Reposted by Asher Zhurob pike @robpike.io · 25/12/2025Fuck you people. Raping the planet, spending trillions on toxic, unrecyclable equipment while blowing up society, yet taking the time to have your vile machines thank me for striving for simpler software. Just fuck you. Fuck you all. I can't remember the last time I was this angry. 10081872203
Asher Zhu @vuthric.bsky.social · 21/10/2025Thank you and it's still in the works! Great projects call for great devotion. I don't usually post until something is ready 150
Asher Zhu @vuthric.bsky.social · 18/09/2025data wing and super hexagon are basically on my altar. now it's so sad that I just read books on my samsung fold.. what's your favorite mobile games in 2025? 110
Asher Zhu @vuthric.bsky.social · 18/09/2025yeah what you mentioned are common but I've never seen waiting on user input smoothing before 000
Asher Zhu @vuthric.bsky.social · 17/09/2025This happens during combat / lock on as well. Details like this greatly reduce the chance of motion sickness, because "my viewpoint moves when I didn't expect it to" is the biggest cause of your brain thinking "something is wrong we must be poisoned". 1341
Asher Zhu @vuthric.bsky.social · 17/09/2025Been studying 3rd person camera and discovered a neat trick from Zelda Walls blocking camera is commonly solved by moving the viewpoint closer. However when the wall is moved away, Link's camera doesn't immediately jump to its original position, instead only slowly recovers when there is user input. 712319
Asher Zhu @vuthric.bsky.social · 06/09/2025came to learn about the beautiful golden spiral stackoverflow.com/questions/96... since I needed a way to sample a sphere's surface uniformly Did a bit code search and found Chaos had this built-in 😙👌 171
Asher Zhu @vuthric.bsky.social · 25/08/2025that's a great perspective. I'll get to it when I have days of doing nothing to look forward to :) 120
Asher Zhu @vuthric.bsky.social · 25/08/2025that sounds more intriguing than I want it to be.. I've been stuck half way through DS1 for years since it never felt like a good choice to spend my daily gaming quotas. Should I bite the bullet and finish DS1 before starting 2, or just go for it pretending 1 never existed? 110
Reposted by Asher ZhuRami Ismail (رامي) @ramiismail.com · 25/08/2025I'm seriously overbooked very often for my consulting for underrepresented devs, but I can 100% vouch for @richiedewit.bsky.social's knowledge. No harm in trying both of us, either, by the way. Take any perspective or information you can! 214532
Asher Zhu @vuthric.bsky.social · 03/08/2025www.youtube.com/watch?v=Sjnr...youtube.comevery AI "artist" right nowYouTube video by Man Carrying Thing 130
Asher Zhu @vuthric.bsky.social · 03/08/2025I doubt there will ever be a way to 'reverse lookup' the artists. De-branding the real creative people isn't a side effect, but its core function, effectively turning copyrighted art into fragmented strokes that current legal system hasn't caught up to protect. 080
Asher Zhu @vuthric.bsky.social · 03/08/2025'ai' art doesn't have real value but is getting better at theft and attracting eyeballs. It's disrespectful. Many reputable game companies I know are rolling out no-ai policy, our studio among them. I don't care that stealing can be profitable. I didn't get to where I am today to be a piece of shit. 1706
Asher Zhu @vuthric.bsky.social · 03/08/2025The thing I hate most about generative 'ai' art is when I see something actually good. I know a real artist did that style very well, and someone else drew her hair in this specific way I love and want to see more. But there is no way to know more about the artists who the 'ai' stole from 4768
Asher Zhu @vuthric.bsky.social · 05/06/2025Thanks for all your DMs! I woke up to way too many animation showreels than I expected, a lot of which are sooo good and humbling, others inspiring with passion. I'll sort through everything in a day or two and also try to give as much constructive feedback as I can ❤️ 0251
Asher Zhu @vuthric.bsky.social · 04/06/2025I'm looking for a freelance 3D character animator to bring our humanoids to life💓 hmu with your portfolio if hitting the slime with a huge bell hammer sounds like your thing (more permanent positions available after we are fully funded :) #animation #indiedev #gamedev 824979
Asher Zhu @vuthric.bsky.social · 14/04/2025Thanks for your encouragement! I'm very much hard at work and everything of the project is going as well as I could imagine :)) 130
Asher Zhu @vuthric.bsky.social · 24/03/2025Your resilience is a huge inspiration! "What would doc do?" is right up there with "what would Frieren do?" for me 021
Asher Zhu @vuthric.bsky.social · 20/01/2025By the time I saw this viral video on tiktok, the account was already mysteriously deleted. I'm used to seeing censorship like this in china but it's surreal to think the US is now no better 414442
Asher Zhu @vuthric.bsky.social · 16/01/2025I'm unironically converting all my music, movies to watch and shows into local library and starting to read more books because how noisy and uninteresting the general online atmosphere is nowadays :\ 150
Asher Zhu @vuthric.bsky.social · 25/12/2024Bro invented a new form of gambling and got addicted to it 😂 150
