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wiedo

@wiedo.nl
266 followers 649 following 597 posts

Dad, photographer, (retro/indie)gamer, Quake mapper, developer, cyclist, designer, vegan, teacher, tinkerer, @newgameoldflame.bsky.social podcast cohost, NO AI Social links: wiedo.nl

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wiedo @wiedo.nl · 01/10/2026
When you buy on the site you get a steam key and when you buy on Steam you can get it from the site as well right? What’s the better option?
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wiedo @wiedo.nl · 01/10/2026
Progress on my @play.date game: Cranky Miner. I added backgrounds, screen transitions and a nice upgrade screen! To do this all I had to do some sprite optimizations so the game should run better too. As a bonus I added rare items to find! #gamedev #indiedev #playdate #playdatedev
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wiedo @wiedo.nl · 28/09/2026
What changed? Should I update the wavs in my game?
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The Retro Room Games @theretroroomgames.bsky.social · 28/09/2026
Bring back holographic everything 🤙
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Fix Gaming Channel @fixgamingchannel.bsky.social · 25/09/2026
PicoDate is putting PICO-8 games on Playdate with Wi-Fi cart downloads, offline play and save states. The experimental emulator is already getting rapid fixes. #PICO8 #Playdate #IndieGames
fixgamingchannel.com
PicoDate Puts PICO-8 Games on Playdate With Wi-Fi Downloads and Save States
PicoDate brings PICO-8 carts to Playdate with Wi-Fi downloads, offline play and save states while its developer rapidly works through compatibility issues.
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wiedo @wiedo.nl · 25/09/2026
Fun boomshoot get fun new DLC
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wiedo @wiedo.nl · 25/09/2026
#justbeatit The Keyper Simplistic game where you’re looking for keys and doing fetch quests in a very nonsensical labyrinthian building with a lot of backrooms. Very hard to navigate but has quite a lot of story to tell. Wouldn’t have beaten it without a walkthrough. @polykillpodcast.bsky.social
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wiedo @wiedo.nl · 25/09/2026
This is what I found for packaging a Love2d game for HTML5: schellingb.github.io/LoveWebBuild...
schellingb.github.io
LÖVE Web Builder · Home
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wiedo @wiedo.nl · 25/09/2026
this is impressive! I looked at your codebase and I see a lot of if="peedee", I think for me that would be too difficult to do, but it's reassuring that converting a pd game to löve2d is easy to do. My plan is to convert my pd game to a html5 game so everyone can play it.
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wiedo @wiedo.nl · 25/09/2026
How did you make the game for both playdate and pc at once?
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wiedo @wiedo.nl · 23/09/2026
Love2D was the first thing I looked at, but HTML5 export isn't there (only some old user made efforts). I see there's Lua compatibility layers for Godot too, but maybe a rewrite to GDscript would be the most efficient. Would be a nice way to learn Godot too.
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wiedo @wiedo.nl · 23/09/2026
This is interesting, I want to convert my pd game (writen in Lua) to html5 some day, never considered Godot as a route.
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Lorraine🍬 @lorandbehold.bsky.social · 23/09/2026
long long lonnnnnnnnng spagggghetti #fallingblockjam
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wiedo @wiedo.nl · 23/09/2026
Thanks @golosogames.bsky.social for advise and testing during development. Check out their awesome games!
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wiedo @wiedo.nl · 23/09/2026
Update of my #playdate game! Today I added an animated title card, a wrapping paper (you have to unwrap the game after download) and an icon. There's combos in the game now, which makes scoring interesting! I uploaded this version to the catalog for review! Fingers crossed. #indiegame #gamedev
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wiedo @wiedo.nl · 21/09/2026
The sequel is more fun and polished imho. 100% nostalgia for me.
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wiedo @wiedo.nl · 19/09/2026
#justbeatit Maze Mice Combination of Pacman and a survivors-like. Insanely grind heavy game but because there's a little skill involved it was a fun time-waster for me. Took me 13h to finally unlock and beat the 4th maze. There's many more achievement, but I'm good. @polykillpodcast.bsky.social
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wiedo @wiedo.nl · 18/09/2026
I saw this coming from a million kilometers away so I changed to Waterfox and see no reason for ever returning.
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wiedo @wiedo.nl · 16/09/2026
Looks fun!
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wiedo @wiedo.nl · 16/09/2026
Damn, it’s my birthday and I might have found a present for myself.
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wiedo @wiedo.nl · 15/09/2026
The original main mechanic is fun. The game progression design is just non existent.
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wiedo @wiedo.nl · 15/09/2026
Gold Miner It's the main inspiration for my game. An old flash game which I didn't play for at least 12y. I figured let's check it out and idk why it's popular because it's almost impossible to Game Over and therefor very boring. Looped it and called it a #justbeatit. @polykillpodcast.bsky.social
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wiedo @wiedo.nl · 15/09/2026
Made a title screen and got the (randomized) upgrade system fully working as well as other gameplay enhancements and tweaks. I'm doubting about adding screen transitions (might be a lot of work), but I kinda like how snappy it is too. Kinda want to finish and release the game this month.
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Jeff Grubb @grubb.wtf · 10/09/2026
