VVizardDev @vvizarddev.bsky.social · 02/10/2026Lo publico hoy pero lo hice ayer, para el #todogodotober 2026 Dia 1 - Monstruo (Unity Monster) Modelado y riggeado en blender, render final godot 052
Reposted by VVizardDevLoop Hound @loophound.bsky.social · 06/09/2026Did YOU know? Racing Games Camera! #indiedev #racinggame #indiegames #godot 062
Reposted by VVizardDevLoop Hound @loophound.bsky.social · 31/08/2026If you are trying out the beta, download the new version, added some fixes and level 1 scoreboard has been reset. loop-hound.itch.io/driftout-fever #indiegame #godot #indie #gaming #arcadeloop-hound.itch.ioDriftOut Fever! by Loop HoundDrift away in this tight corners and chain boosts to get the best possible time! 052
Reposted by VVizardDevLoop Hound @loophound.bsky.social · 29/08/2026Some clips of "DriftOut Fever!" the arcade racing game we are working on! #indiegame #godot #indie #gaming #arcade 083
Reposted by VVizardDevScope Overflow @scopeoverflow.bsky.social · 14/02/2025Testing some camera effects. We want to give that eerie sensation that something is not good. #Godot #GodotEngine #MadeWithGodot #BackRooms #Suspense #Horror #Gaming #GameDev #IndieDev #GameDev #IndieGameDev #GameDevelopment 1235
Reposted by VVizardDevScope Overflow @scopeoverflow.bsky.social · 13/02/2025Welcome to the duckrooms #Godot #GameDev #IndieDev 0103
Reposted by VVizardDevScope Overflow @scopeoverflow.bsky.social · 13/02/2025Our awesome programmer is developing a custom map generator tool! What do you think? #Godot #GodotEngine #MadeWithGodot #Gaming #GameDev #IndieDev #GameDev #IndieGameDev #GameDevelopment 0132
Reposted by VVizardDevScope Overflow @scopeoverflow.bsky.social · 13/02/2025What's going on here #Godot #GodotEngine #MadeWithGodot #BackRooms #Suspense #Horror #Gaming #GameDev #IndieDev #GameDev #IndieGameDev #GameDevelopment #Meme 081
Reposted by VVizardDevEnrique Colinet 'Baxayaun' @enriquecoli.net · 29/01/2025Wake up. Kiss my girlfriend. Smile to the sun. Prepare a coffee. Sip it. Turn on Unity. Peak into the abyss. Making games is fun... Making games is fun... Making games is fun... 💀 1110810
VVizardDev @vvizarddev.bsky.social · 11/01/2025So, this last few weeks have been slow, but I was able to do some tinkering and showcase the FIRST TEST of a custom enemy! Still, the animations, model and behaviour is a prototype Happy 2025! #GodotEngine #gamedev #indiedev #madewithgodot #ScreenshotSaturday 072
Reposted by VVizardDevFreya Holmér @freya.bsky.social · 03/01/2025banger tweets who wrote these 040724
VVizardDev @vvizarddev.bsky.social · 28/12/2024This last week has been a lot, but I still had some time to prototype some attack animations for my first ever bossfight! this is a blockout of an attack idea! Happy end of year everyone! #GodotEngine #gamedev #indiedev #madewithgodot 0143
VVizardDev @vvizarddev.bsky.social · 21/12/2024What's this? My first #ScreenshotSaturday post?!?!? I posted yesterday so didn't have too much to show but wanted to showcase more of my attack VFX and player animations (all non player animations are tests from mixamo). #GodotEngine #gamedev #indiedev #madewithgodot 0162
VVizardDev @vvizarddev.bsky.social · 20/12/2024Started working on research on how to do enemy AI... and lets gooooo, first version of an intelligent enemy, well, at least more intelligent than the other ones #GodotEngine #gamedev #indiedev #madewithgodot 1154
VVizardDev @vvizarddev.bsky.social · 10/12/2024Haven't posted in a while, but I'm still developing this project, questioning my decisions when I started messing around with engine framerate interpolation and animation blending... but look, cool VFX! 010
Reposted by VVizardDevStein Makes Games @steinmakesgames.bsky.social · 19/11/2024If you're not a #gamedev, it might be hard to believe yhat this is one of the most important and iconic characters in modern gaming. 4660666
VVizardDev @vvizarddev.bsky.social · 07/11/2024Today after some retiming of animations, I tried a first spline iteration and opened the @godotengine.org project for the first time for integrating... all my import tools didn't work and I still don't fully like the attack animation, but here it is working in engine. 000
VVizardDev @vvizarddev.bsky.social · 03/11/2024So far, the thing I like the most about this app is that I posted some stuff and I don't have a billion new bots following me 000
VVizardDev @vvizarddev.bsky.social · 02/11/2024Been putting some more hours into this walk cycle... This iteration I was trying to convey more of the weight of the sword without loosing all of the goofiness of the character, I think I kinda like where it is going, but man, showcasing weight is difficult. 000
VVizardDev @vvizarddev.bsky.social · 30/10/2024Showing weight in a animation is so fricking hard oh my god 000
VVizardDev @vvizarddev.bsky.social · 30/10/2024My first post in here! Wanted to share my first basic animation blockout for my character walk cycle! 030