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Vinik

@vinikdev.bsky.social
3.5K followers 932 following 274 posts

Pixels, voxels, palettes, some Ideas and a little bit of code.

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Vinik @vinikdev.bsky.social · 06/06/2026
yeah, from your own posts seems like 8x is much sharper than 4x, but blur still happens (more likely on outlines?). Seem like some sort of intended filter (contrast-based?) rather than naive interpolation artifacts.
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Vinik @vinikdev.bsky.social · 05/06/2026
Glad you like it like that! Means a lot!
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Vinik @vinikdev.bsky.social · 05/06/2026
uh gotta relearn how to size pixelart to show sharp over here.
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Vinik @vinikdev.bsky.social · 05/06/2026
It's been a while since I posted some #NES #pixelart. 9 colors across the four palettes. I've been assured this can be made to work with a 16x8 color attribute if the programmer bangs their head on the keyboard for long enough.
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Vinik @vinikdev.bsky.social · 14/04/2026
Glad to hear that, in fact it was a NES project of yours that caused the itch in me to explore NES specs for the first time
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Vinik @vinikdev.bsky.social · 14/04/2026
Thank you! Long time no see! How you are well :)
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zaebucca @zaebucca.bsky.social · 15/01/2026
I have been freelancing for two, exciting years, while adjusting to the work field and my new pixel art teaching job at Scuola di Comics in Florence! In 2026, other than streaming and experimenting more with 3D and animation, I would love to consider a studio position for pixel art gamedev!
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zaebucca @zaebucca.bsky.social · 15/01/2026
#PortfolioDay - and a little pitch, may I? I am Alessandro, an italian artist with 15+ years experience in pixels, a penchant for tilesets, top-down view, monsters and adventures! I left my main occupation in movie art dept (set design) in late 2023 to pursue full-time #pixelart. Ch-ch-ch-changes!
A topdown pixel art remake of Ruin Valley, from Pokemon FireRed and LeafGreen. Many ancient structures can be seen emerging from the steep cliffsides and lush tropical vegetation: temples, tall palaces and mysterious pathways and towers. A moltitude of pokemon and trainers can be seen around. To the east, the ocean with tall waves and a jagged coastline. Water and fossil pokemon live there. At the center of the valley, the legendary pokemon trainer Red is entering the Dotted Hole ruins. Peculiar rock formation resembling regi pokemon are scattered throughout the environment.A collection of tiny pixel art pokemon scenes, featuring:
1. Chinchou swimming under the waves
2. Lanturn jumping above the waves at night
3. Corsola on the seafloor
4. Horsea in a cave underwater
5. Seadra in a kelp forest
6. Kingdra among whirlpools
7. Swinub at home, sleeping on a carpet
8. Piloswin taking a bath in hot springs
9. Mamoswine traversing a snowstorm
10. Cleffa hovering in space
11. Three Clefairy dancing at Mt. Moon Crater
12. Clefable in the middle of a pond, looking at the stars
13. Porygon in a strange labyrinth
14. Porygon2 running on a mobius strip
15. Porygon-Z floating in an old screensaver
16. Bonsly sitting on the porch as the rain starts to fall
17. Sudowood taking shelter from heavy rain in a mountain cave
18. Mew looking at the viewer through fish-eye lens
19. Sunkern floating in a summer meadow
20. Sunflora basking in the sunlight over a sunflower field
21. Celebi flying through Ilex ForestAn animated top down pixel art diorama of a Haunted Mansion main hall. The gothic architecture is the perfect playground for the many ghost pokemon inhabiting the abandoned house. Right in the middle of the foyer, a megaevolved Chandelure welcomes unfortunate visitors with its blue flames flickering gently as the moonlight seeps through a hole in the roof, lighting the ruined pavement in a cold light. A solitary mimikyu joins the foyer, dragging its disguise across the western wing passage. A duskull levitates below the balcony, disappearing through rich, old and dusty drapes. The East Wing corridor is blocked by Gourgeis and Pumpkaboo, with their dim, warm lanterns mimicking the many candles and chandeliers scattered around the mansion. Could they be the very ones lighting them up?
The monumental staircase leads to the first floor, were the balcony oversees the whole entrance room, forming a U-shape. To the left, leading to the western wing first floor, a Lampent shines atop an archway. To the East, a Dusclops waits in the shadows. At the very center of the balcony, Gengar is doing all kinds of silly faces, laughing at the viewer, right before disappearing. A litwick has found its nest in a small alcove by the two-story wooden doorway arch. Onboth sides of the doorway, many paintings with rich frames are hung. To the left, a Mismagius is showcasing its psychic powers to Misdreavus by taking control of a huge painting of Agatha, the famous elite 4. The shaking painting's eyes shine briefly in an ominous light. On the second story of the archway a Dusknoir briefly appears. An Ariados can be seen coming down its web through the gothic archs. Under the dark roof atop the whole scene, Haunter and Gastly are playing hide and seek. A huge hole in the roof lets the moonlight rays enter the Hall. Through the very same opening, zubats and a drifloon can be seen flying.A top down pixel art of the Going Merry Ship from One Piece, sailing calmly through the waves. The Strawhat jolly roger waves gently at the very top of the mainmast. A Palestine flag waves atop the rear mast, where a red, white and green sail is also found right below. Many green, red, white and black triangular flags are tied to the ropes all around.
