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Voylin

@voylin.bsky.social
46 followers 19 following 107 posts

Just a guy working on a video editor 📽️ so I can make game devlogs 🎮👨‍💻 I put the pro in procrastinating! 🥳

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Voylin @voylin.bsky.social · 22h
With the Welcome screen which introduces people to the way GoZen works being done, it's now time for bug hunting before the V1.0 release next month!! :D
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Voylin @voylin.bsky.social · 01/10/2026
What's this? GoZen is coming to Steam? :o store.steampowered.com/app/4070440/...
youtu.be
GoZen is coming to Steam!
YouTube video by Voylin's GameDev Journey
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Voylin @voylin.bsky.social · 29/09/2026
Thanks again for shining a light on GoZen! ^^ The feedback from the video is helping a lot to make things more clear for users.
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Reposted by Voylin
GameFromScratch @gamefromscratch.bsky.social · 28/09/2026
Meet Gozen - a free & open source #GodotEngine powered light weight video editor for Windows, Mac and Linux that just launched in Beta. The legion of Godot-powered non-gaming apps continues to grow! gamefromscratch.com/gozen-free-o...
gamefromscratch.com
Gozen - Free & Open-Source Godot Powered Video Editor – GameFromScratch.com
Gozen is a brand new free and open source Godot powered light weight video editor that just launched in beta
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Voylin @voylin.bsky.social · 27/09/2026
The GoZen video editor finally reached beta! After 3.5 years of development! :D voylin.itch.io/gozen
voylin.itch.io
GoZen - Video editor by Voylin
A video editor made with Godot and FFmpeg by Voylin's Gamedev Journey!
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Voylin @voylin.bsky.social · 20/09/2026
- A creator who actually listens to feedback; - Open source, so free if you compile it yourself; Still trying to finish this list :p
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Voylin @voylin.bsky.social · 20/09/2026
I'm making a list of all positives of GoZen: - Linux friendly; - Runs on lightweight laptops; - No subscription required; - No info tracking; - No bloatware; - No account required (besides the steam version as you need a steam account); - Easy to customize (relatively speaking); ... #godot #gozen
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Voylin @voylin.bsky.social · 05/09/2026
I miss the early ages of the internet 😓
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Voylin @voylin.bsky.social · 27/08/2026
When life get's rough, remember, let's just be a bamboo
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Voylin @voylin.bsky.social · 14/08/2026
I will never get monetized at the rate my watch time is growing (or sinking) xD
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Voylin @voylin.bsky.social · 08/08/2026
Don't forget to watch this week's Godot news episode of Signal Emitted ;) #Godot #GodotEngine #gamedev
youtu.be
Signal Emitted: Godot News - 2026 week 32
YouTube video by Signal Emitted
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Voylin @voylin.bsky.social · 05/08/2026
Oh nice, congratz! ^^ I've been thinking that I might have to join a company as I can't seem to raise my income enough with what I'm doing ^^"
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Voylin @voylin.bsky.social · 05/08/2026
Your own company? :o
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Voylin @voylin.bsky.social · 03/08/2026
Very exhausting day, but GoZen is getting closer and closer to the next release which includes transitions (which are basically fades using normal gdshaders but yeah)
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Voylin @voylin.bsky.social · 02/08/2026
Looking forward for the time I see tutorial videos popping up on how to do stuff in GoZen. But the biggest part of the GoZen journey which I'm looking forward to is Version 1.0 and to have a blog post on the Godot engine website about GoZen ^^ Who knows ... But I'm allowed to dream right? :p
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Voylin @voylin.bsky.social · 31/07/2026
Turns out that not many viewers got the memo that Signal Emitted has it's own channel now 😅 But I'm certain that the numbers will grow week by week :p
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Voylin @voylin.bsky.social · 31/07/2026
Signal Emitted just had it's first episode uploaded onto it's own channel! :D Please follow the channel for weekly Godot news #godot #godotengine #signalemitted youtu.be/fVK6aJpL_ak
youtu.be
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Voylin @voylin.bsky.social · 29/07/2026
GDE GoZen for #godot is now fully up to date on the C# side as well! :D voylin.itch.io/gde-gozen
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Voylin @voylin.bsky.social · 29/07/2026
Put Arch on a usb, run `archinstall` and build yourself a simple minimal build. The lowest chance that stuff will break (after at least 2 weeks of daily driving and fixing the issues along the way) :p
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Voylin @voylin.bsky.social · 29/07/2026
First big task of the day got completed: voylin.itch.io/teledot Still working on finishing up GDE GoZen to have C# support equal to the current gdscript support. I'm not a fan of C# ... :p #godot #gozen
voylin.itch.io
TeleDot by Voylin
A Teleprompter made with Godot
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Voylin @voylin.bsky.social · 28/07/2026
Time to finish some more projects today! :D Yey to reducing mental load XD
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Voylin @voylin.bsky.social · 28/07/2026
Hmmm ... what kind of baths are they talking about? Filling a bath to the top is always kind of a waste of water no? :p
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Voylin @voylin.bsky.social · 28/07/2026
This was my most hated thing when I went to visit my family in Belgium this year. WHAT IS WRONG WITH NORMAL BOTTLECAPS??? Really, are people shy about how their nose looks when they drink and they want a cover for it whilst drinking? Who actually likes this bottle cap design in Europe? ^^"
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Voylin @voylin.bsky.social · 28/07/2026
Godot's becoming the number 1 choice for people doing game jams, next target for becoming the number 1 choice for: indie studios :p
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Voylin @voylin.bsky.social · 28/07/2026
