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Steven Rodriguez | Play More CvS2 x CFC2

@windyman.bsky.social
52 followers 70 following 83 posts

CvS2 Beginner Tournaments Coming Soon! \\ CvS2 Discord Owner/Admin tinyurl.com/CvS2Discord \\ CvS2 Wiki! tinyurl.com/CvS2Wiki \\ Respect the power of the wind

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Steven Rodriguez | Play More CvS2 x CFC2 @windyman.bsky.social · 17/03/2026
I have created (updated, actually!) a guide for playing CvS2 in the Greater Los Angeles area. Arcade cabs, locals, tournaments, venue locations, nearby food & points of interest, etc. Useful for new players or visitors from out of town! docs.google.com/document/d/1...
docs.google.com
SoCal CvS2 Guide & Directory
SoCal CvS2 Guide & Directory Capcom vs. SNK 2 in the Greater Los Angeles area has never been in a better place. With regular access to multiple arcade cabinets, weekly meetup spots, and monthly tour...
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Steven Rodriguez | Play More CvS2 x CFC2 @windyman.bsky.social · 13/10/2025
I have found The Most Liminal Spirit Halloween
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Steven Rodriguez | Play More CvS2 x CFC2 @windyman.bsky.social · 07/09/2025
Speaking as an arcade old-head, there is a small amount of joy that comes when someone about to leave is too lazy to take it back themselves, gives you their Aldi shopping cart as you are coming in. Quarters are quarters, no matter the era.
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Steven Rodriguez | Play More CvS2 x CFC2 @windyman.bsky.social · 10/08/2025
CvS2 Maki has the LP-MP-HP-HK chain that all Bushinryu have in other games. But both the HP & HK hit very high making them whiff against many crouching characters. You can use this to your advantage by buffering in a 720 and microwalking forward to grab. It works at all break points of the chain!
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Steven Rodriguez | Play More CvS2 x CFC2 @windyman.bsky.social · 04/08/2025
If you know, you know.
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Steven Rodriguez | Play More CvS2 x CFC2 @windyman.bsky.social · 03/08/2025
DON'T want to do an infinite? Play More CvS2 :)
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Steven Rodriguez | Play More CvS2 x CFC2 @windyman.bsky.social · 02/08/2025
T H E F I N E S T K O
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Steven Rodriguez | Play More CvS2 x CFC2 @windyman.bsky.social · 02/08/2025
Something has gone horribly, horribly wrong at Evo 2025 CvS2 Top 8.
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Steven Rodriguez | Play More CvS2 x CFC2 @windyman.bsky.social · 02/08/2025
Incredible and INSANE at #Evo2025: In what may be the biggest tournament ever for CvS2, the Top 8 includes all 6 grooves! C Choiboy A Bas, ericturbo P Steve H S Dr. B N Buktooth K Silentscope, Senor Payaso There are defined groove tiers, but it shows CvS2 still gives specialists a chance to shine!
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Steven Rodriguez | Play More CvS2 x CFC2 @windyman.bsky.social · 02/08/2025
"Perfectly Symmetrical Violence" - @onikagesrk.bsky.social #CvS2 #Evo2025
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Steven Rodriguez | Play More CvS2 x CFC2 @windyman.bsky.social · 01/08/2025
At Evo with a head cold but feeling much better today than yesterday. My status yesterday: Half asleep, my brain decided to try and make sense of the Marvel Tokon beginner's guide info by putting into the quadratic equation, which startled me awake something awful
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Steven Rodriguez | Play More CvS2 x CFC2 @windyman.bsky.social · 26/06/2025
Nope, not me! Never had forums admin access.
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Steven Rodriguez | Play More CvS2 x CFC2 @windyman.bsky.social · 17/06/2025
A quick thread in the replies with more math regarding the health recovery factor for Ratio 4 characters. The bottom line: Even in impossible best-case scenarios, R4 characters still have less effective health against a team of 3, and it gets worse the longer rounds go on. bsky.app/profile/wind...
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Steven Rodriguez | Play More CvS2 x CFC2 @windyman.bsky.social · 17/06/2025
4/ To answer your Q: No, R4s can't risk taking more damage. They are starting with lower potential, MUCH lower actual health to begin with! Only gets worse the longer a round goes. Ultimately, a team of 3 has built-in time/health advantages to work with. R4s have to work harder use their power adv.