The crew can be spotted all around: Sanji is looking at a watermelon crate, possibly thinking of new recipes. Tony Tony Chopper is strolling happily down the staircase in the deck. Zoro is taking a nap at the bottom of the main mast. Nico Robin is relaxed, leaning on the main central deck railing and watching the waves, with a book by her side. Nami is looking towards the horizon from the bow deck where Usopp can be found as well, busy with ship's reparations. Luffy is sitting atop the sheep figurehead, with his arms stretched, hugging the giant watermelon he is enthusiastically eating.
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Vinik @vinikdev.bsky.social · 01/01/2026
That's some vagrantstory-ass great lighting
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Hidebu / ひでぶぅ @hidebu.bsky.social · 16/08/2025
タワマンダンジョンを制作中。タワマンを上へ上へと踏破していく古典的ダンジョンRPGになる予定です。毎日ひとつずつマップチップを描きためて進捗報告しています #プレミアムツクールデー
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za 'rata' (Commissions Open!) @ratazart.bsky.social · 02/07/2025
Had this idea in mind for a SOTN in GameBoy for a while. Finally got time + motivation to actually get it done! #pixelart #castlevania #sotn
A recreation of the death scene in the beginning of Castlevania SOTN in a GB style, akin to Kid Dracula. In black and white.A recreation of the death scene in the beginning of Castlevania SOTN in a GB style, akin to Kid Dracula. In a classic GameBoy palette.A recreation of the death scene in the beginning of Castlevania SOTN in a GB style, akin to Kid Dracula. In a alternate color palette.A recreation of the death scene in the beginning of Castlevania SOTN in a GB style, akin to Kid Dracula. In a alternate color palette.
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GameboyDemakes @gameboydemakes.bsky.social · 28/03/2025
It's Mario VS Donkey Kong in this mini-Mario maelstrom of action! | #pixelart | #Gameboy
Four pixel art images showcase a demake of Mario VS Donkey Kong. The top left depicts a title screen with the main logo. 
The top right shows Mario in a platformer type level with a switch and a key item. 
The bottom left shows a result screen for a level where Mario has collected all 5 mini Marios resulting in a PERFECT!
The bottom right shows Mario in a factory during a boss battle versus Donkey Kong. Holding aloft a trash can he heroically leaps through the air to avoid debris falling from above.
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Christopher Pariano @chrispariano.bsky.social · 10/04/2025
#portfolioday I'm Christopher and I dream in Gameboy Color :]
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Christopher Pariano @chrispariano.bsky.social · 23/12/2024
Merry Christmas for those that enjoyed my first asset pack :] I'm working on some battle sprites to go along with it #gbstudio #nesdev #pixelart #ドット絵
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Christopher Pariano @chrispariano.bsky.social · 14/05/2025
Mommy's going for a walk, hun. #pixelart #ドット絵
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Vinik @vinikdev.bsky.social · 13/05/2025
Well, as you know, many NES limitations are informed by the cartridge. If there were NES cartridges used on commercial games which supported 8x8 attributes, then that limitation is still technically within NES spec, thus being authentic even if it goes beyond the typical NES experience.
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Gabi @vryell.bsky.social · 24/04/2025
Feeling a mighty need to try making a game with this, sadly programming is not for me 🥲 #pixelart
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NOP @noppixels.bsky.social · 20/04/2025
Old comm I did back in the day
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Gabi @vryell.bsky.social · 20/04/2025
Hey!! Small reminder that the "Pocket RPG" assets have a 60% discount (70% if you buy the bundle) in my itch shop for the next week! I'd appreciate it if you could share this <3 Link-> itch.io/s/151604/poc... #pixelart #gamedev
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Gabi @vryell.bsky.social · 19/04/2025
Does this look good enough? 🥲 #pixelart
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Olive @livvyglizzy.bsky.social · 08/04/2025
Hey #PortfolioDay! I'm Olive and I do pixel art & animation :3 I do a lot of gameboy-compatible stuff but I also like experimenting with my style!
