Wandering Pine Games @wanderingpinegames.bsky.social · 8hNew Faces of Vienna list. So far: Slovakia. Suggest a modern European country, and I'll tie it to someone from the Congress of Vienna and tell their story. The magic die picks which one. Waiting for proposals. 000
Wandering Pine Games @wanderingpinegames.bsky.social · 13hMetternich allegedly had a secret staircase out of his office. Tired of meetings with "the whole of Europe" (his words, not mine), he'd slip away to Wilhelmine, Duchess of Sagan. This is how I'm showing it in my presentation. Handmade in GIMP, old school. 001
Wandering Pine Games @wanderingpinegames.bsky.social · 25/09/2026Weekend project: rebuilding the board for my Congress of Vienna game. Less rigid, less tied to a handful of districts, more of the city itself. The spheres of influence stay. The forced choices go. 000
Wandering Pine Games @wanderingpinegames.bsky.social · 24/09/2026My high school talk on the Congress of Vienna has been postponed again, this time by two weeks. The Congress dances… but does not progress. Apparently neither does my talk. 000
Wandering Pine Games @wanderingpinegames.bsky.social · 24/09/2026Preparing a talk for high school students. Step one: memes. Handmade, old-school, zero AI — one sloppy meme and my credibility with teenagers is gone forever. As you can see, I am taking this extremely seriously. 000
Wandering Pine Games @wanderingpinegames.bsky.social · 23/09/2026That goat's-head drinking cup automaton? Made around 1600 by Hans Schlottheim — already a two-century-old curiosity by the time of the Congress of Vienna. Old enough to be a great story at a soirée. Now an evening attraction in Vienna 1814: Waltz of Nations. 010
Wandering Pine Games @wanderingpinegames.bsky.social · 22/09/2026New magic die round. Last country was Switzerland (yes, sheep were involved). Drop me 6 European countries and I'll roll for who gets the next historical deep dive. 000
Wandering Pine Games @wanderingpinegames.bsky.social · 21/09/2026Everything you wanted to know about the Congress of Vienna but were afraid to ask — now is the time. Ask me anything about 1814 Vienna. Their teacher asked me to prepare questions for him to ask me. I'm writing my own interrogation. Feel free to add yours. 000
Wandering Pine Games @wanderingpinegames.bsky.social · 20/09/2026Slightly ill, prepping a Congress of Vienna talk for a high school on Friday. The teachers have no idea what's about to happen. I will make 1814 Vienna fun or die trying. 000
Wandering Pine Games @wanderingpinegames.bsky.social · 16/09/2026He raised 10,000 sheep and translated British science for fun — long before he became Switzerland's unlikely diplomat at the Congress of Vienna. Faces of Vienna: Charles Pictet de Rochemont. 🧵 (1/3) 100
Wandering Pine Games @wanderingpinegames.bsky.social · 16/09/2026Faces of Vienna – Switzerland drops today finally. In the afternoon. 000
Wandering Pine Games @wanderingpinegames.bsky.social · 14/09/2026Quiet week here — redesigning the action system from scratch, prepping a Congress of Vienna talk for a high school, and life doing its thing in the background. Back soon. 000
Wandering Pine Games @wanderingpinegames.bsky.social · 10/09/2026Some photos from the game — this time with Asia, Zosia, Konrad and Andrzej (Michał). Andrzej won by a landslide, which mostly proves something is still broken. He insists he just mastered it. ;) 000
Wandering Pine Games @wanderingpinegames.bsky.social · 10/09/2026Vienna 1814 playtest, honestly: we didn't finish. Halfway in, one player ran away with it and wiped another's plans off the table. The committee-track changes worked well overall — but pacing is still the problem. The action phase is heading for a real rebuild. 000
Wandering Pine Games @wanderingpinegames.bsky.social · 08/09/2026Tomorrow: second full playtest of Vienna 1814: Waltz of Nations. The whole game again, start to finish. Photos to follow. 000
Wandering Pine Games @wanderingpinegames.bsky.social · 05/09/2026A couple of days ago: another playtest of Vienna 1814: Waltz of Nations. Promised I'd report back — the board reads much lighter, and the entertainment phase I set out to clarify this iteration is faster and cleaner. Gossip now lives inside it, so nobody forgets it's a weapon. More tests soon. 000
Wandering Pine Games @wanderingpinegames.bsky.social · 04/09/2026Hey boardgamers, plans for November? 7–8 Nov, AleGramy in Gdańsk — one of Poland's biggest board game festivals. I'll be in the Prototypes area with Vienna 1814. Come say hi and give it a go. 000
Wandering Pine Games @wanderingpinegames.bsky.social · 02/09/2026Some photos from todays playtests. 000
