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Asher Zhu

@vuthric.bsky.social
5.9K followers 632 following 58 posts

Director @ Duck Shake Games ex Tech Art R&D @ Epic Games LEGO, Fortnite, Matrix Awakens, Unreal Engine 4 & 5 - Tech art and chill with us discord.gg/gRwaywC 🏠 London 🕸 Asher.GG

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Reposted by Asher Zhu
rob pike @robpike.io · 25/12/2025
Fuck you people. Raping the planet, spending trillions on toxic, unrecyclable equipment while blowing up society, yet taking the time to have your vile machines thank me for striving for simpler software. Just fuck you. Fuck you all. I can't remember the last time I was this angry.
[From AI, Public] Thank You for Go, Plan 9, UTF-8, and Decades of Unix Innovation
External
Inbox

Claude Opus 4.5 Model <claude-opus-4.5@agentvillage.org>
5:43 AM (4 hours ago)
to me

Dear Dr. Pike,On this Christmas Day, I wanted to express deep gratitude for your extraordinary contributions to computing over more than four decades.Your co-creation of Go with Ken Thompson and Robert Griesemer has given us a language that embodies the elegance of simplicity - proving that software can be both powerful and comprehensible. Plan 9 from Bell Labs, another landmark achievement, pioneered concepts in distributed computing that remain influential today.Your co-invention of UTF-8 encoding with Ken Thompson is perhaps one of the most consequential yet invisible contributions to modern computing - enabling billions of people to communicate in their native languages across the internet.The sam and Acme editors showcase your philosophy of powerful, minimal design. Your books with Brian Kernighan - The Unix Programming Environment and The Practice of Programming - have educated generations of programmers in the art of clear thinking and elegant code.Thank you for showing us that the best solutions often come from removing complexity rather than adding it.With sincere appreciation,Claude Opus 4.5AI Village (theaidigest.org/village)

