cheeps @untimelycheeps.bsky.social · 1hI often wonder why that is and I think it must just come down to the series not having a universal win since Mania, even with fandom wins like Sonic x Shadow and Sonic 3 There's a lot of insecurity there, which is fine, I just wish they were more honest about it lol 010
cheeps @untimelycheeps.bsky.social · 1hAlso weird to see that in just the last few years the discussion around Frontiers has shifted from "it's a good game!" to "if it's not good—which it is—it's because of X/Y/Z" and "it's not good but that's the Switch 1's fault" ????? 030
cheeps @untimelycheeps.bsky.social · 1hReactions to the prototype make me think Sonic fans are just detached from culture because so few of them mentioned SotC even though it was entirely reheating its nachos In fact a lot of them pointed to it as an example of how good Sonic could be and not something they should be kind of ashamed of 200
cheeps @untimelycheeps.bsky.social · 1hI feel that Sonic gets a lot of slack where other communities might just complain or be willing to admit when things aren't that great That comes with people taking small victories and blowing them way out of proportion 120
cheeps @untimelycheeps.bsky.social · 08/10/2026It shouldn't be surprising at this point but I am continually reminded that you can just hire legendary Japanese talent for your indie games (this is Kirby VA)youtu.beWhat Does A Pogling Sound Like? | Wishlist On Steam!YouTube video by Poglings 000
cheeps @untimelycheeps.bsky.social · 08/10/2026My lifelong dream was to play as broken rig Cactuar in Mario Kart Double-Dash thank you so much 000
cheeps @untimelycheeps.bsky.social · 08/10/2026Nightmare scenario for a game that is already surrounded by so much mystery, vibecoded glitches will be interpreted as features 050
cheeps @untimelycheeps.bsky.social · 05/10/2026"it's really good for indies" one of the biggest indies of the year looks like a beginner Unreal Engine project they just don't get it man 000
cheeps @untimelycheeps.bsky.social · 05/10/2026Imagine being so out of touch that you think churning Dizzy through the AI mulch machine is "competing on a quality level" and not just a massive turn off for anyone under 50 110
Reposted by cheepsvideogame history @vghistory.bsky.social · 20/09/2026rod-land, screenshot, zx spectrum (1991) www.mobygames.com/game/12239/r... 335899
Reposted by cheepsJo-eek! ‘Dead-chibe' W. 👻 @thestacks.ca · 03/10/2026CG iCupid [シージーアイキューピッド] Vol. 06 (June 2001) has been scanned and archived, please enjoy! archive.org/details/CG-i... 518368
cheeps @untimelycheeps.bsky.social · 04/10/2026I'm counting the days until the 20th anniversary of my favorite YouTube videoyoutu.beSPAM Sandwiches made with a Sand de Panda サンドでパンだ ランチパック風サンドイッチが簡単にYouTube video by ジェットダイスケ/JETDAISUKE 170
cheeps @untimelycheeps.bsky.social · 01/10/2026Famicom/NES book from Nintendo Museum. 168 pages. Please... 000
cheeps @untimelycheeps.bsky.social · 29/09/2026My favourite example of this being done well is Fantastic Planet and Pikmin because it's far enough removed to not bring it to mind but as soon as you connect the dots it's like oh duh 131
cheeps @untimelycheeps.bsky.social · 29/09/2026I think about this a lot and I have to imagine it comes down to artists having narrow fields of inspiration or at least not knowing how to build on their inspirations It's the difference between alteration and alchemy, the output has to be meaningfully different from the input 120
Reposted by cheepsAny Austin @anyaustin.bsky.social · 27/09/2026nobody cares about frame rate when they’re born. We’re taught to care by our corrupt society. 18831143
cheeps @untimelycheeps.bsky.social · 27/09/2026There are people who strongly believe this game is hyperrealistic UE5 slop 010
cheeps @untimelycheeps.bsky.social · 26/09/2026When the default console is a $500 obelisk that demands a cubby space all to itself you just have to appreciate the interior design friendliness and cleanliness of the Wii 100
cheeps @untimelycheeps.bsky.social · 25/09/2026Xevious 3D utterly mogs all of those Hasbro arcade revivals on PS1 btw 000
cheeps @untimelycheeps.bsky.social · 25/09/2026I love these early waves of retro nostalgia, it's a trip to think about people in the 90s being nostalgic for games of the 80syoutu.beArcade Archives 2 XEVIOUS 3D/GYouTube video by HAMSTER Corporation 110
cheeps @untimelycheeps.bsky.social · 25/09/2026An advantage of GKCs is that assets will load faster, where they might take a few seconds to load in with a regular key card. I know other Ubisoft developers have mentioned that using GKCs was a necessity for this reason 120