Wandering Pine Games @wanderingpinegames.bsky.social · 02/09/2026View from the 31st floor — which can only mean one thing: a new iteration of Vienna 1814 is heading to the office testing group today. Same little tradition, new build, new ways for playtesters to break it. 100
Wandering Pine Games @wanderingpinegames.bsky.social · 01/09/2026Weekend contest recap 🎩 Your Congress of Vienna facts, ranked by how far they derailed my week: — Metternich vs the Eastern Question: what Vienna wouldn't discuss shaped the next century. — Linen condoms. Yes. Certain corners of the Congress refuse to stay decorative. 100
Wandering Pine Games @wanderingpinegames.bsky.social · 31/08/2026From an 1814 Congress of Vienna ball's provisioning records: 60 Gugelhupf — the tall fluted ring cake that became the cake of Viennese coffee. Sliced, that's a few hundred servings. Designing a historical board game means caring far too much about 200-year-old dessert logistics. 000
Wandering Pine Games @wanderingpinegames.bsky.social · 30/08/2026Vienna 1814, iteration 3.6, first playtest Wednesday. The entertainments used to lose to the political path every time. Reworked them. Now the real test: will seasoned players pick the ballroom on purpose, not as a consolation prize? 000
Wandering Pine Games @wanderingpinegames.bsky.social · 30/08/2026I really want to get some answers from each of my socials. Bluesky I know you can do it. 000
Wandering Pine Games @wanderingpinegames.bsky.social · 29/08/2026Weekend game: drop the most random fact you know about the Congress of Vienna. Obscure, absurd, half-remembered — all allowed. No bad answers. (I'm designing a game about it, so yes, I'm taking notes.) 000
Wandering Pine Games @wanderingpinegames.bsky.social · 28/08/2026Two centuries ago Vienna's Prater was end-of-summer chaos: carriages, coffee houses, theatres, shows. I've tried for ages to make it feel that alive in my board game without it being pure randomness. Iteration 3.6: the place evolves as you play — but you still choose how to use it. 000
Wandering Pine Games @wanderingpinegames.bsky.social · 27/08/2026One advantage of researching a game about the Congress of Vienna with far too many books: they double as an excellent book press. Right now two centuries of European diplomacy are gently flattening my glued room tokens. 010
Wandering Pine Games @wanderingpinegames.bsky.social · 26/08/2026The Congress of Vienna obsessed over precedence: who enters first, who sits where, whose title outranks whose. In that spirit, my social channels ranked by followers have one clear loser — Telegram, at exactly 1. Possibly a bot. Possibly me. 000
Wandering Pine Games @wanderingpinegames.bsky.social · 25/08/2026Yesterday's dilemma: archive the old parts or cannibalise them? For 3.6 I chose fresh — new components for most of the game, 3.5 kept intact in the archive. The exception: the cuisine (refreshments) deck, currently under QA by Fyodor, who won't let go. 010
Wandering Pine Games @wanderingpinegames.bsky.social · 24/08/2026Every prototype iteration: archive the old components for history, or glue the new version straight over them? With blank cardboard tokens it's agony — reuse the 3.5 ones or open fresh? I freeze every time. What's your rule? 000
Wandering Pine Games @wanderingpinegames.bsky.social · 24/08/2026Something for the coffee ☕ Vienna, August 1814: bakers roll out a special "congress roll," a kreutzer apiece. One exasperated local noted he'd taken to carrying his spectacles to the tavern — just so the thing might look a little bigger. 000
Wandering Pine Games @wanderingpinegames.bsky.social · 23/08/2026Magic Die throw. This time more cat. 000
Wandering Pine Games @wanderingpinegames.bsky.social · 21/08/2026Months buried in the Congress of Vienna (for the board game I'm designing) — and tonight I'm trading elegant salons for dusty libraries and dim corridors. A librarian friend is coming over for Mansions of Madness. Wish me luck. 000
Wandering Pine Games @wanderingpinegames.bsky.social · 21/08/2026Visual Note from the Past: Rudolf von Alt's salon, 1853. Too late for the Congress of Vienna, but the mood is perfect — an intimate room where music, gossip, romance and politics quietly tangle. Exactly the feel I want for the entertainment rooms in Vienna 1814: Waltz of Nations. 000
Wandering Pine Games @wanderingpinegames.bsky.social · 20/08/2026In high school, the Congress of Vienna was the subject I could fall asleep to. Now I design a board game about it and spend evenings invested in 200-year-old gossip. What would your younger self refuse to believe about who you are now? 000
Wandering Pine Games @wanderingpinegames.bsky.social · 20/08/2026Sometimes social media feels like fate. A follower sent me scans of hand-drawn Congress of Vienna portraits, after Isabey — by Gonzalo Bénard, photographer and, as it turns out, a shaman who drew them for a descendant of one of the aristocrats pictured. Thank you, Gonzalo. 010