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Steven Rodriguez | Play More CvS2 x CFC2 @windyman.bsky.social · 17/06/2025
3/ In the thread's 2nd pic you can see R1 Yama has 9100 effective HP vs. R4 atk pwr. For the weaker R1 to do the job vs R4's more eff. HP, it needs to remove 5700 HP *after* accounting for health recovery. 5700 target + 3000 potential recovery = 8700 total R4 8700 potential < R1 9100 actual Oof...
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Steven Rodriguez | Play More CvS2 x CFC2 @windyman.bsky.social · 17/06/2025
2/ Obviously, any damage the R1s do vs the R4 must also factor in health recovery for the R4. But even in the best case scenario the R4 is behind from get go & falls further behind with every tick of the clock. I will prob make a video later about this that will include detail. But here's the math:
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Steven Rodriguez | Play More CvS2 x CFC2 @windyman.bsky.social · 17/06/2025
1/4 Simple version of health recovery: You get back as health 3x what was left on the timer at the end of the previous round. Essentially, you start a round with 3000 health available for a win and that goes down linearly with time. This is a flat number that does not scale with ratios. ...
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Steven Rodriguez | Play More CvS2 x CFC2 @windyman.bsky.social · 17/06/2025
AND JOIN THE CvS2 DISCORD tinyurl.com/CvS2Discord /fin
tinyurl.com
Join the Capcom vs. SNK 2 Discord Server!
The largest community for Capcom vs. SNK 2. Discussion, events, streams, video clips, regional chat, CFC2 Matchmaking! | 6708 members
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Steven Rodriguez | Play More CvS2 x CFC2 @windyman.bsky.social · 17/06/2025
13/ And it fell just short! Congrats to Justin on his ~content~ and to Bas for thankfully winning CEO and not setting back CvS2 tournament meta 20 years (*nervous laughter*). I hope you enjoyed this terribly deep dive into CvS2! We'll see you at Evo 2025 for more CvS2 tournament action!
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Steven Rodriguez | Play More CvS2 x CFC2 @windyman.bsky.social · 17/06/2025
12/ Justin understands the math of the CvS2 free ratio system! He's also uniquely qualified to make an R4 character work, given his prowess with footsies and fundamentals. K-Groove Ratio 4 Haohmaru is the meme, but C-Groove Ratio 4 Sagat was the best shot at doing what he did.
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Steven Rodriguez | Play More CvS2 x CFC2 @windyman.bsky.social · 17/06/2025
11/ Understanding all of this, you can see why Justin was still patient and selective in many of his last matches at CEO, even in the games where he wiped out Bas's R1 Yama. The Ratio 4 advantage in CvS2 is not that good of one, actually, especially against elite level competition.
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Steven Rodriguez | Play More CvS2 x CFC2 @windyman.bsky.social · 17/06/2025
10/ Also, in Time Over games the winner is the character with the highest % of health regardless of ratio. R4s recover less health with long rounds and may need to be more aggressive to keep their advantage and/or avoid time out losses, which can lead to mistakes & losing more health than budgeted.
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Steven Rodriguez | Play More CvS2 x CFC2 @windyman.bsky.social · 17/06/2025
9/ While the Ratio 4 character can kill an R1 pretty easily, they have to be careful not to take too much damage along the way. If they do, the R2 anchor character in the last round will often be ahead—at least according to the math)—neutering the R4's advantage over the R1s and the team as a whole.
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Steven Rodriguez | Play More CvS2 x CFC2 @windyman.bsky.social · 17/06/2025
8/ The Ratio 4 character, despite having more HP & damage output than the Ratio 1, *is actually at a disadvantage* in the grand scheme of things. Their opponent, as team of three, has multiple chances and MUCH more total health and time to work with (scam) to deny the R4 their power advantage.
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Steven Rodriguez | Play More CvS2 x CFC2 @windyman.bsky.social · 17/06/2025
7/ Consider the first image above, showing the daunting difference between a Ratio 4 & Ratio 1. But that only shows what the R1 has to do to OCV the R4. (Which Bas did in a game!) When you rescale it to show what an R1 has to do break even for the team as a whole, things look different!
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Steven Rodriguez | Play More CvS2 x CFC2 @windyman.bsky.social · 17/06/2025
6/ Notice that this isn't 25%! This is the first clue as to why Ratio 4 characters are generally not optimal for high-level CvS2 tournament play. It turns out that R4 characters are at a disadvantage due to their their high damage output not being enough to overcome their low total health.
