Reposted by Wire Dragon GamesKenzie Games @kenziegames.com · 12/10/2026Tier 2 of the jewelry house in BlockRise. Tier 1 is a single storey with awnings and four display windows; tier 2 adds an upper floor with balconies. Shot at noon, after the daytime fix that lets you see inside the windows instead of flat white rectangles. In game, Barcelona. 062 6
Wire Dragon Games @wiredragongames.bsky.social · 13/10/2026Fixing up some of the unique weapons in the game. The Dancing Swords provides offense and defense, but my first version used to just kill you... Now they summon properly! #CurseOfDeflection #indiedev #Godot 184 8
Wire Dragon Games @wiredragongames.bsky.social · 12/10/2026Curse of Deflection Update: Over the past few months I have focused on the core controls, visual effects like lighting, and feedback while on break for contract work. Next steps are building towards a steam demo and a real trailer. I implemented many weapons but some need more time in the oven. 000 0
Reposted by Wire Dragon GamesRad Venture @radventure.bsky.social · 12/10/2026People kept saying that it wasn't very interesting that the campers just vanished after you found them 53916 39
Wire Dragon Games @wiredragongames.bsky.social · 12/10/2026One of the coolest parts of #gamedev is when a player finds an exploit that you never anticipated! When the bag is held out it deals no damage, but hits count towards combos. When combos are lost, an artifact deals free damage🔍 Thank you everyone who visited my booth at GeekFest! #IndieDev #Godot 0113 11
Reposted by Wire Dragon GamesFinji @finjico.bsky.social · 27/08/2026👻 USUAL JUNE IS LAUNCHING OCTOBER 28TH! Fight monsters, talk to ghosts, and get to the bottom of a mystery threatening to obliterate an entire city in Usual June, a third-person action-adventure game developed by Finji (that's us!!) Play the demo on Steam! #awesomeindiesshow #gamescom #usualjune 7324124 324
Wire Dragon Games @wiredragongames.bsky.social · 09/07/2026About time I updated the store page a bit! Lots of work on polish and bugfixing. Now it is time to go into the design mines to get you all some more weapons and enemies to hit with them. 000 0
Wire Dragon Games @wiredragongames.bsky.social · 08/07/2026JAFAX was fun! I met a lot of passionate developers and players who's feedback has been invaluable. There is nothing quite like getting some raw playtesting done. I have spent a lot of time polishing, bugfixing, and messing with dynamic lights. Let me know how it looks! #indiegame #rougelike 031 3
Reposted by Wire Dragon Gamesnatalieintheskye @natalieintheskye.bsky.social · 24/06/2026cloud uprising is now released on steam! its crazy to think that five years ago all i had was a single screen of brennan bouncing, but now that has become a finished game. to everyone who taught me, encouraged me, just played a demo, or has even bought the game already, thank you! #indiedev #gamedev 1133 13
Reposted by Wire Dragon Gamesnatalieintheskye @natalieintheskye.bsky.social · 05/06/2026cloud uprising can now be wishlisted on steam! #indiedev #gamedev #newgames 1175 17
Wire Dragon Games @wiredragongames.bsky.social · 07/06/2026The vertical slice demo for Curse of Deflection is now public on itch.io! You can play in the browser or download for Windows and Linux. wire-dragon-games.itch.io/curseofdefle... This version will be improved upon as I work towards a demo for Steam.wire-dragon-games.itch.ioCurse of Deflection - Demo by Wire Dragon GamesBounce, Survive, Loot, Bounce, Die 010 1
Wire Dragon Games @wiredragongames.bsky.social · 05/06/2026Announcing my first game: Curse of Deflection! An action roguelite where precision is key. What started as a small prototype where you bounce around a room has turned into a vertical slice where you bounce around a dungeon! The Steam Page is live and a demo will be at @jafax.bsky.social! 100 1
Wire Dragon Games @wiredragongames.bsky.social · 17/05/2026Who could say no to a slime with a big helmet? First post and first playable character! Lots of work to do still. Ripping off the social media band-aid! 030 3