An anthropomorphic hammerhead shark in an underwater sceneA sandy environment with rugged cliffs, a grassy park with a lone tree surrounded by small rocks, a house with a garage surrounded by grass, and an interior environment with a table and seating around itseven windows icons made out of sushi: google chrome, folder, photos, mail, full recycle bin, txt file, empty recycle binA half-full martini glass with an olive on a toothpick in it
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Advent @adventureislands.bsky.social · 07/04/2025
My little local multiplayer game Animal Arena has been nominated for Best Fun for Everyone category in Nordic Game Awards 2025: nordicgame.com/nordic-game-... #gamedev #indiedev #pixelart #indiegame
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Batfeula @batfeula.bsky.social · 06/04/2025
Simpson illustration I made last summer as gift for a friend. Can you find all the reference in the piece?👀
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Vinik @vinikdev.bsky.social · 07/04/2025
Man, you guys really love that show 😁
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violet! 🐝 @vippori.bsky.social · 05/04/2025
i love gamecube... 💜 #lowpoly
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Kevyn @kevynstott.bsky.social · 03/04/2025
🛢DONKEY KONG🛢
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Advent @adventureislands.bsky.social · 09/03/2025
Tiny Dangerous Dungeons Remake is localized for 10 different languages! Play the game in English, LatAm Spanish, Brazilian Portuguese, Italian, French, German, Japanese, Korean and Traditional and Simplified Chinese! Get it on Steam with -10% launch discount! store.steampowered.com/app/3179810/...
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Simon S. Andersen @snakepixel.art · 26/02/2025
Testing some gameplay for fun. Implemented Dynaman's stage from my old Megaman DOS project into my makeshift movement engine. I've stuck mostly to the NES's tile and palette restrictions, but I don't put limits on animations. For now I'm just messing around. #pixelart #ドット絵 #megaman
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Faultbox @faultbox.bsky.social · 26/02/2025
✨ Flower Shop ✨ #pixelart
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Batfeula @batfeula.bsky.social · 25/02/2025
Zelda NES run animation
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castpixel ⚧️⚢ @castpixel.bsky.social · 25/02/2025
Just a bit of gameplay from Nitronauts (demo out now on steam). I had so much fun art directing and animating everything
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Vinik @vinikdev.bsky.social · 25/02/2025
It even dries a bit when it gets shot at 😅
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PypeBros @pypebros.bsky.social · 22/02/2025
#screenshotsaturday for my #platformer ... working on the hanging mechan ... ooops ...
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Kimo 🌞 @kimo.games · 21/02/2025
felt like pushing pixels around today ✨ #pixelart #ドット絵
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Vinik @vinikdev.bsky.social · 21/02/2025
Check the BBStudio fork by @michel-iwaniec.bsky.social it is looking great!
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Vinik @vinikdev.bsky.social · 21/02/2025
Its visual events mostly, lets get to it. Works on the NES as freebie because of the BBstudio fork.
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Tetra the Hollower - They/Them @tetraminose.bsky.social · 20/02/2025
Reposting this Gameboy demake I made of "Severed", still really like both the colors and how I manage to cram all the game in this resolution!
A gameboy demake of the game "Severed", showing a combat between one of the first enemies of the game. The palette used here is a mix of blues and greens! Shotout to this really cool palette used in the GBJAM of last year :)This one is the exact same picture as the first one, but showcasing a change of colors, this time using reds and purples.Another palette change, this times with blues and red-ish purples.And lastly, a palette change quite similar to how the first gameboy displayed colors in an array of different greens!
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Mrmo Tarius @mrmotarius.bsky.social · 21/02/2025
Test
High-res textmode pixelart depicting a pond with frogs, a pig person with a piglet and a wizard.
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Vinik @vinikdev.bsky.social · 21/02/2025
Hmmm silvery background, what if super-twisted nematic color display but no square pixels hmmm. But how would that work physically? hmmm
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Franek @franekk.bsky.social · 14/02/2025
Moonlight #pixelart
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Vinik @vinikdev.bsky.social · 10/02/2025
Have I mentioned that the usual attribute grid is 16x16? Lol. But 16x8 can be achieved without special cartridges, and 8X8 was available on the most advanced ones by the end of the NES line (and used by very few titles). If you want to play with it, NAW editor by @nesrocks is the way to go
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Vinik @vinikdev.bsky.social · 10/02/2025
Oh and one background shared color
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Vinik @vinikdev.bsky.social · 10/02/2025
It's half of both exactly
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Vinik @vinikdev.bsky.social · 10/02/2025
While the two situations vary on the severity of the damage, they are still comparable, and I don't think that is a reason to not handle them similarly, given the repercussions. I wouldn't make a comparison with the "rest of the web", since machine learning is a whole different thing.
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Vinik @vinikdev.bsky.social · 10/02/2025
It is even more critical in NES art with just four of those palettes hehe. Man, that's a lot of colors.
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Vinik @vinikdev.bsky.social · 10/02/2025
What about the very development of this being unethical and non-consensual rather than just its application being unjust? If non-consensual, unethical medical experimentation was allowed, the profits would be immense from faster, cheaper new technologies, but we collectively outlawed that entirely.
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Vinik @vinikdev.bsky.social · 10/02/2025
Black shadow is the superglue of the color attributes
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✨bard_pixel🕯️ @bardpixel.bsky.social · 09/02/2025
🤔I think it woks #gbstudio
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StevenM @1988stevenm.bsky.social · 10/02/2025
The Legend of Peach
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Vinik @vinikdev.bsky.social · 10/02/2025
Well ofc, the whole ground surface is not albedo-darkening as it gets wet yet, and there is no atmospheric rainy haze made of hundreds of seizure inducing single pixels 😆. Get out, amazing.
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