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Ben Rabin (WontonSoup99)

@wontonsoup99.bsky.social
6 followers 7 following 27 posts

I am a character artist.

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Ben Rabin (WontonSoup99) @wontonsoup99.bsky.social · 12/03/2026
Earlier on in the sprint I started working on a gardening system for R2W! This was tricky as I had to figure out a way 1. It could be confined to a single room, and 2. How mushrooms could grow as well!
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Ben Rabin (WontonSoup99) @wontonsoup99.bsky.social · 12/03/2026
Earlier on in the sprint I started working on a gardening system for R2W! This was tricky as I had to figure out a way 1. It could be confined to a single room, and 2. How mushrooms could grow as well!
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Ben Rabin (WontonSoup99) @wontonsoup99.bsky.social · 24/02/2026
Lets take a look at my last sprint! I worked on some blueprints and I illustrated some Face Sheets for our game! If I had to pick one thing I could have improved in this last sprint it would be not being afraid to pivot from the idea in my head. I would have saved a few hours of blueprinting!!
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Ben Rabin (WontonSoup99) @wontonsoup99.bsky.social · 10/02/2026
What could have been improved over these 4 weeks... Unfortunately when working in such a small dev cycle (10 weeks) you cant really spend time learning stuff. However, this is what I had to do for the past 2 sprints. At least at this point I have a good handle on the modeling and texture workflow
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Ben Rabin (WontonSoup99) @wontonsoup99.bsky.social · 10/02/2026
Sprint 2 reflection- Sprint 2 was mostly spent redoing textures and models to better match the style guide! Whenever you work on a game, make sure to nail down the style guide EARLY
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Ben Rabin (WontonSoup99) @wontonsoup99.bsky.social · 10/02/2026
Reflections from sprint 1: Sprint 1 - I spent much of our time this sprint trying to get out of the high poly work flow and learn low poly character modeling! This was fun but a great challenge. At the end of the sprint I got where I wanted and was able to produce some good models!
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Ben Rabin (WontonSoup99) @wontonsoup99.bsky.social · 10/02/2026
FORG TEXTURE
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Ben Rabin (WontonSoup99) @wontonsoup99.bsky.social · 10/02/2026
Some rigging and posing work for our beautiful corner!
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Ben Rabin (WontonSoup99) @wontonsoup99.bsky.social · 10/02/2026
Some more texture and posing work!!
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Ben Rabin (WontonSoup99) @wontonsoup99.bsky.social · 10/02/2026
Messing around with stylized texture generation! I dont like it right now but with tweaks this could be a very cool tool!
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Ben Rabin (WontonSoup99) @wontonsoup99.bsky.social · 10/02/2026
Got this guy UVd and in painter!
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Ben Rabin (WontonSoup99) @wontonsoup99.bsky.social · 10/02/2026
Some face textures with the wireframe! This will be a face sheet which is something I've only had practice with! #RTW
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Ben Rabin (WontonSoup99) @wontonsoup99.bsky.social · 10/02/2026
Some textures for Runa #RTW
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Ben Rabin (WontonSoup99) @wontonsoup99.bsky.social · 10/02/2026
Doing some UVS for Runa #RTW
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Ben Rabin (WontonSoup99) @wontonsoup99.bsky.social · 10/02/2026
More face topology work! I figured out a very cool low poly workflow in zbrush! Going from the High poly pipeline to the low poly one is tough!!
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Ben Rabin (WontonSoup99) @wontonsoup99.bsky.social · 10/02/2026
Did some new face topology that day. I think I'm really getting the hang of low ply characters!
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