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veih.bsky.social

@veih.bsky.social
65 followers 19 following 114 posts

2D Digital Artist and Game Developer Developing my indie game Crawlbound : veih.itch.io/crawlbound Linktree: linktr.ee/artofveih

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veih.bsky.social @veih.bsky.social · 27/09/2026
Game Journal #025 - Been working on a completely new upgrade tree. It’s more in-depth now, with more interesting choices instead of just being a bunch of stat upgrades. #indiegame #gamedev #indiedev #pixelart
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veih.bsky.social @veih.bsky.social · 15/09/2026
Game Journal #024 - Added UI to track how many levels you’ve passed and show when a Boss is coming up. #indiegame #gamedev #indiedev #pixelart
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veih.bsky.social @veih.bsky.social · 14/09/2026
I updated my Demo of Crawlbound on Itch and hoping to get feedback. If you have time, a rating would also really help. Just rate it whatever you think is fair. #indiegame #gamedev #indiedev #pixelart veih.itch.io/crawlbound
veih.itch.io
Crawlbound by veih
Survive a grid-based roguelite by selecting game altering bugs to endure each level
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veih.bsky.social @veih.bsky.social · 09/09/2026
Game Journal #023 - Added in game settings panel Instead of just going to the Upgrade scene, I kill the player instead :pp #indiegame #indiedev #pixelart #gamedev
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veih.bsky.social @veih.bsky.social · 04/09/2026
Game Journal #022 - Fixed a bunch of bugs - Tweaked the UI based on user feedback I’ve almost worked through all the feedback from the previous round. Things are starting to feel much more polished. #indiegame #indiedev #pixelart #gamedev
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veih.bsky.social @veih.bsky.social · 25/08/2026
Game Journal #021 - Fixed bugs and addressed player feedback - Added some glitchy decorations when choosing an error to fit the theme. Thanks for all the feedback! I'm working through your suggestions and fixing things along the way #indiegame #indiedev #pixelart #gamedev
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veih.bsky.social @veih.bsky.social · 22/08/2026
Crawlbound is a grid-based roguelite where you must exploit game altering bugs to survive every floor! store.steampowered.com/app/5069660/...
store.steampowered.com
Crawlbound on Steam
Survive a grid-based roguelite by selecting game altering bugs to endure each level. Dodge traps, battle bosses, and draft upgrades to build your run. Spend your loot on permanent upgrades to push dee...
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veih.bsky.social @veih.bsky.social · 20/08/2026
My game Crawlbound is finally live on Steam! I’d be insanely happy with even 1 or 2 wishlists 🥹 #indiegame #indiedev #pixelart #gamedev
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veih.bsky.social @veih.bsky.social · 19/08/2026
Game Journal #020 - Fix bugs I released a new demo build on Itch. I’m hoping to get some feedback on the game so I can continue improving it :3 #indiegame #indiedev #pixelart #gamedev
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veih.bsky.social @veih.bsky.social · 16/08/2026
Finished the new capsule art for Crawlbound! I think it turned out better than the old one. #indiegame #gamedev #indiedev
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veih.bsky.social @veih.bsky.social · 13/08/2026
Just gave Gaben $100 for Crawlbound. Hoping I can make it back :'3 #indiegame #gamedev #indiedev
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veih.bsky.social @veih.bsky.social · 01/08/2026
Game Journal #019 - Improved upgrade node visuals - Added UI button hover scaling - Better background music system - Fixed a bunch of bugs Polished the UI this week to make the game feel more satisfying. #indiegame #indiedev #pixelart #screenshotsaturday #gamedev
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veih.bsky.social @veih.bsky.social · 26/07/2026
Game Journal #018 - Added a new lava glitch - Added Archer Goblin enemies - Rebalanced the game stats - Fixed a bunch of bugs Just adding more stuff, polishing things up, and making the world feel more alive. #indiegame #gamedev #indiedev #pixelart #screenshotsaturday
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veih.bsky.social @veih.bsky.social · 17/07/2026
Game Journal #017 - Full new set of blessings. - Glitches now reward you with XP multiplier. This update took so long. I tried to crunch and get a new demo out sooner, but there's always more work to do. #screenshotsaturday #gamedevelopment #solodev #roguelite #pixelgames
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veih.bsky.social @veih.bsky.social · 08/07/2026
Posting some of my artwork here so you know I'm actively working as an illustrator too :pp
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veih.bsky.social @veih.bsky.social · 04/07/2026
