Vector Hound @vectorhound.bsky.social · 01/07/2026I got Weaponized working on an oscilloscope through the PC audio channel (rather than a DAC) It looks a little chaotic but the vibe. THE VIBE. THE VIBE!!! #gamedev #gaming 1122
Vector Hound @vectorhound.bsky.social · 07/06/2026store.steampowered.com/app/4796540/... Uploaded the demo for Weaponized last night. Very proud. Very excited. Please give it a shot. It's a lot of fun. #gamedev #gaming #indiedevstore.steampowered.comWeaponized Demo on SteamWeaponized is a violent mining hooter. You are an asteroid miner whose employer recently expanded into mining hell. Use your machine gun to carve through asteroids and extract ore. Grab and hurl enemi... 193
Vector Hound @vectorhound.bsky.social · 05/06/2026Well. That was a lot. I just uploaded a demo to Steam. It's kinda good. Check back on the 8th. 100
Vector Hound @vectorhound.bsky.social · 26/05/2026I'm a solo dev building a vector game that imagines a modern Asteroids with mining mechanics. - Every shape is real vector geometry - Carve and slice, through asteroids - Combat in the spirit of Luftrausers Would you play this? It's called Weaponized. store.steampowered.com/app/4525650/... 131
Vector Hound @vectorhound.bsky.social · 24/05/2026I'm a solo indie dev making a real vector engine. The game engine can display simultaneously on a TV or a 50 year old oscilloscope. Yes really. youtu.be/TffpRJeQPHg?... #gamedev #indiegames #gamingyoutu.beWeaponized - Oscilloscope Reveal TrailerYouTube video by Vector_Hound 242
Vector Hound @vectorhound.bsky.social · 23/05/2026Weaponized is on Steam today! store.steampowered.com/app/4525650/... #gamedev #indiegamesyoutu.beWeaponized - Steam Launch TrailerYouTube video by Vector_Hound 143
Vector Hound @vectorhound.bsky.social · 27/03/2026youtu.be/hWynZnThWgM?... First teaser trailer for my solo indie game is up!youtu.beWeaponized Teaser TrailerYouTube video by Vector_Hound 020
Vector Hound @vectorhound.bsky.social · 06/02/2026Weird question. Anyone here know about replacing CRTs in arcade cabs? I've got an old neo geo MVS but the CRT is proper dead. No blue channel, I've replaced the capacitors and potentiometers on the neck board So I'd love to replace the CRT. But I can't source a low latency 4:3 screen 000
Vector Hound @vectorhound.bsky.social · 05/02/2026Hey guys I made a fucked up little instrument! My game needs a way to direct the player to resources while still remaining a tiny bit inscrutable. I wanted this display to feel like it could exist in a 1980s submarine, as if it was made of LEDs and dread. The display itself is 100% vectors 😎 000
Vector Hound @vectorhound.bsky.social · 02/02/2026The cool thing about constraints is that they force creativity. My game is only vectors (lines) and I really struggled to come up with a concept for what roads would look like. Eventually, I remembered how much fun I had making pseudo 3d grids in Flash and my roads were born. #gamedev #indiegames 0103
Vector Hound @vectorhound.bsky.social · 01/02/2026When I had the idea of making a vector based game engine, it occurred to me that it would be rad if the game could talk to a REAL vector display. I can confirm it is rad. I've got so much work to do but I'm hoping to get the actual game play working on the oscilloscope soon, stay tuned. #gamedev 2398
Vector Hound @vectorhound.bsky.social · 31/01/2026I didn't know it was #screenshotsaturday all I've got is this clip! This is from a couple weeks ago when I dropped in the slo-mo button. Chromatic aberration makes everything tasty. #gamedev #retrogaming 0142
Vector Hound @vectorhound.bsky.social · 31/01/2026This week I got roads working. I want players to always be doing something, even when they're just going from place to place. While on a road players will boost their speed to the point of anxiety. Created with a pseudo 3D mesh which reacts to the player. #gamedev 071
Vector Hound @vectorhound.bsky.social · 12/01/2026We can now control the Tektronix 465 oscilloscope with a standard game controller 030
Vector Hound @vectorhound.bsky.social · 08/01/2026Looks like I can't post big videos here. But here's a photo I snapped last night of the Tektronics 465 010
Vector Hound @vectorhound.bsky.social · 08/01/2026First light on the 465 oscilloscope. What you’re seeing is live output from a work-in-progress game, rendered in real time on a 50-year-old piece of lab equipment. 140