I'm so tired of all the bs ads of base44 ... The ads are targetting braindead people and the product itself seems like the most useless piece of "number 2" possible.
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Voylin @voylin.bsky.social · 28/07/2026
It should have stayed down tbh
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Voylin @voylin.bsky.social · 28/07/2026
I like how this message is from nearly a year ago and it's still the same BS spam on YouTube. :/
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Voylin @voylin.bsky.social · 28/07/2026
It's the most annoying company in terms of ads right now and it's annoying the hell out of me ...
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Voylin @voylin.bsky.social · 19/07/2026
With GoZen nearing the first beta release, I hope more people are going to be willing to try out this amazing (and already quite stable) video editor which is made with #godot
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Voylin @voylin.bsky.social · 06/07/2026
The internet has gotten quite unusable thanks to #AI ... I much prefer to use AB (A Brain) and some good CS (common sense) ;p
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Voylin @voylin.bsky.social · 04/07/2026
Ever wanted to create your own game engine like #Godot? Well here's your chance: www.youtube.com/playlist?lis... This series will teach you to do just that by using the #zig programming language! ^^ (This project is mainly a learning journey on how to build a simple game engine!)
youtube.com
Engawa engine - YouTube
A series in which we make a minimal game engine to teach/learn how game engines work under the hood. The name Engawa is the Japanese word for the type of roo...
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Voylin @voylin.bsky.social · 01/07/2026
And another great addition to the internet -_-
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Voylin @voylin.bsky.social · 30/06/2026
Today is the start of (hopefully) something big. The Engawa series is going to start this evening!
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Voylin @voylin.bsky.social · 19/06/2026
When will 4.7 be available through pacman ... :c
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Voylin @voylin.bsky.social · 18/06/2026
And we have 4.7!! If you want a brief overview of the features which stand out to be then give this video a watch ;) youtu.be/k3kiCJUeAXg #godot #godotengine
youtu.be
Godot 4.7 Release!! - Exploring the updates
YouTube video by Voylin's GameDev Journey
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Voylin @voylin.bsky.social · 17/05/2026
I feel I need a holiday, a very long holiday.
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Voylin @voylin.bsky.social · 09/05/2026
My tip: if you like planning and scheduling -> don't start with kids :p
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Voylin @voylin.bsky.social · 01/05/2026
Still living out of boxes and bo internet for another week. This has been the most difficult move I've been through so far 😅
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Voylin @voylin.bsky.social · 29/04/2026
Really wish I could have attended, but a bit far from Japan and we were in the middle of moving places :c
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Voylin @voylin.bsky.social · 21/04/2026
GoZen Version 0.9.3-alpha is now available!! :D github.com/VoylinsGamed... Made with #godot #godotengine
github.com
Release Version 0.9.3-alpha · VoylinsGamedevJourney/gozen
Presets! A fix for the transform overlay UI and the addition to save effects with keyframes to re-use on other clips! Small updates, but it contains a lot of other fixes of which some were to fix a...
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Voylin @voylin.bsky.social · 13/04/2026
Japan does have a type of contracts that once hired, they can't fire you even if you don't do your job correctly. The only thing they can do is make your life miserable, but firing? Nope XD
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Voylin @voylin.bsky.social · 28/03/2026
Still too sick and suffering too much to create Signal Emitted, but I made the first draft of the Roadmap for the V1.0 release of #gozen (my video editor made with Godot)! Please let me know your thoughts and suggestions! ^^ #godot #godotengine
My roadmap for GoZen
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Voylin @voylin.bsky.social · 28/03/2026
I like the kindergarten my kid goes to, but I wish they would stop making my kid sick right before every vacation period ... First it's my oldest, then our 1 year old, and then me ... With ME being the sickest of them all like my body wants to prove that it's better at being sick! -_-
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Voylin @voylin.bsky.social · 23/03/2026
It's a missing gap in Gdscript and GDExtensions are a pain to work with.
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Voylin @voylin.bsky.social · 22/03/2026
A fully data only oriented type. My implementation was lacking some stuff though, but the main goal of structs is better and lower memory usage. Having all the data of a struct next to each other in memory can be very beneficial when handling large amounts of data. Look up CPU cache for more info ;)
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Voylin @voylin.bsky.social · 22/03/2026
I wasn't meant to be ^^" #Godot #godotengine
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Voylin @voylin.bsky.social · 21/03/2026
GoZen beta planned to be released in about 2 months :D
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Voylin @voylin.bsky.social · 18/03/2026
Can confirm, business cards in Japan are really necessary 😂 I've printed my own since at BitSummit last year people kept asking me for my business card 🤣
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Voylin @voylin.bsky.social · 14/03/2026
Well, for the people who were looking forward to this feature. It's not looking likely that it'll get merged ... :/
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Voylin @voylin.bsky.social · 14/03/2026
Anyone wants Structs in Godot? :p github.com/godotengine/... #godot #godotengine
github.com
Adding structs to Godot by voylin · Pull Request #117410 · godotengine/godot
This PR partly solves the proposal to add structs to Godot (godotengine/godot-proposals#7329) and is the proposal I used for deciding how to implement structs. Been working on this nearly full-time...
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