Game Journal #016 - Added 6 new Blessings - Added unique sprites for all new Blessings - Fixed some bugs Finished the Blessing rework last week. Next up are a few gameplay mechanics, then UI and polish. New test build coming soon. #indiegame #gamedev #indiedev #pixelart
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veih.bsky.social @veih.bsky.social · 27/06/2026
Game Journal #015 - Added 2 Blessings: Frost Mark & Deep Freeze - Added unique sprites for both #indiegame #gamedev #indiedev #pixelart
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veih.bsky.social @veih.bsky.social · 19/06/2026
Game Journal #014 - Added the sprite for the Meteor Blessing This one might be a little too powerful, but watching meteors rain down is just too satisfying. #indiegame #gamedev #indiedev #pixelart
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veih.bsky.social @veih.bsky.social · 19/06/2026
Game Journal #013 Working on some icy VFX sprites for the new Blessings. #indiegame #gamedev #indiedev #pixelart
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veih.bsky.social @veih.bsky.social · 17/06/2026
Game Journal #012 - Added a new Meteor Blessing. Not quite done yet, but the builds it's creating are already getting out of hand. #indiegame #gamedev #indiedev #pixelart
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veih.bsky.social @veih.bsky.social · 16/06/2026
Game Journal #011 - Added new attack patterns - Removed the jump phase that lasted 2 turns The fight should feel faster, more dynamic, and hopefully more fun. #indiegame #gamedev #indiedev #pixelart
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veih.bsky.social @veih.bsky.social · 12/06/2026
Game Journal #010 - Creating a new sprite for the second boss character in my game. #indiegame #gamedev #indiedev #pixelart
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veih.bsky.social @veih.bsky.social · 11/06/2026
Game Journal #009 - Fixed a bug where projectiles would persist after moving to the next level. There's still one issue: Level 2 has no challenge scene, so the bug can still occur there. I might just add one and keep things simple. #indiegame #gamedev #indiedev #pixelart
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veih.bsky.social @veih.bsky.social · 05/06/2026
Game Journal #008 - Made the next-level portal more noticeable - Updated Wild Fire VFX #indiegame #gamedev #indiedev #pixelart
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veih.bsky.social @veih.bsky.social · 30/05/2026
Game Journal #007 - Added the WildFire Blessing. Defeated obstacles now spread fire on death, making it a combo with FireOrbit and FireBolt. #indiegame #gamedev #indiedev #pixelart
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veih.bsky.social @veih.bsky.social · 27/05/2026
Game Journal 006 - Completed the FireOrbit blessing - Enhanced Glitch FX for glitch challenge selection Also found a bug where projectiles don’t fully clear between levels. It went unnoticed since most projectiles have short lifetimes. #indiegame #gamedev #indiedev #pixelart
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veih.bsky.social @veih.bsky.social · 22/05/2026
Game Journal 005 - New FireOrbit blessing upgrade added Super buggy at the moment. The fire vfx refuses to disappear and I’m still hunting down the cause. #indiegame #gamedev #indiedev #pixelart
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veih.bsky.social @veih.bsky.social · 21/05/2026
New blessing upgrade in progress. Check out this spinning fire effect I made :33 #indiegame #gamedev #indiedev #pixelart
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veih.bsky.social @veih.bsky.social · 20/05/2026
Game Journal 004 - Updated Firebolt VFX and Icon There still bug that the Firebolt not dissapear when go to new level. But I am more than happy with the VFX look. #indiegame #gamedev #indiedev #pixelart
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veih.bsky.social @veih.bsky.social · 17/05/2026
Still learning pixel fire animation. Feels way harder than it should 😭 But the middle one kinda cooks though. #indiegame #gamedev #indiedev #pixelart
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veih.bsky.social @veih.bsky.social · 15/05/2026
Game Journal 003 - Fix double damage bug on Chain Lightning - Added new blessing Fire Bolt #indiegame #gamedev #indiedev #pixelart
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veih.bsky.social @veih.bsky.social · 15/05/2026
Spent an hour making this fireball VFX for my game when there are free assets that look 10x better. Could’ve saved myself the time, but I decided to suffer instead 💀 #indiegame #gamedev #indiedev #pixelart #animation
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veih.bsky.social @veih.bsky.social · 10/05/2026
Game Journal 001 - Added hit sparks - Reworked upgrades for more fun synergies (some still aren’t done yet) - Lightning Ball is somehow hitting twice now 😭 Game dev really is just fixing one thing and creating two new problems #indiegame #gamedev #indiedev #pixelart