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Steven Rodriguez | Play More CvS2 x CFC2 @windyman.bsky.social · 17/06/2025
5/ R2 Blanka has 14800 raw HP, the equivalent of 11385 HP vs. an Ratio 4 Sagat if both had the same (R2) attack power. A Ratio 4 Sagat has 20720 HP. If equal at 11385 HP, he would have 55% health. This means the two R1s would collectively need to take off 45% health from R4 Sagat, or 22.5% each.
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Steven Rodriguez | Play More CvS2 x CFC2 @windyman.bsky.social · 17/06/2025
4/ Here is how I will define this: If the final round starts with the R2's effective health (actual health ÷ R4 attack power pct.) equal to/more than the R4's actual health after going through two R1 characters, the two Ratio 1s in the team of three were effective against the one Ratio 4.
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Steven Rodriguez | Play More CvS2 x CFC2 @windyman.bsky.social · 17/06/2025
3/ You can see how cautious an R1 needs to be against an R4. One wrong step can & will delete them with very little damage done against the R4. But how much damage do two R1s need to do to be effective in this scenario, particularly w/an R2 (for Bas, Blanka) anchoring the team?
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Steven Rodriguez | Play More CvS2 x CFC2 @windyman.bsky.social · 17/06/2025
2/ Here is how character effectiveness in CvS2 changes per ratio: Ratio 1: -20% health/-18% damage Ratio 2: Base health/damage Ratio 3: +17% health/damage Ratio 4: +40% health/+30% damage In R4 vs. R1 rounds, normalizing health & attack power equates to the health bars in the pic above. Daunting!
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Steven Rodriguez | Play More CvS2 x CFC2 @windyman.bsky.social · 17/06/2025
At CEO 2025, Justin Wong entered CvS2 with a Ratio 4 C-Sagat. He went all the way to Grand Finals Reset but couldn't quite beat Bas in the end. Ratio 4 play is kind of a meme in CvS2. But what's the actual math? This pic represents what Bas was basically facing at the start of each game.🧵 1/14
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Steven Rodriguez | Play More CvS2 x CFC2 @windyman.bsky.social · 04/06/2025
Capcom has released a quick update for Capcom Fighting Collection 2 today! In CvS2, the order select screen in Versus Mode has been restored! This was a big omission which has thankfully been fixed quickly. Let's see what else Capcom will address moving forward. Patch notes are on the CFC2 website.
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Steven Rodriguez | Play More CvS2 x CFC2 @windyman.bsky.social · 26/05/2025
The results for the CvS2 Community Survey are now available! Thank you to everyone that participated. The results/responses have been put together all nice-like in Google Docs. The raw spreadsheet from the Google Form is freely available to all (linked in the doc): docs.google.com/document/d/1...
docs.google.com
CvS2 Community Survey 2025 Results
Thank you for your interest in the CvS2 Community Survey 2025. This survey was open from May 9 to May 18, which was one full week before the release of Capcom Fighting Collection 2, and the first we...
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Steven Rodriguez | Play More CvS2 x CFC2 @windyman.bsky.social · 19/05/2025
Not the end of the world, though. I skimmed through the responses before going to work and there is some interesting information in there! For example, can you guess who this character is? The results and raw spreadsheet will be made public in the next day or two. Hang tight!
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Steven Rodriguez | Play More CvS2 x CFC2 @windyman.bsky.social · 19/05/2025
I failed to realize that the Thank You/Share Links page at the end of the CvS2 Community Survey was not enabled, instead dumping everyone who took it (thank you!) to a generic "survey complete" page. Got 425 responses on it, which is fine, but I was expecting 1K+ at the minimum.
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Steven Rodriguez | Play More CvS2 x CFC2 @windyman.bsky.social · 18/05/2025
THE FINAL COUNTDOWN! The CvS2 Community Survey ends TONIGHT. It's your last chance to help. If interested in CvS2 in CFC2, we need your input no matter your experience level. Your favorite characters, controller types, event planning, roll cancelling, and more! tinyurl.com/cvs2survey2025
tinyurl.com
CvS2 Community Survey 2025
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Reposted by Steven Rodriguez | Play More CvS2 x CFC2
Steven Rodriguez | Play More CvS2 x CFC2 @windyman.bsky.social · 13/05/2025
If you are looking forward to CvS2 in Capcom Fighting Collection 2, please take the Community Survey! No matter your skill level, we need your input on a wide variety of things. Your favorite characters, roll cancels, preferred controller, and more! Open through May 18. tinyurl.com/cvs2survey2025
tinyurl.com
CvS2 Community Survey 2025
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Steven Rodriguez | Play More CvS2 x CFC2 @windyman.bsky.social · 17/05/2025
We are LIVE for the CvS2 24-HOUR STREAM (I slept through my alarm pretend this is midnight) in support of the CvS2 Community Survey! tinyurl.com/cvs2survey2025 twitch.tv/windyman
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Steven Rodriguez | Play More CvS2 x CFC2 @windyman.bsky.social · 17/05/2025
*Saturday May 17th. I'm already tired. This will not end well.