Wandering Pine Games @wanderingpinegames.bsky.social · 19/08/2026Iteration 3.6 done — a full rebuild of how parties work in my Congress of Vienna board game. I removed a whole module instead of adding rules. In Vienna, a ball is a mechanism, and now hopefully a cleaner one. 001
Wandering Pine Games @wanderingpinegames.bsky.social · 19/08/2026Entertainment cards, iteration 3.6: each one shows where it can be hosted. This party is flexible — a room, a park, a public venue — and where you throw it decides how big it gets. First guest to arrive earns a bonus. Congress of Vienna board game, still cooking. 010
Wandering Pine Games @wanderingpinegames.bsky.social · 18/08/2026I added gulden to Vienna 1814 so players wouldn't have it too easy. Each iteration they matter less — decisions replace them. The joke? When I first imagined the game there was no petty money at all, only social standing. Aristocrats never cared about small change. By 4.0 they might be gone. 000
Wandering Pine Games @wanderingpinegames.bsky.social · 17/08/2026Deleting columns en masse from my design spreadsheets right now. Which is, I think, a good sign. The game's under version control, so I can rewind any time — that's how a programmer by day designs a board game by night. 000
Wandering Pine Games @wanderingpinegames.bsky.social · 17/08/2026Design update — Vienna 1814. The music token no longer resolves by conditions; the player choosing it now picks one of two effects outright. Fixed cost, easier to acquire, passive and optional. Fewer rules to check, one more real decision to make. 000
Wandering Pine Games @wanderingpinegames.bsky.social · 16/08/2026Comparing today's European leaders to the ones at the Congress of Vienna is deeply unfair. History had 200 years to select the dramatic ones. I made the video anyway. (Yes, I'm designing a board game about exactly this.) 000
Wandering Pine Games @wanderingpinegames.bsky.social · 16/08/2026Faces of Vienna — list closed: 1. Austria 2. Saxony 3. Iceland 4. Switzerland 5. Montenegro 6. Ottoman Empire Montenegro via UNET, Ottomans via eYou. The die rolls soon — maybe later than usual, I'm buried in iteration 3.6. Then I hunt the character. 000
Wandering Pine Games @wanderingpinegames.bsky.social · 16/08/2026Faces of Vienna — the list so far: 1. Austria 2. Saxony 3. Iceland (I'll manage) 4. Switzerland 3 and 4 came in via UNET, which I love. Two slots left before the magic die rolls — which countries should take 5 and 6? 000
Wandering Pine Games @wanderingpinegames.bsky.social · 15/08/2026Today is Napoleon's birthday. Genuinely hard for me to weigh — I see the good and the bad and can't say which outweighs the other. But he's unavoidable history: without him there's no Congress of Vienna, no map to redraw, no game for me to design. A complicated happy birthday. 000
Wandering Pine Games @wanderingpinegames.bsky.social · 14/08/2026Last round the die landed on Romania, and Tudor Vladimirescu became the heaviest deep dive I've done for this. The list is empty again — suggest a European country, the die decides, and I go find the next Congress of Vienna figure. Who's next? 000
Wandering Pine Games @wanderingpinegames.bsky.social · 13/08/2026Friedrich von Gentz kept the Congress of Vienna running — the secretary who tracked every obligation and reminded everyone of their duties. My version is a task app called Super Productivity, and it will not let me forget one item on the Vienna 1814 to-do list. 020
Wandering Pine Games @wanderingpinegames.bsky.social · 13/08/2026Design weekend for Vienna 1814. Build 3.6 is nearly done: room tokens, location cards, and a rework of how evening attractions synergise. In this game, a good party isn't flavour — it's a systems problem. 000
Wandering Pine Games @wanderingpinegames.bsky.social · 12/08/2026The die chose Romania — and led me somewhere I didn't expect. A man who watched the Congress of Vienna from the city, with no seat at it, and was killed years later by his own allies. Who betrayed whom? wanderingpine.games/of-whatever-nat… 000
Wandering Pine Games @wanderingpinegames.bsky.social · 11/08/2026I have new deep dive almost ready. It is a bit long, and it might be controversial. I'm not sure if BlueSky limited post length is really best platform for it. What do you think? Can we / should we make long multi-threaded posts on this platform? Would anyone actually read it? Be honest. 000
Wandering Pine Games @wanderingpinegames.bsky.social · 09/08/2026European history was never simple — a web of accusations, myths, hopes, and deeds both treacherous and heroic. I'm not here to whitewash or seek forgiveness. Only by accepting irreconcilable views can we truly learn from it. This next deep dive is the most serious, and hardest, so far. 000