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Nick \ Without Fail

@withoutfail.bsky.social
100 followers 72 following 62 posts

nostalgic millennial . indie game dev . occasional artist

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Nick \ Without Fail @withoutfail.bsky.social · 31/08/2026
Hahaha ha ha ... 😭
A steam sale notification indicating that Civilization 7 is on sale for 50% off but still costs $50
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Nick \ Without Fail @withoutfail.bsky.social · 13/08/2026
Now you're just a #shader that I used to know
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Nick \ Without Fail @withoutfail.bsky.social · 07/08/2026
Feeling thankful as Alight joins the #Cat Awareness Sale on Steam, launching today! Check out Alight here store.steampowered.com/app/4463010/... And the rest of the festival here store.steampowered.com/curator/4623...
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Nick \ Without Fail @withoutfail.bsky.social · 18/07/2026
Could be wrong but I'm pretty sure Jane Austen wrote it a bit more than 20 years ago
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Nick \ Without Fail @withoutfail.bsky.social · 17/07/2026
My friend, @clg-bluntbse.bsky.social, just launched the Kickstarter for The Matter of Being. If you're interested in a foreboding and well-written occult adventure by a wonderful person, check it out. Witness, the most fascinating backer tier... Link below
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Nick \ Without Fail @withoutfail.bsky.social · 17/07/2026
Sometimes I wish this were me #footballmanager
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Nick \ Without Fail @withoutfail.bsky.social · 15/07/2026
Just starting out with #clipstudiopaint and this default folder name seems a little sus 🤔 #digitalart
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Nick \ Without Fail @withoutfail.bsky.social · 08/07/2026
PS. As @richardkstack.bsky.social correctly pointed out, Linq has this exact Any method. However, do use extension methods like this useful Increment method that creates or adds a value to hashtables without needing to check key existence manually!
C# code that reads:   public static class HashTableExtensions {
    public static void Increment(this Hashtable hsh, object key, int inc = 1) {
      if (hsh.ContainsKey(key)) hsh[key] = ((int) hsh[key]) + inc;
      else hsh[key] = inc;
    }
  }
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Nick \ Without Fail @withoutfail.bsky.social · 07/07/2026
"Historians would trace the sequence of events that followed to that moment where he first tasted true power"
(Explained in following threaded post) Programming code that reads:
public static class IEnumerableExtensions {
  public static bool Any(this IEnumerable enumerable, Predicate<object> predicate) {
    foreach(object el in enumerable) if(predicate(el)) return true;
    return false;
  }
}

namespace DatabaseClasses {
  public partial class DBGladiator {
    public bool Retired() => Disabilities.Any(kvp => ((KeyValuePair<object, int>) kvp).Value > 1);
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Nick \ Without Fail @withoutfail.bsky.social · 03/07/2026
A little practice art, copying out a scene from Millennium Actress with different colors. Crazy how much you can get done with some flats that are just 2-5% not-neutral-gray RIP Satoshi Kon 🎇 #art #digitalpainting #space #anime
An anime-style portrait of a woman gazing off into spaces in a bulky spacesuit, cushioned by padding on a backdrop of stars.
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Nick \ Without Fail @withoutfail.bsky.social · 03/07/2026
Still got mine #physicalgames #pcgaming #playstation #gamecube
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Nick \ Without Fail @withoutfail.bsky.social · 05/06/2026
Hi #pitchyagame ! We're working on two very different games. In this one: - Manage a gladiator school - Use synergies between arms and armor to give them the best build - Throw them into the arena and bet on the outcome - Meet some extraordinary characters along the way It's called Forum Mortuorum
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Nick \ Without Fail @withoutfail.bsky.social · 05/06/2026
We're working on two extraordinarily different games. In Alight: - Be a spritely old lady - Find cool birds - Decorate your lighthouse home - Help out the local kids (and adults) #pitchyagame
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Nick \ Without Fail @withoutfail.bsky.social · 24/03/2026
The Eurasian #bluetit is a small facultative insectivore who happens to be able to see ultraviolet light. The intensity of its yellow underbelly correlates with the number of carotene-pigmented yellow-green caterpillars it consumes #birdfacts
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Nick \ Without Fail @withoutfail.bsky.social · 23/03/2026
It's time! We've just announced our upcoming game, Alight, on Steam! If you'd enjoy cozy vibes, one surprisingly athletic grandma, and a story about aging, memory loss, and companionship, we'd be honored for you to check it out. Link below
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Nick \ Without Fail @withoutfail.bsky.social · 11/03/2026
Grail grandma slaps
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Nick \ Without Fail @withoutfail.bsky.social · 06/03/2026
#TeaseYaGame ✨ (news coming soon)
Three cartoon children face each other in conversation in a softly painterly winter sceneAn elderly lady, in a slightly cartoon style, approaches a waterfall and pond near the edge of a wintery forestIn a 2D scene, an old lady stands on the landing of the stairs in her lighthouse, looking into her living room. The living room contains a  table and chairs, a comfy green armchair next to a bright orange, retro-looking radio, and a few other small furnishings and decorationsThe bedroom of a cartoon lighthouse is shown. An imperious looking thin cat sits on a small bed tucked under the spiral staircase. A cute potbelly stove stands in the corner. Large dormer windows point off to the left and the right of the room
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Nick \ Without Fail @withoutfail.bsky.social · 16/12/2025
#TeaseYaGame
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Nick \ Without Fail @withoutfail.bsky.social · 09/07/2025
Spent a lot of late nights with my nemesis and savior, the pen tool, putting together the map for Forum But LOOK AT THOSE COASTLINES!! (worth it) Also thanks Ptolemy
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Nick \ Without Fail @withoutfail.bsky.social · 28/04/2025
Cooked this weekend on some skeumorphic UI in #godot for a submarine #wargame
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Nick \ Without Fail @withoutfail.bsky.social · 26/04/2025
*:・゚✧*:・゚✧ coze intensifies ✧・゚: *✧・゚:* stay tuned to see where this goes . . . ( i'll figure that out too ) @godotengine.org #godot #indiedev
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Nick \ Without Fail @withoutfail.bsky.social · 24/04/2025
#indiedev mood
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Nick \ Without Fail @withoutfail.bsky.social · 23/04/2025
I'm having a criminal amount of fun with shaders, vfx, and buoyancy in #godot
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Nick \ Without Fail @withoutfail.bsky.social · 22/04/2025
Testing out #godot and some new ocean physics for a couple game ideas post Forum Mortuorum Standing on the shoulders of giants here for the GPU ocean sim. But made strides of my own on buoyancy. Feel free to follow along, or use the code. It's up on #github github.com/ManickYoj/go...
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Nick \ Without Fail @withoutfail.bsky.social · 15/03/2025
Shade thrown
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Nick \ Without Fail @withoutfail.bsky.social · 03/03/2025
My wonderful demo players have historically gotten a bit overwhelmed as they start their first game of Forum. I'm introducing Helena, the game's first character, to help them along Well, as soon as I figure out how to sketch resemblance, anyhow
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Nick \ Without Fail @withoutfail.bsky.social · 28/02/2025
If I casually ignore the few wishlist deletions, Forum Mortuorum has hit 1,000 wishlists!!! 😄 I can't believe that my little game has seduced 1,000 randos into resoundingly saying "I'd think about buying that" ⚔️Feeling chuffed😊
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Nick \ Without Fail @withoutfail.bsky.social · 26/02/2025
The old gladiator busts served well enough, but all things must change and it's time for Forum Mortuorum's combat visuals to as well Here's me exploring a new palette and style with more to come
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