Asher Zhu @vuthric.bsky.social · 24/12/2024Days we can legally look away from the screen are real nice! 030
Asher Zhu @vuthric.bsky.social · 23/12/2024Happy holidays and may you never be invited as dinner 💚 416031
Asher Zhu @vuthric.bsky.social · 22/12/2024That's it. I'm converting all my libraries back to CDs and mp3. It will cost me but I wondered why it's been much harder to come by good music. I miss music hunting 030
Asher Zhu @vuthric.bsky.social · 10/12/2024not yet. I'm just calling it asher's slime game for now😅 feel it's better than a random codename before we have a real name 120
Asher Zhu @vuthric.bsky.social · 09/12/2024It took many nights to engineer but is absolutely a critical feature :D 020
Asher Zhu @vuthric.bsky.social · 09/12/2024Very excited to show off our progress! Had to cut 60s out of it because of bsky limit 😬 Full video: www.youtube.com/watch?v=qwD6... (Follow me here or subscribe on youtube to keep updated. It's also the best way to support us :)youtube.comSlime Simulation: Gameplay RevealYouTube video by Asher Zhu 69511
Asher Zhu @vuthric.bsky.social · 09/12/2024update on my Slime game💚 The dungeon's popularity is plummeting! Only the Slime can make it fun again. Lots of magic sodas are needed to get the job done. #indiegame #gamedev #techart #slime #game 32942204
Asher Zhu @vuthric.bsky.social · 15/11/2024It's not plug-in-and-play in that sense as I didn't have enough time to make everything modular. Overall it's pretty robust and I know a few studios migrated it successfully. The editor mode thing is a bit outdated. but the modular niagara systems are good examples of weaving tech art magic 130
Asher Zhu @vuthric.bsky.social · 14/11/2024D: bsky auto-normalized the ambient audio. It's not supposed to be loud HD videos: www.artstation.com/artwork/WKqLm3artstation.com[UE5] Volumetric Painting framework I created in Valley of the Ancient demo (fog, dust, rocks), Asher ZhuYou can find a BP_VolumetricPaintingGameMode in UE5 Valley of the Ancient demo. If you play the game using this game mode you'd be able to paint the wind and fog density. Besides, all the ground eff... 1211
Asher Zhu @vuthric.bsky.social · 14/11/2024Taking the chance to repost some useful stuff I made in the past There is a secret Volumetric Painting tool I hid in the #UE5 Valley of the Ancient demo project (free) You can paint how wind flows, affecting fog, sand and small debris #gamedev #techart #vfx #realtimevfx 935652
Asher Zhu @vuthric.bsky.social · 09/11/2024Yes it was more of a visual / vibe experiment. I've remade everything since then. The new slime is designed to be nimble & responsive while retaining the liquid nature. There is action packed combat but messing around is also fun. A bit like Splatoon but the movement has a feel of tony hawk games 020
Asher Zhu @vuthric.bsky.social · 09/11/2024Thanks Aver! If you are interested, I've written about how to create first class fluidsim for games. The interview is a little aged but the tech showcases mentioned are getting constant updates 80.lv/articles/wor...80.lvWorking with Niagara Fluids to Create Water SimulationsSenior Tech Artist at Epic Games Asher Zhu shared an enormous breakdown of the workflow in Unreal's Niagara Fluids, explained how to set up the water surface and whitewater particles, spoke about maki... 090
Asher Zhu @vuthric.bsky.social · 09/11/2024or VFX, or stories, which are completely fine and awesome. But I wanted to try something different. Fluidsim and shaders are two of my world-class tech artist skillsets. And I -love- slime. It came very natural to me that I wanted to make the most realistic and cute slime ever that lives with you 0412
Asher Zhu @vuthric.bsky.social · 09/11/2024The curiosity is what pulls you into an imaginary world. It's always been like that. It was why Famicons were pure magic. But 'creating curiosity' is such an alien and difficult concept, especially for an interactive media, we often sway our attention to more tangible elements like character designs 1404
Asher Zhu @vuthric.bsky.social · 09/11/2024thought to myself, this is what I want to do. I want to bring happiness to the world Through videos games, immersion doesn't come from great visual, or gameplay alone. It comes from something you've never experienced before and never expected. 1433
Asher Zhu @vuthric.bsky.social · 09/11/2024Reposting part II of the concept video since I'm getting a lot of new audience here😀 I thought of this scene when I was in the shower :D That was a year ago and I had a sweet day job at Epic. Life was slow and I had all the time to think what next. I remember seeing videos of Tiny Glade and [...] 737544
Asher Zhu @vuthric.bsky.social · 09/11/2024Tahldon! I'm so glad to actually see my friends popping up here. the algo has shadowed you for so long 020
Asher Zhu @vuthric.bsky.social · 09/11/2024Good question! I've already proven that technically feasible. now I do have some big plans (pun intended) to design mechanisms around it. 030
Asher Zhu @vuthric.bsky.social · 08/11/2024loving the fresh air here but that bitrate is deadpool taking off his mask at 0:01 HD video - www.youtube.com/watch?v=A_3m...youtube.comI made a physically correct slime simulatorYouTube video by Asher Zhu 5997