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veih.bsky.social @veih.bsky.social · 28/04/2026
A demo for Crawlbound is now live! It’s still in the very early stages, but I’d much rather gather feedback now than develop in a vacuum. All critiques and suggestions for improvements are welcome :3 The link is available in the comments. #indiegame #gamedev #indiedev #pixelart
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veih.bsky.social @veih.bsky.social · 18/02/2026
Game development is 10% coding and 90% realizing that sound effects carry the entire experience. It went from "silent prototype" to "actual game" real quick. #indiegame #gamedev #indiedev #pixelart
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veih.bsky.social @veih.bsky.social · 13/02/2026
Wrapping up the core mechanics with a final addition: Choice-based Trials. Every new map requires picking a modifier—from "lights out" to "movement swaps." Would love to hear your thoughts on "negative" buffs like these! #indiegame #gamedev #indiedev #pixelart
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veih.bsky.social @veih.bsky.social · 07/02/2026
Finally finished the core tutorial! It covers all the essentials to get you started. One more major mechanic to go before the loop is complete. #indiegame #gamedev #indiedev #pixelart
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veih.bsky.social @veih.bsky.social · 06/02/2026
Just finished the first pass on my game's first boss! It’s still a bit buggy and needs a lot of polish, but the core is finally there. #indiegame #gamedev #indiedev #pixelart
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veih.bsky.social @veih.bsky.social · 27/01/2026
I’ve been working on a new project in secret for a while now. I wanted to wait until I was 100% committed before sharing it with the world. No turning back now. Introducing : ''The Broken RPG'' Follow along as I break (and fix) this. #indiegame #gamedev #indiedev #pixelart
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veih.bsky.social @veih.bsky.social · 12/10/2025
It’s been a long time since I posted anything! Here’s a fanart of Zagreus I made a while ago. Just updated Hades II, and I’m so excited to play it :3 #hades2 #HADES #fanart #ZAGREUS #indiegame #digitalart
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veih.bsky.social @veih.bsky.social · 04/08/2025
More items in my free asset pack :3 You can get it here : veih.itch.io/pocket-adven... #pixelart #gamedev #indiedev #assetpack
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veih.bsky.social @veih.bsky.social · 22/07/2025
More items in my free asset pack :3 You can get it here : veih.itch.io/pocket-adven... #pixelart #gamedev #indiedev #assetpack
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veih.bsky.social @veih.bsky.social · 19/07/2025
Want this style in your game? Download my free pack here 👇 veih.itch.io/pocket-adven... #pixelart #gamedev #indiedev #assetpack
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veih.bsky.social @veih.bsky.social · 14/07/2025
More mockups using my free pack. Get it here and build your own : 👉 veih.itch.io/pocket-adven... #pixelart #gamedev #indiedev #assetpack
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veih.bsky.social @veih.bsky.social · 08/07/2025
More mockups using my free pack. Get it here and build your own: veih.itch.io/pocket-adven... #pixelart #gamedev #indiedev #assetpack
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veih.bsky.social @veih.bsky.social · 06/07/2025
This mockup uses my free asset pack: Pocket Adventure! Try it in your game 👉 veih.itch.io/pocket-adven... #pixelart #gamedev #indiedev #assetpack
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veih.bsky.social @veih.bsky.social · 05/07/2025
I just finished my pixel asset pack: Pocket Adventure (^-^) It’s simple, small, and free to use in your games — no credit needed. I hope it’s helpful to someone out there! → veih.itch.io/pocket-adven... #pixelart #gamedev #indiedev #assetpack
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veih.bsky.social @veih.bsky.social · 14/06/2025
It took me a while, but the demo for SlashBound finally done—just like I promised! You can play it now on Itch: veih.itch.io/slash-bound Hope you have a fun time with it! #indiegame #pixelart #gamedev #indiedev #indie #sword #retro
veih.itch.io
Slash Bound by veih
Vertical sword platformer
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veih.bsky.social @veih.bsky.social · 31/05/2025
I gave my boss a final slash. #indiegame #pixelart #gamedev #indiedev #indie #sword #retro
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veih.bsky.social @veih.bsky.social · 11/05/2025
The game is finally coming together! We’ve wrapped up the game logic, which is awesome. Now it’s time to polish things up for the demo. Here’s a sneak peek of what the game will be like! #indiegame #pixelart #gamedev #indiedev #indie #sword #retro
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