VinceMH @vinceh.com · 8hI was today years old when I realised that the MOS Technologies logo spelt out MOS. 🤦♂️ 131
Reposted by VinceMHStephen Scott @sassquad.net · 13hI found my brother's Zoar game from 2019, here as a YouTube video. Written in BBC Basic V on RISC OS Pi for the Raspberry Pi, this game looks erm... zoarsome? 😬 I really hope he can finish it, it's been years! youtu.be/ue3CLr6ePEk?...youtu.beZoar - an early bird flying prototype for Risc OS/Raspberry Pi - Progress 4YouTube video by RakkuAmiya 3146
Reposted by VinceMHVintage Computer @vintage.computer · 29/09/2026🖥️ Tech Spec Tuesday: Meet the Acorn Risc PC 600! Launched in 1994 with a 30 MHz ARM610, it offered a clever party trick: add an x86 “guest” CPU and run Windows or MS-DOS alongside RISC OS. Two architectures, one very unusual desktop. #VintageComputer 0107
Reposted by VinceMHR. Fred Williams @rfredw.bsky.social · 29/09/2026"Humans created all the designs, and AI served as a supporting tool." I suspect "designs" here is what I would call "prompts" 112
VinceMH @vinceh.com · 28/09/2026But now that I'm looking at it properly, based on this initial bit of work... as long as I don't get too busy for £££s during October, I'm confident I'll have it running natively on modern #RISC_OS kit for the London Show. (Not necessarily finished/releasable... but playable at my table). 000
VinceMH @vinceh.com · 28/09/2026In a few cases I was able to replace a call to that library with a call to my own - so those were easy. I've had to change the call that sets the screen mode to a slightly higher res one, because: modern machines (so graphics positioning will be off at first - that can be fixed later). 100
VinceMH @vinceh.com · 28/09/2026I have just gone through the Floopy source code and fixed all the compilation errors up to the point where I need to write a replacement function. There were quite a few - but mainly declarations etc using shit from whatever the old Beebug library was; now replaced with my library's equivalents. 100
VinceMH @vinceh.com · 27/09/2026Oh, yeah, the edge pixels - I can fix those easily. What was annoying me is that the masked out area is black, whereas I'm sure some of the other images that fall through to here also have transparencies, but get a white background. Unless I'm wrong about them having any transparency. 🤷♂️ 010
Reposted by VinceMHarmbytes.bsky.social @armbytes.bsky.social · 27/09/2026A huge shout-out to everyone who made it! The next meetup is on the 14th November. 🚀🛸🕹️ #OpenSource #RISC_OS #ARM #Code4Fun #Community #Meetup 032
VinceMH @vinceh.com · 27/09/2026We'll see. Right now I hunger for some dead flesh. The kitchen calls! 000
VinceMH @vinceh.com · 27/09/2026I've gone through the code to identify the calls to whatever libs came with the compiler and I therefore used. It's only fifteen functions that I'd have to roll myself (or modify the code and calls to use my library). Perhaps plan A (modify the original code) would be easier than redoing it? 100
Reposted by VinceMHRisc OS Technologies @riscostech.bsky.social · 27/09/2026#RISCOS One 64 Latest Build 032
VinceMH @vinceh.com · 27/09/2026Nope. The code sets up variables for where it is on the map, and preps them to read its position when initially plotting a screen - but then doesn't actually look for it to update them. So that's six unnecessary tiles, and a few lines of code that can be ignored. 000
VinceMH @vinceh.com · 27/09/2026Also, I must have just used the system font for scores etc. This one contains no badly hand drawn alphanumeric tiles - other than the few needed for the title screen animation. 110
VinceMH @vinceh.com · 27/09/20262. I think I mentioned somewhere recently a reference in the code to a gun as part of the map tiles - which I can't remember implementing. The tiles are there for it (and the projectile). It's also possible it was implemented and used on higher levels, and I just can't rememember. 🤷♂️ 110
VinceMH @vinceh.com · 27/09/2026A couple of interesting observations (to me, anyway). 1. The graphics file contains some buttons/labels that must be left over from the level designer I'd have written. There doesn't appear to be anything in the code relating to that so it was probably a separate program. 110
VinceMH @vinceh.com · 27/09/2026It does require me fitting in the time, though - always a challenge these days. 🤷♂️ Can my clients stop expecting actual work from me, please? Ta. (Just kidding, work takes priority. I like £££s). 110
VinceMH @vinceh.com · 27/09/2026Instead, with fresh eyes, I think it'd be better to make it a rewrite of sorts. That hopefully shouldn't be as bad as it sounds, because I can probably (!) just follow the code through and rewrite it on a function by function basis - unlike Drop Rock where I'm doing it more or less from scratch. 110
VinceMH @vinceh.com · 27/09/2026Looking in more detail at the Floopy source code than previously, I think the best/most sensible approach isn't going to be to try to modify this code to match my current system (and update long lost library function calls to my own libs). I did actually make a light start down that road. 110
VinceMH @vinceh.com · 26/09/2026It would bloody well help Bluesky could show me when I upload the image what it will look like when posted, instead of showing me the image how I *want* it to look like when posted, then seeing it with the black background when I *actually* post it. Bah. 110
VinceMH @vinceh.com · 26/09/2026I have absolutely no idea how to unmultiply an alpha, let alone do that in GIMP. Anyway, now that I'm back home and before I do other - more important - things, I've attempted to remask the image. So let's see if *this* worked... 110
