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weakty

@weakty.bsky.social
24 followers 18 following 36 posts

Oh hi weakty.com

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weakty @weakty.bsky.social · 14/05/2025
I have hit peak bike, it's only downhill from here.
a 2000's era brodie mountain bike with a clydesdale, holding another bike on the fork platform.
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weakty @weakty.bsky.social · 19/04/2025
Seen while running
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weakty @weakty.bsky.social · 14/04/2025
Oh, this funny thing happened to me yesterday.
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weakty @weakty.bsky.social · 12/04/2025
Nothing quite like biking through a cemetary with stuff from marketplace for your unborn child.
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weakty @weakty.bsky.social · 16/03/2025
This game is taking a while to make, but at least I can craft things out of *Creet Rock* and *Space Mud* now. #playdate #gamedev
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weakty @weakty.bsky.social · 22/01/2025
Back into the swing of working on this little game. Took me a while to get my head back into the maths enough to make this question mark bob up and down. #gamedev #playdate
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weakty @weakty.bsky.social · 14/01/2025
Dancing in bulk stores open.spotify.com/track/4dp2MU...
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weakty @weakty.bsky.social · 12/01/2025
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weakty @weakty.bsky.social · 12/01/2025
Probably going to listen to and fall to this maybe 15 this month.
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weakty @weakty.bsky.social · 09/01/2025
Trying to keep up with the jones, who have many hats.
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weakty @weakty.bsky.social · 08/01/2025
Signing up for the ROM in Toronto and...
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weakty @weakty.bsky.social · 03/01/2025
Slow progress, but progress nonetheless. I've updated the inventory to be a list instead of a grid. This morning I got items into a "selectable" state which will enable the actual "crafting" to happen in the right pane. #gamedev #playdate
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weakty @weakty.bsky.social · 02/01/2025
Today’s drawing prompt: “Power lines”
A house being squeezed by powerlines.
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weakty @weakty.bsky.social · 21/12/2024
It worked! This is going to be so much easier. Thanks for the tip!
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weakty @weakty.bsky.social · 20/12/2024
You better believe I'm still stuck trying to get text rendering the way I want. It's looking like the easiest way to get easy, multi-line strings is to make PNGs of it in affinity designer or something. #gamedev #playdate
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weakty @weakty.bsky.social · 16/12/2024
Having to manually move text around on screen to find bounding boxes is a bit tedious. In that sense, I'm looking forward to making my next game with an engine that handles the small things for you. Looking forward to seeing you, #godot . #gamedev, #playdate
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weakty @weakty.bsky.social · 15/12/2024
This morning I got the inventory displaying collected resources. Working with Lua tables can be frustrating and unintuitive when you're used to the freedom of debugging in a browser window, but satisfying once they finally work. #playdate #gamedev
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weakty @weakty.bsky.social · 13/12/2024
The trick: using a timer to delay the ability to select cells. I needed coffee and time.
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weakty @weakty.bsky.social · 13/12/2024
This morning's half-awake code problem: how to make this menu appear using a D-Pad button press, but also not immediately move through the grid of items 🌀 🙃 #playdate #gamedev
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weakty @weakty.bsky.social · 12/12/2024
Making progress in #DecemberAdventure. Today, setting up a grid menu for displaying the resources you have collected. #playdate #gamedev
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