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Wouter van Oortmerssen

@wvo.bsky.social
258 followers 106 following 9 posts

Starting new game studio! Prev. Wasm (LLVM) / FlatBuffers / games&VR at Google. Author of TreeSheets, PLs (Lobster, False, Amiga E..) and game engines (Cube..). strlen.com twitter.com/voxraygames

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Wouter van Oortmerssen @wvo.bsky.social · 25/06/2026
An in-depth interview with me on both the business and the tech side of VoxRay Games:
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Kostas Anagnostou @kostasanagnostou.bsky.social · 23/11/2025
The post on using spatial hashing with raytraced ambient occlusion attracted quite a bit of interest so I expanded it into a blog post to discuss how it works behind the scenes to both reduce the noise and its cost. interplayoflight.wordpress.com/2025/11/23/s...
interplayoflight.wordpress.com
Spatial hashing for raytraced ambient occlusion
Subdividing a 3D space into cells or voxels and using positional and/or directional information to directly index into it is a popular method to store and access local data, typically using 3D text…
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Wouter van Oortmerssen @wvo.bsky.social · 11/11/2025
This is what we've been working on for the last 3+ months! Go play the DEMO!
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WeLoveIt.io @weloveit-io.bsky.social · 22/08/2025
NEW DEVELOPER INTERVIEW: @voxraygames.bsky.social’s Wouter van Oortmerssen (@wvo.bsky.social) explains why he built Skyrim with guns instead of Minecraft 2. 🎮 Read → www.weloveeverygame.... #IndieDev #Minecraft #Openworld #GameDev
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VoxRay Games @voxraygames.bsky.social · 21/05/2025
Big thanks to @debugmagazine.bsky.social for featuring Voxile in Issue #9! 🎉 In this exclusive interview, VoxRay's Founder delves into what sets Voxile apart from other voxel-style games and how player feedback has come into play for us so far. #indiegame Link to full article ➡️ debu.gg/9
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VoxRay Games @voxraygames.bsky.social · 16/05/2025
A new update is live in Voxile! From improved object logic to more polished progression, our worlds just got a whole lot more dynamic, destructible, and creative. Give the new stuff a spin and let us know what you think! #indieGameDev #indiegame Patch Notes 🔎 store.steampowered.com/news/app/228...
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VoxRay Games @voxraygames.bsky.social · 02/05/2025
Surreal questy crafty voxelly FPS-RPG! 😁
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VoxRay Games @voxraygames.bsky.social · 25/04/2025
We're looking for a World Designer to join our (fully remote) team! Help us build new worlds in Voxile, our FPS-RPG-Survival game built in a custom raytraced voxel game engine. ➡️ Job description + how to apply: docs.google.com/document/d/1... #hiring #indieGameDev #indiegame #gamedev
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VoxRay Games @voxraygames.bsky.social · 24/04/2025
A new Patch Update has been released for Voxile: 🌍 New community-created worlds 🌴 New 'Lifton’s Rest' island 🔨 Crafting & materials progression rework 🎮 Gameplay & editor system updates 🐛 Bug fixes & improvements Read the Patch Notes 🔎 bit.ly/VoxileUpdate1 #indieGameDev #indiegame #gamedev
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Alex Moore @oldestpingu.bsky.social · 13/03/2025
Introducing Moore Games! Years after wanting to set up a company, I've now finally gone and done it. Nerve wracking and unsure of exactly what the future holds, but the first steps have been taken :) bsky.app/profile/moor...
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VoxRay Games @voxraygames.bsky.social · 11/03/2025
The wait is over… Voxile is LIVE 🎉 After years of development, our FPS-RPG survival game is finally here! Explore, build, and battle your way to the top in destructible voxel worlds. #indiegame #IndieGameDev Play Early Access ⤵️ store.steampowered.com/app/2283580/...
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VoxRay Games @voxraygames.bsky.social · 20/02/2025
Leave your mark in #indiegame Voxile with our Create-A-World Competition: 💰 Win up to $2,500 + Steam Decks! 🛠️ Design your own island, NPCs, quests & puzzles 📅 Submit by Feb 28 - details on our Discord Download the free Voxile demo to start building ▶️ store.steampowered.com/app/2283580/...
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VoxRay Games @voxraygames.bsky.social · 12/02/2025
Spring has never felt so alive in Voxile 🌸 Our zen level recently received a major visual makeover and we just had to show off - the raytraced water reflecting the cherry blossoms really brings things to life! #gamedev #indiegame
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VoxRay Games @voxraygames.bsky.social · 20/01/2025
Announcing Voxile! Voxile is our stunning, ray-traced voxel FPS RPG Survival game where you can explore hand-crafted worlds or build your own! 🌎 Play the demo and become a Kickstarter backer today! Links below 👇
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Wouter van Oortmerssen @wvo.bsky.social · 16/08/2024
VoxRay games is looking for a lead designer: x.com/voxraygames/...
x.com
x.com
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Wouter van Oortmerssen @wvo.bsky.social · 14/08/2024
Interview with me that covers a wide range of programming languages (and engines) I designed, leading up to Lobster (and Voxlands) ! www.youtube.com/watch?v=hDT7...
youtube.com
Lobster, Programming Languages, and Game Engines with Wouter van Oortmerssen - Conversation #5
YouTube video by Mike Shah
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Jacco Bikker 🎦 @jbikker.bsky.social · 08/05/2024
Episode 3 of the Voxel Ray Tracing in C++ series is now available: jacco.ompf2.com/2024/05/08/r... This time: stochastic techniques; anti-aliasing, the accumulator, soft shadows. And: scene loading. Viking outpost scene credit: PabloDebusschere / Sketchfab.
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Wouter van Oortmerssen @wvo.bsky.social · 04/08/2023
Currently working on one of the first playable levels of our unannounced work-in-progress raytraced voxel fps rpg survival game!
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Wouter van Oortmerssen @wvo.bsky.social · 04/08/2023
Hello, World!
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