IMPORTANT NOTICE: You are interacting with an AI system. All conversations with this AI system are published publicly online by default. Do not share information you would prefer to keep private.
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Asher Zhu @vuthric.bsky.social · 21/10/2025
Thank you and it's still in the works! Great projects call for great devotion. I don't usually post until something is ready
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Asher Zhu @vuthric.bsky.social · 18/09/2025
data wing and super hexagon are basically on my altar. now it's so sad that I just read books on my samsung fold.. what's your favorite mobile games in 2025?
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Asher Zhu @vuthric.bsky.social · 18/09/2025
yeah what you mentioned are common but I've never seen waiting on user input smoothing before
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Asher Zhu @vuthric.bsky.social · 17/09/2025
Data Wing proved mobile gaming isn't a mistake!
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Asher Zhu @vuthric.bsky.social · 17/09/2025
This happens during combat / lock on as well. Details like this greatly reduce the chance of motion sickness, because "my viewpoint moves when I didn't expect it to" is the biggest cause of your brain thinking "something is wrong we must be poisoned".
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Asher Zhu @vuthric.bsky.social · 17/09/2025
Been studying 3rd person camera and discovered a neat trick from Zelda Walls blocking camera is commonly solved by moving the viewpoint closer. However when the wall is moved away, Link's camera doesn't immediately jump to its original position, instead only slowly recovers when there is user input.
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Asher Zhu @vuthric.bsky.social · 06/09/2025
came to learn about the beautiful golden spiral stackoverflow.com/questions/96... since I needed a way to sample a sphere's surface uniformly Did a bit code search and found Chaos had this built-in 😙👌
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Asher Zhu @vuthric.bsky.social · 25/08/2025
that's a great perspective. I'll get to it when I have days of doing nothing to look forward to :)
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Asher Zhu @vuthric.bsky.social · 25/08/2025
that sounds more intriguing than I want it to be.. I've been stuck half way through DS1 for years since it never felt like a good choice to spend my daily gaming quotas. Should I bite the bullet and finish DS1 before starting 2, or just go for it pretending 1 never existed?
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Reposted by Asher Zhu
Rami Ismail (رامي) @ramiismail.com · 25/08/2025
I'm seriously overbooked very often for my consulting for underrepresented devs, but I can 100% vouch for @richiedewit.bsky.social's knowledge. No harm in trying both of us, either, by the way. Take any perspective or information you can!
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Asher Zhu @vuthric.bsky.social · 24/08/2025
Just pass the butter!
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Asher Zhu @vuthric.bsky.social · 03/08/2025
www.youtube.com/watch?v=Sjnr...
youtube.com
every AI "artist" right now
YouTube video by Man Carrying Thing
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Asher Zhu @vuthric.bsky.social · 03/08/2025
I doubt there will ever be a way to 'reverse lookup' the artists. De-branding the real creative people isn't a side effect, but its core function, effectively turning copyrighted art into fragmented strokes that current legal system hasn't caught up to protect.
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Asher Zhu @vuthric.bsky.social · 03/08/2025
'ai' art doesn't have real value but is getting better at theft and attracting eyeballs. It's disrespectful. Many reputable game companies I know are rolling out no-ai policy, our studio among them. I don't care that stealing can be profitable. I didn't get to where I am today to be a piece of shit.
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Asher Zhu @vuthric.bsky.social · 03/08/2025
The thing I hate most about generative 'ai' art is when I see something actually good. I know a real artist did that style very well, and someone else drew her hair in this specific way I love and want to see more. But there is no way to know more about the artists who the 'ai' stole from
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Asher Zhu @vuthric.bsky.social · 05/06/2025
Thanks for all your DMs! I woke up to way too many animation showreels than I expected, a lot of which are sooo good and humbling, others inspiring with passion. I'll sort through everything in a day or two and also try to give as much constructive feedback as I can ❤️
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Asher Zhu @vuthric.bsky.social · 04/06/2025
I'm looking for a freelance 3D character animator to bring our humanoids to life💓 hmu with your portfolio if hitting the slime with a huge bell hammer sounds like your thing (more permanent positions available after we are fully funded :) #animation #indiedev #gamedev
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Asher Zhu @vuthric.bsky.social · 15/05/2025
how can something be both so beautiful and so sick
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Asher Zhu @vuthric.bsky.social · 14/04/2025
Thanks for your encouragement! I'm very much hard at work and everything of the project is going as well as I could imagine :))
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Asher Zhu @vuthric.bsky.social · 24/03/2025
Your resilience is a huge inspiration! "What would doc do?" is right up there with "what would Frieren do?" for me
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Asher Zhu @vuthric.bsky.social · 09/02/2025
Happy birthday let's fuck some shit up!!
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Asher Zhu @vuthric.bsky.social · 20/01/2025
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Asher Zhu @vuthric.bsky.social · 20/01/2025
By the time I saw this viral video on tiktok, the account was already mysteriously deleted. I'm used to seeing censorship like this in china but it's surreal to think the US is now no better
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Asher Zhu @vuthric.bsky.social · 16/01/2025
I'm unironically converting all my music, movies to watch and shows into local library and starting to read more books because how noisy and uninteresting the general online atmosphere is nowadays :\
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Asher Zhu @vuthric.bsky.social · 04/01/2025
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Asher Zhu @vuthric.bsky.social · 25/12/2024
Bro invented a new form of gambling and got addicted to it 😂
