Vinik @vinikdev.bsky.social · 05/06/2026It's been a while since I posted some #NES #pixelart. 9 colors across the four palettes. I've been assured this can be made to work with a 16x8 color attribute if the programmer bangs their head on the keyboard for long enough. 211725
Vinik @vinikdev.bsky.social · 23/01/2025NES-compliant castle scene, made on the NAW editor by @nesrocks.bsky.social to take advantage of the 8x8 atributes supported by the amazing BB-Studio (a NES target game maker, fork of GB-studio) by @michel-iwaniec.bsky.social 1039660
Vinik @vinikdev.bsky.social · 23/11/2024Mario Paint on the SNES plugged to my kid TV. Lazy afternoons after school, 16 garish colors, a sprite canvas of 16x16, and a dozen or so blank sprite slots under that spec. I was basically fed pixels in the baby bottle. 0101
Vinik @vinikdev.bsky.social · 18/11/2024Was it one of those NES mockups that look more like SNES? Nope, it was a simple voxel art treasure chest to show how marching-cubes rendering can smooth out voxel models to look like low-poly assets. 38510
Vinik @vinikdev.bsky.social · 29/10/2024É proibido passaf por esse post e não deixar uma arte vermelha ❤️🟥💢 #pixelart de tileset de castelo pars o #NES 212112
Vinik @vinikdev.bsky.social · 19/10/2024Hey pixelheads, thanks for all the follows (above 1K!) and welcome to a place of bluer skies. Let's build it ourselves, step by step. I am bringing over all my #NES #pixelart tilesets and mockups, and here is a WIP one fitting the theme, all done with the amazing NAW tool by @nesrocks.bsky.social 27211
Vinik @vinikdev.bsky.social · 29/09/2024Twitter might come back anytime but I wont leave bluesky at all, and will bring all my #Pixelart and #NESdev stuff over here. Here is another isometric setup that pushes the limits of the common 16x16 color grid and uses the #NES NTSC dither artifacts for an interesting sand effect :) 523035
Vinik @vinikdev.bsky.social · 13/09/2024and here is the raw voxels render to illustrate the data behind the smoothed rendered mesh 030
Vinik @vinikdev.bsky.social · 06/09/2024Isometric #pixelart scene in authentic #NES graphics. This was one of my first attempts to make it look beyond typical NES graphics while keeping it within the limitations. Everything here works with the common 16x16 color attribute grid, supported by all cartridges. 29211
Vinik @vinikdev.bsky.social · 02/09/2024A Western themed #pixelart scene and #tileset in authentic #NES graphics, the first I did with NAW editor (nesrocks.itch.io/naw by the amazing Mario @nesrocks on Twitter) showcasing the fully working sprites feature (cacti). This can be readily exported as ROM. 0745
Vinik @vinikdev.bsky.social · 01/09/2024I'll be posting the #pixelart I had on my media tab :) This is a comparison between my first #NES piece (common 16x16 attribute color grid) and the last #tileset update which works with advanced NES mappers (MMC5/Rainbow, 8x8 grid): 3476
Vinik @vinikdev.bsky.social · 01/09/2024I make actually voxel-based models which are then smoothed and resolve into lowpoly assets, if that counts 😅 2120
Vinik @vinikdev.bsky.social · 29/02/2024Grassy hills #pixelart tileset done within a 8x8 #NES compatible attribute grid (via a MMC5/rainbow type mapper) 3342
Vinik @vinikdev.bsky.social · 05/10/2023Here's a mario scene in colder pastels, also done with my 24 colors, GBC inspired palette :) 110120
Vinik @vinikdev.bsky.social · 29/09/2023Quite old mockup of a tactics game on a 2:1 ratio tilemap, done with my GBC inspired palette 2244
Vinik @vinikdev.bsky.social · 26/09/2023Slimy little guy in 8 directions, done with a green color ramp from my GBC inspired palette. 0273
Vinik @vinikdev.bsky.social · 25/09/2023Old pastel-colored tiles for some dry #pixelart done with the warmer hues of my GBC inspired palette. 1434
Vinik @vinikdev.bsky.social · 21/09/2023Cutesy pastel-colored house done with my GBC-inspired palette 14011
Vinik @vinikdev.bsky.social · 21/09/2023I'll be reposting my old #pixelart, hopefully this place will soon feel more like a home for all of us :) 0172
Vinik @vinikdev.bsky.social · 25/07/2023Hey Pixelheads! I am Vinik and I make pixelart, voxelart and lowpoly assets and color palettes! Also very into authentic art for NES, Gameboy and other beloved systems. Glad to join you all in Bluesky! 27014