VinceMH @vinceh.com · 26/09/2026Right, I've done a quick and dirty conversion to by loading the gif into GIMP and exporting it as a PNG - so let's quickly bung that in here to see if it looks okay (if not, I have to go out and I'm running later, so it'll have to be dealt with another time.) 110
VinceMH @vinceh.com · 26/09/2026StrongED test release 4.70a22 is now available www.riscository.com/2026/stronge...riscository.comStrongED test release 4.70a22 now availableIf you're a bleeding edge user of StrongED, Fred Graute has another updated test release for you to play with: Version 4.70a22 (zip). You can also grab the sour 142
VinceMH @vinceh.com · 26/09/2026RISC OS Technologies published a mission statement, but due to the reasons behind some of its content, it's worth looking at the use of AI in developing RISC OS software. www.riscository.com/2026/risc-os...riscository.comA mission statement from RISC OS TechnologiesAnd a look at the use of AI in programming. About a week ago Martin Eastwood, who is using the name RISC OS Technologies for his efforts with the operating s 053
VinceMH @vinceh.com · 26/09/2026I'd forgotten about Zoar - last I knew about it he was still working on it, but "deserves wider play" sounds like it's a done thing? 110
VinceMH @vinceh.com · 25/09/2026If it's purely BASIC, have you considered trying to get it running on a RISC OS machine? 120
Reposted by VinceMHGammitin (Ben) 💾 @gammitin.bsky.social · 24/09/2026FLASHBACK on an Acorn A4000 running RISC OS 0245
VinceMH @vinceh.com · 25/09/2026Haha, true - especially clothes, I suspect. (This was a picture frame.) 100
VinceMH @vinceh.com · 24/09/2026Is this supposed to reassure me about the quality of this item? Or make me doubtful about the quality of every item that doesn't say this? (Amazon). 101
Reposted by VinceMHKevin Edwards ( Retro game developer ) @kevedwardsretro.bsky.social · 24/09/202641 years ago Mike Cook ( Technical Editor of The Micro User ) made this video at the Manchester Micro User Show at UMIST. It captures the passion of that time for all things relating to the BBC Micro and Acorn. I was at the show and you'll see me, aged 19, having a great time. vimeo.com/23537869vimeo.comMicro User Show 1985Held at UMIST (Manchester) in September 1985, the show was arranged by The Micro User magazine and based around the BBC micro computer. To the people who say they used to read my articles when they we... 3245
VinceMH @vinceh.com · 24/09/2026And why did I instinctively think it was my mistake, without noticing it's that other mob? 🤣 010
Reposted by VinceMHLiam Proven @lproven.bsky.social · 23/09/2026"I feel the same way he does. We don't realise what killing off amateur computing will mean." 0115
VinceMH @vinceh.com · 23/09/2026The next #RISC_OS developers' fire side chat is Saturday, 26th September. Join in, and maybe seek or offer advice! Perhaps even just listen - you might catch some useful tips anyway! www.riscository.com/2026/develop...riscository.comDevelopers' fireside chat - 26th SeptemberIf you are interested in software development on RISC OS, the time has come again to gather around the fire, and meet up with other people with a similar intere 045
Reposted by VinceMHMadAsHell-NeverTrumper 🌊💙🌈 @janl99.bsky.social · 23/09/2026it's what we deserve after all ;) 153
VinceMH @vinceh.com · 23/09/2026How dissapointing. I've just spotted a text message from my son from March informing me of his new number - but filtered out as spam. I'd have replied to that. That could have been entertaining. I don't have a son. Bog standard phish, but a potential larf. 210
Reposted by VinceMHMadDamo (Ye olde dev) @damiensturdy.bsky.social · 20/09/2026Has anyone mixed a RasPi and Riscos and a Acorn BBC Master yet? Pondering on how feasible RiscOS on Master would be (Even if that means via piVDU) - Doesn't seem entirely impossible. 143
Reposted by VinceMHStephen Scott @sassquad.net · 21/09/2026Polymer Picker 2.01 released. The litter now drifts on later levels, sea currents vary in difficulty. Bugfixes aside, memory is full so am calling it a day on this game. Enjoy! (Claude.ai was used to help in creating this version) #bbcmicro #8bit #acorn #retrogames github.com/sassquad/pol...github.comGitHub - sassquad/polymer-picker-6502: BBC Basic and Assembler version of Polymer Picker game.BBC Basic and Assembler version of Polymer Picker game. - sassquad/polymer-picker-6502 041
VinceMH @vinceh.com · 20/09/2026Unexpectedly, so do I now, even though I'll have forgotten it again by tomorrow. 🤣 010
VinceMH @vinceh.com · 20/09/2026Umm. Although it's not obvious, I thought up the *entire tweet* before I started tapping it in. The point was the toilet humour, not to actually question the reason for the name. 101
Reposted by VinceMHRISC OS London @rougol.bsky.social · 20/09/2026Join us in the pub (or online) on Monday 21st to chat with Mark about how he added two player duels to the original Elite. We will have a Beeb there so you can test your flying skills against others! rougol.jellybaby.net/meetings/ind...rougol.jellybaby.netRISC OS User Group Of London | Meetings 0159
VinceMH @vinceh.com · 20/09/2026Dairy Milk chocolate's name clearly indicates something - milk from a dairy farm. As distinct from, say, Wind Milk* chocolate, which would indicate its use of milk from a wind farm. * Chocolate milk comes from an entirely different sort of wind farm, obvs. And now I see why the word dairy is used. 100