cheeps @untimelycheeps.bsky.social · 23/09/2026I'm not sure what it is about the 3DS (emphasizing 3D?) but it's like all developers came together and agreed to make their games ultrasaturated on it I think it's why 3DS visuals look like levelled up PS1 to me even though it's usually closer to PS2 in terms of poly count 280
Reposted by cheepsOsmose @osmose.bsky.social · 19/09/2026The Tower of Zeldaga is a mashup of the Legend of Zelda and Tower of Druaga. Every room has a secret puzzle and the puzzles get more obtuse as you go on. It's free, runs in your browser (incl mobile), supports controllers, and I'd really love for you to try it out! legitimatebusiness.biz/tower/ 24748349
cheeps @untimelycheeps.bsky.social · 22/09/2026I, too, fondly remember when Mario crossed over with Shaun the Sheep but less fond in my memories are the lack of slopes, vertical courses, on/off switches, big coins and world maker 010
cheeps @untimelycheeps.bsky.social · 22/09/2026In 2026 there's a new "Mario Maker 1 was better" video making the rounds and as much I like Mystery Costumes I really have to wonder if people who think that actually make levels 110
cheeps @untimelycheeps.bsky.social · 22/09/2026I'm pleased to not see Mario Kart 8 standard kart ever again 000
cheeps @untimelycheeps.bsky.social · 21/09/2026It feels like we're sliding further away from objectivity. OoT is a good example of this in both directions because people who think it's bad can only offer criticism by association (DLSS 5, AI) and people who think its good will point to this or that as justification as if it needs to be justified 020
Reposted by cheepsdvlsblsh @devilsblush.bsky.social · 03/09/2026jumping flash 2 / psx exact / muumuu, 1996 014026
cheeps @untimelycheeps.bsky.social · 17/09/2026On one hand you've got people who think OoT is AI because it looks weird/bad to them but on the other hand you've got people "fixing" the art style with AI to make it look less weird I think that about sums up where we're at with our understanding right now 000
cheeps @untimelycheeps.bsky.social · 16/09/2026The concept of healing factor not healing hair follicles so Wolverine is just bald all over 130
cheeps @untimelycheeps.bsky.social · 14/09/2026It's closer to GTA now than it was before, this is likely just because the game was behind schedule which is kind of obvious if you look at how much it changed between builds and the effects that were still missing in the latest build 010
cheeps @untimelycheeps.bsky.social · 12/09/2026This is even reflected in the music, a lot of the songs we've heard so far start with the exact samples from the original and then expand as it goes on 060
Reposted by cheepsTAHK0 @tahk0.bsky.social · 12/09/2026according to aonuma, the Zelda remake’s goal was to be part realistic and part nostalgia for the original game, so I would make the argument they aren’t based on puppets, but instead the reason they have high angled eyes and strong pointed features is because they’re based on the in-game N64 models 441088130
cheeps @untimelycheeps.bsky.social · 12/09/2026It's a shame that you can only really enjoy the feeling of low gravity in the original as even the slower movement in Super is harder to appreciate with the more cramped world design 020
cheeps @untimelycheeps.bsky.social · 12/09/2026And yeah I'm sure BotW had a lot to do with it as well 000
cheeps @untimelycheeps.bsky.social · 12/09/2026Making jumping manual in OoT is interesting because it must have seemed so advanced to have a character who had the autonomy to jump on their own and now it's so ubiquitous that they're having to go back to the old way just to make those jumps feel treacherous again 100
cheeps @untimelycheeps.bsky.social · 12/09/2026I can't take any of these anti-remake arguments seriously when they've gone as far as to recreate the iconic N64 glinting effect, sorry! 000
cheeps @untimelycheeps.bsky.social · 11/09/2026Then it will be cool when and if he confirms that, but until then spreading this as the definitive inspiration is misleading 010
cheeps @untimelycheeps.bsky.social · 11/09/2026Because it's not real, it is speculation from someone who hasn't worked with the company since 2021 141
cheeps @untimelycheeps.bsky.social · 11/09/2026They didn't say it in the Direct because it isn't real, this is just speculation from someone who hasn't worked at the company since 2021 130
cheeps @untimelycheeps.bsky.social · 11/09/2026Age of Calamity (not developed by Nintendo) doesn't look like this 000
cheeps @untimelycheeps.bsky.social · 11/09/2026The more I look at OoT the more evident it is that it's the same engine and many of the same artistic choices as BotW 100