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VVizardDev

@vvizarddev.bsky.social
33 followers 115 following 14 posts

Game Developer 🇦🇷 at @loophound.bsky.social #gamedev linktr.ee/VVizard

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VVizardDev @vvizarddev.bsky.social · 02/10/2026
Lo publico hoy pero lo hice ayer, para el #todogodotober 2026 Dia 1 - Monstruo (Unity Monster) Modelado y riggeado en blender, render final godot
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Loop Hound @loophound.bsky.social · 06/09/2026
Did YOU know? Racing Games Camera! #indiedev #racinggame #indiegames #godot
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Loop Hound @loophound.bsky.social · 31/08/2026
If you are trying out the beta, download the new version, added some fixes and level 1 scoreboard has been reset. loop-hound.itch.io/driftout-fever #indiegame #godot #indie #gaming #arcade
loop-hound.itch.io
DriftOut Fever! by Loop Hound
Drift away in this tight corners and chain boosts to get the best possible time!
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Loop Hound @loophound.bsky.social · 29/08/2026
Some clips of "DriftOut Fever!" the arcade racing game we are working on! #indiegame #godot #indie #gaming #arcade
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VVizardDev @vvizarddev.bsky.social · 27/07/2026
Physics
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VVizardDev @vvizarddev.bsky.social · 03/09/2025
SHAAAAAAAAAAAAAAAAAAAAAW #hollowknight #silksong
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Scope Overflow @scopeoverflow.bsky.social · 14/02/2025
Testing some camera effects. We want to give that eerie sensation that something is not good. #Godot #GodotEngine #MadeWithGodot #BackRooms #Suspense #Horror #Gaming #GameDev #IndieDev #GameDev #IndieGameDev #GameDevelopment
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Scope Overflow @scopeoverflow.bsky.social · 13/02/2025
Welcome to the duckrooms #Godot #GameDev #IndieDev
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Scope Overflow @scopeoverflow.bsky.social · 13/02/2025
Our awesome programmer is developing a custom map generator tool! What do you think? #Godot #GodotEngine #MadeWithGodot #Gaming #GameDev #IndieDev #GameDev #IndieGameDev #GameDevelopment
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Scope Overflow @scopeoverflow.bsky.social · 13/02/2025
What's going on here #Godot #GodotEngine #MadeWithGodot #BackRooms #Suspense #Horror #Gaming #GameDev #IndieDev #GameDev #IndieGameDev #GameDevelopment #Meme
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Enrique Colinet 'Baxayaun' @enriquecoli.net · 29/01/2025
Wake up. Kiss my girlfriend. Smile to the sun. Prepare a coffee. Sip it. Turn on Unity. Peak into the abyss. Making games is fun... Making games is fun... Making games is fun... 💀
A screenshoot of an Unity window overly loaded with debug messages which barely let us see through.
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VVizardDev @vvizarddev.bsky.social · 11/01/2025
So, this last few weeks have been slow, but I was able to do some tinkering and showcase the FIRST TEST of a custom enemy! Still, the animations, model and behaviour is a prototype Happy 2025! #GodotEngine #gamedev #indiedev #madewithgodot #ScreenshotSaturday
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Freya Holmér @freya.bsky.social · 03/01/2025
banger tweets who wrote these
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VVizardDev @vvizarddev.bsky.social · 28/12/2024
This last week has been a lot, but I still had some time to prototype some attack animations for my first ever bossfight! this is a blockout of an attack idea! Happy end of year everyone! #GodotEngine #gamedev #indiedev #madewithgodot
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VVizardDev @vvizarddev.bsky.social · 21/12/2024
What's this? My first #ScreenshotSaturday post?!?!? I posted yesterday so didn't have too much to show but wanted to showcase more of my attack VFX and player animations (all non player animations are tests from mixamo). #GodotEngine #gamedev #indiedev #madewithgodot
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VVizardDev @vvizarddev.bsky.social · 20/12/2024
Started working on research on how to do enemy AI... and lets gooooo, first version of an intelligent enemy, well, at least more intelligent than the other ones #GodotEngine #gamedev #indiedev #madewithgodot
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VVizardDev @vvizarddev.bsky.social · 10/12/2024
Haven't posted in a while, but I'm still developing this project, questioning my decisions when I started messing around with engine framerate interpolation and animation blending... but look, cool VFX!
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Stein Makes Games @steinmakesgames.bsky.social · 19/11/2024
If you're not a #gamedev, it might be hard to believe yhat this is one of the most important and iconic characters in modern gaming.
A blank capsule bean shape
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VVizardDev @vvizarddev.bsky.social · 07/11/2024
Today after some retiming of animations, I tried a first spline iteration and opened the @godotengine.org project for the first time for integrating... all my import tools didn't work and I still don't fully like the attack animation, but here it is working in engine.
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VVizardDev @vvizarddev.bsky.social · 03/11/2024
So far, the thing I like the most about this app is that I posted some stuff and I don't have a billion new bots following me
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VVizardDev @vvizarddev.bsky.social · 02/11/2024
Been putting some more hours into this walk cycle... This iteration I was trying to convey more of the weight of the sword without loosing all of the goofiness of the character, I think I kinda like where it is going, but man, showcasing weight is difficult.
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VVizardDev @vvizarddev.bsky.social · 30/10/2024
Showing weight in a animation is so fricking hard oh my god
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VVizardDev @vvizarddev.bsky.social · 30/10/2024
My first post in here! Wanted to share my first basic animation blockout for my character walk cycle!
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