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cheeps

@untimelycheeps.bsky.social
52 followers 203 following 481 posts

Mario Ambassador 🍄 #LETSAGO

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cheeps @untimelycheeps.bsky.social · 1h
I often wonder why that is and I think it must just come down to the series not having a universal win since Mania, even with fandom wins like Sonic x Shadow and Sonic 3 There's a lot of insecurity there, which is fine, I just wish they were more honest about it lol
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cheeps @untimelycheeps.bsky.social · 1h
Also weird to see that in just the last few years the discussion around Frontiers has shifted from "it's a good game!" to "if it's not good—which it is—it's because of X/Y/Z" and "it's not good but that's the Switch 1's fault" ?????
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cheeps @untimelycheeps.bsky.social · 1h
Reactions to the prototype make me think Sonic fans are just detached from culture because so few of them mentioned SotC even though it was entirely reheating its nachos In fact a lot of them pointed to it as an example of how good Sonic could be and not something they should be kind of ashamed of
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cheeps @untimelycheeps.bsky.social · 1h
I feel that Sonic gets a lot of slack where other communities might just complain or be willing to admit when things aren't that great That comes with people taking small victories and blowing them way out of proportion
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cheeps @untimelycheeps.bsky.social · 08/10/2026
It shouldn't be surprising at this point but I am continually reminded that you can just hire legendary Japanese talent for your indie games (this is Kirby VA)
youtu.be
What Does A Pogling Sound Like? | Wishlist On Steam!
YouTube video by Poglings
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cheeps @untimelycheeps.bsky.social · 08/10/2026
My lifelong dream was to play as broken rig Cactuar in Mario Kart Double-Dash thank you so much
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cheeps @untimelycheeps.bsky.social · 08/10/2026
Nightmare scenario for a game that is already surrounded by so much mystery, vibecoded glitches will be interpreted as features
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cheeps @untimelycheeps.bsky.social · 05/10/2026
"it's really good for indies" one of the biggest indies of the year looks like a beginner Unreal Engine project they just don't get it man
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cheeps @untimelycheeps.bsky.social · 05/10/2026
Imagine being so out of touch that you think churning Dizzy through the AI mulch machine is "competing on a quality level" and not just a massive turn off for anyone under 50
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videogame history @vghistory.bsky.social · 20/09/2026
rod-land, screenshot, zx spectrum (1991) www.mobygames.com/game/12239/r...
a winged fairy, long hair, with a shiny orb in her hands, eyes closed is saying (light blue text font on black):
here take this life energy and good luck.
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Jo-eek! ‘Dead-chibe' W. 👻 @thestacks.ca · 03/10/2026
CG iCupid [シージーアイキューピッド] Vol. 06 (June 2001) has been scanned and archived, please enjoy! archive.org/details/CG-i...
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cheeps @untimelycheeps.bsky.social · 04/10/2026
I'm counting the days until the 20th anniversary of my favorite YouTube video
youtu.be
SPAM Sandwiches made with a Sand de Panda サンドでパンだ ランチパック風サンドイッチが簡単に
YouTube video by ジェットダイスケ/JETDAISUKE
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cheeps @untimelycheeps.bsky.social · 01/10/2026
Famicom/NES book from Nintendo Museum. 168 pages. Please...
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cheeps @untimelycheeps.bsky.social · 29/09/2026
Buhlinx
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cheeps @untimelycheeps.bsky.social · 29/09/2026
My favourite example of this being done well is Fantastic Planet and Pikmin because it's far enough removed to not bring it to mind but as soon as you connect the dots it's like oh duh
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cheeps @untimelycheeps.bsky.social · 29/09/2026
I think about this a lot and I have to imagine it comes down to artists having narrow fields of inspiration or at least not knowing how to build on their inspirations It's the difference between alteration and alchemy, the output has to be meaningfully different from the input
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Any Austin @anyaustin.bsky.social · 27/09/2026
nobody cares about frame rate when they’re born. We’re taught to care by our corrupt society.
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cheeps @untimelycheeps.bsky.social · 27/09/2026
There are people who strongly believe this game is hyperrealistic UE5 slop
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cheeps @untimelycheeps.bsky.social · 26/09/2026
Iwata stacked 3 DVD cases and said "make it so"
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cheeps @untimelycheeps.bsky.social · 26/09/2026
When the default console is a $500 obelisk that demands a cubby space all to itself you just have to appreciate the interior design friendliness and cleanliness of the Wii
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cheeps @untimelycheeps.bsky.social · 25/09/2026
Xevious 3D utterly mogs all of those Hasbro arcade revivals on PS1 btw
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cheeps @untimelycheeps.bsky.social · 25/09/2026
I love these early waves of retro nostalgia, it's a trip to think about people in the 90s being nostalgic for games of the 80s
youtu.be
Arcade Archives 2 XEVIOUS 3D/G
YouTube video by HAMSTER Corporation
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cheeps @untimelycheeps.bsky.social · 25/09/2026
An advantage of GKCs is that assets will load faster, where they might take a few seconds to load in with a regular key card. I know other Ubisoft developers have mentioned that using GKCs was a necessity for this reason
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cheeps @untimelycheeps.bsky.social · 25/09/2026
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cheeps @untimelycheeps.bsky.social · 23/09/2026