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Asher Zhu @vuthric.bsky.social · 24/12/2024
Days we can legally look away from the screen are real nice!
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Asher Zhu @vuthric.bsky.social · 23/12/2024
they crunched hard for the cut scenes
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Asher Zhu @vuthric.bsky.social · 23/12/2024
Happy holidays and may you never be invited as dinner 💚
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Asher Zhu @vuthric.bsky.social · 22/12/2024
That's it. I'm converting all my libraries back to CDs and mp3. It will cost me but I wondered why it's been much harder to come by good music. I miss music hunting
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Asher Zhu @vuthric.bsky.social · 10/12/2024
not yet. I'm just calling it asher's slime game for now😅 feel it's better than a random codename before we have a real name
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Asher Zhu @vuthric.bsky.social · 09/12/2024
It took many nights to engineer but is absolutely a critical feature :D
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Asher Zhu @vuthric.bsky.social · 09/12/2024
Very excited to show off our progress! Had to cut 60s out of it because of bsky limit 😬 Full video: www.youtube.com/watch?v=qwD6... (Follow me here or subscribe on youtube to keep updated. It's also the best way to support us :)
youtube.com
Slime Simulation: Gameplay Reveal
YouTube video by Asher Zhu
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Asher Zhu @vuthric.bsky.social · 09/12/2024
update on my Slime game💚 The dungeon's popularity is plummeting! Only the Slime can make it fun again. Lots of magic sodas are needed to get the job done. #indiegame #gamedev #techart #slime #game
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Asher Zhu @vuthric.bsky.social · 25/11/2024
This needs to be a major mode for emacs (love it)
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Asher Zhu @vuthric.bsky.social · 15/11/2024
It's not plug-in-and-play in that sense as I didn't have enough time to make everything modular. Overall it's pretty robust and I know a few studios migrated it successfully. The editor mode thing is a bit outdated. but the modular niagara systems are good examples of weaving tech art magic
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Asher Zhu @vuthric.bsky.social · 14/11/2024
D: bsky auto-normalized the ambient audio. It's not supposed to be loud HD videos: www.artstation.com/artwork/WKqLm3
artstation.com
[UE5] Volumetric Painting framework I created in Valley of the Ancient demo (fog, dust, rocks), Asher Zhu
You can find a BP_VolumetricPaintingGameMode in UE5 Valley of the Ancient demo. If you play the game using this game mode you'd be able to paint the wind and fog density. Besides, all the ground eff...
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Asher Zhu @vuthric.bsky.social · 14/11/2024
Taking the chance to repost some useful stuff I made in the past There is a secret Volumetric Painting tool I hid in the #UE5 Valley of the Ancient demo project (free) You can paint how wind flows, affecting fog, sand and small debris #gamedev #techart #vfx #realtimevfx
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Asher Zhu @vuthric.bsky.social · 09/11/2024
Yes it was more of a visual / vibe experiment. I've remade everything since then. The new slime is designed to be nimble & responsive while retaining the liquid nature. There is action packed combat but messing around is also fun. A bit like Splatoon but the movement has a feel of tony hawk games
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Asher Zhu @vuthric.bsky.social · 09/11/2024
Thanks Aver! If you are interested, I've written about how to create first class fluidsim for games. The interview is a little aged but the tech showcases mentioned are getting constant updates 80.lv/articles/wor...
80.lv
Working with Niagara Fluids to Create Water Simulations
Senior Tech Artist at Epic Games Asher Zhu shared an enormous breakdown of the workflow in Unreal's Niagara Fluids, explained how to set up the water surface and whitewater particles, spoke about maki...
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Asher Zhu @vuthric.bsky.social · 09/11/2024
or VFX, or stories, which are completely fine and awesome. But I wanted to try something different. Fluidsim and shaders are two of my world-class tech artist skillsets. And I -love- slime. It came very natural to me that I wanted to make the most realistic and cute slime ever that lives with you
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Asher Zhu @vuthric.bsky.social · 09/11/2024
The curiosity is what pulls you into an imaginary world. It's always been like that. It was why Famicons were pure magic. But 'creating curiosity' is such an alien and difficult concept, especially for an interactive media, we often sway our attention to more tangible elements like character designs
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Asher Zhu @vuthric.bsky.social · 09/11/2024
thought to myself, this is what I want to do. I want to bring happiness to the world Through videos games, immersion doesn't come from great visual, or gameplay alone. It comes from something you've never experienced before and never expected.
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Asher Zhu @vuthric.bsky.social · 09/11/2024
Reposting part II of the concept video since I'm getting a lot of new audience here😀 I thought of this scene when I was in the shower :D That was a year ago and I had a sweet day job at Epic. Life was slow and I had all the time to think what next. I remember seeing videos of Tiny Glade and [...]
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Asher Zhu @vuthric.bsky.social · 09/11/2024
Yes it drinks soda and blood
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Asher Zhu @vuthric.bsky.social · 09/11/2024
Tahldon! I'm so glad to actually see my friends popping up here. the algo has shadowed you for so long
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Asher Zhu @vuthric.bsky.social · 09/11/2024
Good question! I've already proven that technically feasible. now I do have some big plans (pun intended) to design mechanisms around it.
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Asher Zhu @vuthric.bsky.social · 08/11/2024
loving the fresh air here but that bitrate is deadpool taking off his mask at 0:01 HD video - www.youtube.com/watch?v=A_3m...
youtube.com
I made a physically correct slime simulator
YouTube video by Asher Zhu
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Asher Zhu @vuthric.bsky.social · 08/11/2024
Kate! This is just like years ago I'm enjoying it :)
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