 28922
Pavel Djundik @xpaw.me · 17/11/2025mainstream half-life 3 copium overdose is back on the menu it seems like 2381
Pavel Djundik @xpaw.me · 13/11/2025I've collected a bunch of information about the new @steampowered.com hardware (from various media; credited) and summarized it in the updated blog post: steamdb.info/blog/steam-h...steamdb.infoValve announces three new Steam Hardware devicesSteam Controller, Steam Machine, and Steam Frame, a VR headset 1510
Reposted by Pavel DjundikSteamDB @steamdb.info · 12/11/2025Valve has announced three new hardware products expanding the Steam Hardware family, all scheduled to launch in early 2026. Read more here: steamdb.info/blog/steam-hardware-20… 332348
Reposted by Pavel DjundikSteamDB @steamdb.info · 12/11/2025Steam Frame, Steam Controller, Steam Machine announcement is expected soon, here's a first look! 1222842718
Pavel Djundik @xpaw.me · 02/11/2025It's rather ironic that I haven't been getting ads on twitch for months (because no one buys ads here), and now all of a sudden they keep repeating an ad for twitch turbo promoting ad free viewing. 2312
Pavel Djundik @xpaw.me · 29/10/2025the new steam controller 2 (triton) icon is just that, an icon. don't worry it has a dpad, two sticks, and more buttons. 1313
Pavel Djundik @xpaw.me · 24/10/2025media.tenor.coma group of men in suits are carrying a coffinALT: a group of men in suits are carrying a coffin 0140
Pavel Djundik @xpaw.me · 21/10/2025I am going directly to an issue too, I'm not trying to access projects. 010
Pavel Djundik @xpaw.me · 21/10/2025It's currently not possible to view issues in the @github.com mobile app because they can't handle their own deprecations. Embarrassing. 1323