DLSS 5 is just a lighting pass and not an ai hallucin--
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videogame history @vghistory.bsky.social · 10/09/2026
n-gage, mobile console, print ad (2003) archive.org/details/Comp...
a picture of the n-gage is shown, silver(?) buttons on the right and left, round knob on the left, screen in the middle, wide, curved edges.
prominent text above, white on black:
are you ready to humiliate your best friend in a public place?
smaller text below image:
are you ready to n-gage?
preorder the revolution in wireless multiplayer gameplay in-store or online.
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wiedo @wiedo.nl · 09/09/2026
hype
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wiedo @wiedo.nl · 09/09/2026
I use ProtonPass for a while now and it seems to work decently.
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SPRAWL zero @sprawlfps.bsky.social · 08/09/2026
SPRAWL zero is out now! Available on PC via Steam, Steam Deck & Epic Store - Xbox Series X/S, PS5 and Nintendo Switch 2. Thank you to all our supporters for making this possible, we owe you the world! store.steampowered.com/app/3748520/...
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Michael Markie @markiemusic.bsky.social · 08/09/2026
SPRAWL zero is finally out. Holy shit what a ride, I'm infinitely proud of what we as a team of 4 made in basically a year. It's on launch sale right now so grab it if you're interested! store.steampowered.com/app/3748520/...
store.steampowered.com
Save 20% on SPRAWL zero on Steam
SPRAWL zero is a fast-paced shooter inspired by the Golden Age of 2000s FPS. Survive a brutal cyberpunk city collapsing under military rule and cult fanaticism. Use your Gravity-Gloves, augments, and ...
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wiedo @wiedo.nl · 08/09/2026
Have no time to play it in a while, but grabbed it anyway.. I trust it's good! Looks amazing.. Congrats on the release.
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wiedo @wiedo.nl · 08/09/2026
Used some sounds I bought from @programancer.com and music I bought from @ludoloonstudio.bsky.social
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wiedo @wiedo.nl · 08/09/2026
More progress on my @play.date game. Dynamic music, menu sounds, more juice with particles and numbers which go up. Who doesn't like those? All logic for the upgrade system is in place, now I need to implement it. My first game ever is getting somewhere! #indiedev #gamedev #playdate
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wiedo @wiedo.nl · 06/09/2026
Are you an idiot or is google an idiot?
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wiedo @wiedo.nl · 04/09/2026
#justbeatit Echo: The Oracle Scroll Good gated exploration platformer Playdate. Took me over 3 hours to get credits and only got half of the main collectibles. Enjoyed my time but there was some tedium around falling down platforms and redoing sections a lot. @polykillpodcast.bsky.social
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Atlas/Max @atlaslupine.bsky.social · 03/09/2026
Posting here so you bluesky people can see the monstrosities that DLSS5 is bringing to us... BEHOLD!
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wiedo @wiedo.nl · 01/09/2026
thanks @possiblyaxolotl.com for the awesome and easy to use pdParticles (a Playdate particle system)
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wiedo @wiedo.nl · 01/09/2026
No upgrade system yet... got distracted by adding juicy particles (and solving bugs) #playdate #gamedev
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wiedo @wiedo.nl · 31/08/2026
This making the list of this HD texture pack meme longer while trying to sell us more expensive shit
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wiedo @wiedo.nl · 31/08/2026
Decided to finally tackle the character sprite for my @play.date game.. next up: implement the roguelike upgrade system!
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wiedo @wiedo.nl · 31/08/2026
Lol that sfx
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Josh Leslie @joshleslie.bsky.social · 26/08/2026
I'm very proud of this episode, and it was a ton of fun to record/put together. If you haven't checked out our indie game show before, never a better time to jump in!
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wiedo @wiedo.nl · 25/08/2026
Good to have some playtesters ready to try out my work in progress
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wiedo @wiedo.nl · 24/08/2026
Grabbed it to see if there’s anything useful for the game I’m making.
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wiedo @wiedo.nl · 24/08/2026
Where’s Doom 65 till 97?
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wiedo @wiedo.nl · 22/08/2026
Might use the vintage platformer one if I’m done with my playdate experiments. Looks neat!
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IndieRetroNews @indieretronews.bsky.social · 22/08/2026
Indie Retro News: Quake64 - Quake for the Commodore 64? Sort of! indieretronews.com/2026/08/quak... #retrogaming #gaming #quake @c64cade.com ( video fixed )
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wiedo @wiedo.nl · 22/08/2026
Attempting to make my first game, this is what I got out of the first hours. I had a cool idea based on a Flash game classic for the @play.date. Do you know what game it’s inspired on?
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wiedo @wiedo.nl · 18/08/2026
my youngest also thinks everything 3d rendered is AI now
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wiedo @wiedo.nl · 17/08/2026
#justbeatit 1 2 3 D Weird little free jam game with an interesting mechanic where you can change perspectives on the fly. Good idea & decent execution. I wish it was more of a game and less of a proof of concept. Also didnt know what the 0D is for. krias.itch.io/123d @polykillpodcast.bsky.social
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Douglas Wilson @doougle.net · 15/08/2026
This game is so so so good, go in knowing as little as possible bsky.app/profile/niff...
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