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Steven Rodriguez | Play More CvS2 x CFC2 @windyman.bsky.social · 17/05/2025
If it's a bad idea for a good cause, is it still a bad idea? Join me TONIGHT at midnight PDT and all of Saturday May 16 as I play CvS2 on Capcom Fighting Collection 2 for 24 HOURS in support of the CvS2 Community Survey. Fill it out while you watch! tinyurl.com/cvs2survey2025 twitch.tv/windyman
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Steven Rodriguez | Play More CvS2 x CFC2 @windyman.bsky.social · 16/05/2025
Stream is live.... Capcom Fighting Collection 2 is HERE! CvS2 all night, plus you can help by filling out the CvS2 Community Survey! twitch.tv/windyman
twitch.tv
WindyMan - Twitch
Capcom Fighting Collection 2 is HERE! CvS2 and the CvS2 Community Survey !survey
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Steven Rodriguez | Play More CvS2 x CFC2 @windyman.bsky.social · 15/05/2025
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Steven Rodriguez | Play More CvS2 x CFC2 @windyman.bsky.social · 15/05/2025
Double-checking, this in fact applies to Versus Mode in general. No order selection in Versus Mode, at all!
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Steven Rodriguez | Play More CvS2 x CFC2 @windyman.bsky.social · 15/05/2025
Found this out on Max's CFC2 stream tonight: In CvS2 Versus Mode, you are NOT able to change character order between games. You can quick-select previously chosen characters, but it jumps immediately into the game after. This is a serious omission! youtube.com/clip/Ugkx6eG...
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Share your videos with friends, family, and the world
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Steven Rodriguez | Play More CvS2 x CFC2 @windyman.bsky.social · 14/05/2025
When you play fighting games with solid rollback netcode and you have a fast, stable, wired ethernet connection
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Steven Rodriguez | Play More CvS2 x CFC2 @windyman.bsky.social · 13/05/2025
If you are looking forward to CvS2 in Capcom Fighting Collection 2, please take the Community Survey! No matter your skill level, we need your input on a wide variety of things. Your favorite characters, roll cancels, preferred controller, and more! Open through May 18. tinyurl.com/cvs2survey2025
tinyurl.com
CvS2 Community Survey 2025
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Steven Rodriguez | Play More CvS2 x CFC2 @windyman.bsky.social · 09/05/2025
Ahead of the release of Capcom Fighting Collection 2 next weekend, the CvS2 community has created a community survey to help inform us of the needs of CvS2 players and how CFC2 fits into them. Please fill it out and share it far and wide! tinyurl.com/cvs2survey2025
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Steven Rodriguez | Play More CvS2 x CFC2 @windyman.bsky.social · 06/05/2025
Actually thinking about this, the Switch 2 Joycons would make a KILLER controller for laptops, portable gaming PCs (Steam Deck), tablets, and the like. I won't be getting the Switch 2 any time soon but I will definitely be wanting a pair of the Joy-Con 2s immediately!
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Steven Rodriguez | Play More CvS2 x CFC2 @windyman.bsky.social · 06/05/2025
IMO the most interesting in the Switch 2 Ask the Developer articles was this footnote, referencing the Gunpei Yokoi idea of taking established hardware "and using it for new and different purposes." A controller-mouse hybrid is, as it turns out, Nintendo as fuck. 2/2 www.nintendo.com/en-gb/News/2...
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Steven Rodriguez | Play More CvS2 x CFC2 @windyman.bsky.social · 06/05/2025
10000% this. Imagine all the PC ports, QoL features (quick menu nav), new control schemes. Adding a mouse to a controller but is also adding an analog stick to a mouse! 1-handed look-strafe, twin mice (Drag x Drive), mouse+gyro, up to 8 simultaneous analog control axes. What more could you want? 1/2
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