I'm not sure what it is about the 3DS (emphasizing 3D?) but it's like all developers came together and agreed to make their games ultrasaturated on it I think it's why 3DS visuals look like levelled up PS1 to me even though it's usually closer to PS2 in terms of poly count
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cheeps @untimelycheeps.bsky.social · 22/09/2026
That Rayman Legends game looks so so good
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Osmose @osmose.bsky.social · 19/09/2026
The Tower of Zeldaga is a mashup of the Legend of Zelda and Tower of Druaga. Every room has a secret puzzle and the puzzles get more obtuse as you go on. It's free, runs in your browser (incl mobile), supports controllers, and I'd really love for you to try it out! legitimatebusiness.biz/tower/
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cheeps @untimelycheeps.bsky.social · 22/09/2026
I, too, fondly remember when Mario crossed over with Shaun the Sheep but less fond in my memories are the lack of slopes, vertical courses, on/off switches, big coins and world maker
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cheeps @untimelycheeps.bsky.social · 22/09/2026
In 2026 there's a new "Mario Maker 1 was better" video making the rounds and as much I like Mystery Costumes I really have to wonder if people who think that actually make levels
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cheeps @untimelycheeps.bsky.social · 22/09/2026
I'm pleased to not see Mario Kart 8 standard kart ever again
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cheeps @untimelycheeps.bsky.social · 21/09/2026
It feels like we're sliding further away from objectivity. OoT is a good example of this in both directions because people who think it's bad can only offer criticism by association (DLSS 5, AI) and people who think its good will point to this or that as justification as if it needs to be justified
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dvlsblsh @devilsblush.bsky.social · 03/09/2026
jumping flash 2 / psx exact / muumuu, 1996
a poetic looking tree on a floating brick structure.
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cheeps @untimelycheeps.bsky.social · 17/09/2026
On one hand you've got people who think OoT is AI because it looks weird/bad to them but on the other hand you've got people "fixing" the art style with AI to make it look less weird I think that about sums up where we're at with our understanding right now
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cheeps @untimelycheeps.bsky.social · 16/09/2026
The concept of healing factor not healing hair follicles so Wolverine is just bald all over
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cheeps @untimelycheeps.bsky.social · 14/09/2026
It's closer to GTA now than it was before, this is likely just because the game was behind schedule which is kind of obvious if you look at how much it changed between builds and the effects that were still missing in the latest build
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cheeps @untimelycheeps.bsky.social · 13/09/2026
This is the first game to look like this game
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dvlsblsh @devilsblush.bsky.social · 13/09/2026
pet in TV / psx muumuu, 1997
small eggman standing on a grass covered island. a flowery hill with eyeballs looks down at the eggman.
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cheeps @untimelycheeps.bsky.social · 12/09/2026
This is even reflected in the music, a lot of the songs we've heard so far start with the exact samples from the original and then expand as it goes on
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TAHK0 @tahk0.bsky.social · 12/09/2026
according to aonuma, the Zelda remake’s goal was to be part realistic and part nostalgia for the original game, so I would make the argument they aren’t based on puppets, but instead the reason they have high angled eyes and strong pointed features is because they’re based on the in-game N64 models
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cheeps @untimelycheeps.bsky.social · 12/09/2026
Dragon Quest Monsters glow up is crazy
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cheeps @untimelycheeps.bsky.social · 12/09/2026
It's a shame that you can only really enjoy the feeling of low gravity in the original as even the slower movement in Super is harder to appreciate with the more cramped world design
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cheeps @untimelycheeps.bsky.social · 12/09/2026
And yeah I'm sure BotW had a lot to do with it as well
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cheeps @untimelycheeps.bsky.social · 12/09/2026
Making jumping manual in OoT is interesting because it must have seemed so advanced to have a character who had the autonomy to jump on their own and now it's so ubiquitous that they're having to go back to the old way just to make those jumps feel treacherous again
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cheeps @untimelycheeps.bsky.social · 12/09/2026
I can't take any of these anti-remake arguments seriously when they've gone as far as to recreate the iconic N64 glinting effect, sorry!
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cheeps @untimelycheeps.bsky.social · 11/09/2026
Then it will be cool when and if he confirms that, but until then spreading this as the definitive inspiration is misleading
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cheeps @untimelycheeps.bsky.social · 11/09/2026
Because it's not real, it is speculation from someone who hasn't worked with the company since 2021
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cheeps @untimelycheeps.bsky.social · 11/09/2026
They didn't say it in the Direct because it isn't real, this is just speculation from someone who hasn't worked at the company since 2021
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cheeps @untimelycheeps.bsky.social · 11/09/2026
Age of Calamity (not developed by Nintendo) doesn't look like this
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cheeps @untimelycheeps.bsky.social · 11/09/2026
The more I look at OoT the more evident it is that it's the same engine and many of the same artistic choices as BotW
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